Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 07:16:29 Player: javashane Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (803) 803 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3433 Bonus ------- None Cogmind --------- Core Integrity 658/700 Matter 344/400 Energy 129/160 System Corruption 0% Temperature Danger (408) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Medium Matter Pod Signal Interpreter > --- WEAPON (4) ------- Plasma Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Medium Storage Unit Core Shielding Particle Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Medium Storage Unit Core Shielding Particle Cannon Plasma Cannon Assault Rifle [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . 2 . . Weapon 2 | . . . . 2 . Parts Attached 21 | 1 5 . 5 5 5 Power 2 | . . . . 2 . Engine 1 | . . . . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 4 | . 2 . . . 2 Treads 2 | . . . . . 2 Leg . | . . . . . . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 . 3 3 . Device 2 | 1 . . . 1 . Storage 4 | . 2 . 2 . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 6 | . 1 . 2 . 3 Energy Gun 1 | . 1 . . . . Energy Cannon 3 | . . . . . 3 Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . . . 2 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . . . 1 5 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . 1 1 Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . . . 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 100 98 80 93 Engine 9 | . 14 14 11 4 . Core 1 | . . . . 4 7 Treads 2 | . . . . . 14 Leg 5 | . 13 . . . . Wheel 16 | . 14 28 22 18 13 Device 9 | . 14 14 4 6 6 Storage 18 | . 14 14 31 21 15 Processor 2 | . . . . 5 7 Protection 1 | . . . 6 2 . Energy Gun 13 | . 28 28 3 . . Energy Cannon 2 | . . . . . 13 Ballistic Cannon 8 | . . . 18 18 12 Peak Build Rating 29 | 9 11 11 16 19 29 Average Rating 14 | 6 9 11 14 17 26 On Entrance 11 | 6 9 11 11 14 18 Naked Turns . | . . . . . . Heaviest Build 56 | 15 31 31 39 39 56 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 5 | . 1 1 1 1 5 Average Overweight (x) . | . . 1 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 8 12 15 15 15 15 Most Carried 15 | 6 14 14 14 15 13 Average Carried 11 | 6 9 14 13 14 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 6 14 14 13 14 12 Class Distribution -------------------- 84% | Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 779 | 210 50 . 103 273 143 Remotely . | . . . . . . Salvage Created 771 | 104 132 . 197 230 108 Parts 54 | 3 8 . 16 18 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 20 | . 2 . 7 9 2 Guns 2 | . 2 . . . . Cannons 17 | . . . 6 9 2 AOE 1 | . . . 1 . . Classes Destroyed 8 | 2 2 . 2 1 1 Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Watcher 4 | . 2 . . 1 1 Swarmer 7 | . . . 3 4 . Grunt 8 | . 2 . 3 2 1 Brawler 1 | . . . . 1 . Sentry 3 | . . . 1 2 . Programmer 1 | . . . . . 1 Best Kill Streak 6 | 2 2 . 3 6 3 Combat Bots Only 4 | . 2 . 3 4 2 Max Kills in Single Turn 2 | 1 1 . 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 98 | . 5 . 20 41 32 Missed 26 | . 1 . 7 12 6 Damage Taken 1047 | . 57 . 157 394 439 Core 125 | . . . 39 44 42 Absorbed by Shields . | . . . . . . Redirected to Shielding 11 | . . . 8 3 . Core Remaining (%) 95 | 100 . 100 90 92 . Volleys Fired 53 | 5 9 . 7 24 8 Largest 4 | 2 2 . 2 2 4 Hottest 254 | 90 115 . 88 88 254 Shots Fired 121 | 10 18 . 14 48 31 Gun 28 | 10 18 . . . . Cannon 93 | . . . 14 48 31 Launcher . | . . . . . . Special . | . . . . . . Kinetic 71 | . . . 14 48 9 Thermal 40 | 5 13 . . . 22 Explosive . | . . . . . . Electromagnetic 10 | 5 5 . . . . Robot Hit Streak 6 | 2 4 . 2 6 3 Robot Miss Streak 8 | 2 3 . 3 3 8 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 57 | 4 10 . 6 24 13 Core Hits 37 | 3 6 . 9 13 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | 1 . . . . 1 Burn 1 | 1 . . . . . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1327 | 52 140 . 191 572 372 Guns 192 | 52 140 . . . . Cannons 1109 | . . . 165 572 372 Explosions 26 | . . . 26 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 855 | . . . 165 572 118 Thermal 371 | 24 93 . . . 254 Explosive . | . . . . . . Electromagnetic 101 | 28 47 . 26 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . . . . 4 . Projectiles 4 | . . . . 4 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 7 | . . . . 6 1 Impact . | . . . . . . Kinetic 6 | . . . . 5 1 Secondary 1 | . . . . 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 426 | 94 153 . 102 162 426 Average Temperature 87 | 43 62 . 37 42 207 Received Heat Transfer 438 | . 33 . 90 135 180 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . . . 1 Heat Transferred 766 | 148 259 . . . 359 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 429 | 10 89 34 294 429 273 Initial 194 | . 6 34 13 124 194 Average 130 | 6 41 34 113 333 206 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 78 | 100 100 100 82 13 77 Level 1 14 | . . . 17 44 22 Level 2 7 | . . . . 41 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 6 . 9 14 7 Peak Tracking Total 7 | . 3 . 3 6 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 7 | . . . 3 1 3 Max in Single Turn 2 | . . . 2 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 4 | . 2 . 2 . . Terminals 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 3 . 3 . . Successful 5 | . 3 . 2 . . Failed 1 | . . . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 6 | . 3 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . 2 . . Record 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Dispatch Records 2 | . . . 2 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 1323 | 24 547 61 252 230 209 Spaces Moved 1026 | 7 457 42 222 154 144 Core . | . . . . . . Treads . | . . . . . . Legs 209 | 7 202 . . . . Wheels 817 | . 255 42 222 154 144 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 95 | 120 95 95 95 95 95 Average Speed 102 | 120 106 95 95 95 111 Slowest Speed 155 | 120 120 95 95 95 155 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 64 11 33 25 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 16 | . . . 2 12 2 Melee . | . . . . . . Projectile 16 | . . . 2 12 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1182 | 12 499 63 249 188 171 Wait 74 | . 22 22 12 5 13 Move 1021 | 6 456 41 221 153 144 Hop . | . . . . . . Pick Up 8 | . 6 . 1 . 1 Fast Attach 8 | 1 1 . 3 1 2 Attach 6 | . . . 2 1 3 Detach 1 | . . . . 1 . Swap 7 | . 4 . . 3 . Drop 4 | . 1 . 3 . . Fire 53 | 5 9 . 7 24 8 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 12) 572 | -10/Materials | Entered Mines 573 | -10/Mines | Assembled infested the area 623 | -10/Mines | Discovered new exit (range 8) 632 | -10/Mines | Learned location of Recycling (-8) 633 | -10/Mines | Entered Materials 633 | -9/Materials | Evolved 2 slots: Utility x2 871 | -9/Materials | Discovered new exit (range 16) 885 | -9/Materials | Entered another Materials area 885 | -8/Materials | Evolved 2 slots: Weapon x2 1101 | -8/Materials | Discovered new exit (range 15) 1114 | -8/Materials | Identified exit to Factory 1115 | -8/Materials | Entered Factory 1115 | -7/Factory | Evolved 2 slots: Propulsion x2 1324 | -7/Factory | Self-destructed Last Messages --------------- 01275_ U-05 Engineer builds a Wall. 01278_ Terminal disabled. 01278_ P-60 Hacker knocked back. 01281_ Imp. Heat Sink melted. 01281_ P-60 Hacker destroyed. 01282_ R-06 Scavenger collects Shock Rifle. 01285_ Acquired 40 matter. 01285_ R-06 Scavenger collects Remote Datajack. 01289_ R-06 Scavenger collects Gravmag System. 01289_ Acquired 103 matter. 01296_ W-25 Informer destroyed. 01298_ Wheel destroyed. 01299_ G-47 Trooper destroyed. 01302_ Imp. Sensor Array destroyed. 01305_ Overheating: Energy bleed (-18). 01306_ U-05 Engineer builds a Wall. 01317_ Assembly Bed disabled. 01317_ Assault Cannon destroyed. 01318_ Wheel destroyed. 01319_ Lgt. Treads severed. 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" | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 350 Matter Stores 344 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentPlatingMinigun Manual? 0 Play Time 00:17:00 Cumulative 31.6 hours Start 2024.08.14 @ 07:15:45 End 2024.08.18 @ 07:16:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 50 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb575022-1c5b-45f5-8259-63b8d614fcaf