Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.04 @ 20:01:59 // Halloween2020/ForbiddenLore Player: Plexion Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1354) 1354 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3459 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 550/550 Matter 280/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (18) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Medium Storage Unit Large Storage Unit Large Storage Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Medium Storage Unit Large Storage Unit Large Storage Unit Light Assault Rifle [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 48 | 6 13 3 26 . Power 6 | 1 1 . 4 . Engine 6 | 1 1 . 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 3 1 8 . Treads 14 | 2 3 1 8 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 5 . 5 . Device . | . . . . . Storage 7 | 1 5 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 17 | 2 4 2 9 . Energy Gun 2 | . . . 2 . Energy Cannon . | . . . . . Ballistic Gun 15 | 2 4 2 7 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 1 5 11 . Power 4 | . 1 1 2 . Propulsion 3 | . . 2 1 . Utility 3 | . . . 3 . Weapon 7 | . . 2 5 . Highest Loss Streak 3 | . 1 3 3 . Average Slot Usage (%) 89 | . 96 95 84 . Engine 9 | . 12 10 8 . Treads 21 | . 27 26 18 . Storage 24 | . 26 28 22 . Protection 8 | . . . 13 . Energy Gun 3 | . . . 5 . Ballistic Gun 20 | . 27 27 15 . Naked Turns . | . . . . . Heaviest Build 67 | 11 37 37 67 64 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 12 | . 11 1 12 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 18 | 6 16 16 18 18 Average Capacity 15 | 5 11 16 16 18 Most Carried 14 | 4 11 7 14 12 Average Carried 7 | 2 7 5 8 12 Final Capacity 18 | 6 16 16 18 18 Final Carried 12 | 4 7 4 12 12 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1035 | 226 135 173 501 . Remotely . | . . . . . Salvage Created 1800 | . 367 169 1264 . Parts 129 | . 25 11 93 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 51 | . 12 6 33 . Guns 49 | . 12 6 31 . AOE 2 | . . . 2 . Classes Destroyed 5 | . 2 . 3 . Worker 1 | . . . 1 . Recycler 2 | . . . 2 . Swarmer 23 | . 5 4 14 . Grunt 18 | . 7 2 9 . Sentry 10 | . . . 10 . Best Kill Streak 7 | . 7 2 7 . Combat Bots Only 7 | . 7 2 4 . Max Kills in Single Turn 3 | . 2 1 3 . Gunslinging 1 | . 1 . 1 . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2316 | . 566 363 1387 . Core 278 | . 97 61 120 . Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 . 36 70 . Volleys Fired 161 | 6 47 22 86 . Largest 2 | 2 2 2 2 . Hottest 76 | 40 40 40 76 . Shots Fired 313 | 12 94 44 163 . Gun 313 | 12 94 44 163 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 269 | 12 94 44 119 . Thermal 44 | . . . 44 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 5 12 8 15 . Robot Miss Streak 9 | 1 2 9 4 . Penetration Max . | . . . . . Secondary Targets 7 | . 1 2 4 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 205 | 9 68 23 105 . Core Hits 90 | . 24 10 56 . Critical Hits 2 | . 1 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2523 | 53 523 192 1755 . Guns 2108 | 53 518 192 1345 . Cannons . | . . . . . Explosions 410 | . . . 410 . Melee . | . . . . . Ramming 5 | . 5 . . . Kinetic 1672 | 53 518 192 909 . Thermal 846 | . . . 846 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 22 | . . . 22 . Projectiles . | . . . . . Explosions 22 | . . . 22 . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 61 | . . . 61 . Shots 1 | . . . 1 . Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 276 | . 18 16 276 . Average Temperature 49 | . 6 9 58 . Received Heat Transfer 672 | . 222 78 372 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1558 | . . . 1558 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 464 | . 365 200 464 195 Initial 195 | . . 70 7 195 Average 183 | . 177 140 207 195 Maximum Alert Level 2 | . 1 1 2 . Low Security (%) 64 | 100 66 91 54 100 Level 1 25 | . 33 8 28 . Level 2 9 | . . . 16 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . 4 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 6 | . 2 . 4 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 8 | . 2 . 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 24 10 53 . Peak Tracking Total 10 | . 10 3 5 . Tactical Retreats 8 | . 4 2 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 6 | . 5 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 2 | . . . 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Disrupt 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2983 | 108 678 459 1734 4 Spaces Moved 1346 | 55 315 235 739 2 Core 17 | 7 1 . 9 . Treads 1329 | 48 314 235 730 2 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 180 180 Average Speed 174 | 146 161 160 186 180 Slowest Speed 650 | 160 600 180 650 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 5 51 51 78 3 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . 11 . Melee . | . . . . . Projectile . | . . . . . AOE 11 | . . . 11 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1692 | 70 404 281 935 2 Wait 120 | . 21 22 77 . Move 1342 | 54 314 234 738 2 Hop . | . . . . . Pick Up 15 | 4 3 . 8 . Fast Attach 19 | 6 7 . 6 . Attach 14 | . 1 3 10 . Detach . | . . . . . Swap 15 | . 5 . 10 . Drop 4 | . 4 . . . Fire 161 | 6 47 22 86 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Destroyed 7 combat bots 306 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 16) 513 | -10/Materials | Discovered new exit (range 16) 787 | -10/Materials | Entered Mines 798 | -10/Mines | Core integrity fell below 50% 1168 | -10/Mines | Discovered new exit (range 8) 1173 | -10/Mines | Lost 3 parts (1p2w) 1246 | -10/Mines | Entered Materials 1246 | -9/Materials | Evolved 2 slots: Utility x2 1549 | -9/Materials | Discovered new exit (range 14) 1991 | -9/Materials | Build established: Scavenger-Mutant 2532 | -9/Materials | Lost 3 parts (1p1u1w) 2664 | -9/Materials | Discovered new exit (range 8) 2930 | -9/Materials | Discovered new exit (range 16) 2980 | -9/Materials | Entered another Materials area 2980 | -8/Materials | Evolved 2 slots: Propulsion x2 2984 | -8/Materials | Self-destructed Last Messages --------------- 02904_ W-16 Scout sends out distress signal. 02909_ G-34 Mercenary destroyed. 02909_ Switching to secondary target: G-34 Mercenary. 02921_ Destroyed Sml. Laser. 02926_ G-34 Mercenary destroyed. 02930_ EXIT=FOUND 02939_ Acquired 47 matter. 02948_ Acquired 26 matter. 02956_ Triggered Blade Trap. 02956_ Massive razor-sharp blades shoot up from within the floor. 02956_ Hvy. Assault Rifle severed. 02956_ Lgt. Treads severed. 02959_ K-01 Serf collects debris. 02960_ U-05 Engineer lays Concrete. 02962_ K-01 Serf collects debris. 02970_ U-05 Engineer lays Concrete. 02973_ K-01 Serf collects debris. PARAMETERS=PROPULSION_2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????#????????????? | | ????????????????????? ##???????????? | | ??????????+#+####### ???????????? | | ?????????? ??????????? | | ?????????? ??????????? | | ?????????? ???????????? | | ??????????# ???????????? | | ??????????# ?????????????? | | ???????#### """ ??????????????? | | ???????# """ ??????????????? | | ???????# @ """ ??????????????? | | ???????# ??????????? | | ???????# ????????? | | ???????######## """ """ ?????????? | | ???????????????? """ ?""???????????? | | ?????????????????"""???????????????? | | ?????????????????? ???????????????? | | ??????????????????? ??????????????? | | ????????????????????? ?????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderSiegeBoregun Manual? 0 Play Time 00:11:13 Cumulative 126.4 hours Start 2020.11.04 @ 19:50:51 End 2020.11.04 @ 20:01:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 160 Rogue 73 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 55 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5fe0403-846f-4a9f-9ac9-ec9bc4cdc9cd