Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 18:29:52 Player: Demo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (107) 535 Value Destroyed (3225) 3225 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 8860 Bonus ------- High Alert Combat Kills 60 Cogmind --------- Core Integrity 0/1150 Matter 190/300 Energy 83/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Advanced ECM Suite Remote Force Field Hacking Suite > --- WEAPON ----------- Dispersion Rifle Railgun Kinetic Spear > --- INVENTORY -------- Micro Nuclear Core Fission Core Fission Core Compact Wheel Compact Wheel Compact Wheel Matter Compressor Remote Force Field Heavy Rocket Launcher Power Sword [Rating: 99] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 2 2 2 . . 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . . 1 . Utility 8 | . . . 1 1 2 1 . . 1 2 Weapon 1 | . . . . 1 . . . . . . Parts Attached 144 | 6 . 8 8 19 17 28 10 . 17 31 Power 17 | 1 . 1 . 2 . 4 . . 2 7 Engine 5 | 1 . 1 . 1 . 2 . . . . Core 10 | . . . . 1 . 2 . . 2 5 Reactor 2 | . . . . . . . . . . 2 Propulsion 40 | 2 . 3 3 3 4 6 4 . 6 9 Treads 15 | 1 . 1 1 2 3 3 2 . . 2 Leg 3 | . . . . . . 1 1 . . 1 Wheel 19 | 1 . 2 2 1 1 2 . . 4 6 Hover 1 | . . . . . . . 1 . . . Flight 2 | . . . . . . . . . 2 . Utility 50 | 1 . 2 2 8 8 12 4 . 6 7 Device 23 | . . . 1 3 3 7 2 . . 7 Storage 7 | 1 . 1 . 1 3 . . . 1 . Processor 11 | . . . . 2 1 3 1 . 4 . Hackware 4 | . . . . 1 1 1 . . 1 . Protection 5 | . . 1 1 1 . 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 37 | 2 . 2 3 6 5 6 2 . 3 8 Energy Gun 7 | 2 . . . . 3 . . . . 2 Energy Cannon 5 | . . 2 2 1 . . . . . . Ballistic Gun 5 | . . . . 1 . 1 . . 1 2 Ballistic Cannon 4 | . . . . 1 . 3 . . . . Launcher 7 | . . . 1 1 1 1 1 . 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . . . 2 1 1 1 . . 2 Piercing Weapon 2 | . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 . Parts Lost 66 | . . 5 1 . 2 21 2 . 4 31 Power 12 | . . 1 . . . 5 . . . 6 Propulsion 21 | . . 1 1 . 1 5 2 . 2 9 Utility 17 | . . 1 . . 1 5 . . 1 9 Weapon 16 | . . 2 . . . 6 . . 1 7 Highest Loss Streak 18 | . . 3 1 . 1 9 1 . 3 18 To Critical Strikes 3 | . . . . . . 1 . . . 2 Average Slot Usage (%) 84 | . 85 77 80 99 99 93 44 40 55 80 Engine 1 | . 14 6 11 5 . . . . . . Core 6 | . . . . 3 7 11 . . 2 6 Treads 7 | . 14 10 3 12 15 4 7 6 1 3 Wheel 10 | . 14 17 22 14 6 12 . . 1 12 Device 7 | . . . 5 7 4 11 5 6 2 9 Storage 5 | . 14 14 11 9 7 5 . . . 4 Processor 14 | . . . . 8 15 13 19 20 28 23 Hackware 7 | . . . . 5 15 10 . . 3 4 Protection 1 | . . 1 5 5 1 1 . . . . Energy Gun 4 | . 28 16 . . 5 4 . . . 3 Energy Cannon 1 | . . 9 21 7 . . . . . . Ballistic Gun 3 | . . . . 1 7 4 . . 1 2 Ballistic Cannon 1 | . . . . 8 1 2 . . . . Slashing Weapon 5 | . . . . 8 6 5 5 6 1 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 11 11 19 16 40 40 65 10 3 18 59 Greatest Support 48 | 10 10 40 32 20 10 44 15 3 48 48 Greatest Overweight (x) 3 | 1 1 1 . 3 3 3 3 . 2 2 Average Overweight (x) . | . 1 . . 1 3 1 . . . . Largest Inventory Capacity 20 | 8 8 8 8 15 20 15 5 5 10 10 Average Capacity 11 | 7 8 8 8 9 15 14 5 5 5 9 Most Carried 16 | 6 8 8 8 15 16 15 5 5 5 10 Average Carried 10 | 5 7 7 7 8 14 14 4 5 4 7 Final Capacity 15 | 8 8 8 8 15 15 5 5 5 10 5 Final Carried 15 | 6 8 8 8 15 15 4 5 5 5 1 Class Distribution -------------------- 41% | Mutant 26% | Hacker-Assassin 12% | Scavenger-Mutant 7% | Hacker-Mutant 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Sprinter | -5/Factory Assassin | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Matter Collected 2745 | 239 . 76 129 237 234 720 488 30 322 270 Remotely 129 | . . . 129 . . . . . . . Salvage Created 4218 | 337 . 337 346 507 244 706 262 30 600 849 Parts 191 | 22 . 13 27 24 13 29 7 . 28 28 Haulers Intercepted 2 | . . . 1 . . . . . 1 . Recyclers Shooed 9 | . . 1 1 . . . . . 3 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 64 | . . 9 5 11 8 13 1 . 5 12 Melee 3 | . . . . . . 1 . . . 2 Guns 24 | . . 8 . . 6 5 . . . 5 Cannons 20 | . . 1 3 9 . 7 . . . . AOE 16 | . . . 2 2 2 . 1 . 5 4 Classes Destroyed 17 | 3 . 4 4 1 2 2 . 1 . . Worker 9 | 4 . . . 1 . 1 . . 1 2 Builder 10 | . . 1 1 1 . 5 . . . 2 Tunneler 10 | 9 . . . . . . . . 1 . Hauler 2 | . . . 1 . . . . . 1 . Recycler 12 | 1 . 2 2 1 . 1 . . 3 2 Operator 3 | . . . 1 1 . . . . 1 . Watcher 3 | . . . 2 1 . . . . . . Swarmer 13 | . . . . . 4 . . . 5 4 Grunt 24 | . . 2 4 8 3 5 . . . 2 Duelist 2 | . . . 1 1 . . . . . . Sentry 7 | . . . . 2 . 1 . . . 4 Demolisher 1 | . . 1 . . . . . . . . Specialist 4 | . . . . . . 4 . . . . Hunter 3 | . . . . . 1 2 . . . . Programmer 4 | . . . . . . 1 1 . . 2 Samaritan 1 | . . . . . . . . 1 . . Assembled 6 | . . 6 . . . . . . . . Best Kill Streak 7 | 5 . 4 7 7 3 4 1 . 7 5 Combat Bots Only 6 | . . 4 5 6 3 3 1 . 5 4 Max Kills in Single Turn 5 | 1 . 1 2 2 1 1 1 1 5 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 1 1 1 . 1 . 4 4 Melee 1 | . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 800 | . . 52 15 25 44 239 10 . 12 403 Missed 242 | . . 8 6 10 11 63 4 . 5 135 Damage Taken 9682 | . . 1006 118 238 539 3099 155 . 184 4343 Core 2395 | . . 208 16 65 93 783 56 . 18 1156 Absorbed by Shields 420 | . . . . . . . . . . 420 Redirected to Shielding 101 | . . . . 11 90 . . . . . Regen/Repaired (Parts) 167 | . . . . . 167 . . . . . Core Remaining (%) 69 | 100 . 16 96 88 86 . . 1 98 . Volleys Fired 240 | 33 . 32 14 34 15 63 2 . 4 43 Largest 3 | 2 . 2 2 3 2 3 1 . 1 3 Hottest 163 | 90 . 120 120 152 91 145 39 . 39 163 Shots Fired 461 | 65 . 59 28 74 19 127 3 . 4 82 Gun 264 | 65 . 40 . 5 13 62 . . 2 77 Cannon 172 | . . 19 24 63 3 63 . . . . Launcher 25 | . . . 4 6 3 2 3 . 2 5 Special . | . . . . . . . . . . . Kinetic 173 | . . . . 39 8 96 . . 2 28 Thermal 263 | 65 . 59 24 29 8 29 . . . 49 Explosive 25 | . . . 4 6 3 2 3 . 2 5 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | 14 . 9 9 11 9 9 . . 4 8 Robot Miss Streak 17 | 2 . 3 3 17 3 11 13 . . 7 Penetration Max 2 | . . . . . . . . . . 2 Secondary Targets 2 | . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 356 | 40 . 38 16 50 23 105 4 2 14 64 Core Hits 218 | 15 . 21 17 51 12 49 6 1 12 34 Critical Kills 3 | . . 1 . . . 1 . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . 2 Critical Strikes 25 | 3 . 4 . . 2 4 . . 1 11 Burn 11 | 3 . 3 . . 1 2 . . . 2 Meltdown 1 | . . 1 . . . . . . . . Destroy 4 | . . . . . . 1 . . . 3 Blast 1 | . . . . . . 1 . . . . Sever 1 | . . . . . 1 . . . . . Impale 7 | . . . . . . . . . 1 6 Melee Attacks 133 | . . . . 5 22 61 4 2 12 27 Impact . | . . . . . . . . . . . Slashing 103 | . . . . 5 22 61 4 2 2 7 Piercing 30 | . . . . . . . . . 10 20 Sneak Attacks 20 | . . . . 1 . 9 . 2 5 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 11248 | 435 . 523 576 1343 628 2882 303 140 1127 3291 Guns 3424 | 435 . 351 . 65 228 796 . . 32 1517 Cannons 2326 | . . 172 245 856 37 1016 . . . . Explosions 2507 | . . . 331 354 156 82 37 . 452 1095 Melee 2981 | . . . . 68 207 988 266 140 643 669 Ramming 10 | . . . . . . . . . . 10 Kinetic 2807 | . . . . 598 127 1418 . . 32 632 Thermal 3091 | 435 . 523 245 323 138 394 . . . 1033 Explosive 2359 | . . . 331 354 156 82 37 . 452 947 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1852 | . . . . 68 207 988 266 140 111 72 Piercing 1129 | . . . . . . . . . 532 597 Highest Corruption 5 | . . 5 . . . 4 4 4 . . Average Corruption 3 | . . 5 . . . 3 4 4 . . Corruption Purged 4 | . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 40 | . . 2 . . . 21 17 . . . Message Errors 11 | . . 1 . . . 3 7 . . . Matter Fused 5 | . . . . . . 4 1 . . . Heat Flow Errors 8 | . . . . . . 4 4 . . . Energy Discharges 5 | . . . . . . 5 . . . . Data Loss (minor) 5 | . . . . . . 2 3 . . . Data Loss (major) 2 | . . 1 . . . 1 . . . . Misfires 2 | . . . . . . 1 1 . . . Alerts 2 | . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 978 | . . 4 . . 16 202 15 59 181 501 Projectiles 4 | . . 4 . . . . . . . . Explosions 229 | . . . . . . . 15 . 5 209 Melee 745 | . . . . . 16 202 . 59 176 292 Knockbacks 45 | . . . . 17 . 27 . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic 43 | . . . . 17 . 26 . . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 414 | . . . . . . 173 42 . 61 138 Shots 7 | . . . . . . 2 1 . 1 3 Rammed 3 | . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 447 | 150 . 292 189 447 50 206 245 . . 402 Average Temperature 87 | 46 . 97 78 107 15 64 118 . . 133 Received Heat Transfer 1823 | . . 146 66 162 189 396 12 . 27 825 Effects 5 | . . . . 3 . . . . . 2 Shutdowns 1 | . . . . 1 . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 23 | 4 . 4 1 1 2 4 . . . 7 Heat Transferred 7200 | 1387 . 1557 518 592 370 999 . . . 1777 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Peak Influence 704 | 55 16 85 234 398 320 457 . . 212 704 Initial 112 | . 9 6 31 98 112 21 . . 33 98 Average 143 | 23 11 57 140 151 180 121 . . 126 323 Maximum Alert Level 3 | . . . 1 1 1 2 . . 1 3 Low Security (%) 73 | 100 100 100 66 74 69 73 . . 76 41 Level 1 20 | . . . 33 25 30 20 . . 23 30 Level 2 5 | . . . . . . 6 . . . 26 Level 3 . | . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 2 1 . 4 3 11 . . . 4 Investigation 11 | . 2 1 . 1 2 3 . . . 2 Extermination 4 | . . . . . 1 2 . . . 1 Reinforcement 10 | . . . . 3 . 6 . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Distress Signals 7 | . . . . 2 . 3 . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 127 | . . 13 9 19 9 28 2 . 11 36 Peak Tracking Total 12 | . . 7 5 5 4 6 1 . 7 12 Tactical Retreats 10 | . . . . 1 1 2 1 . . 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Traps Triggered 4 | . 1 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Machines Disabled 12 | . . . 1 3 . 3 . . 1 4 Max in Single Turn 2 | . . . 1 2 . 2 . . 1 2 Garrison Access 3 | . . . . . . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Machines Accessed 38 | . 2 . 3 5 11 9 . . 3 5 Terminals 25 | . 2 . 3 4 6 4 . . 3 3 Fabricators 3 | . . . . . 2 1 . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 4 | . . . . 1 1 1 . . . 1 Garrison Access 3 | . . . . . . 2 . . . 1 Total Hacks 121 | . 4 . 7 24 39 21 . . 8 18 Successful 62 | . 2 . 3 18 25 6 . . 4 4 Failed 59 | . 2 . 4 6 14 15 . . 4 14 Catastrophic 13 | . 1 . 2 1 4 1 . . 1 3 Database Lockouts . | . . . . . . . . . . . Manual 56 | . 3 . 7 4 15 12 . . 1 14 Terminals 72 | . 4 . 7 8 24 9 . . 8 12 Fabricators 5 | . . . . . 3 2 . . . . Repair Stations 5 | . . . . . 4 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 31 | . . . . 16 7 5 . . . 3 Garrison Access 7 | . . . . . . 4 . . . 3 Terminal Hacks 28 | . 2 . 3 3 14 . . . 4 2 Record 2 | . . . . . . . . . 2 . Part Schematic 2 | . 1 . 1 . . . . . . . Robot Analysis 6 | . 1 . 2 . 3 . . . . . Level Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 5 | . . . . 1 4 . . . . . Terminal Index 2 | . . . . . 1 . . . . 1 Alert Level 1 | . . . . . . . . . 1 . Unreport Threat 2 | . . . . 1 . . . . 1 . Locate Traps 2 | . . . . . 2 . . . . . Dispatch Records 1 | . . . . 1 . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . Surveillance Status 1 | . . . . . . . . . . 1 Patrol Status 1 | . . . . . 1 . . . . . Garrison Status 1 | . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . Network Status 1 | . . . . . 1 . . . . . Load Schematic 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 25 | . . . . 14 6 4 . . . 1 Insert Component 12 | . . . . 6 3 2 . . . 1 Analyze 13 | . . . . 8 3 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . . . . 1 . 2 . . . 1 Terminals 1 | . . . . 1 . . . . . . Assimilate 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . 1 Jam 3 | . . . . . . 2 . . . 1 Data Cores Recovered 2 | . . . 1 . . . . . 1 . Used 1 | . . . . . . . . . 1 . Hacking Detections 34 | . 2 . 3 2 10 9 . . 3 5 Full Trace Events 6 | . 1 . . 1 2 1 . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . 1 5 3 2 . . . . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 51 | . . . . . 51 . . . . . Total Part Build Rating 2 | . . . . . 2 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 19 | . . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 10 | . . . . 5 3 2 . . . . Part Schematics Acquired 10 | . . . . 5 3 2 . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Robot Analysis Total 6 | . 1 . 2 . 3 . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 22 | . . . . . . . . . 7 15 Emergency Access 4 | . . . . . . . . . 2 2 Items 17 | . . . . . . . . . 5 12 Patrols 1 | . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Turns Passed 6096 | 676 66 236 169 509 847 2033 668 13 201 678 Spaces Moved 3705 | 86 66 149 135 315 510 1129 636 17 267 395 Core 811 | 1 . . . . . 28 608 17 109 48 Treads 15 | . . 11 . . . 4 . . . . Legs 28 | . . . . . . . 28 . . . Wheels 2699 | 85 66 138 135 315 510 1097 . . 6 347 Hover . | . . . . . . . . . . . Flight 152 | . . . . . . . . . 152 . Fastest Speed 32 | 50 95 80 80 80 125 50 50 50 32 50 Average Speed 90 | 90 95 87 82 106 125 103 53 50 45 96 Slowest Speed 200 | 95 95 160 85 125 125 145 200 50 150 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 19 | 6 19 17 21 36 14 26 57 3 7 10 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 5 | . . . . . . . 5 . . . Spaces Dug 60 | . . . . 4 13 37 . . . 6 Terrain Destroyed 317 | . . . 15 37 24 98 33 . 26 84 Melee 60 | . . . . 4 13 37 . . . 6 Projectile 14 | . . . . 1 . 11 . . . 2 AOE 243 | . . . 15 32 11 50 33 . 26 76 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Total 5782 | 616 69 194 162 418 670 1793 957 18 321 564 Wait 1407 | 484 . . . 13 80 467 296 . 12 55 Move 3695 | 85 65 148 134 314 509 1128 635 16 266 395 Hop . | . . . . . . . . . . . Pick Up 71 | 7 3 4 3 15 12 15 4 . 2 6 Fast Attach 75 | 6 . 4 2 9 6 12 7 . 16 13 Attach 40 | . . 3 2 2 4 13 3 . 1 12 Detach 9 | . . . . . . 5 2 . 1 1 Swap 29 | . . 1 4 8 7 3 . . . 6 Drop 83 | 1 1 2 3 18 15 26 4 . 7 6 Fire 240 | 33 . 32 14 34 15 63 2 . 4 43 Melee 130 | . . . . 5 22 61 4 2 12 24 Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 677 | -11/Scrapyard | Entered Materials 678 | -10/Materials | Build established: Mutant 726 | -10/Materials | Discovered new exit (range 9) 743 | -10/Materials | Entered Mines 744 | -10/Mines | Assembled infested the area 751 | -10/Mines | Met a Derelict shopkeep closing up shop 769 | -10/Mines | Core integrity fell below 50% 804 | -10/Mines | Lost 3 parts (1p1n1u) 821 | -10/Mines | Discovered new exit (range 9) 915 | -10/Mines | Core integrity fell below 20% 979 | -10/Mines | Entered Materials 979 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1014 | -9/Materials | Discovered new exit (range 15) 1144 | -9/Materials | Discovered new exit (range 5) 1148 | -9/Materials | Entered another Materials area 1148 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1639 | -8/Materials | Discovered new exit (range 10) 1656 | -8/Materials | Identified exit to Factory 1657 | -8/Materials | Entered Factory 1657 | -7/Factory | Evolved 2 slots: Utility x2 1968 | -7/Factory | Build established: Hacker-Mutant 2224 | -7/Factory | Repaired Adv. Treads 2319 | -7/Factory | Identified exit to Factory 2393 | -7/Factory | Fabricated Weapon Shielding? 2402 | -7/Factory | Build established: Hacker-Assassin 2504 | -7/Factory | Entered another Factory area 2504 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2526 | -6/Factory | Discovered new exit (range 13) 2538 | -6/Factory | Identified exit to Lower Caves 3935 | -6/Factory | Discovered exit to Lower Caves (range 16) 4190 | -6/Factory | Lost 3 parts (1p2w) 4509 | -6/Factory | Core integrity fell below 50% 4527 | -6/Factory | Core integrity fell below 20% 4537 | -6/Factory | Entered Lower Caves 4559 | -6/Lower Caves | Lost 9 parts (2p3n1u3w) 4731 | -6/Lower Caves | Encountered a Warlord checkpoint 4783 | -6/Lower Caves | Build established: Mutant 4905 | -6/Lower Caves | Spotted B-75 Beast 5191 | -6/Lower Caves | Identified exit to Lower Caves 5205 | -6/Lower Caves | Entered another Lower Caves area 5215 | -6/Lower Caves | Discovered new exit (range 6) 5217 | -6/Lower Caves | Identified exit to Factory 5218 | -6/Lower Caves | Entered Factory 5218 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5321 | -5/Factory | Lost 3 parts (1n1u1w) 5326 | -5/Factory | Discovered new exit (range 7) 5330 | -5/Factory | Identified exit to Factory 5419 | -5/Factory | Entered another Factory area 5419 | -4/Factory | Evolved 2 slots: Utility x2 5995 | -4/Factory | Core integrity fell below 50% 6039 | -4/Factory | Lost 18 parts (3p4n5u6w) 6073 | -4/Factory | Core integrity fell below 20% 6097 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06062_ Slug penetrates Wall. 06063_ Mic. Fission Core destroyed. 06063_ Critical hit (Burn: +39). 06066_ Lgt. Antimatter Reactor destroyed. 06067_ G-67 Veteran suffers critical hit (Burn). 06067_ Centrium Wheel destroyed. 06067_ Critical hit (Burn: +50). 06067_ Imp. Remote Shield destroyed. 06068_ Slug penetrates Wall. 06069_ Dropped Med. Storage Unit. 06070_ Fission Core destroyed. 06072_ Com. Wheel destroyed. 06072_ Slug penetrates Wall. 06073_ Slammed into H-77 Assassin. 06073_ Com. Wheel destroyed. 06075_ Penetrated by Slug. 06075_ Com. Wheel destroyed. 06075_ Slug penetrates Wall. 06092_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | | | | | #########################??#?#?????#???#####???#?# | | T ##################?##?#?#?#?#?## ? ? ? # | | ########################?###???# ? ?"" # | | ############## ##?#??### ? 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Storage Unit | -9/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Chainsword | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Pulse Rifle | -7/Factory | Scanalyzed Wheel | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Adv. Treads | -6/Factory | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Weapon Shielding | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyMomentumDiverter Manual? 0 Play Time 00:57:19 Cumulative 68.5 hours Start 2024.04.09 @ 17:34:30 End 2024.04.09 @ 18:29:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7a5198c-f0cd-47e1-bb62-5b3c5121e113