Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 00:17:46 Player: Aaron Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (673) 673 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1533 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Scrap Suit > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (5) ---- Light Assault Rifle Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Scrap Suit > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Light Assault Rifle Rocket Launcher Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Scrap Suit Storage Large Storage Unit Processor Signal Interpreter Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 7 15 2 1 Power 3 | 1 1 1 . Engine 2 | 1 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 4 | 2 2 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 4 1 . Device 3 | 1 1 1 . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 8 . 1 Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 7 | 1 6 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 5 | . 5 . . Power 1 | . 1 . . Propulsion 2 | . 2 . . Utility . | . . . . Weapon 2 | . 2 . . Highest Loss Streak 5 | . 5 . . To Critical Strikes . | . . . . Average Backups 4 | . 5 3 3 Power . | . . . . Propulsion . | . . . . Utility 1 | . 2 . . Weapon 2 | . 2 1 3 Tool/Special . | . . . . Unused Backups 6 | . 4 . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon 5 | . 3 . 2 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 99 89 73 Engine 11 | . 13 8 . Core 2 | . . 5 14 Treads 27 | . 27 28 28 Device 5 | . . 10 14 Storage 9 | . 14 3 . Processor 8 | . 13 3 . Energy Gun 1 | . 2 . . Ballistic Gun 25 | . 24 28 5 Peak Build Rating 17 | 7 10 17 17 Average Rating 11 | 5 8 14 14 On Entrance 8 | . 7 9 17 Naked Turns . | . . . . Heaviest Build 31 | 14 31 31 15 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 15 5 Average Capacity 9 | 7 11 7 5 Most Carried 10 | 2 10 5 5 Average Carried 4 | . 5 3 3 Final Capacity 15 | 8 15 5 5 Final Carried 4 | . 4 4 3 Class Distribution -------------------- 66% | Mutant 33% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Scrapper | -10/Mines Scrapper | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1003 | 284 432 287 . Remotely 85 | 85 . . . Salvage Created 1264 | 184 681 389 10 Parts 80 | 9 47 23 1 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 21 | . 13 7 1 Guns 21 | . 13 7 1 Classes Destroyed 9 | 3 4 2 . Worker 5 | 2 1 2 . Builder 4 | . 3 1 . Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Recycler 3 | 1 . 2 . Operator 1 | . 1 . . Swarmer 4 | . . 3 1 Grunt 15 | . 13 2 . Assembled 2 | . . 2 . Best Kill Streak 5 | 5 4 4 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 154 | . 105 32 17 Missed 36 | . 22 8 6 Hits 118 | . 83 24 11 Projectile 118 | . 83 24 11 Damage Taken 1362 | . 971 302 89 Core 253 | . 162 84 7 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 49 | . 47 2 . Core Remaining (%) 100 | 100 . . . Volleys Fired 105 | 14 64 26 1 Largest 2 | 2 2 2 2 Hottest 60 | 60 60 46 46 Shots Fired 213 | 28 128 55 2 Gun 213 | 28 128 55 2 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 195 | 14 124 55 2 Thermal . | . . . . Explosive . | . . . . Electromagnetic 18 | 14 4 . . Robot Hit Streak 9 | 5 9 9 3 Robot Miss Streak 5 | 3 5 3 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 143 | 18 86 36 3 Core Hits 56 | 8 29 18 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 1 . . Corrupt 2 | 1 1 . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1992 | 181 1233 549 29 Guns 1992 | 181 1233 549 29 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1836 | 80 1178 549 29 Thermal . | . . . . Explosive . | . . . . Electromagnetic 156 | 101 55 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 5 5 Average Corruption 4 | . 4 5 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 38 | . 14 21 3 Message Errors 10 | . 4 6 . Matter Fused 13 | . 9 4 . Heat Flow Errors 4 | . . 2 2 Energy Discharges 3 | . . 2 1 Data Loss (minor) 4 | . 1 3 . Data Loss (major) 1 | . . 1 . Misfires 3 | . . 3 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 125 | 40 41 105 125 Average Temperature 20 | 17 15 28 63 Received Heat Transfer 651 | . 513 120 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 92 | 10 92 64 . Initial 24 | . . 24 . Average 18 | 2 25 10 . Influence Increases 656 | 25 436 145 50 Destroy 0b10 Robot/C 380 | . 260 100 20 Destroy 0b10 Robot/NC 85 | 25 35 25 . Destroy Leader 94 | . 74 20 . Successful Hack 36 | . 36 . . Disable Machine 30 | . 30 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 30 | . . . 30 Influence Decreases 616 | 25 374 207 10 Entered New Map 38 | . . 38 . Time Decay 528 | 25 324 169 10 Lost Part 50 | . 50 . . Squads Dispatched 6 | . 6 . . Investigation 6 | . 6 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 15 7 6 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 10 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 40 | . 40 . . Successful 19 | . 19 . . Failed 21 | . 21 . . Catastrophic 4 | . 4 . . Database Lockouts . | . . . . Manual 25 | . 25 . . Terminals 30 | . 30 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Record 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 3 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 5 | . 5 . . Botnet 4 | . 4 . . Sabotage 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Monitor 1 | . 1 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 9 . . Full Trace Events 7 | . 7 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 1 | . 1 . . Recycled Matter 220 | . 220 . . Retrieved Matter 336 | . 336 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 57 | . 57 . . Sensors 57 | . 57 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2477 | 120 1276 979 102 Spaces Moved 1259 | 48 614 539 58 Core 6 | 6 . . . Treads 1253 | 42 614 539 58 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 146 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 6 89 83 5 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1548 | 71 796 615 66 Wait 115 | . 71 44 . Move 1256 | 47 613 538 58 Hop . | . . . . Pick Up 20 | 3 16 1 . Fast Attach 13 | 4 8 1 . Attach 12 | 3 7 . 2 Detach 4 | . 2 . 2 Swap 5 | . 3 1 1 Drop 17 | . 12 4 1 Fire 105 | 14 64 26 1 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Met a group of wandering Federalists 325 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 9) 413 | -10/Materials | Identified exit to Materials 563 | -10/Materials | Discovered exit to Materials (range 5) 642 | -10/Materials | Repaired Lgt. Treads 1106 | -10/Materials | Core integrity fell below 50% 1169 | -10/Materials | Lost 5 parts (1p2n2w) 1274 | -10/Materials | Discovered exit to Materials (range 13) 1303 | -10/Materials | Identified exit to Mines 1397 | -10/Materials | Entered Mines 1436 | -10/Mines | Identified exit to Subcaves 1474 | -10/Mines | Discovered exit to Materials (range 9) 1578 | -10/Mines | Discovered exit to Materials (range 15) 1632 | -10/Mines | Core integrity fell below 20% 1658 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1664 | -10/Mines | Found Scrap Suit 1835 | -10/Mines | Assembled infested the area 1840 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1951 | -10/Mines | Build established: Scrapper 2044 | -10/Mines | Found DCF Scrap (12 items) 2376 | -10/Mines | Entered Subcaves 2377 | -10/Subcaves | Approached by a straggling Scientist 2468 | -10/Subcaves | Discovered new exit (range 10) 2478 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- I think I can... The group I got separated from was talking about a shortcut back to the UFD." Dropped Ion Engine. Sneak attack on AF-PE2(c). Jacked AF-PE2(c)... >>parse_system Reading system data... Subatomizers dissect the Ion Engine. System corrupted: Heat flow error (+161). System corrupted: Energy discharge (-43). AF-PE2(c): "I think it's somewhere south of here" Subatomizers dissect the Ion Engine, destroying it. EXIT=FOUND System corrupted: Heat flow error (+106). S-10 Pest springs to life. S-10 Pest destroyed. AF-PE2(c): "We're getting close, I can feel it." 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Treads | 66% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Brute Force Novice Programmer Challenges ------------ None Game ------ Seed AuthchipSegregatorSaw Manual? 0 Play Time 00:40:28 Cumulative 40.5 hours Start 2025.07.01 @ 23:32:25 End 2025.07.02 @ 00:17:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b4db743d-6562-4e33-88ef-9576cbc0d8b2