Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.07 @ 08:09:54 Player: Shippujinlai Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (75) 375 Value Destroyed (2993) 2993 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2113) 2113 TOTAL SCORE: 11201 Bonus ------- High Alert Combat Kills 525 Follower Combat Kills 921 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -33 Cogmind --------- Core Integrity 0/1150 Matter 209/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (35) Location -4/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (7) ------ Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Experimental Heat Sink Matter Filter Enhanced Gauss Cannon Makeshift Axe Peak State ------------ > --- POWER ------------ Backup Power III Micro Fission Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Array Improved Diametric Drive > --- UTILITY ---------- Experimental Heat Sink Advanced Weight Redist. System Terrain Scan Processor Microactuators Improved Medium Armor Plating Improved Component Analysis Suite > --- WEAPON ----------- Coil Gun Improved Remote Datajack Lance > --- INVENTORY -------- Nuclear Pulse Array Experimental Heat Sink [Rating: 85] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Scrap Shield Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Upp Upp Fac DSF Gar Slots Evolved 12 | . . . . . 8 2 . . . . 2 . . Power 2 | . . . . . 1 1 . . . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 . . Utility 5 | . . . . . 3 1 . . . . 1 . . Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 109 | 7 2 1 3 9 23 12 6 24 5 5 2 6 4 Power 22 | 1 . . . 2 5 3 . 7 1 . 2 . 1 Engine 10 | 1 . . . 1 3 2 . 2 . . 1 . . Core 11 | . . . . 1 2 1 . 5 . . 1 . 1 Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 29 | 2 . . 1 1 6 4 4 3 1 1 . 4 2 Treads 6 | 2 . . 1 1 1 . . . . . . . 1 Leg 5 | . . . . . 5 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . Flight 17 | . . . . . . 3 4 3 1 1 . 4 1 Utility 31 | 2 . 1 2 2 6 2 1 10 1 2 . 2 . Device 21 | 1 . . 1 1 5 2 1 7 1 1 . 1 . Storage 2 | 1 . . . . 1 . . . . . . . . Processor 4 | . . 1 . 1 . . . 1 . 1 . . . Hackware 1 | . . . . . . . . 1 . . . . . Protection 3 | . . . 1 . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 27 | 2 2 . . 4 6 3 1 4 2 2 . . 1 Energy Gun 4 | 1 . . . . 1 1 . 1 . . . . . Energy Cannon 2 | . . . . . 1 . . 1 . . . . . Ballistic Gun 4 | 1 . . . . . . 1 1 1 . . . . Ballistic Cannon 7 | . 2 . . 2 . . . . 1 1 . . 1 Launcher 4 | . . . . 1 3 . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . Special Melee Weapon 2 | . . . . 1 . 1 . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 1 . . . . . Parts Lost 59 | . . . . . 20 10 . 3 15 . . 1 10 Power 11 | . . . . . 4 2 . . 3 . . 1 1 Propulsion 19 | . . . . . 7 2 . . 4 . . . 6 Utility 16 | . . . . . 4 3 . 2 4 . . . 3 Weapon 13 | . . . . . 5 3 . 1 4 . . . . Highest Loss Streak 10 | . . . . . 7 10 . 1 8 . . 1 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 98 100 91 91 61 46 41 72 57 17 27 38 15 Engine 6 | . 14 14 14 3 3 2 9 7 . . 1 . . Core 2 | . . . . 10 3 2 . 4 2 . . . . Treads 14 | . 28 28 28 28 8 . . . . . . . . Leg 2 | . . . . . 5 6 . . . . . . . Flight 2 | . . . . . . 2 15 14 10 2 5 15 5 Device 11 | . 14 14 5 5 12 13 3 20 17 . . 4 . Storage 1 | . 14 2 . . 2 3 . . . . . . . Processor 5 | . . 11 6 6 4 . . 4 5 5 10 10 6 Protection 1 | . . . 7 7 . . 1 3 . . . . . Energy Cannon 1 | . . . . . 2 3 . 1 . . . . . Ballistic Cannon 10 | . 18 28 28 11 2 . . . 3 2 . . . Launcher 2 | . . . . 8 4 . . . . . . . . Slashing Weapon 1 | . . . . . 4 2 . . . . 5 1 . Special Melee Weapon 2 | . . . . 8 3 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 50 | 15 17 17 29 34 50 48 26 41 25 6 6 8 9 Greatest Support 50 | 40 40 40 40 40 50 33 26 35 35 6 6 20 30 Greatest Overweight (x) 13 | 1 . . . . 13 4 . 1 7 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 5 5 15 15 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 5 5 5 9 11 5 5 5 5 5 5 5 Most Carried 7 | 1 3 5 5 5 7 6 5 5 4 3 4 5 5 Average Carried 3 | . 2 4 4 4 3 4 4 4 1 1 3 4 4 Final Capacity 15 | 8 8 5 5 5 15 5 5 5 5 5 5 5 5 Final Carried 6 | 1 3 5 5 5 6 5 4 3 1 3 4 5 5 Scrap Engine Consumption 18 | . . . . . 18 . . . . . . . . Constructs Created 3 | . . . . . 3 . . . . . . . . Constructs Modified 2 | . . . . . 2 . . . . . . . . Class Distribution -------------------- 78% | Mutant 7% | Scavenger-Mutant 3% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Mutant | -4/Garrison Resources | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Upp Upp Fac DSF Gar Matter Collected 2087 | 277 54 112 214 175 530 110 142 335 100 22 14 . 2 Remotely . | . . . . . . . . . . . . . . Salvage Created 2709 | 49 122 86 55 320 725 54 . 832 452 . 14 . . Parts 144 | 7 10 4 1 14 40 3 . 48 16 . 1 . . Haulers Intercepted 1 | . . . . . . . . 1 . . . . . Recyclers Shooed 3 | . . 1 . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . 8 . . . . . 15 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Upp Upp Fac DSF Gar Combat Hostiles Destroyed 51 | . 8 . 2 4 17 1 . 12 7 . . . . Melee 23 | . . . . . 6 . . 11 6 . . . . Guns 2 | . . . . . 1 . . 1 . . . . . Cannons 16 | . 6 . 2 4 3 . . . 1 . . . . AOE 10 | . 2 . . . 7 1 . . . . . . . Classes Destroyed 16 | 1 5 . 2 3 2 . . 2 1 . . . . Worker 3 | . 2 . . . . . . . . . 1 . . Builder 6 | . 1 1 . . 3 . . 1 . . . . . Tunneler 3 | 2 . . . . 1 . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . Recycler 5 | . 1 1 . 2 1 . . . . . . . . Operator 2 | . . . . . 1 . . 1 . . . . . Turret 2 | . . . 2 . . . . . . . . . . Watcher 2 | . . . . . . . . 2 . . . . . Swarmer 11 | . 6 . 1 . 4 . . . . . . . . Grunt 17 | . 2 . . . 6 1 . 3 5 . . . . Brawler 1 | . . . . . . . . . 1 . . . . Protector 1 | . . . . 1 . . . . . . . . . Sentry 5 | . . . . 2 1 . . 2 . . . . . Hunter 7 | . . . . . 3 . . 3 1 . . . . Programmer 8 | . . . . 1 3 . . 4 . . . . . Subdweller 1 | . . . 1 . . . . . . . . . . Best Kill Streak 12 | 2 12 1 3 2 6 1 . 5 6 . 1 . . Combat Bots Only 8 | . 8 . 1 2 4 1 . 4 6 . . . . Max Kills in Single Turn 6 | 1 6 1 1 2 4 1 . 1 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 2 . . . 3 1 . . . . . . . Melee 1 | . . . . . 1 . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Upp Upp Fac DSF Gar Hostile Shots Fired 881 | . 34 . 44 26 229 79 . 74 115 . . 101 179 Missed 299 | . 9 . 18 8 53 21 . 23 43 . . 66 58 Damage Taken 7685 | . 253 . 308 204 2372 851 17 990 997 . . 263 1430 Core 2640 | . 113 . 52 23 715 174 17 103 286 . . 87 1070 Absorbed by Shields 208 | . . . . . 123 30 . . . . . . 55 Ignored by Resistances 2228 | . 78 . 91 57 695 237 5 272 275 . . 88 430 Regen/Repaired (Parts) 85 | . . . . . . . 47 38 . . . . . Core Remaining (%) 45 | 100 . . . 24 15 . . . . 42 . . . Volleys Fired 147 | 3 18 5 17 14 53 7 . 22 6 . . . 2 Largest 2 | 2 2 2 2 2 2 1 . 1 2 . . . 1 Hottest 90 | 70 70 70 70 71 90 55 . 90 82 . . . 57 Shots Fired 218 | 6 36 10 34 21 68 7 . 22 12 . . . 2 Gun 23 | 6 . . . . 2 3 . 6 6 . . . . Cannon 160 | . 36 10 34 19 43 . . 10 6 . . . 2 Launcher 25 | . . . . 2 23 . . . . . . . . Special 10 | . . . . . . 4 . 6 . . . . . Kinetic 163 | 3 36 10 34 19 41 . . 6 12 . . . 2 Thermal 17 | 3 . . . . 4 . . 10 . . . . . Explosive 24 | . . . . 2 22 . . . . . . . . Electromagnetic 4 | . . . . . 1 3 . . . . . . . Robot Hit Streak 25 | 4 8 2 11 18 25 4 . 21 14 . . . 15 Robot Miss Streak 3 | . 3 3 2 1 2 1 . 2 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 258 | 4 23 4 27 30 78 9 . 54 27 . 1 . 1 Core Hits 108 | 2 11 2 10 10 40 . . 22 11 . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 13 | . 1 1 . 1 2 . . 4 4 . . . . Blast 5 | . 1 1 . 1 2 . . . . . . . . Impale 8 | . . . . . . . . 4 4 . . . . Melee Attacks 114 | . . . . 12 32 4 . 39 20 . 6 1 . Impact . | . . . . . . . . . . . . . . Slashing 43 | . . . . . 32 4 . . . . 6 1 . Piercing 59 | . . . . . . . . 39 20 . . . . Sneak Attacks 14 | . . . . 10 . . . 2 1 . 1 . . Combat Hostiles 8 | . . . . 7 . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8319 | 50 1097 76 380 506 3134 151 . 1906 893 . 92 . 34 Guns 266 | 50 . . . . 19 43 . 82 72 . . . . Cannons 2354 | . 370 72 380 287 637 . . 378 196 . . . 34 Explosions 2670 | . 727 . . 218 1725 . . . . . . . . Melee 3024 | . . . . . 753 108 . 1446 625 . 92 . . Ramming 5 | . . 4 . 1 . . . . . . . . . Kinetic 2143 | 13 370 72 380 287 637 . . 82 268 . . . 34 Thermal 1465 | 37 727 . . . 323 . . 378 . . . . . Explosive 1621 | . . . . 218 1403 . . . . . . . . Electromagnetic 61 | . . . . . 18 43 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 953 | . . . . . 753 108 . . . . 92 . . Piercing 2071 | . . . . . . . . 1446 625 . . . . Highest Corruption 2 | . . . . . 2 . . 1 1 1 . . . Average Corruption 1 | . . . . . 1 . . 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 13 | . . . . . 6 . . 4 3 . . . . Message Errors 2 | . . . . . 1 . . 1 . . . . . Matter Fused 4 | . . . . . 3 . . 1 . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . 1 . . 2 1 . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 449 | . 146 . . 1 215 . . 11 24 . 52 . . Projectiles 34 | . 5 . . . 24 . . 5 . . . . . Explosions 286 | . 141 . . 1 144 . . . . . . . . Melee 129 | . . . . . 47 . . 6 24 . 52 . . Knockbacks 31 | . 8 1 11 3 8 . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 27 | . 8 1 7 3 8 . . . . . . . . Secondary 4 | . . . 4 . . . . . . . . . . Self-Inflicted Damage 165 | . 78 . . . 87 . . . . . . . . Shots 3 | . 1 . . . 2 . . . . . . . . Rammed 2 | . . 1 . 1 . . . . . . . . . Targets Rammed 2 | . . 1 . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 376 | 9 184 18 . 117 376 11 . 370 . . . . . Average Temperature 113 | 6 89 9 . 51 142 11 . 182 . . . . . Received Heat Transfer 2329 | . 66 . 93 90 1101 493 . 120 246 . . 9 111 Effects 4 | . . . . . 3 . . 1 . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | 1 . . . . 2 . . . . . . . . Heat Transferred 1261 | 111 400 . . . 250 . . 500 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Upp Upp Fac DSF Gar Peak Influence 1506 | 10 268 98 . 305 395 130 96 1506 . . 323 205 209 Initial 308 | . . 88 . 222 139 20 13 59 . . 308 198 135 Average 143 | . 98 26 . 201 174 16 77 861 . . 313 200 138 Maximum Alert Level 4 | . 1 . . 1 1 . . 4 . . 1 1 1 Low Security (%) 75 | 100 66 100 . 43 62 100 100 16 . . . 38 97 Level 1 19 | . 33 . . 56 37 . . 3 . . 100 61 2 Level 2 1 | . . . . . . . . 23 . . . . . Level 3 . | . . . . . . . . 14 . . . . . Level 4 2 | . . . . . . . . 42 . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . . . . . 7 6 . 12 . . . 1 . Investigation 7 | . . . . . . 3 . 4 . . . . . Extermination 4 | . . . . . 3 . . 1 . . . . . Reinforcement 8 | . . . . . 4 . . 3 . . . 1 . Assault 1 | . . . . . . . . 1 . . . . . Garrison 6 | . . . . . . 3 . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Upp Upp Fac DSF Gar Distress Signals 5 | . . . . . . 1 . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 182 | . 10 . 44 4 25 16 6 41 9 . . 4 23 Peak Tracking Total 16 | . 4 . 6 2 5 7 5 11 6 . . 3 16 Tactical Retreats 12 | . . . 2 . 3 3 . . 1 . . 1 2 Traps | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Upp Upp Fac DSF Gar Traps Triggered 9 | . . . 1 . 3 1 . 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Upp Upp Fac DSF Gar Machines Disabled 33 | . 1 . 1 . 8 . . 22 . . . . 1 Max in Single Turn 5 | . 1 . 1 . 5 . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Upp Upp Fac DSF Gar Machines Accessed 19 | . . . . 3 2 6 . 4 1 1 1 . 1 Terminals 12 | . . . . 2 . 5 . 2 1 . 1 . 1 Fabricators 2 | . . . . . . 1 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . Total Hacks 42 | . . . . 9 6 11 . 9 1 1 2 . 3 Successful 21 | . . . . 5 4 6 . 3 1 1 1 . . Failed 21 | . . . . 4 2 5 . 6 . . 1 . 3 Catastrophic 3 | . . . . . . 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 12 | . . . . 2 . 8 . 2 . . . . . Terminals 27 | . . . . 8 . 9 . 4 1 . 2 . 3 Fabricators 5 | . . . . . . 2 . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . 1 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . 2 . . . . . Terminal Hacks 13 | . . . . 4 . 4 . 2 1 1 1 . . Record 3 | . . . . 1 . . . 1 1 . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . Open DSF 3 | . . . . . . 1 . 1 . . 1 . . Unreport Threat 2 | . . . . . . 2 . . . . . . . Hauler Manifests 2 | . . . . 2 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . 1 . . . . . Load Schematic 2 | . . . . . . 1 . 1 . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 1 3 . . . . . . . . Recycle Component 1 | . . . . . 1 . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . . . . 2 2 5 . 3 . . . . 1 Full Trace Events 8 | . . . . 2 . 3 . 3 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 95 | . . . . . . 95 . . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . . . . Recycled Matter 39 | . . . . . 39 . . . . . . . . Retrieved Matter 39 | . . . . . 39 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Upp Upp Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . 4 . 6 . . . . . Non-combat 8 | . . . . . . 4 . 4 . . . . . Combat 2 | . . . . . . . . 2 . . . . . Robot Hacks Applied 10 | . . . . . . 4 . 6 . . . . . parse_system 2 | . . . . . . . . 2 . . . . . no_distress 2 | . . . . . . 1 . 1 . . . . . find_chute 1 | . . . . . . 1 . . . . . . . find_dsf 2 | . . . . . . 1 . 1 . . . . . find_recycling 2 | . . . . . . 1 . 1 . . . . . find_station 1 | . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 8 | . . . . 6 . . . . . . . . 2 Allies Hacked 4 | . . . . . 1 . . 3 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Upp Upp Fac DSF Gar Total Allies 26 | . . . . 6 . . 18 . . . . . 2 Largest Group 18 | . . . . 5 5 . 18 14 . . . . 1 Highest-Rated Group 656 | . . . . 86 86 . 656 556 . . . . 148 Highest-Rated Ally 148 | . . . . 27 27 . 50 50 . . . . 148 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 214 | . . . . 6 . . 107 84 . . . . 17 Total Damage 9690 | . . . . 28 . . 4355 4688 . . . . 619 Kills 44 | . . . . . . . 10 31 . . . . 3 Allies Corrupted 2 | . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Upp Upp Fac DSF Gar Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 1 . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Upp Upp Fac DSF Gar Turns Passed 7714 | 1346 196 1429 467 708 1892 462 182 448 235 68 96 62 123 Spaces Moved 4823 | 251 86 538 252 374 977 471 230 634 420 135 201 81 173 Core 191 | 4 . . . . 10 . . . 17 48 . 7 105 Treads 1792 | 247 86 538 252 374 290 . . . . . . . 5 Legs 777 | . . . . . 677 100 . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2063 | . . . . . . 371 230 634 403 87 201 74 63 Fastest Speed 30 | 50 160 160 160 160 100 37 30 30 30 40 40 37 35 Average Speed 105 | 158 160 160 160 163 165 72 35 34 33 43 40 51 51 Slowest Speed 700 | 160 160 160 160 165 700 380 37 117 400 50 40 120 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . 1 . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 27 28 85 13 65 23 13 88 18 62 16 2 57 27 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . . Known Exits Taken 2 | . . . . 1 . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 . 1 . . 1 1 1 . . . Scrap Searched 4 | . . 1 . . . . . . 2 1 . . . Spaces Dug 11 | . . . . . 4 . . 1 . . 5 1 . Terrain Destroyed 210 | . 31 . . 20 151 . . 1 1 . 5 1 . Melee 11 | . . . . . 4 . . 1 . . 5 1 . Projectile 2 | . . . . . 1 . . . 1 . . . . AOE 197 | . 31 . . 20 146 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Upp Upp Fac DSF Gar Total 7079 | 1190 109 1096 283 448 1121 580 329 797 476 142 209 96 203 Wait 1771 | 929 . 549 6 26 15 78 90 46 24 . . 8 . Move 4807 | 250 85 537 251 373 976 469 229 633 419 134 200 78 173 Hop 2 | . . . . . . 1 . . . . . 1 . Pick Up 25 | 1 2 2 . 4 9 1 1 3 1 1 . . . Fast Attach 84 | 7 2 1 2 5 17 8 3 20 3 5 2 6 3 Attach 21 | . . . 1 1 6 4 2 4 2 . . . 1 Detach 9 | . . . 2 . . 2 . 1 . 1 1 1 1 Swap 4 | . . . . 3 . . 1 . . . . . . Drop 48 | . 2 1 3 9 3 6 3 18 1 1 . 1 . Fire 147 | 3 18 5 17 14 53 7 . 22 6 . . . 2 Melee 114 | . . . . 12 32 4 . 39 20 . 6 1 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . 1 . 1 . . . . . . . . . Escape Stasis 28 | . . . . . 10 . . 11 . . . . 7 Rewire 16 | . . . . . . . . . . . . . 16 Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -4/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 1347 | -11/Scrapyard | Entered Materials 1348 | -10/Materials | Build established: Mutant 1427 | -10/Materials | Discovered new exit (range 6) 1509 | -10/Materials | Destroyed 8 combat bots 1519 | -10/Materials | Discovered new exit (range 15) 1543 | -10/Materials | Entered Mines 1625 | -10/Mines | Discovered new exit (range 8) 1776 | -10/Mines | Learned Materials interactive machine intel 1782 | -10/Mines | Learned location of Zion (-6) 2024 | -10/Mines | Discovered new exit (range 13) 2783 | -10/Mines | Discovered new exit (range 5) 2972 | -10/Mines | Entered Subcaves 2973 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2993 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3008 | -10/Subcaves | Learned Materials emergency access door positions 3053 | -10/Subcaves | Core integrity fell below 50% 3066 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3107 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 3108 | -10/Subcaves | Ambushed by swarm of Subdwellers 3382 | -10/Subcaves | Discovered new exit (range 15) 3439 | -10/Subcaves | Entered Recycling 3447 | -8/Recycling | Found Scrap Engine 3959 | -8/Recycling | Discovered new exit (range 15) 4129 | -8/Recycling | Identified exit to Factory 4147 | -8/Recycling | Entered Factory 4147 | -6/Factory | Accompanied by 5 allies 4147 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 5431 | -6/Factory | Lost 3 parts (2n1w) 5498 | -6/Factory | Lost 7 parts (2p1n2u2w) 5509 | -6/Factory | Core integrity fell below 50% 5557 | -6/Factory | Core integrity fell below 20% 5590 | -6/Factory | Lost 5 parts (1p3n1u) 5988 | -6/Factory | Build established: Scavenger-Mutant 6023 | -6/Factory | Discovered new exit (range 9) 6039 | -6/Factory | Entered another Factory area 6039 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6216 | -5/Factory | Fabricated Nuclear Pulse Thruster? 6256 | -5/Factory | Garrison activated, responded to threat 6372 | -5/Factory | Lost 10 parts (2p2n3u3w) 6501 | -5/Factory | Manually triggered Chute Trap 6501 | -5/Factory | Sucked down chute 6501 | -5/Factory | Entered Waste 6516 | -5/Waste | Warlord forces began an assault 6528 | -5/Waste | Spotted C-40 Crusher 6531 | -5/Waste | Spotted C-40 Crusher 6532 | -5/Waste | Spotted C-40 Crusher 6536 | -5/Waste | Spotted C-40 Crusher 6538 | -5/Waste | Spotted C-40 Crusher 6540 | -5/Waste | Spotted C-40 Crusher 6546 | -5/Waste | Allies destroyed C-40 Crusher 6555 | -5/Waste | Allies destroyed C-40 Crusher 6565 | -5/Waste | Allies destroyed C-40 Crusher 6566 | -5/Waste | Allies destroyed C-40 Crusher 6580 | -5/Waste | Lost 4 allies 6583 | -5/Waste | Build established: Mutant 6583 | -5/Waste | Discovered new exit (range 15) 6683 | -5/Waste | Entered Factory 6683 | -5/Factory | Accompanied by 14 allies 6766 | -5/Factory | Garrison activated, responded to threat 6983 | -5/Factory | First assault squad dispatched 7005 | -5/Factory | P-70 Sage assimilated allied QB-RAR(m) 7023 | -5/Factory | Lost 5 allies 7129 | -5/Factory | Discovered new exit (range 8) 7131 | -5/Factory | Entered Upper Caves 7227 | -5/Upper Caves | Lost 7 parts (2p2n1u2w) 7241 | -5/Upper Caves | Encountered a Warlord checkpoint 7325 | -5/Upper Caves | Discovered new exit (range 12) 7340 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7350 | -5/Upper Caves | Core integrity fell below 50% 7363 | -5/Upper Caves | Learned location of Warlord (-4) 7366 | -5/Upper Caves | Entered another Upper Caves area 7367 | -5/Upper Caves | Encountered a Warlord checkpoint 7392 | -5/Upper Caves | Lost 8 parts (1p2n3u2w) 7416 | -5/Upper Caves | Discovered new exit (range 15) 7434 | -5/Upper Caves | Entered Factory 7434 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7437 | -4/Factory | Identified exit to DSF 7530 | -4/Factory | Entered DSF 7549 | -4/DSF | Additional patrols routed to DSF 7558 | -4/DSF | Discovered new exit (range 15) 7592 | -4/DSF | Entered Garrison 7599 | -4/Garrison | Spotted B-90 Cyclops 7616 | -4/Garrison | Triggered checkpoint 7618 | -4/Garrison | Triggered checkpoint 7624 | -4/Garrison | Triggered checkpoint 7657 | -4/Garrison | Core integrity fell below 50% 7658 | -4/Garrison | Lost 8 parts (5n3u) 7670 | -4/Garrison | Rewired B-75 Beast 7676 | -4/Garrison | Core integrity fell below 20% 7689 | -4/Garrison | Rewired B-90 Cyclops 7715 | -4/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- B-75 Beast rewired. Acquired 2 matter. B-90 Cyclops springs to life. Attempting to rewire B-90 Cyclops. Beast 7a destroyed. Attempting to rewire B-90 Cyclops. B-90 Cyclops rewired. S-27 Virus destroyed. Machine disabled. B-90 Cyclops exits siege mode. S-27 Virus destroyed. G-67 Veteran destroyed. Cyclops 7a destroyed. Machine disabled. B-90 Cyclops activates siege mode. Acquired Lgt. Nuclear Core. Lgt. Nuclear Core destroyed. Acquired VTOL Module. S-27 Virus destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????? ??????######????????????????????? | | ???????????? ??????# #????????????????????? | | ???????????? ??????# #????????????????????? | | ???????????? ??????# #????????????????????? | | ???????????? ??????# ###????????????????????? | | ???????????? #?????# #?#####################? | | ???????????? #?????# #?# ## | | ???????????# #?????# #?# % "? | | ???????????# #?????# #?# #? | | ???????????# #?????# #?# """ B"" = " #? | | ???????????# #?????# #?# """BB"""%] #? | | ??????????# #?????# #?# "## ###=%! #? | | ??????????# #?????# #?# """ #m#%=B #? | | ########### ####### ### gg[gB #? | | % ;" #? | | =[;"" #? | | ####+#### ############ g %#"" #? | | #???????# #??????????# gg #? | | #???????# #??????????#@ """ # #%% #? | | #???????# #??????????# "## #"#= #"" #? | | #???????# #??????????# """B """% """ #? | | #???????# #??????????# """BB"""**""" #? | | ####????# #??????????# s s [ #? | | #T###### #??????????# #? | | +??????????#] ! #? | | #??????????#####################? | | ###########???????????????????????????????? | | ###???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ###???????????????????????????????????????? | | #?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ###???????????????????????????????????????? | | ####?????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 38 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 64 Recoil Reduction 2 Particle Charging 20 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Nuclear Pulse Thruster | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Just What I Needed Part-time Excavator The More The Merrier Wheee! Challenges ------------ None Game ------ Seed ShadingParticleSabre Manual? 0 Play Time 01:32:49 Cumulative 7.2 hours Start 2024.04.07 @ 06:33:32 End 2024.04.07 @ 08:09:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b2926e03-3a47-486a-911a-3ca2d4466ac9