Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.10 @ 00:00:57 // AFD2020/Player2 Player: Michael Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (4172) 4172 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (6163) 6163 TOTAL SCORE: 15205 Bonus ------- High Alert Combat Kills 1329 Follower Combat Kills 4572 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -438 Cogmind --------- Core Integrity 0/1000 Matter 18/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Signal Interpreter Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- Katana > --- INVENTORY (25) --- Enhanced Nuclear Core Huge Storage Unit Structural Scanner Enhanced Optical Array Relay Coupler [NC] (37) Relay Coupler [NC] (44) System Restoration Module Hypervelocity Coil Gun Mini Assault Cannon Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Plasma Cannon Heavy Machine Gun Hypervelocity Coil Gun Improved Remote Datajack > --- INVENTORY -------- Enhanced Nuclear Core Huge Storage Unit Structural Scanner Enhanced Optical Array Relay Coupler [NC] Relay Coupler [NC] System Restoration Module High-powered Tractor Beam Assault Rifle Heavy Machine Gun Heavy Machine Gun Hypervelocity Coil Gun Mini Assault Cannon Missile Launcher Heavy Rocket Launcher Katana Greatsword [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Slots Evolved 10 | . . . . . 4 2 . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . Utility 5 | . . . . . 1 1 . 2 1 Weapon 2 | . . . . . 2 . . . . Parts Attached 96 | 6 5 4 2 1 23 19 3 12 21 Power 11 | 1 1 . . . 2 2 1 . 4 Engine 7 | 1 1 . . . 2 2 1 . . Core 2 | . . . . . . . . . 2 Reactor 2 | . . . . . . . . . 2 Propulsion 22 | 2 . 2 . . 7 7 . 3 1 Treads 5 | . . 1 . . . 1 . 2 1 Leg 8 | 2 . . . . 6 . . . . Wheel 9 | . . 1 . . 1 6 . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | 1 1 1 2 1 5 5 1 6 6 Device 11 | . 1 1 . 1 2 2 . 3 1 Storage 5 | 1 . . 2 . 2 . . . . Processor 5 | . . . . . 1 . . 1 3 Hackware 4 | . . . . . . . . 2 2 Protection 4 | . . . . . . 3 1 . . Artifact . | . . . . . . . . . . Weapon 34 | 2 3 1 . . 9 5 1 3 10 Energy Gun 3 | . . . . . 3 . . . . Energy Cannon 4 | . . . . . 2 . . . 2 Ballistic Gun 14 | 2 2 . . . 3 1 1 . 5 Ballistic Cannon 3 | . . . . . 1 1 . 1 . Launcher 5 | . 1 1 . . . 1 . . 2 Special Weapon 2 | . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . Parts Lost 34 | . . 1 . . 3 2 1 3 24 Power 4 | . . . . . . . . . 4 Propulsion 8 | . . 1 . . 2 . . . 5 Utility 11 | . . . . . . 1 1 3 6 Weapon 11 | . . . . . 1 1 . . 9 Highest Loss Streak 16 | . . 1 . . 1 1 1 1 16 To Critical Strikes . | . . . . . . . . . . Average Backups 18 | 2 6 7 7 9 15 23 22 24 20 Power 1 | . . . . . 1 2 1 1 . Propulsion 1 | 2 2 2 2 2 3 . 1 1 . Utility 7 | . . 2 2 4 4 9 11 11 8 Weapon 7 | . 2 3 3 3 5 10 7 9 9 Tool/Special . | . . . . . . . . . . Unused Backups 19 | . 2 . . . 3 4 4 1 5 Power . | . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . Utility 10 | . . . . . . . 4 1 5 Weapon 7 | . 1 . . . 3 3 . . . Tool/Special 1 | . . . . . . 1 . . . Average Slot Usage (%) 88 | . 97 91 100 100 98 90 84 80 80 Engine 8 | . 14 14 14 14 8 7 7 6 3 Treads 2 | . . 4 14 14 1 5 . 1 4 Leg 6 | . 28 12 . . 23 . . . . Wheel 13 | . . 4 14 14 1 22 23 17 10 Device 8 | . 11 14 14 14 10 5 7 7 6 Storage 8 | . 14 14 14 14 11 7 7 6 5 Processor 2 | . . . . . 4 1 . 3 7 Hackware 2 | . . . . . . . . 3 11 Protection 4 | . . . . . . 7 7 9 2 Energy Gun 1 | . . . . . 6 . . . . Energy Cannon 1 | . . . . . 1 6 . . . Ballistic Gun 16 | . 27 26 28 28 25 18 15 5 5 Ballistic Cannon 3 | . . . . . 2 2 7 6 3 Slashing Weapon 2 | . . . . . . 1 5 5 3 Peak Build Rating 74 | 6 7 7 8 9 25 48 50 62 74 Average Rating 37 | 4 6 6 7 8 19 38 47 57 63 On Entrance 21 | . 6 7 7 8 9 25 45 48 57 Avg Prop Armor Cover (%) 6 | . . 12 12 12 8 4 4 4 4 Naked Turns . | . . . . . . . . . . Heaviest Build 139 | 12 15 15 49 19 102 130 129 132 139 Greatest Support 52 | 20 20 20 10 16 41 52 52 52 40 Greatest Overweight (x) 31 | . . 1 4 1 2 6 5 3 31 Average Overweight (x) 1 | . . . 2 1 1 2 2 2 3 Largest Inventory Capacity 25 | 8 8 8 20 10 25 25 25 25 25 Average Capacity 20 | 6 8 8 13 10 19 25 25 25 25 Most Carried 25 | 3 8 8 10 10 25 25 25 25 25 Average Carried 19 | 2 6 7 8 10 16 24 23 24 20 Final Capacity 25 | 8 8 8 10 10 25 25 25 25 25 Final Carried 25 | 3 8 8 10 10 25 24 25 23 11 Class Distribution -------------------- 23% | Mutant 21% | Bothacker-Mutant 14% | Tank 12% | Scavenger-Gunner 10% | Scavenger-Tank 9% | Bothacker-Tank 4% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Matter Collected 3595 | 246 223 49 88 . 751 640 513 499 586 Remotely 508 | . . . . . . . . 250 258 Salvage Created 3565 | . 192 39 . . 811 696 240 689 898 Parts 166 | . 18 3 . . 51 22 7 23 42 Haulers Intercepted 2 | . . . . . 1 . . 1 . Recyclers Shooed 8 | . 2 . . . . 2 . 3 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Combat Hostiles Destroyed 65 | . 8 1 . . 21 7 6 7 15 Melee 3 | . . . . . . . . 3 . Guns 17 | . . . . . 8 1 2 3 3 Cannons 10 | . . . . . 1 4 1 1 3 AOE 35 | . 8 1 . . 12 2 3 . 9 Classes Destroyed 15 | . 5 . . . 4 2 . . 4 Worker 4 | . 2 . . . . 2 . . . Builder 1 | . . . . . . . . . 1 Tunneler 1 | . 1 . . . . . . . . Hauler 2 | . . . . . 1 . . 1 . Recycler 9 | . . . . . 1 4 . 2 2 Mechanic 1 | . . . . . 1 . . . . Watcher 3 | . 2 . . . 1 . . . . Swarmer 14 | . 6 . . . 5 . 2 1 . Cutter 3 | . . . . . . . . . 3 Grunt 33 | . 2 1 . . 13 3 3 4 7 Brawler 2 | . . . . . . 1 . 1 . Protector 2 | . . . . . . 1 . . 1 Sentry 7 | . . . . . 3 2 1 1 . Specialist 1 | . . . . . . . . . 1 Hunter 3 | . . . . . . . . . 3 Best Kill Streak 6 | . 6 1 . . 6 4 2 2 6 Combat Bots Only 6 | . 5 1 . . 5 4 2 2 6 Max Kills in Single Turn 4 | . 3 1 . . 4 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 1 . . 3 1 1 . 2 Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Hostile Shots Fired 602 | . 30 11 . . 96 92 101 48 224 Missed 194 | . 12 3 . . 42 39 29 15 54 Hits 408 | . 18 8 . . 54 53 72 33 170 Melee 11 | . . . . . . 2 . 4 5 Projectile 397 | . 18 8 . . 54 51 72 29 165 AOE 2 | . . 1 . . . . 1 . . Critical Strikes 16 | . . . . . 2 2 1 1 10 Actively Blocked 1 | . . . . . . 1 . . . Part Disruptions 1 | . . . . . . . 1 . . Damage Taken 7277 | . 158 135 . . 869 712 1096 810 3497 Core 1049 | . 58 14 . . 84 122 67 67 637 Absorbed by Shields 12 | . . . . . . . 12 . . Redirected to Shielding 113 | . . . . . . 20 . 93 . Core Remaining (%) 54 | 100 . . . 43 64 . 55 9 . Volleys Fired 186 | . 18 6 . . 42 22 23 24 51 Largest 4 | . 2 2 . . 4 4 4 4 4 Hottest 243 | . 40 40 . . 202 203 113 173 243 Shots Fired 449 | . 28 9 . . 126 76 67 45 98 Gun 281 | . 20 6 . . 104 47 44 17 43 Cannon 103 | . . . . . 8 25 17 20 33 Launcher 45 | . 8 3 . . 14 4 6 . 10 Special 20 | . . . . . . . . 8 12 Kinetic 318 | . 20 6 . . 94 49 61 33 55 Thermal 64 | . . . . . 16 23 . 4 21 Explosive 45 | . 8 3 . . 14 4 6 . 10 Electromagnetic 2 | . . . . . 2 . . . . Robot Hit Streak 10 | . 6 2 . . 9 5 9 6 10 Robot Miss Streak 4 | . 4 1 . . 4 3 4 3 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 5 | . . . . . 4 . . . 1 Max Gunslinging Chain 1 | . . . . . 1 . . . 1 Shots Hit Robots 292 | . 13 4 . . 76 46 39 41 73 Core Hits 198 | . 23 2 . . 53 29 19 14 58 Critical Kills 3 | . . . . . . . . . 3 Critical Parts Destroyed 2 | . . . . . . 1 . . 1 Critical Strikes 11 | . . . . . 1 3 1 2 4 Burn 1 | . . . . . . 1 . . . Destroy 5 | . . . . . . 1 . . 4 Blast 2 | . . . . . 1 1 . . . Sever 3 | . . . . . . . 1 2 . Melee Attacks 76 | . . . . . . 6 14 40 16 Impact . | . . . . . . . . . . Slashing 76 | . . . . . . 6 14 40 16 Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . . . . 2 . 8 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10132 | . 652 100 . . 2088 1260 1220 1672 3140 Guns 2240 | . 81 28 . . 709 390 394 236 402 Cannons 1793 | . . . . . 127 409 190 281 786 Explosions 4296 | . 571 72 . . 1252 298 278 . 1825 Melee 1803 | . . . . . . 163 358 1155 127 Ramming . | . . . . . . . . . . Kinetic 2874 | . 81 28 . . 608 455 584 466 652 Thermal 1108 | . . . . . 177 344 . 51 536 Explosive 4296 | . 571 72 . . 1252 298 278 . 1825 Electromagnetic 51 | . . . . . 51 . . . . Impact . | . . . . . . . . . . Slashing 1803 | . . . . . . 163 358 1155 127 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 4 . Average Corruption 1 | . . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . . . 1 6 . Matter Fused 2 | . . . . . . . 1 1 . Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . 2 . Data Loss (major) 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 517 | . . . . . 10 4 . 372 131 Projectiles 23 | . . . . . . . . 23 . Explosions 92 | . . . . . 10 4 . . 78 Melee 402 | . . . . . . . . 349 53 Knockbacks 6 | . . . . . 1 1 1 3 . Impact . | . . . . . . . . . . Kinetic 6 | . . . . . 1 1 1 3 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 145 | . . . . . . . 44 . 101 Shots 3 | . . . . . . . 1 . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 263 | . 4 9 . . 192 180 219 187 263 Average Temperature 58 | . 4 8 . . 31 54 88 54 97 Received Heat Transfer 1923 | . 15 63 . . 345 234 309 174 783 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . 2 . . 1 Heat Transferred 2005 | . . . . . 407 748 . 100 750 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Maximum Alert Level 5 | . . . . . 4 3 5 4 4 Low Security (%) 19 | 100 100 100 . 100 8 . . . . Level 1 . | . . . . . 4 . . . . Level 2 16 | . . . . . 4 75 . . 11 Level 3 32 | . . . . . 46 24 28 42 65 Level 4 25 | . . . . . 36 . 38 57 23 Level 5 5 | . . . . . . . 33 . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . Peak Influence 1976 | . 184 64 . . 1346 1011 1976 1591 1556 Initial 1037 | . . . . . . 599 702 1037 777 Average 838 | . 101 20 . . 938 623 1375 1200 936 Influence Increases 7609 | . 373 154 . . 2011 938 1294 1384 1455 Destroy 0b10 Robot/C 3860 | . 160 80 . . 1020 500 660 700 740 Destroy 0b10 Robot/NC 300 | . 30 . . . 80 55 15 70 50 Destroy Leader 734 | . 36 20 . . 240 132 40 134 132 Allied During Kill 1203 | . 52 24 . . 362 162 176 200 227 Successful Hack 127 | . 21 . . . 10 41 . 41 14 Disable Machine 300 | . 30 . . . 30 . 30 105 105 Anti-Garrison Action 400 | . . . . . 150 . 250 . . Destroy Structure 565 | . 44 30 . . 104 33 123 89 142 Lose Combat Pursuer 120 | . . . . . 15 15 . 45 45 Influence Decreases 6209 | . 373 154 . . 694 1252 321 1773 1642 Entered New Map 2768 | . . . . . . 718 301 939 810 Time Decay 2215 | . 247 144 . . 404 514 . 514 392 Lost Part 850 | . . 10 . . 100 20 20 320 380 Lost Ally 100 | . . . . . 40 . . . 60 Purge Threat 276 | . 126 . . . 150 . . . . Squads Dispatched 47 | . 1 . . . 11 7 . 11 17 Investigation 8 | . 1 . . . 1 1 . 3 2 Extermination 7 | . . . . . . 2 . 3 2 Reinforcement 18 | . . . . . 6 1 . 3 8 Assault 10 | . . . . . 2 1 . 2 5 Garrison 4 | . . . . . 2 2 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 8 | . . . . . 3 1 . 1 3 Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Distress Signals 9 | . . 1 . . 5 1 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 209 | . 13 4 . . 55 30 28 34 45 Peak Tracking Total 8 | . 4 2 . . 7 6 6 6 8 Tactical Retreats 8 | . . . . . 1 1 . 3 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Traps Triggered 9 | . 1 . . . . . 5 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Machines Disabled 27 | . 2 . . . 3 . 8 7 7 Max in Single Turn 1 | . 1 . . . . . 1 1 1 Garrison Access 2 | . . . . . 1 . . 1 . Garrison Relay 4 | . . . . . . . 4 . . Phase Generator 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Machines Accessed 53 | . 10 . 1 . 8 12 2 12 8 Terminals 28 | . 8 . . . 5 5 2 5 3 Fabricators 6 | . . . . . . 2 . 2 2 Repair Stations 2 | . . . . . . 1 . 1 . Recycling Units 10 | . 2 . . . 2 2 . 2 2 Scanalyzers 4 | . . . . . 1 1 . 1 1 Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 116 | . 22 . 1 . 20 23 5 32 13 Successful 57 | . 10 . 1 . 10 14 . 18 4 Failed 59 | . 12 . . . 10 9 5 14 9 Catastrophic 12 | . 3 . . . 1 2 1 2 3 Database Lockouts . | . . . . . . . . . . Manual 15 | . . . . . 6 2 . 6 1 Terminals 66 | . 18 . . . 11 10 5 18 4 Fabricators 11 | . . . . . . 4 . 3 4 Repair Stations 5 | . . . . . . 2 . 3 . Recycling Units 17 | . 4 . . . 3 4 . 4 2 Scanalyzers 14 | . . . . . 6 2 . 3 3 Garrison Access 2 | . . . . . . 1 . 1 . Terminal Hacks 23 | . 7 . 1 . 3 4 . 8 . Record 5 | . . . 1 . . . . 4 . Part Schematic 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 2 | . 2 . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . Unreport Threat 2 | . 1 . . . 1 . . . . Locate Traps 3 | . . . . . 1 1 . 1 . Recall Investigation 1 | . . . . . . . . 1 . Hauler Manifests 2 | . 1 . . . . . . 1 . Registered Components 1 | . . . . . . . . 1 . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 7 | . . . . . . 3 . 3 1 Network Status 3 | . . . . . . 2 . 1 . Load Schematic 4 | . . . . . . 1 . 2 1 Repair Station Hacks 1 | . . . . . . . . 1 . Scan Component 1 | . . . . . . . . 1 . Recycling Unit Hacks 11 | . 3 . . . 2 3 . 1 2 Process 1 | . 1 . . . . . . . . Report Inventory 4 | . 1 . . . . 1 . . 2 Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 5 | . . . . . 2 2 . 1 . Scanalyzer 9 | . . . . . 4 2 . 3 . Insert Component 6 | . . . . . 3 1 . 2 . Analyze 3 | . . . . . 1 1 . 1 . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 4 | . . . . . 1 1 . 1 1 Terminals 4 | . . . . . 1 1 . 1 1 Botnet 4 | . . . . . 1 1 . 1 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . Used 1 | . . . . . . . . 1 . Hacking Detections 40 | . 8 . . . 7 10 2 8 5 Full Trace Events 5 | . . . . . 1 . . 2 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 1 . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 11 | . 11 . . . . . . . . Retrieved Matter 11 | . 11 . . . . . . . . Retrieved Components 27 | . . . . . 14 13 . . . Parts Scanalyzed 3 | . . . . . 1 1 . 1 . Part Schematics Acquired 2 | . . . . . 1 . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked 10 | . . . . . . . . 5 5 Non-combat 2 | . . . . . . . . 1 1 Combat 8 | . . . . . . . . 4 4 Robot Hacks Applied 10 | . . . . . . . . 5 5 map_route 2 | . . . . . . . . 1 1 overwrite_iff 6 | . . . . . . . . 4 2 formatsys_high 2 | . . . . . . . . . 2 Relay Couplers Released 17 | . . . . . 3 . 14 . . Machine Destruction 17 | . . . . . 3 . 14 . . Attached 4 | . . . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Total Allies 12 | . 1 . . 3 . . . 4 4 Largest Group 4 | . 1 1 1 4 4 1 1 3 3 Highest-Rated Group 209 | . 59 59 59 100 113 97 97 118 209 Highest-Rated Ally 137 | . 59 59 59 60 77 97 97 107 137 Total Orders . | . . . . . . . . . . Ally Attacks 398 | . 4 11 . . 109 41 37 115 81 Total Damage 18246 | . 71 268 . . 4129 2468 2416 5323 3571 Kills 165 | . 1 3 . . 43 23 27 39 29 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Active Infowar (turns) 3294 | . 587 441 235 103 208 526 5 603 586 Terrain 738 | . . 400 235 103 . . . . . Structural 2556 | . 587 41 . . 208 526 5 603 586 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Turns Passed 7594 | 55 720 441 235 134 1064 1407 1192 1411 935 Spaces Moved 4564 | 41 539 230 181 138 454 893 746 899 443 Core 9 | 8 . . . . . . . . 1 Treads 4 | . . . . . . . . . 4 Legs 1130 | 33 539 166 . . 392 . . . . Wheels 3421 | . . 64 181 138 62 893 746 899 438 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 95 95 95 80 117 123 123 125 Average Speed 133 | 106 120 151 112 95 187 127 123 127 151 Slowest Speed 1600 | 120 120 190 140 95 260 170 165 140 1600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 3 91 61 55 43 52 26 77 27 13 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 44 | . . . . . . 3 10 17 14 Terrain Destroyed 284 | . 39 17 . . 95 30 39 20 44 Melee 34 | . . . . . . 3 . 17 14 Projectile 8 | . . . . . 1 1 . 3 3 AOE 242 | . 39 17 . . 94 26 39 . 27 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Total 5578 | 49 585 312 211 140 590 1103 946 1047 595 Wait 355 | . 7 69 26 1 6 95 92 35 24 Move 4555 | 40 538 229 180 137 453 892 745 898 443 Hop . | . . . . . . . . . . Pick Up 64 | 3 5 1 2 . 17 14 11 7 4 Fast Attach 41 | 6 2 . . 1 13 11 1 3 4 Attach 36 | . . 1 . . 5 4 1 6 19 Detach 25 | . 1 . . . 11 7 . 2 4 Swap 144 | . 10 6 2 . 28 29 19 22 28 Drop 66 | . 4 . 1 1 15 24 9 10 2 Fire 186 | . 18 6 . . 42 22 23 24 51 Melee 75 | . . . . . . 5 14 40 16 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 31 | . . . . . . . 31 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x3 / [*Low]) -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 56 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 9) 263 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 8) 530 | -10/Materials | Discovered new exit (range 4) 581 | -10/Materials | Discovered new exit (range 11) 776 | -10/Materials | Entered Mines 861 | -10/Mines | Assembled infested the area 978 | -10/Mines | Core integrity fell below 50% 1128 | -10/Mines | Learned location of Zion (-7) 1137 | -10/Mines | Found a hidden stash of uninstalled traps 1144 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1144 | -10/Mines | Discovered new exit (range 5) 1217 | -10/Mines | Entered Exiles 1240 | -10/Exiles | Met 8R-AWN 1256 | -10/Exiles | Met EX-HEX 1326 | -10/Exiles | Met EX-DEC 1414 | -10/Exiles | Discovered new exit (range 14) 1452 | -10/Exiles | Entered Mines 1566 | -9/Mines | Discovered new exit (range 5) 1570 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1586 | -9/Mines | Entered Materials 1586 | -8/Materials | Accompanied by 3 allies 1586 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1631 | -8/Materials | Garrison activated, responded to threat 1740 | -8/Materials | Garrison activated, responded to threat 2027 | -8/Materials | Discovered new exit (range 16) 2448 | -8/Materials | Build established: Scavenger-Gunner 2523 | -8/Materials | Discovered new exit (range 16) 2575 | -8/Materials | Sterilization system engaged 2575 | -8/Materials | Non-combat units ordered to evacuate 2650 | -8/Materials | Entered Factory 2650 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2651 | -7/Factory | Identified exit to Lower Caves 2769 | -7/Factory | Identified exit to DSF 3053 | -7/Factory | Discovered new exit (range 16) 3159 | -7/Factory | Build established: Scavenger-Tank 3189 | -7/Factory | Discovered exit to Lower Caves (range 11) 3850 | -7/Factory | First assault squad dispatched 3896 | -7/Factory | Garrison activated, responded to threat 4054 | -7/Factory | Identified exit to Garrison 4057 | -7/Factory | Entered Garrison 4171 | -7/Garrison | Triggered checkpoint 4230 | -7/Garrison | Build established: Tank 4267 | -7/Garrison | Garrison Relay disabled 4308 | -7/Garrison | Installed Relay Interface Framework 4431 | -7/Garrison | Triggered checkpoint 4503 | -7/Garrison | Triggered checkpoint 4588 | -7/Garrison | Garrison Relay disabled 4791 | -7/Garrison | Discovered new exit (range 13) 4813 | -7/Garrison | Triggered checkpoint 4851 | -7/Garrison | Garrison Relay disabled 4960 | -7/Garrison | Triggered checkpoint 5052 | -7/Garrison | Discovered new exit (range 13) 5097 | -7/Garrison | Triggered checkpoint 5113 | -7/Garrison | Garrison Relay disabled 5150 | -7/Garrison | Build established: Bothacker-Tank 5240 | -7/Garrison | Phase Generator disabled 5249 | -7/Garrison | Entered Factory 5249 | -6/Factory | Evolved 2 slots: Utility x2 5708 | -6/Factory | Discovered new exit (range 12) 5845 | -6/Factory | Build established: Bothacker-Mutant 5949 | -6/Factory | First assault squad dispatched 6011 | -6/Factory | Discovered new exit (range 13) 6011 | -6/Factory | Discovered new exit (range 125) 6028 | -6/Factory | Identified exit to Factory 6142 | -6/Factory | Discovered new exit (range 13) 6455 | -6/Factory | Core integrity fell below 50% 6489 | -6/Factory | Core integrity fell below 20% 6660 | -6/Factory | Entered another Factory area 6660 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6721 | -5/Factory | Discovered new exit (range 15) 6747 | -5/Factory | Identified exit to Factory 6960 | -5/Factory | First assault squad dispatched 7304 | -5/Factory | Lost 7 parts (2p2n1u2w) 7459 | -5/Factory | Build established: Bothacker-Gunner 7571 | -5/Factory | Core integrity fell below 50% 7587 | -5/Factory | Core integrity fell below 20% 7595 | -5/Factory | Core destroyed Last Messages --------------- 07559_ H-66 Slayer destroyed. 07559_ U-05 Engineer lays Concrete. 07560_ ALERT: Unidentified disturbance in Zone 5R, multiple assault carriers dispatched. 07560_ U-05 Engineer lays Concrete. 07561_ U-05 Engineer builds a Wall. 07562_ U-05 Engineer lays Concrete. 07565_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07566_ Assault Rifle destroyed. 07576_ ALERT: Cargo convoy en route, clear transfer corridor. 07576_ G-50 Soldier suffers critical hit (Burn). 07578_ Acquired Targeting Computer. 07580_ Arm. Medium Treads destroyed. 07584_ Relay Coupler [Sentry] destroyed. 07588_ Greatsword destroyed. 07590_ Hvy. Rocket Launcher destroyed. 07593_ Slug penetrates Construction Platform. Map ----- +----------------------------------------------------+ | """ """ # # ##????## """" """" | | """ """ # [! + %! ##????## """" """" | | # *%= # * ##????## """" """" | | #####/###### = ]* # ##????## """" """" | | ?#### ###### # ^^ ^^ ##????## """" """" | | ????# #???############## ^ ##????## """" """" | | ????# #???##### * = ##????## | | ????# #???##### =%= ##????## | | ##### ######### ! !![ ##????############# | | ## = ##????############# | | / ##????????????????? | | ##### ##????????????????? | | #??## ######????????????? | | #??## * ! ###############????????????? | | #?### !% =% # ##????????????? | | #?# % ! # """"" ##????????????? | | #?# * # "" F" ##????????????? | | #?# = # " "" ##????????????? | | +##### * |# ##????????????? | | ???? w % ##????????????? | | ???? !!#! ##????????????? | | ????? % %= ]!%#[ h"""""" ##????????????? | | ????? ! !!#gg""""""" ##????????????? | | ???????"""" " """ /#=*[ """"" ##????????????? | | ??????????" """"" #!=[[""""" ##????????????? | | ??????????? ??"" # %@ g* ##????????????? | | ??????????? ?""""" #######+#######????????????? | | ????????????? ###### #######????????????? | | ????????????? ?????# #??????????????????? | | ????????????? #?????# #??????????????????? | | ????????????? ??????# #??????????????????? | | ???????????? ??????# #??????????????????? | | ???????????? ??????# #??????????????????? | | ?????????????? ??????# #??????????????????? | | ???????????????? ??????# #??????????????????? | | ??????????????????? ???????# #??????????????????? | | ????????????????????????????# #??###????????????? | | ??????????????????????????###+#### #####?????????? | | ??????????????????????????# #?? | | ??????????????????????????# """ """ #???""""""" | | ??????????????????????????#!] """ "R" #? | | ??????????????????????????#][ """ " " # ?"""""""" | | ??????????????????????????#] # | | ??????????????????????????# """ """ # | | ??????????????????????????# """ """ #######+#+# | | ??????????????????????????# """ """ / | | ??????????????????????????# ##### | | ??????????????????????????# = #???# | | ??????????????????????????#?? #???# | | ????????????????????????????? #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 37 Energy Capacity 800 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 4 Relay Coupler Types 3 Relay Coupler Value 39 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Variable Charge Gun | -7/Factory | Hacked Enh. Nuclear Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- GoHome() Hydra Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Slots Evolved 10 | . . . . 4 2 . 2 2 . Power 1 | . . . . . 1 . . . . Propulsion 4 | . . . . 2 . . 1 1 . Utility 2 | . . . . . . . 1 1 . Weapon 3 | . . . . 2 1 . . . . Parts Attached 122 | . 11 . 1 1 26 17 6 32 28 Parts Lost 51 | . . . . . 7 . 1 29 14 Damage Taken 8860 | . 34 79 . . 1251 743 1036 3451 2266 Core 1409 | . . 69 . . 110 53 72 700 405 Player 2/Cogmind (%) 57 | . . 83 . . 56 30 51 91 38 Absorbed by Shields 522 | . . . . . . . . . 522 Damage Inflicted 16861 | . 71 268 . . 3647 2468 2416 5079 2912 Player 2/Cogmind (%) 62 | . 9 72 . . 63 66 66 75 48 Combat Hostiles Destroyed 127 | . . 3 . . 28 19 27 28 22 Player 2/Cogmind (%) 66 | . . 75 . . 57 73 81 80 59 Game ------ Seed TransmissionSwordSlayer Manual? 0 Play Time 02:24:31 Cumulative 17.5 hours Start 2026.06.07 @ 16:28:50 End 2026.06.10 @ 00:00:57 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 12 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 28% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(270) Steam 0 RUN: 488c3119-79ce-4109-8d72-ee97a5f7bcab