Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 21:20:14 Player: Rubbe Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (927) 927 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2752 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 212/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Treads Small Matter Pod (50) Structural Scanner Sensor Array Terrain Scan Processor Improved Terrain Scan Processor Seismic Detector Transport Network Coupler Improved Targeting Computer Improved Targeting Computer Utility Shielding Light Armor Plating Light Armor Plating Beam Rifle Beam Rifle Pulse Rifle Minigun EMP Blaster EMP Blaster Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Heavy EM Pulse Gun Particle Gun Assault Rifle Light Cannon Improved Grenade Launcher > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Small Storage Unit Small Matter Pod Structural Scanner Sensor Array Terrain Scan Processor Improved Terrain Scan Processor Seismic Detector Transport Network Coupler Utility Shielding Light Armor Plating Light Armor Plating EM Pulse Gun EM Pulse Gun EM Shotgun EM Shotgun Beam Rifle Beam Rifle Pulse Rifle Minigun EMP Blaster EMP Blaster [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Storage Huge Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 4 | . . 2 2 Parts Attached 28 | 6 3 3 16 Power 3 | 1 . . 2 Engine 2 | 1 . . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 5 | 2 . . 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device . | . . . . Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 2 2 11 Energy Gun 9 | 1 . . 8 Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 1 1 Ballistic Cannon 1 | . . . 1 Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . 1 16 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 12 | . . 1 11 Highest Loss Streak 14 | . . 1 14 To Critical Strikes 2 | . . . 2 Average Backups 14 | 2 4 12 19 Power 1 | . 1 2 1 Propulsion 1 | . . 1 1 Utility 5 | . . 2 9 Weapon 6 | 1 2 5 8 Tool/Special . | . . . . Unused Backups 19 | . . 1 18 Power 1 | . . . 1 Propulsion . | . . . . Utility 13 | . . 1 12 Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 96 90 95 Engine 9 | . 14 9 8 Treads 19 | . 28 19 17 Storage 10 | . 14 11 9 Processor 9 | . 11 11 8 Energy Gun 15 | . 14 8 21 Ballistic Gun 18 | . 13 22 17 Ballistic Cannon 4 | . . . 8 Launcher 3 | . . 7 2 Peak Build Rating 23 | 6 7 13 23 Average Rating 14 | 3 6 11 19 On Entrance 5 | . 6 7 7 Naked Turns . | . . . . Heaviest Build 104 | 14 15 96 104 Greatest Support 44 | 40 40 40 44 Greatest Overweight (x) 30 | . . 30 30 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 25 | 8 8 25 25 Average Capacity 20 | 7 8 21 25 Most Carried 25 | 5 8 23 25 Average Carried 14 | 2 4 12 20 Final Capacity 25 | 8 8 25 25 Final Carried 22 | 2 8 22 20 Class Distribution -------------------- 44% | Executioner 32% | Gunner 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Executioner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 938 | 125 14 399 400 Remotely . | . . . . Salvage Created 1101 | . 138 315 648 Parts 80 | . 13 25 42 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 5 9 16 Guns 9 | . . 4 5 Cannons 3 | . . . 3 AOE 18 | . 5 5 8 Classes Destroyed 10 | . 4 2 4 Worker 3 | . . 1 2 Builder 3 | . . . 3 Hauler 3 | . 1 1 1 Recycler 2 | . . . 2 Mechanic 1 | . . . 1 Watcher 3 | . 1 1 1 Swarmer 16 | . 3 5 8 Grunt 9 | . 2 2 5 Sentry 4 | . . 2 2 Specialist 1 | . . . 1 Best Kill Streak 9 | . 3 4 9 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 5 | . 3 4 5 Gunslinging . | . . . . Exploded 4 | . 3 4 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 291 | . 12 85 194 Missed 95 | . 3 27 65 Hits 196 | . 9 58 129 Projectile 196 | . 9 58 129 Critical Strikes 10 | . . 1 9 Damage Taken 2773 | . 100 544 2129 Core 808 | . 29 224 555 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 88 44 . Volleys Fired 78 | . 16 31 31 Largest 6 | . 2 4 6 Hottest 236 | . 70 110 236 Shots Fired 232 | . 29 87 116 Gun 197 | . 26 85 86 Cannon 21 | . . . 21 Launcher 14 | . 3 2 9 Special . | . . . . Kinetic 132 | . 14 60 58 Thermal 71 | . 12 25 34 Explosive 14 | . 3 2 9 Electromagnetic 15 | . . . 15 Robot Hit Streak 9 | . 5 9 9 Robot Miss Streak 5 | . 3 4 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 115 | . 8 51 56 Core Hits 69 | . 9 20 40 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 3 1 Burn 4 | . . 3 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3237 | . 351 821 2065 Guns 1316 | . 97 546 673 Cannons 233 | . . . 233 Explosions 1682 | . 250 275 1157 Melee . | . . . . Ramming 6 | . 4 . 2 Kinetic 807 | . 48 307 452 Thermal 758 | . 136 239 383 Explosive 1501 | . 163 275 1063 Electromagnetic 165 | . . . 165 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 44 | . . 8 36 Projectiles 7 | . . . 7 Explosions 37 | . . 8 29 Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 4 | . . . 4 Secondary 1 | . . . 1 Self-Inflicted Damage 35 | . 6 . 29 Shots 3 | . 1 . 2 Rammed 2 | . 1 . 1 Targets Rammed 2 | . 1 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 738 | . 36 247 738 Average Temperature 126 | . 18 95 173 Received Heat Transfer 675 | . 27 99 549 Effects 14 | . . . 14 Shutdowns 3 | . . . 3 Energy Bleed 4 | . . . 4 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 2000 | . 198 925 877 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 100 91 Level 1 4 | . . . 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 275 | . 134 107 275 Initial 35 | . . 35 4 Average 45 | . 53 25 60 Influence Increases 976 | . 198 260 518 Destroy 0b10 Robot/C 600 | . 100 180 320 Destroy 0b10 Robot/NC 75 | . 10 15 50 Destroy Leader 122 | . 24 34 64 Successful Hack 4 | . 4 . . Disable Machine 60 | . 30 15 15 Destroy Structure 115 | . 30 16 69 Influence Decreases 857 | . 114 332 411 Entered New Map 57 | . . 49 8 Time Decay 630 | . 114 273 243 Lost Part 170 | . . 10 160 Squads Dispatched 4 | . . . 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 7 14 28 Peak Tracking Total 9 | . 4 4 9 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 2 1 1 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 2 | . 2 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Robot Analysis 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2267 | 63 328 829 1047 Spaces Moved 679 | 41 168 243 227 Core 22 | 14 . 5 3 Treads 657 | 27 168 238 224 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 305 Average Speed 286 | 122 160 293 401 Slowest Speed 1550 | 160 160 1550 1550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 36 26 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 121 | . 27 16 78 Melee . | . . . . Projectile . | . . . . AOE 121 | . 27 16 78 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 862 | 54 196 305 307 Wait 9 | . . . 9 Move 676 | 40 167 242 227 Hop . | . . . . Pick Up 53 | 8 7 22 16 Fast Attach . | . . . . Attach 25 | 6 1 4 14 Detach . | . . . . Swap 10 | . 4 2 4 Drop 9 | . . 4 5 Fire 78 | . 16 31 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 1 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 321 | -10/Materials | Identified exit to Materials 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Weapon x2 697 | -9/Materials | Build established: Gunner 957 | -9/Materials | Discovered new exit (range 16) 1002 | -9/Materials | Identified exit to Materials 1208 | -9/Materials | Core integrity fell below 50% 1221 | -9/Materials | Entered another Materials area 1221 | -8/Materials | Evolved 2 slots: Weapon x2 1527 | -8/Materials | Build established: Executioner 2094 | -8/Materials | Discovered new exit (range 15) 2249 | -8/Materials | Core integrity fell below 50% 2264 | -8/Materials | Core integrity fell below 20% 2268 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Hpw. Tractor Beam. Slug penetrates R-06 Scavenger. R-06 Scavenger destroyed. EM Shotgun destroyed. R-06 Scavenger collects Structural Scanner. Knocked back. <x2> R-06 Scavenger collects Wheel. Lgt. Nuclear Core destroyed. EM Shotgun destroyed. W-25 Informer sends out distress signal. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Critical hit (Burn: +37). K-01 Serf collects debris. <x2> U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Ion Engine. U-05 Engineer lays Concrete. <x2> Knocked back. X-57 Shotgunner misfires. R-06 Scavenger collects Terrain Scan Processor. 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"??? ????????????? | | ???????????# ! # ##??? ?????????????????? | | ???????????# #% ##???#??????????????????? | | ???????????# "" + ##??????????????????????? | | ???????????# "Y # ##??????????????????????? | | ???????????# "" # ##??????????????????????? | | ???????????# # ##??????????????????????? | | ???????????########### #???????????????????????? | | ????????????# ####% #???????????????????????? | | #########???# #???????????????????????? | | #???# T % #???????????????????????? | | """ #???# % #???????????????????????? | | """ #???# ###+#########??????????????????? | | """ = #???## ##?# #??????????????????? | | #????# #??# #??????????????????? | | #????# #??# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingDrainedChargecaster Manual? 0 Play Time 00:18:09 Cumulative 10.6 hours Start 2025.05.17 @ 20:03:58 End 2025.05.17 @ 21:20:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a8d5f7bf-6213-4dae-9296-c6418bae759d