Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 02:17:38 Player: lrwhittaker Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (102) 102 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1292 Bonus ------- None Cogmind --------- Core Integrity 299/400 Matter 226/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Flying (200) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit > --- UTILITY (3) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Assault Rifle Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Flight Unit Flight Unit Assault Rifle Datajack [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 14 | 6 4 . 4 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 . 3 Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover 2 | . 2 . . Flight 3 | . . . 3 Utility 2 | 1 1 . . Device 1 | . 1 . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 95 77 79 Engine 12 | . 14 11 11 Treads 4 | . 6 . . Hover 18 | . 21 22 7 Flight 4 | . . . 17 Device 10 | . 10 11 11 Storage 12 | . 14 11 11 Ballistic Gun 25 | . 28 22 22 Naked Turns . | . . . . Heaviest Build 13 | 13 13 13 13 Greatest Support 40 | 40 40 14 14 Greatest Overweight (x) 4 | 4 1 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 6 | 1 6 6 6 Average Carried 4 | . 5 6 5 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 1 6 6 5 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 350 | 280 46 . 24 Remotely . | . . . . Salvage Created 211 | 79 108 . 24 Parts 16 | 1 10 . 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 8 | . 6 . 2 Guns 8 | . 6 . 2 Classes Destroyed 3 | 1 2 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Swarmer 8 | . 6 . 2 Best Kill Streak 3 | 1 3 . 2 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 2 | 1 2 . 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 73 | . 17 6 50 Missed 23 | . 3 1 19 Damage Taken 412 | . 113 38 261 Core 146 | . 45 9 92 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 82 . . Volleys Fired 40 | 5 19 2 14 Largest 2 | 2 2 2 2 Hottest 40 | 40 40 40 40 Shots Fired 80 | 10 38 4 28 Gun 80 | 10 38 4 28 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 80 | 10 38 4 28 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | 6 19 . 3 Robot Miss Streak 6 | 1 4 4 6 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 45 | 8 25 . 12 Core Hits 12 | 2 8 . 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 413 | 82 231 . 100 Guns 413 | 82 231 . 100 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 413 | 82 231 . 100 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 8 | . 8 1 1 Average Temperature 3 | . 4 1 1 Received Heat Transfer . | . . . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 233 | 5 233 113 123 Initial 98 | . 3 98 43 Average 92 | 1 122 106 91 Maximum Alert Level 1 | . 1 . . Low Security (%) 87 | 100 77 100 100 Level 1 12 | . 22 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 7 6 7 Peak Tracking Total 6 | . 4 6 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 6 | . 6 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 19 . . Successful 9 | . 9 . . Failed 10 | . 10 . . Catastrophic 5 | . 5 . . Database Lockouts . | . . . . Manual 14 | . 14 . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 9 . . Record 1 | . 1 . . Part Schematic 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . 3 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 466 | 84 254 31 97 Spaces Moved 497 | 37 291 47 122 Core 10 | 8 . . 2 Treads 57 | 29 28 . . Legs . | . . . . Wheels . | . . . . Hover 338 | . 263 47 28 Flight 92 | . . . 92 Fastest Speed 34 | 50 56 56 34 Average Speed 66 | 164 66 56 42 Slowest Speed 250 | 250 160 56 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 53 8 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 561 | 48 320 48 145 Wait . | . . . . Move 494 | 36 290 46 122 Hop . | . . . . Pick Up 8 | 1 5 . 2 Fast Attach 10 | 6 3 . 1 Attach 2 | . . . 2 Detach . | . . . . Swap 2 | . 1 . 1 Drop 5 | . 2 . 3 Fire 40 | 5 19 2 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -9/Materials -9/Mines History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 12) 212 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 353 | -9/Materials | Discovered new exit (range 11) 370 | -9/Materials | Entered Mines 371 | -9/Mines | Learned location of Storage (-8) 427 | -9/Mines | Learned location of 1 exit from Proximity Caves 467 | -9/Mines | Self-destructed Last Messages --------------- 00389_ T-07 Excavator is excavating. 00404_ S-10 Pest destroyed. 00406_ T-07 Excavator is excavating. 00407_ Dropped Imp. Hover Unit. 00410_ T-07 Excavator is excavating. 00413_ Acquired Flight Unit. 00414_ U-05 Engineer lays Concrete. 00415_ T-07 Excavator is excavating. 00416_ U-05 Engineer lays Concrete. 00418_ Acquired Lgt. Assault Rifle. 00418_ R-06 Scavenger collects Imp. Hover Unit. 00419_ U-05 Engineer builds a Wall. 00419_ T-07 Excavator is excavating. 00419_ Acquired 13 matter. 00420_ Dropped Ion Engine. 00421_ Acquired Lgt. Ion Engine. 00422_ Acquired 11 matter. 00427_ Acquired derelict log, extracted data. Data stored: Proximity Caves exits (x1). 00458_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #### #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ######?????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #########??????????????????????????????????????? | | #??????????????????????????????????????? | | ######### ####???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????### #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ????????### ##????????######### #???????????????? | | ???????## #????????# #???????????????? | | ???????# #????????# #### ###????????????????? | | ???????# ##????????# #???????????????????????? | | ???????# ##????????## ##???#??????????????????? | | ???????# ##???????## @### #??????????????????? | | ??????## ######### #??????????????????? | | ?????## ## ####??????????????????? | | ????## ss #?????????????????????? | | ???## s s ###???????????????????? | | ??## #??????????????? | | ?## ## #??????????????? | | ?# #### ### ########### #?????????????? | | ##??####?## ##???????????? #?????????????? | | ??????????# #????????????????????????????? | | ???????????## ##????????????????????????????? | | ##????????????######?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Transport Network Coupler | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreLegDatajack Manual? 0 Play Time 00:18:40 Cumulative 10.1 hours Start 2024.04.07 @ 01:58:51 End 2024.04.07 @ 02:17:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbaa0f88-6733-4018-9498-7a8b9036d524