Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.22 @ 09:13:31 Player: Zach Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (529) 529 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 1585 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/400 Matter 33/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Medium Laser Assault Rifle Light Cannon Welding Torch Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Shotgun Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Medium Laser Assault Rifle Assault Rifle Autogun Shotgun Mini Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 27 | 6 10 11 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 14 | 2 4 8 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 9 | 2 3 4 Ballistic Cannon 1 | . . 1 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 17 | . 7 10 Power 2 | . 1 1 Propulsion 3 | . 3 . Utility 4 | . 2 2 Weapon 8 | . 1 7 Highest Loss Streak 9 | . 4 9 To Critical Strikes . | . . . Average Slot Usage (%) 71 | . 79 61 Engine 11 | . 13 9 Leg 10 | . 18 . Storage 12 | . 14 11 Protection 6 | . 2 10 Energy Gun 3 | . . 7 Ballistic Gun 15 | . 17 12 Launcher 9 | . 10 9 Naked Turns . | . . . Heaviest Build 21 | 12 15 21 Greatest Support 20 | 20 20 3 Greatest Overweight (x) 6 | 2 3 6 Average Overweight (x) 1 | . . 5 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 2 8 7 Average Carried 4 | 1 5 5 Final Capacity 8 | 8 8 8 Final Carried 6 | 2 6 4 Class Distribution -------------------- 63% | Mutant 30% | Bomber 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 480 | 296 109 75 Remotely . | . . . Salvage Created 425 | 79 216 130 Parts 30 | . 20 10 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 11 4 Guns 2 | . 1 1 Cannons 2 | . . 2 AOE 11 | . 10 1 Classes Destroyed 6 | 1 5 . Builder 1 | . 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 1 1 Swarmer 4 | . 3 1 Grunt 11 | . 8 3 Best Kill Streak 5 | 1 5 2 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1991 | . 816 1175 Core 567 | . 161 406 Absorbed by Shields . | . . . Core Remaining (%) 67 | 100 35 . Volleys Fired 39 | 6 20 13 Largest 3 | 2 2 3 Hottest 98 | 40 53 98 Shots Fired 72 | 12 38 22 Gun 49 | 12 21 16 Cannon 3 | . . 3 Launcher 20 | . 17 3 Special . | . . . Kinetic 49 | 12 21 16 Thermal 1 | . . 1 Explosive 20 | . 17 3 Electromagnetic 2 | . . 2 Robot Hit Streak 14 | 12 13 14 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 59 | 12 31 16 Core Hits 31 | 2 21 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1746 | 149 1160 437 Guns 551 | 149 190 212 Cannons 52 | . . 52 Explosions 1138 | . 967 171 Melee . | . . . Ramming 5 | . 3 2 Kinetic 559 | 149 190 220 Thermal 11 | . . 11 Explosive 1138 | . 967 171 Electromagnetic 33 | . . 33 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 54 | . 50 4 Projectiles . | . . . Explosions 54 | . 50 4 Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 419 | . 325 94 Shots 11 | . 9 2 Rammed 2 | . . 2 Targets Rammed 5 | . 3 2 Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 45 | . 31 45 Average Temperature 13 | . 11 17 Received Heat Transfer 639 | . 135 504 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 25 | . . 25 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 438 | 5 438 267 Initial 180 | . 3 180 Average 206 | 1 246 195 Maximum Alert Level 2 | . 2 1 Low Security (%) 48 | 100 32 57 Level 1 42 | . 47 42 Level 2 9 | . 19 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 5 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 4 | . 3 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 17 13 Peak Tracking Total 7 | . 5 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 3 2 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 16 | . 10 6 Successful 11 | . 8 3 Failed 5 | . 2 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 8 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Terminal Hacks 9 | . 6 3 Record 5 | . 3 2 Prototype ID Bank 1 | . . 1 Repair Station Index 1 | . 1 . Alert Level 1 | . 1 . Reinforcement Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 50 | . 50 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1268 | 96 629 543 Spaces Moved 551 | 59 343 149 Core 194 | 11 34 149 Treads . | . . . Legs 357 | 48 309 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 190 | 114 152 307 Slowest Speed 350 | 150 200 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 6 52 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 156 | . 132 24 Melee . | . . . Projectile . | . . . AOE 156 | . 132 24 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 694 | 72 411 211 Wait 54 | . 23 31 Move 549 | 58 342 149 Hop . | . . . Pick Up 13 | 2 7 4 Fast Attach 12 | 6 3 3 Attach 7 | . . 7 Detach 1 | . . 1 Swap 8 | . 7 1 Drop 6 | . 6 . Fire 39 | 6 20 13 Melee . | . . . Ram 2 | . . 2 Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 679 | -10/Materials | Discovered new exit (range 10) 718 | -10/Materials | Core integrity fell below 50% 726 | -10/Materials | Entered another Materials area 726 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 750 | -9/Materials | Lost 4 parts (1p1n1u1w) 1253 | -9/Materials | Core integrity fell below 50% 1264 | -9/Materials | Core integrity fell below 20% 1269 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01225_ U-05 Engineer lays Concrete. 01225_ Acquired 3 matter. 01226_ U-05 Engineer lays Concrete. 01228_ K-01 Serf collects debris. 01230_ U-05 Engineer builds a Wall. 01231_ K-01 Serf collects debris. 01235_ W-16 Scout sends out distress signal. 01237_ R-06 Scavenger collects Aluminum Leg. 01238_ Maul destroyed. 01241_ R-06 Scavenger collects Ion Engine. 01244_ S-10 Pest destroyed. 01245_ R-06 Scavenger collects Lgt. Ion Engine. 01249_ Slammed into K-01 Serf. 01251_ R-06 Scavenger collects Lgt. Assault Rifle. 01253_ Shotgun destroyed. 01253_ Acquired 6 matter. 01255_ Lgt. Cannon destroyed. 01264_ W-16 Scout sends out distress signal. 01269_ K-01 Serf cleans the Processing Tank. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ???????????????????????????????# # # "" | | ???????????????????????????????# # # | | ???????????????????????????????########### ##### | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ????????????????????????????#######?????## ##??? | | ????????????????????????????# ####### #??? | | ????????????????????????????# #??? | | ????????????????????????????# #??? | | ????????????????????????????# #??? | | ????????????????????????????# ### #??? | | ????????????????????????????## #?## ####### | | ?????????????????????????????# """ ### # | | ?????????????????????????????# """ T# "" # | | ?????????????????????????????# """ ### "" # | | ?????????????????????????????# # "" # | | ?????????????????????????????# + # | | ?????????????????????????????# # """ # | | ?????????????????????????????# ###### # "" # | | ???????????""" ############## #???## # " # | | ?????????? k % %s #????# # # | | ?????????? r ksw g #????# # ###### | | ?????????? kw u %@ g ##???# ####### | | ?????????????#################% ##???# + | | ???????????????????????????### ######+#### # | | ???????????????????????????# #% # # # | | ???????????????????????????### # + + | | ???????????????????????????# # # #### | | ???????????????????????????### # !! #??# = | | ????????????????????????????## ###########??# | | ?????????????????????????????# # T??????????# | | ?????????????????????????????# # ????????#### | | ?????????????????????????????# #?""" #?????????? | | ?????????????????????????????# #?""" #?????????? | | ?????????????????????????????# #??"" #?????????? | | ?????????????????????????????+ #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????#^^^#???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed CargoLobotomyVibroblade Manual? 0 Play Time 00:20:59 Cumulative 33.1 hours Start 2022.05.22 @ 08:51:13 End 2022.05.22 @ 09:13:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbcac18c-ab7c-45d1-a407-87c488bc8571