Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.31 @ 21:28:23 Player: WetterLettuce Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (269) 1345 Value Destroyed (14655) 14655 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (4331) 4331 TOTAL SCORE: 29931 Bonus ------- High Alert Combat Kills 2811 Follower Combat Kills 953 Met Data Miner 300 Met Zhirov 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 26/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Seismic Detector Advanced Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Medium Treads Advanced Heat Sink Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Coolant Network Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Phase Shifter Heavy Armor Plating Heavy Armor Plating Improved Remote Force Field Advanced Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Armored Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Phase Shifter [Rating: 174] Favorites ----------- Power Quantum Reactor Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Improved Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Slots Evolved 18 | . . 2 2 2 . . 2 . . . . 2 . . . . 2 2 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . . . . . . . . . . 1 . . . Utility 11 | . . 1 1 1 . . 1 . . . . 1 . . . . 2 1 2 1 . Weapon 3 | . . 1 . . . . . . . . . 1 . . . . . . . 1 . Parts Attached 311 | 6 2 17 32 5 7 2 1 10 5 . 21 26 9 5 5 13 9 15 27 47 47 Power 33 | 1 . 2 2 1 1 . . 2 1 . 1 1 3 . 1 . . 3 4 6 4 Engine 11 | 1 . 2 1 1 1 . . 1 1 . 1 . 2 . . . . . . . . Core 3 | . . . 1 . . . . . . . . 1 1 . . . . . . . . Reactor 19 | . . . . . . . . 1 . . . . . . 1 . . 3 4 6 4 Propulsion 53 | 2 1 4 12 1 2 . . . . . 2 6 2 1 . 1 2 4 4 3 6 Treads 28 | . . . . . 2 . . . . . 1 5 2 1 . . 1 3 4 3 6 Leg 19 | 2 1 4 8 1 . . . . . . 1 1 . . . . 1 . . . . Wheel 3 | . . . 3 . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . Utility 132 | 1 1 5 9 3 1 1 1 2 . . 11 13 3 2 3 8 5 4 9 24 26 Device 71 | . . 1 1 . . . . 1 . . 6 10 2 1 . 2 . 3 8 19 17 Storage 8 | 1 . 1 1 1 . . . . . . . . . . 2 . 2 . . . . Processor 20 | . . 2 1 . . 1 . . . . 3 2 . . 1 2 1 . . 3 4 Hackware 5 | . . . . . . . . . . . . . 1 . . 2 2 . . . . Protection 28 | . 1 1 6 2 1 . 1 1 . . 2 1 . 1 . 2 . 1 1 2 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 . 6 9 . 3 1 . 6 4 . 7 6 1 2 1 4 2 4 10 14 11 Energy Gun 30 | 1 . . 3 . . . . 2 . . 1 1 . . . . . 1 7 10 4 Energy Cannon 7 | . . 1 . . . . . . 1 . 1 1 . . . . . 1 . 1 1 Ballistic Gun 31 | 1 . 4 4 . 1 1 . . 2 . 3 3 . . 1 2 1 1 2 . 5 Ballistic Cannon 9 | . . . . . . . . 2 . . . . . 1 . 1 . . 1 3 1 Launcher 9 | . . 1 2 . 2 . . 1 1 . . . 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . 1 1 . 1 . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 1 . 1 . . . . . . . . . 2 1 2 . . 2 2 Parts Lost 117 | . . 4 7 . . . . 3 1 . 15 8 1 1 . 17 5 1 5 15 34 Power 12 | . . 1 . . . . . 2 . . 1 1 . . . 2 . . 1 2 2 Propulsion 23 | . . 2 5 . . . . . . . 2 1 1 . . 4 1 . . 2 5 Utility 46 | . . . . . . . . 1 . . 8 2 . 1 . 6 3 . 3 5 17 Weapon 36 | . . 1 2 . . . . . 1 . 4 4 . . . 5 1 1 1 6 10 Highest Loss Streak 17 | . . 4 3 . . . . 3 1 . 5 2 1 1 . 13 5 1 4 3 17 To Critical Strikes 6 | . . . . . . . . . . . . 1 . . . . . . . 1 4 Average Slot Usage (%) 84 | . 100 98 82 99 86 84 85 81 84 86 79 83 93 96 86 52 50 83 85 87 78 Engine 4 | . 14 10 . 6 7 7 12 3 6 6 7 8 5 5 3 . . . . . . Core 1 | . . . 4 . . . . . . . . 2 5 5 5 1 . . . . . Reactor 3 | . . . . . . . . 4 6 6 2 . . . 1 2 . 7 7 7 7 Treads 10 | . . . . . 12 15 13 13 13 13 9 11 22 23 23 7 1 10 13 10 10 Leg 3 | . 28 22 14 29 4 . . . . . 2 2 . . . . 1 3 . . . Device 11 | . . . . . . . . . 6 6 13 14 10 13 13 5 2 10 22 22 18 Storage 4 | . 14 10 9 7 7 7 6 6 6 6 6 5 5 5 4 2 1 1 . . . Processor 12 | . . 19 18 15 15 15 13 13 13 13 13 8 9 5 8 12 18 11 8 15 14 Hackware 3 | . . . . . . . . . . . . . 1 5 5 3 18 14 13 12 6 Protection 6 | . 14 2 6 15 15 15 20 18 13 13 2 4 5 5 5 3 . 3 2 . 4 Energy Gun 3 | . 14 . 4 . . . . 1 . . 3 4 5 5 . . . 3 8 8 4 Energy Cannon 1 | . . 6 . . . . . . . . 1 2 . . . . . 3 1 1 3 Ballistic Gun 8 | . 14 21 10 15 15 15 13 8 8 13 9 8 11 6 2 3 1 3 4 2 8 Ballistic Cannon 1 | . . . . . . . . 3 6 6 . . . 3 . . 1 . . 6 . Launcher 1 | . . 3 7 7 7 7 6 4 2 . . . 2 1 . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 3 2 3 5 2 . 3 . . . Peak Build Rating 174 | 6 7 14 26 32 53 51 56 64 64 61 71 88 86 90 85 82 69 137 153 173 174 Average Rating 85 | 4 6 12 18 31 45 49 55 57 61 61 59 78 82 85 73 45 48 119 138 163 159 On Entrance 62 | . 6 7 10 26 32 49 51 56 64 61 61 65 81 84 85 76 43 69 121 153 164 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 14 17 22 28 44 46 46 56 72 72 70 78 81 77 79 63 63 10 82 97 104 125 Greatest Support 193 | 20 20 20 40 50 140 140 140 140 140 140 140 120 110 114 114 114 70 154 178 178 193 Greatest Overweight (x) 9 | 4 . 1 9 . . . . . . . . 1 . . . 7 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 7 8 7 8 8 10 10 10 10 10 10 10 10 10 10 9 7 5 5 5 5 5 Most Carried 10 | 2 8 8 8 9 10 10 9 10 10 9 10 10 10 10 10 10 4 5 5 5 5 Average Carried 7 | 1 4 7 7 7 9 9 9 9 9 9 7 9 9 9 9 5 1 3 4 4 4 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 2 8 7 8 9 10 10 9 9 9 9 10 10 10 8 10 2 2 5 5 4 2 Class Distribution -------------------- 17% | Scavenger-Tank 15% | Scavenger-Gunner 12% | Tank 10% | Hacker-Gunner 8% | Derelict-Tank 6% | Mutant 6% | Scavenger-Mutant 4% | Gunner 4% | Hacker-Tank 4% | Bomber Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Bomber | -6/Lower Caves Tank | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Derelict-Tank | -5/Upper Caves Derelict-Tank | -5/Upper Caves Derelict-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Tank | -3/Research Scavenger-Gunner | -2/Research Hacker-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Matter Collected 9347 | 260 77 423 560 . 209 102 . 333 267 . 818 650 392 224 . 356 . 295 598 1950 1833 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14209 | . 150 779 840 . . 61 70 198 228 . 1224 1098 569 177 . 398 . 860 1096 2904 3557 Parts 692 | . 13 62 50 . . 2 4 6 11 . 42 69 17 6 . 14 . 46 44 147 159 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . . 1 . . . . . . . . . 1 . . . . . . 2 5 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 103 | . . . . . . . . 10 11 . 42 . 15 7 . 18 . . . . . Prevented 4 | . . . . . . . . . . . 1 . . . . 3 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Combat Hostiles Destroyed 231 | . 5 18 22 . . 2 1 5 9 . 20 18 11 3 . 7 . 10 13 42 45 Melee 12 | . . . . . . . . . . . 1 1 3 . . 3 . 4 . . . Guns 136 | . 5 12 13 . . 1 1 3 2 . 12 16 7 2 . 2 . 5 13 13 29 Cannons 54 | . . 6 . . . . . . . . 6 . . 1 . . . 1 . 26 14 AOE 23 | . . . 9 . . 1 . 2 7 . . . 1 . . 2 . . . 1 . Classes Destroyed 18 | . 4 2 3 . . 1 . . 1 . . 1 . . . . . 1 1 3 1 Worker 10 | . . . . . . 1 . . . . . 2 . . . . . . . 3 4 Builder 7 | . 1 . 1 . . . . . . . . 2 . . . . . . . 3 . Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Recycler 5 | . . 1 1 . . . . . . . . . . . . . . . 1 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . . Watcher 12 | . 1 1 . . . . . . . . . 2 . . . . . . . 5 3 Swarmer 36 | . 3 3 8 . . . . . 4 . . 5 . . . . . . . 8 5 Grunt 84 | . 2 11 6 . . 2 . 4 3 . 14 3 9 1 . 3 . . 4 9 13 Brawler 7 | . . . . . . . . . 1 . 2 . . . . 1 . . . 1 2 Duelist 3 | . . . 1 . . . . . . . . . 1 . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 29 | . . 4 6 . . . 1 1 . . 1 2 1 1 . . . 5 2 1 4 Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hunter 21 | . . . 1 . . . . . 1 . 3 1 . . . 2 . 2 . 3 8 Programmer 45 | . . . . . . . . . . . . 7 . 1 . 1 . 3 6 17 10 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Best Kill Streak 8 | . 3 5 5 . . 1 1 2 4 . 5 8 4 2 . 5 . 3 4 8 5 Combat Bots Only 6 | . 3 4 5 . . 1 1 2 4 . 5 4 4 2 . 5 . 3 4 6 5 Max Kills in Single Turn 4 | . 1 1 4 . . 1 1 1 4 . 2 3 1 1 . 2 . 1 2 3 2 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . . Exploded 4 | . . . 4 . . 1 . 1 4 . . . 1 . . 2 . . . 1 . Melee 1 | . . . . . . . . . . . 1 1 1 . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Hostile Shots Fired 2402 | . 20 84 132 . . 13 36 81 42 . 278 139 66 42 . 196 71 97 148 409 548 Missed 681 | . 3 21 32 . . 3 14 24 10 . 45 41 22 13 . 64 28 26 35 123 177 Damage Taken 30485 | . 178 773 1605 . . 599 166 1287 624 . 3999 1440 661 459 . 2433 643 781 2159 4870 7808 Core 3514 | . 17 95 223 . . 64 18 112 48 . 363 178 29 21 . 417 138 52 120 484 1135 Absorbed by Shields 5628 | . . . . . . . . . . . 493 408 238 167 . 200 . 588 887 1415 1232 Reduced by Siege Mode 957 | . . . . . . . . . . . 237 8 . . . . . . 230 245 237 Redirected to Shielding 60 | . . . . . . . . . . . . . . . . . . . . . 60 Regen/Repaired (Parts) 2520 | . . . . . 112 182 146 631 263 . 1186 . . . . . . . . . . Core Remaining (%) 75 | 100 93 76 59 . . 90 . . . . 36 . . . . 29 88 96 91 . . Volleys Fired 736 | . 19 49 90 . . 15 6 18 14 . 59 63 22 13 . 25 . 27 54 130 132 Largest 5 | . 2 3 3 . . 2 2 3 3 . 3 3 4 3 . 2 . 3 4 5 5 Hottest 376 | . 70 111 106 . . 58 53 86 106 . 179 174 286 156 . 61 . 218 281 376 318 Shots Fired 2083 | . 37 120 131 . . 30 12 34 35 . 161 171 65 41 1 39 . 55 163 479 509 Gun 1592 | . 37 93 126 . . 29 12 21 13 . 118 167 61 27 . 36 . 39 156 260 397 Cannon 465 | . . 27 . . . . . 9 14 . 43 4 . 13 1 . . 16 7 219 112 Launcher 26 | . . . 5 . . 1 . 4 8 . . . 4 1 . 3 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1273 | . 19 91 99 . . 29 12 30 27 . 125 118 44 27 1 36 . 16 76 224 299 Thermal 743 | . 18 29 21 . . . . . . . 36 53 17 13 . . . 23 83 240 210 Explosive 26 | . . . 5 . . 1 . 4 8 . . . 4 1 . 3 . . . . . Electromagnetic 41 | . . . 6 . . . . . . . . . . . . . . 16 4 15 . Robot Hit Streak 50 | . 10 9 9 . . 9 4 8 3 . 33 10 17 5 . 8 . 11 50 25 31 Robot Miss Streak 11 | . 4 4 7 . . 3 1 4 4 . 5 5 6 3 . 3 . 4 4 11 9 Penetration Max 2 | . . . . . . . . . . . 2 1 1 . . 1 . . 1 1 1 Secondary Targets 18 | . . 1 2 . . . . . . . . 3 2 . . 1 . . 4 . 5 Max Gunslinging Chain 2 | . . 1 1 . . . . . . . . 2 1 . . 1 . . 1 . 1 Shots Hit Robots 1316 | . 21 66 88 . . 22 8 17 18 . 117 100 48 23 . 38 . 50 119 274 307 Core Hits 604 | . 9 26 37 . . 10 3 16 18 . 57 49 25 7 . 23 1 26 45 112 140 Critical Kills 14 | . . 1 . . . . . . . . 4 5 1 . . . . . . 1 2 Critical Parts Destroyed 24 | . . . . . . . . . . . 8 3 2 . . . . . 2 2 7 Critical Strikes 57 | . 1 2 . . . . . . 2 . 13 8 3 . . 2 . . 3 10 13 Burn 4 | . 1 1 . . . . . . . . . . . . . . . . 1 . 1 Meltdown 4 | . . 1 . . . . . . . . . 1 . . . . . . . 1 1 Destroy 35 | . . . . . . . . . . . 11 7 3 . . . . . 2 2 10 Blast 11 | . . . . . . . . . 2 . 1 . . . . . . . . 7 1 Smash 1 | . . . . . . . . . . . 1 . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . 2 . . . . . Melee Attacks 49 | . . . . . . . . 1 . . 8 2 8 . . 16 . 14 . . . Impact 8 | . . . . . . . . 1 . . 7 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 41 | . . . . . . . . . . . 1 2 8 . . 16 . 14 . . . Sneak Attacks 4 | . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . Combat Hostiles 4 | . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39499 | . 271 1066 1818 . . 523 129 655 853 . 2407 2216 1465 522 . 1422 12 1643 3326 10827 10344 Guns 23961 | . 271 739 1345 . . 385 129 239 162 . 1307 2067 983 393 . 620 . 766 3150 4394 7011 Cannons 11147 | . . 327 . . . . . 55 176 . 748 108 . 129 . . . 442 176 5668 3318 Explosions 2867 | . . . 473 . . 138 . 361 515 . . . 308 . . 393 . . . 679 . Melee 1402 | . . . . . . . . . . . 352 32 174 . . 409 . 435 . . . Ramming 122 | . . . . . . . . . . . . 9 . . . . 12 . . 86 15 Kinetic 19237 | . 110 727 1031 . . 385 129 294 338 . 1461 1236 619 323 . 620 . 308 1395 4779 5482 Thermal 15347 | . 161 339 257 . . . . . . . 594 939 364 199 . . . 458 1841 5348 4847 Explosive 2749 | . . . 473 . . 138 . 361 515 . . . 308 . . 393 . . . 561 . Electromagnetic 642 | . . . 57 . . . . . . . . . . . . . . 442 90 53 . Impact 352 | . . . . . . . . . . . 352 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 1050 | . . . . . . . . . . . . 32 174 . . 409 . 435 . . . Highest Corruption 34 | . . . . . . 1 . . . . 12 4 4 5 5 13 . 9 10 23 34 Average Corruption 12 | . . . . . . 1 . . . . 11 2 4 4 5 10 . 8 5 12 28 Corruption Purged 4 | . . . . . . . . . . . . 4 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 357 | . . . . . . 3 . . . . 74 8 18 21 4 17 . 10 8 71 123 Message Errors 69 | . . . . . . 2 . . . . 10 3 2 6 . 5 . 1 . 19 21 Matter Fused 72 | . . . . . . . . . . . 18 2 5 5 2 4 . 3 2 11 20 Heat Flow Errors 31 | . . . . . . . . . . . 12 . 1 4 . 1 . 2 1 6 4 Energy Discharges 42 | . . . . . . . . . . . 6 1 4 3 . 3 . . 1 11 13 Parts Rejected 8 | . . . . . . . . . . . 2 . . . . . . . 1 1 4 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 35 | . . . . . . . . . . . 7 1 4 . 1 2 . 1 1 8 10 Data Loss (major) 14 | . . . . . . . . . . . 5 . 1 . . 1 . 1 . . 6 Misfires 22 | . . . . . . 1 . . . . 6 . . 2 1 . . 1 1 5 5 Alerts 11 | . . . . . . . . . . . 4 . . 1 . 1 . 1 . 1 3 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 3 1 Weapon Failures 48 | . . . . . . . . . . . 4 1 1 . . . . . 1 6 35 Overload Shots 2 | . . . . . . . . . . . . . 2 . . . . . . . . Overflow Damage 584 | . . . 13 . . . . 22 18 . 110 . 9 10 . . . . . 324 78 Projectiles 327 | . . . . . . . . . . . . . . 10 . . . . . 239 78 Explosions 147 | . . . 13 . . . . 22 18 . . . 9 . . . . . . 85 . Melee 110 | . . . . . . . . . . . 110 . . . . . . . . . . Knockbacks 26 | . . . . . . . . 2 1 . 2 . . . . . . . 1 17 3 Impact 2 | . . . . . . . . . . . 2 . . . . . . . . . . Kinetic 23 | . . . . . . . . 2 1 . . . . . . . . . 1 16 3 Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 385 | . . . 89 . . . . 46 35 . . . . . . 41 5 . . 169 . Shots 8 | . . . 2 . . . . 1 1 . . . . . . 2 . . . 2 . Rammed 13 | . . . . . . 1 . . . . . 2 . . . . 4 . . 4 2 Targets Rammed 13 | . . . . . . 1 . . . . . 2 . . . . 4 . . 4 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 576 | . 189 309 120 . . 92 168 422 286 . 397 296 402 356 . 210 . 203 195 576 301 Average Temperature 103 | . 58 94 38 . . 22 74 180 93 . 150 91 128 161 . 77 . 36 51 117 110 Received Heat Transfer 4336 | . 54 282 468 . . 123 48 375 126 . 1263 54 251 117 . 292 . 20 350 95 418 Effects 30 | . . 1 . . . . . 5 2 . 7 2 1 . . . . . . 11 1 Shutdowns 6 | . . . . . . . . 1 . . 1 . 1 . . . . . . 3 . Energy Bleed 7 | . . . . . . . . . . . 4 1 . . . . . . . 2 . Interference 8 | . . 1 . . . . . 3 2 . . 1 . . . . . . . . 1 Matter Decay 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . 4 . Siege Activations 24 | . . . . . . . . . . . 4 2 . . . . . . 3 5 10 Total Turns 713 | . . . . . . . . . . . 116 139 . . . . . . 73 206 179 Longest Duration 120 | . . . . . . . . . . . 60 120 . . . . . . 42 109 31 Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . 2 . . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . . . . . . . . . Robots Melted 6 | . . 1 . . . . . . . . . 1 . . . . . . . 2 2 Combat Hostiles 5 | . . . . . . . . . . . . 1 . . . . . . . 2 2 Parts Melted 39 | . 2 3 2 . . . . . . . 3 8 1 . . . . . 4 8 8 Heat Transferred 17669 | . 555 703 666 . . . . . . . 851 1369 507 296 . . . 518 2257 5024 4923 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Peak Influence 1400 | . 181 474 348 110 38 1227 791 . . . . 360 . . . . 90 182 260 1069 1400 Initial 643 | . . 76 149 98 38 . 600 . . . . . . . . . . 47 65 123 643 Average 381 | . 102 279 164 102 36 585 628 . . . . 53 . . . . 26 85 114 581 964 Maximum Alert Level 4 | . . 2 1 . . 4 3 . . . . 1 . . . . . . 1 3 4 Low Security (%) 45 | 100 100 14 62 100 100 8 . . . . . 88 . . . . 100 100 81 4 . Level 1 17 | . . 75 37 . . 15 . . . . . 11 . . . . . . 18 29 . Level 2 12 | . . 10 . . . 52 94 . . . . . . . . . . . . 28 5 Level 3 19 | . . . . . . 12 5 . . . . . . . . . . . . 38 70 Level 4 4 | . . . . . . 10 . . . . . . . . . . . . . . 23 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 1 2 2 . . 4 2 . . . 1 6 . . . . . 2 2 9 10 Investigation 5 | . 1 . . . . 2 . . . . . . . . . . . 1 . . 1 Extermination 16 | . . . . . . . . . . . . 3 . . . . . 1 2 6 4 Reinforcement 15 | . . 2 1 . . 2 2 . . . . 2 . . . . . . . 2 4 Assault 3 | . . . . . . . . . . . 1 . . . . . . . . 1 1 Garrison 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Distress Signals 10 | . 2 2 2 . . . 1 . . . . 1 . . . . 1 . . 1 . Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . . 16 . Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . 16 . Times Spotted 375 | . 8 24 27 . . 19 2 14 8 . 42 27 11 4 . 17 11 11 16 61 73 Peak Tracking Total 15 | . 4 6 5 . . 5 2 7 4 . 9 7 4 3 . 5 6 3 6 6 15 Tactical Retreats 21 | . 1 . 1 . . . . . . . 8 1 1 . . 2 1 . 1 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Traps Triggered 10 | . 2 . . 1 . 1 . . . . . . . . . . . 1 . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Machines Disabled 42 | . . 1 1 . . 25 3 3 . . . 3 . . . . . . 1 4 1 Max in Single Turn 3 | . . 1 1 . . . . 3 . . . 1 . . . . . . 1 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Machines Accessed 50 | . 3 2 9 2 . 2 2 . . 3 . 5 1 1 9 . . 4 . 4 3 Terminals 32 | . 3 2 8 2 . 2 2 . . . . 5 . 1 . . . 2 . 2 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . . . . . . . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 175 | . 9 3 35 5 . 6 7 . . 17 . 10 1 1 48 . . 10 . 13 10 Successful 122 | . 4 1 22 4 . 2 2 . . 17 . 4 1 1 48 . . 4 . 7 5 Failed 53 | . 5 2 13 1 . 4 5 . . . . 6 . . . . . 6 . 6 5 Catastrophic 9 | . . 1 1 . . 1 . . . . . . . . . . . 2 . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . 9 3 32 4 . 6 7 . . . . 9 . . . . . 6 . 2 4 Terminals 98 | . 9 3 31 5 . 6 7 . . . . 10 . 1 . . . 6 . 10 10 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . 4 . . . . . . . . . . . . . . 3 . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Terminal Hacks 101 | . 2 1 14 2 . . 1 . . 17 . 2 1 1 48 . . 1 . 6 5 Record 47 | . . . . . . . . . . 1 . . . 1 36 . . . . 6 3 Part Schematic 13 | . . . . . . . . . . 9 . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . . . 2 . . . . . . 3 . . . . 4 . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 8 | . . 1 4 1 . . . . . . . 1 . . . . . . . . 1 Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 2 . 7 2 . 2 1 . . . . 2 . . . . . 1 . 1 . Terminals 17 | . 2 . 7 2 . 2 1 . . . . 2 . . . . . 1 . . . Botnet 17 | . 2 . 7 2 . 2 1 . . . . 2 . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 3 2 8 2 . 2 2 . . . . 4 . . . . . 4 . 3 3 Full Trace Events 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 9 . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Total Allies 21 | . . . . . 20 . . . . . 1 . . . . . . . . . . Largest Group 20 | . . . . . 20 20 3 3 2 2 3 . . . . . . . . . . Highest-Rated Group 508 | . . . . . 508 508 80 79 52 52 74 . . . . . . . . . . Highest-Rated Ally 35 | . . . . . 35 35 29 29 27 27 29 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 129 | . . . . . . 115 2 8 . . 4 . . . . . . . . . . Total Damage 7159 | . . . . . . 5578 504 1040 . . 37 . . . . . . . . . . Kills 57 | . . . . . . 43 5 9 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 8 | . . . . . . . . 1 2 . 1 . 1 . . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 175 | . . . . . . . . . . . . 87 . . . . 6 18 19 39 6 Items 90 | . . . . . . . . . . . . 87 . . . . 3 . . . . Garrisons 4 | . . . . . . . . . . . . . . . . . . 1 1 2 . Patrols 43 | . . . . . . . . . . . . . . . . . 3 3 13 23 1 Investigations 2 | . . . . . . . . . . . . . . . . . . 2 . . . Reinforcements 4 | . . . . . . . . . . . . . . . . . . . . 3 1 Guards 32 | . . . . . . . . . . . . . . . . . . 12 5 11 4 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Turns Passed 17300 | 63 324 713 948 227 417 637 329 981 652 146 2247 1678 817 773 298 503 77 974 688 2054 1754 Spaces Moved 8895 | 38 207 338 588 193 246 341 181 560 356 84 1078 668 431 441 170 561 73 435 259 893 754 Core 523 | 14 . . 53 . . . . . . . . . . . . 400 26 . . . 30 Treads 6916 | . . . . . 217 341 181 560 356 84 1078 668 431 441 170 67 11 435 259 893 724 Legs 1166 | 24 207 338 375 193 29 . . . . . . . . . . . . . . . . Wheels 160 | . . . 160 . . . . . . . . . . . . . . . . . . Hover 130 | . . . . . . . . . . . . . . . . 94 36 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 80 112 112 160 160 160 160 160 160 160 162 162 165 50 50 165 163 145 50 Average Speed 149 | 138 120 137 111 112 154 160 160 160 160 160 160 179 162 164 165 67 79 184 163 155 150 Slowest Speed 500 | 250 120 190 500 112 160 160 160 160 160 160 160 240 163 165 165 400 180 270 166 163 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 43 | 3 47 43 57 5 89 21 9 67 61 69 99 25 63 71 62 74 3 15 6 26 34 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . . . . . . . 1 . 3 . . . . . . Known Exits Taken 11 | . 1 1 1 . . 1 1 1 1 1 1 1 . . . . . . . 1 . Unknown Exits Taken 8 | 1 . . . . . . . . . . . . 1 1 1 1 1 1 1 . . Scrap Searched 19 | . . . . . . . . 3 5 . 5 . 2 3 . 1 . . . . . Spaces Dug 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . Terrain Destroyed 380 | . . . 65 . . 2 . 19 33 . 12 1 33 14 . 26 . . 7 102 66 Melee 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . Projectile 188 | . . . . . . 2 . 5 5 . 10 1 6 9 . 2 . . 7 75 66 AOE 188 | . . . 65 . . . . 13 28 . . . 27 5 . 23 . . . 27 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Total 11314 | 45 245 489 758 206 286 404 209 611 408 96 1461 1016 488 462 190 617 91 540 404 1246 1042 Wait 976 | . 11 67 11 . 17 42 22 14 30 13 270 214 4 . . . 2 27 40 129 63 Move 8871 | 37 206 337 587 193 245 340 180 559 355 83 1073 667 430 440 169 560 72 434 258 892 754 Hop 2 | . . . . . . . . . . . 2 . . . . . . . . . . Pick Up 154 | 2 6 9 14 5 5 2 . 6 2 . 16 20 5 1 8 1 2 12 10 12 16 Fast Attach 137 | 6 1 2 12 . 5 1 . . . . 3 11 4 2 3 4 5 10 12 25 31 Attach 97 | . . 7 8 2 . . 1 4 1 . 14 13 . 2 1 9 4 4 5 11 11 Detach 17 | . . 1 4 . . . . . . . . 3 . . 2 . 2 . . 3 2 Swap 78 | . 1 8 12 3 2 1 . 6 4 . 4 2 5 1 1 1 . 1 10 11 5 Drop 171 | . 1 9 20 3 12 2 . 3 2 . . 19 10 3 6 1 . 11 15 29 25 Fire 736 | . 19 49 90 . . 15 6 18 14 . 59 63 22 13 . 25 . 27 54 130 132 Melee 49 | . . . . . . . . 1 . . 8 2 8 . . 16 . 14 . . . Ram 5 | . . . . . . . . . . . . . . . . . 4 . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . . 1 . . . . . 2 . . . . . . . 4 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 12 | . . . . . . . . . . . 12 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: [*Res] / Qua) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 359 | -10/Materials | Identified exit to Mines 359 | -10/Materials | Identified exit to Materials 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 803 | -9/Materials | Build established: Gunner 1085 | -9/Materials | Discovered new exit (range 12) 1099 | -9/Materials | Identified exit to Materials 1101 | -9/Materials | Entered another Materials area 1101 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1102 | -8/Materials | Lost 4 parts (1p2n1w) 1216 | -8/Materials | Lost 3 parts (3n) 1512 | -8/Materials | Identified exit to Factory 1715 | -8/Materials | Garrison activated, responded to threat 2049 | -8/Materials | Entered Factory 2049 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2276 | -7/Factory | Sucked down chute 2276 | -7/Factory | Entered Waste 2277 | -7/Waste | Joined by Warlord forces that had cleared the area 2350 | -7/Waste | Build established: Scavenger-Tank 2471 | -7/Waste | Found Prototype Launcher 2471 | -7/Waste | Identified Mni. Smartbomb Launcher 2537 | -7/Waste | Discovered new exit (range 12) 2674 | -7/Waste | Identified exit to Factory 2693 | -7/Waste | Entered Factory 2693 | -7/Factory | Accompanied by 20 allies 2860 | -7/Factory | Build established: Tank 2874 | -7/Factory | Lost 5 allies 3210 | -7/Factory | Lost 6 allies 3258 | -7/Factory | Lost 5 allies 3300 | -7/Factory | Discovered new exit (range 11) 3314 | -7/Factory | Identified exit to Factory 3330 | -7/Factory | Entered another Factory area 3330 | -6/Factory | Accompanied by 3 allies 3330 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3562 | -6/Factory | Identified exit to Lower Caves 3659 | -6/Factory | Entered Lower Caves 3659 | -6/Lower Caves | Accompanied by 3 allies 3922 | -6/Lower Caves | Attracted the attention of an 0b10 base 3973 | -6/Lower Caves | Lost 3 parts (2p1u) 4465 | -6/Lower Caves | Build established: Bomber 4566 | -6/Lower Caves | Learned location of 1 exit from Factory 4630 | -6/Lower Caves | Discovered new exit (range 6) 4638 | -6/Lower Caves | Identified exit to Lower Caves 4640 | -6/Lower Caves | Entered another Lower Caves area 4640 | -6/Lower Caves | Accompanied by 2 allies 4665 | -6/Lower Caves | Discovered new exit (range 8) 4675 | -6/Lower Caves | Identified exit to Factory 4789 | -6/Lower Caves | Learned Factory terminal intel 4908 | -6/Lower Caves | Learned Factory emergency access door positions 5183 | -6/Lower Caves | Encountered a Warlord checkpoint 5276 | -6/Lower Caves | Discovered new exit (range 6) 5282 | -6/Lower Caves | Identified exit to Data Miner 5292 | -6/Lower Caves | Entered Data Miner 5292 | -6/Data Miner | Accompanied by 2 allies 5292 | -6/Data Miner | Discovered new exit (range 6) 5304 | -6/Data Miner | Identified exit to Proximity Caves 5326 | -6/Data Miner | Met Data Miner 5385 | -6/Data Miner | Received God Mode back door access code from Data Miner 5438 | -6/Data Miner | Entered Proximity Caves 5438 | -5/Proximity Caves | Accompanied by 2 allies 5569 | -5/Proximity Caves | Build established: Tank 5603 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5666 | -5/Proximity Caves | Lost 3 parts (3u) 5803 | -5/Proximity Caves | System corruption reached 10% 5833 | -5/Proximity Caves | Lost 5 parts (3u2w) 6169 | -5/Proximity Caves | Build established: Scavenger-Mutant 6265 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 6522 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 6610 | -5/Proximity Caves | Discovered exit to Factory (range 3) 6813 | -5/Proximity Caves | Build established: Scavenger-Gunner 7111 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7359 | -5/Proximity Caves | Core integrity fell below 50% 7673 | -5/Proximity Caves | Build established: Scavenger-Mutant 7685 | -5/Proximity Caves | Entered Factory 7685 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7686 | -5/Factory | Identified exit to Upper Caves 7688 | -5/Factory | Loaded intel: 26 terminal locations 8154 | -5/Factory | Build established: Scavenger-Tank 9151 | -5/Factory | Garrison activated, responded to threat 9277 | -5/Factory | Discovered exit to Upper Caves (range 14) 9363 | -5/Factory | Entered Upper Caves 9625 | -5/Upper Caves | Found DCF Scrap (14 items) 9715 | -5/Upper Caves | Learned location of Armory (-3) 9833 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9964 | -5/Upper Caves | Build established: Derelict-Tank 10175 | -5/Upper Caves | Discovered new exit (range 3) 10180 | -5/Upper Caves | Entered another Upper Caves area 10597 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10665 | -5/Upper Caves | Discovered new exit (range 14) 10953 | -5/Upper Caves | Entered Zhirov 10953 | -5/Zhirov | Discovered new exit (range 3) 10983 | -5/Zhirov | Met Zhirov 11016 | -5/Zhirov | Learned location of Quarantine (-3) 11016 | -5/Zhirov | Learned location of Testing (-2) 11016 | -5/Zhirov | Learned location of Command (-1) 11049 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11191 | -5/Zhirov | Found Alien Artifact 11251 | -5/Zhirov | Entered Proximity Caves 11287 | -4/Proximity Caves | Build established: Derelict-Mutant 11302 | -4/Proximity Caves | Identified Transdimensional Reconstructor 11302 | -4/Proximity Caves | Warped through subspace 11429 | -4/Proximity Caves | System corruption reached 10% 11493 | -4/Proximity Caves | Spotted B-86 Titan 11497 | -4/Proximity Caves | Core integrity fell below 50% 11527 | -4/Proximity Caves | Lost 13 parts (2p3n4u4w) 11531 | -4/Proximity Caves | Learned Research terminal intel 11544 | -4/Proximity Caves | Learned 4 Research zone layouts 11656 | -4/Proximity Caves | Discovered new exit (range 14) 11665 | -4/Proximity Caves | Learned Research stockpile data 11754 | -4/Proximity Caves | Entered Factory 11754 | -4/Factory | Evolved 2 slots: Utility x2 11797 | -4/Factory | Discovered new exit (range 11) 11824 | -4/Factory | Lost 5 parts (1n3u1w) 11831 | -4/Factory | Entered Research 11831 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11832 | -3/Research | Identified exit to Quarantine 11834 | -3/Research | Loaded intel: 23 terminal locations 12051 | -3/Research | Build established: Hacker-Mutant 12361 | -3/Research | Build established: Hacker-Tank 12799 | -3/Research | Discovered new exit (range 4) 12805 | -3/Research | Entered another Research area 12805 | -2/Research | Evolved 2 slots: Utility x2 12905 | -2/Research | Spotted B-90 Cyclops 12960 | -2/Research | Build established: Scavenger-Tank 13012 | -2/Research | Destroyed B-90 Cyclops 13041 | -2/Research | Lost 4 parts (1p3u) 13338 | -2/Research | Build established: Scavenger-Gunner 13389 | -2/Research | Discovered new exit (range 5) 13405 | -2/Research | System corruption reached 10% 13493 | -2/Research | Entered Access 13493 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 13648 | -1/Access | Build established: Scavenger-Tank 14295 | -1/Access | Build established: Hacker-Gunner 14523 | -1/Access | System corruption reached 10% 14769 | -1/Access | First assault squad dispatched 14850 | -1/Access | Spotted B-99 Colossus 14996 | -1/Access | Destroyed B-99 Colossus 15009 | -1/Access | Lost 3 parts (1p1u1w) 15212 | -1/Access | Lost 3 parts (1p2w) 15535 | -1/Access | Discovered new exit (range 7) 15544 | -1/Access | Identified exit to Command 15547 | -1/Access | Entered Command 16466 | -1/Command | Build established: Scavenger-Gunner 16584 | -1/Command | First assault squad dispatched 16631 | -1/Command | System corruption reached 30% 16661 | -1/Command | Lost 3 parts (3u) 16752 | -1/Command | Lost 4 parts (4u) 17214 | -1/Command | Spotted B-99 Colossus 17256 | -1/Command | Spotted Alpha 7 17256 | -1/Command | Spotted Alpha 7 17256 | -1/Command | Spotted Striker 17256 | -1/Command | Spotted Striker 17256 | -1/Command | Spotted Executioner 17256 | -1/Command | Spotted Executioner 17256 | -1/Command | Spotted Executioner 17256 | -1/Command | Spotted Executioner 17257 | -1/Command | Spotted B-99 Colossus 17264 | -1/Command | Core integrity fell below 50% 17277 | -1/Command | Core integrity fell below 20% 17301 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Wall collapses. Slug penetrates Wall. Acquired 5 matter. Penetrated by Slug. Slug penetrates Wall. Lgt. Antimatter Cannon destroyed. System corrupted: Energy discharge (-2). Power Amplifier destroyed. Slug penetrates Alpha 7. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Hdn. Centrium Heavy Treads destroyed. ALERT: Rogue bot located, Programmers report to Command Zone 4G. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | # # + % / ^ "??????? | | # # ## % /^ "??????? | | # # ## !! [/ ^ "??????? | | # # ## !! %% "" "??????? | | # + ## ! % "#?? # # # # ??????? | | # # + [ = % ##????????????????????? | | # ######### ]= #?????????????????????? | | ? == #?????????????????????? | | "####" #?????????????????????? | | ## " ####??????????????????? | | ## # #??????????????????? | | # ## !?# #??????????????????? | | # ## ??# #########??????????? | | # #### ##???# #########??? | | # ][ ! ???# #????# ??? | | ![ ???? #????# #####??????? | | ! ???? #????# ###### ##??????????? | | # ???? ? #????# #???????????? | | ? ? ????########;####+###??# #???????????? | | ???????? ???????? #??# #???????????? | | ??????????????????? #??# #???????????? | | ???????????????????""" """" #??# #???????????? | | ???????????????????"""" """" #??# #########???? | | ?????????????????? """" """"s ####s # = ! #???? | | ???????????????# """" """" /s s + #???? | | ???????????????# @ K ####### #???? | | ???????????????# #?????? #???? | | ???????????????# """ """ #??????? #???? | | ???????????????# """T""" ! #???????#######???? | | ?????????????????###############?????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 161 Energy Generation 57 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Armor Coverage 2400 Core Shielding 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 11 Offensive Hacking 14 Defensive Hacking 33 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- 20k Club Alien Tech Can't Touch This Decoder Ring Denied? Knowing Is Half The Battle Quantum Hacking Rockin' Loadout Subspace Traveler The Science Guy We Are Legion Challenges ------------ None Game ------ Seed MultitargetingCloakingFrame Manual? 0 Play Time 03:10:03 Cumulative 38.3 hours Start 2025.01.31 @ 14:40:43 End 2025.01.31 @ 21:28:23 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d272750b-252e-4bd4-9cf9-ebdf45f7527e