Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.16 @ 00:16:50 Player: Sam Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2880) 2880 TOTAL SCORE: 7700 Bonus ------- Pacifist 2880 Cogmind --------- Core Integrity 0/1150 Matter 194/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Nuclear Pulse Thruster Improved Maneuvering Thrusters Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Advanced Signal Interpreter Advanced Signal Interpreter > --- WEAPON ----------- Matter Neutralizer > --- INVENTORY -------- Nuclear Pulse Thruster Improved Maneuvering Thrusters [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Field Propulsion Array Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Visual Processing Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Makeshift Armor Plating Weapon Matter Neutralizer Energy Cannon Matter Neutralizer Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 2 Power 4 | . . 1 1 . . . . 1 1 Propulsion 5 | . . 1 1 1 1 . . . 1 Utility 3 | . . . . 1 1 . . 1 . Weapon . | . . . . . . . . . . Parts Attached 37 | 2 4 3 11 4 2 1 . 1 9 Power 11 | 2 1 1 4 1 1 . . . 1 Engine 11 | 2 1 1 4 1 1 . . . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 17 | . 2 1 6 3 . . . 1 4 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 2 | . . . . 2 . . . . . Flight 15 | . 2 1 6 1 . . . 1 4 Utility 8 | . 1 1 1 . 1 1 . . 3 Device 3 | . . . 1 . 1 . . . 1 Storage 1 | . 1 . . . . . . . . Processor 3 | . . 1 . . . . . . 2 Hackware . | . . . . . . . . . . Protection 1 | . . . . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 1 | . . . . . . . . . 1 Energy Gun . | . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 26 | . . . 9 4 1 . 2 . 10 Power 6 | . . . 3 2 . . . . 1 Propulsion 14 | . . . 5 2 1 . 1 . 5 Utility 5 | . . . 1 . . . 1 . 3 Weapon 1 | . . . . . . . . . 1 Highest Loss Streak 8 | . . . 8 2 1 . 2 . 4 Average Slot Usage (%) 17 | . 22 62 62 25 19 21 6 6 9 Engine 3 | . 6 20 20 6 . . . . . Hover 1 | . . . . 6 1 . . . . Flight 6 | . 16 33 32 4 6 6 . 1 4 Device 1 | . . . . . 4 6 . . 1 Processor 3 | . . 9 9 7 6 6 6 5 1 Naked Turns 924 | . 29 . . . . . . . 895 Heaviest Build 25 | 5 3 6 11 9 2 6 6 . 25 Greatest Support 69 | 3 10 15 22 24 7 7 7 20 69 Greatest Overweight (x) 1 | 1 . . . 1 . . 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 4 10 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 1 4 3 3 4 3 3 3 3 4 Average Carried 2 | . 2 2 1 2 1 3 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 4 2 1 1 3 3 3 3 2 Class Distribution -------------------- 96% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Matter Collected 392 | 184 . . . 191 . 17 . . . Remotely . | . . . . . . . . . . Salvage Created . | . . . . . . . . . . Parts . | . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Damage Taken 3859 | . . 125 360 697 153 . 325 188 2011 Core 2175 | . . 70 75 373 89 . 245 137 1186 Absorbed by Shields 16 | . . . . 16 . . . . . Core Remaining (%) 80 | 100 100 82 86 46 . . 60 86 . Volleys Fired 16 | . . . . . . . . . 16 Largest 1 | . . . . . . . . . 1 Hottest 105 | . . . . . . . . . 105 Shots Fired 16 | . . . . . . . . . 16 Gun . | . . . . . . . . . . Cannon 16 | . . . . . . . . . 16 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 16 | . . . . . . . . . 16 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . Core Hits . | . . . . . . . . . . Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 71 | . . . . . 9 . . 12 50 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 71 | . . . . . 9 . . 12 50 Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 32 | . . . . 2 . . . . 32 Average Corruption 29 | . . . . 1 . . . . 30 Corruption Purged . | . . . . . . . . . . Effects 42 | . . . . . . . . . 42 Message Errors 15 | . . . . . . . . . 15 Matter Fused 7 | . . . . . . . . . 7 Heat Flow Errors 4 | . . . . . . . . . 4 Energy Discharges 4 | . . . . . . . . . 4 Data Loss (minor) 8 | . . . . . . . . . 8 Data Loss (major) 3 | . . . . . . . . . 3 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 60 | . . . . . 4 . . 6 50 Shots . | . . . . . . . . . . Rammed 5 | . . . . . 1 . . 4 . Targets Rammed 5 | . . . . . 1 . . 4 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 313 | . . 3 25 2 . . . . 313 Average Temperature 72 | . . 3 10 1 . . . . 108 Received Heat Transfer 597 | . . 27 108 291 15 . 102 9 45 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Peak Influence 354 | . 15 155 184 354 241 . . 213 294 Initial 104 | . . 5 65 74 102 . . 63 104 Average 100 | . 11 56 113 212 136 . . 108 68 Maximum Alert Level 1 | . . . . 1 1 . . 1 1 Low Security (%) 83 | 100 100 100 100 47 96 . . 99 87 Level 1 16 | . . . . 52 3 . . . 12 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . . . . 3 . . . 1 3 Investigation . | . . . . . . . . . . Extermination 4 | . . . . 1 . . . . 3 Reinforcement 3 | . . . . 2 . . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Distress Signals 6 | . . 1 2 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 104 | . 1 11 18 23 8 . 14 13 16 Peak Tracking Total 19 | . 1 10 13 8 7 . 19 15 10 Tactical Retreats 18 | . . 2 1 6 3 . . 2 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Traps Triggered 3 | . . . 1 1 . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 7 | . . . . . . . . 7 . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Machines Accessed 7 | . . . 1 . 1 . . 3 2 Terminals 7 | . . . 1 . 1 . . 3 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 16 | . . . 2 . 3 . . 7 4 Successful 10 | . . . 2 . 1 . . 5 2 Failed 6 | . . . . . 2 . . 2 2 Catastrophic 2 | . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . 1 . . . . . 3 Terminals 16 | . . . 2 . 3 . . 7 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . . . 2 . 1 . . 5 2 Record 2 | . . . . . 1 . . 1 . Level Access Points 2 | . . . 1 . . . . . 1 Locate Traps 1 | . . . . . . . . 1 . Disarm Traps 2 | . . . . . . . . 2 . Zone Layout 3 | . . . 1 . . . . 1 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . . . 1 . . 3 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Turns Passed 2686 | 37 71 66 129 435 96 257 23 243 1329 Spaces Moved 3136 | 39 145 183 257 896 182 441 44 423 526 Core 409 | 39 56 . . 4 . . 38 272 . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 292 | . . . . 292 . . . . . Flight 2435 | . 89 183 257 600 182 441 6 151 526 Fastest Speed 31 | 50 37 34 31 40 40 40 40 40 34 Average Speed 41 | 87 42 34 32 43 40 40 50 46 35 Slowest Speed 120 | 100 50 34 40 120 40 40 100 50 40 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 29 | . 1 1 9 10 2 . . 2 4 Cave-ins Triggered 21 | . . . . . . . . . 21 Exploration Rate (%) 25 | 4 30 30 40 27 10 69 10 22 15 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 1 1 . . Spaces Dug 15 | . . . . . . . . . 15 Terrain Destroyed 16 | . . . . . . . . . 16 Melee . | . . . . . . . . . . Projectile 16 | . . . . . . . . . 16 AOE . | . . . . . . . . . . Terrain Rammed 7 | . . . . . . . . . 7 Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Total 4473 | 40 152 184 290 928 203 520 44 466 1646 Wait 1273 | . . . 28 21 18 79 . 41 1086 Move 3070 | 38 142 180 239 875 178 440 43 418 517 Hop 28 | . 1 1 8 10 2 . . 2 4 Pick Up 15 | . 3 . 4 3 2 . . . 3 Fast Attach 18 | 1 3 1 3 1 1 1 . 1 6 Attach 15 | . 1 2 5 3 1 . . . 3 Detach 2 | . 1 . . . 1 . . . . Swap 4 | 1 . . 3 . . . . . . Drop 4 | . 1 . . . . . 1 . 2 Fire 16 | . . . . . . . . . 16 Melee . | . . . . . . . . . . Ram 11 | . . . . . . . . 4 7 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 17 | . . . . 15 . . . . 2 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / Upp / Ext) -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 16) 109 | -10/Materials | Entered another Materials area 109 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 174 | -9/Materials | Discovered new exit (range 5) 175 | -9/Materials | Entered another Materials area 175 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 195 | -8/Materials | Identified exit to Factory 304 | -8/Materials | Entered Factory 304 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 333 | -7/Factory | Lost 8 parts (2p5n1u) 581 | -7/Factory | Build established: Mutant 727 | -7/Factory | Core integrity fell below 50% 735 | -7/Factory | Discovered new exit (range 11) 739 | -7/Factory | Entered another Factory area 739 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 833 | -6/Factory | Discovered new exit (range 3) 835 | -6/Factory | Entered Lower Caves 954 | -6/Lower Caves | Learned Factory trap positions 1086 | -6/Lower Caves | Discovered new exit (range 10) 1092 | -6/Lower Caves | Entered another Lower Caves area 1096 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1096 | -6/Lower Caves | Learned location of 2 exits from Factory 1110 | -6/Lower Caves | Attracted the attention of an 0b10 base 1113 | -6/Lower Caves | Discovered new exit (range 4) 1115 | -6/Lower Caves | Entered Factory 1115 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1116 | -5/Factory | Identified exit to Upper Caves 1116 | -5/Factory | Identified exit to Extension 1117 | -5/Factory | Loaded intel: 116 trap records 1354 | -5/Factory | Discovered new exit (range 12) 1358 | -5/Factory | Entered another Factory area 1358 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1551 | -4/Factory | Spotted B-86 Titan 1599 | -4/Factory | Identified exit to Research 1660 | -4/Factory | Crushed by falling debris 1661 | -4/Factory | System corruption reached 10% 1668 | -4/Factory | Crushed by falling debris 1691 | -4/Factory | Lost 4 parts (1p1n1u1w) 1709 | -4/Factory | Crushed by falling debris 1726 | -4/Factory | Crushed by falling debris 1757 | -4/Factory | Crushed by falling debris 1781 | -4/Factory | Crushed by falling debris 1791 | -4/Factory | Crushed by falling debris 1793 | -4/Factory | Crushed by falling debris 1793 | -4/Factory | System corruption reached 30% 1811 | -4/Factory | Crushed by falling debris 1824 | -4/Factory | Lost 4 parts (2n2u) 1912 | -4/Factory | Crushed by falling debris 1961 | -4/Factory | Crushed by falling debris 1961 | -4/Factory | Core integrity fell below 50% 1992 | -4/Factory | Crushed by falling debris 2031 | -4/Factory | Crushed by falling debris 2168 | -4/Factory | Crushed by falling debris 2240 | -4/Factory | Crushed by falling debris 2262 | -4/Factory | Crushed by falling debris 2273 | -4/Factory | Crushed by falling debris 2273 | -4/Factory | Core integrity fell below 20% 2282 | -4/Factory | Crushed by falling debris 2291 | -4/Factory | Crushed by falling debris 2551 | -4/Factory | Crushed by falling debris 2688 | -4/Factory | Crushed by falling debris 2688 | -4/Factory | Smashed by cave-in Last Messages --------------- RGJDNG LKERPU KPQWU:7JENON System corrupted: IFF burst signal emitted. System corrupted: Matter fused (-10). System corrupted: Matter fused (-9). System corrupted: Matter fused (-8). System corrupted: Substantial component data lost. System corrupted: Component data lost. System corrupted: Heat flow error (+267). System corrupted: Component data lost. The unstable cave ceiling collapses. Crushed by falling debris. ENHBDW&C>#S|OQSS5TCX/T3MK0|HAZES OBH ALERT: Rogue bot located, Programmers report to Factory Zone 1M. System corrupted: Heat flow error (+192). System corrupted: Energy discharge (-28). HVH TYGY 7V KB