Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.07 @ 23:59:17 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (362) 1810 Value Destroyed (13345) 13345 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3575) 3575 TOTAL SCORE: 25730 Bonus ------- High Alert Combat Kills 606 Win 3000 Friendly Fire -31 Cogmind --------- Core Integrity 1326/1600 Matter 291/300 Energy 79/400 System Corruption 33% Temperature Cool (0) Movement Rolling (143) Ox3 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Reinforced Fission Core Light Quantum Reactor > --- PROPULSION (4) --- Centrium Wheel Centrium Wheel High-density Centrium Wheel > --- UTILITY (16) ----- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Quantum Capacitor Improved Transmission Jammer Heavy Armor Plating Advanced Force Field Hacking Suite System Shield Advanced System Shield > --- WEAPON (3) ------- Gamma Rifle Cooled Plasma Cannon Enhanced Nova Cannon > --- INVENTORY (25) --- Micro Antimatter Reactor Light Quantum Reactor Compact Wheel Armored Huge Wheel Centrium Wheel Advanced Heat Sink Advanced Heat Sink Energy Well (0) Advanced Sensor Array Improved Cloaking Device Heavy Armor Plating Centrium Light Armor Plating Improved Force Field Cooled Pulse Rifle Enhanced Quantum Rifle Heavy Phase Cannon Shock Bomb Launcher Micro-nuke Launcher Micro-nuke Launcher Fusion Bomb Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Quantum Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Quantum Capacitor Improved Transmission Jammer Hardened Heavy Armor Plating Advanced Force Field Hacking Suite Improved Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Gamma Rifle Cooled Plasma Cannon Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Compact Wheel Armored Huge Wheel Centrium Wheel Advanced Heat Sink Advanced Heat Sink Energy Well Advanced Sensor Array Improved Cloaking Device Heavy Armor Plating Heavy Armor Plating Centrium Light Armor Plating Improved Force Field Cooled Pulse Rifle Enhanced Quantum Rifle Heavy Phase Cannon Shock Bomb Launcher Micro-nuke Launcher Micro-nuke Launcher Fusion Bomb Launcher Plasma Cutter [Rating: 158] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Centrium Wheel Wheel Centrium Wheel Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Shotgun Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Flail Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . 1 . . 1 . . . Utility 14 | . . 2 2 1 . 2 1 2 2 2 Weapon 1 | . . . . . 1 . . . . . Parts Attached 196 | 7 13 35 28 31 19 16 15 3 13 16 Power 25 | 1 2 5 1 4 3 2 3 . 3 1 Engine 15 | 1 2 4 1 4 3 . . . . . Core 4 | . . 1 . . . 2 1 . . . Reactor 6 | . . . . . . . 2 . 3 1 Propulsion 37 | 2 5 12 9 5 . 1 2 . 1 . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 37 | 2 5 12 9 5 . 1 2 . 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 87 | 2 3 8 13 14 9 10 8 3 7 10 Device 38 | 1 1 2 6 7 4 4 4 2 1 6 Storage 6 | 1 2 . . 1 1 . . 1 . . Processor 8 | . . 1 1 1 1 1 . . 2 1 Hackware 5 | . . . . . . 1 2 . 2 . Protection 30 | . . 5 6 5 3 4 2 . 2 3 Artifact . | . . . . . . . . . . . Weapon 47 | 2 3 10 5 8 7 3 2 . 2 5 Energy Gun 17 | . . 5 2 4 3 2 . . . 1 Energy Cannon 13 | . . 1 1 1 3 1 1 . 2 3 Ballistic Gun 7 | 2 2 2 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . 1 2 1 2 1 . 1 . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 18 | . . 6 2 4 3 1 . . 2 . Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 2 | . . . . . . 2 . . . . Parts Lost 35 | . . 5 6 2 1 3 2 . 3 13 Power 4 | . . 1 . . . . 1 . 1 1 Propulsion 6 | . . 3 1 1 . . . . . 1 Utility 19 | . . 1 4 . 1 2 1 . 2 8 Weapon 6 | . . . 1 1 . 1 . . . 3 Highest Loss Streak 5 | . . 3 2 1 1 1 2 . 1 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 22 | 1 12 24 24 23 23 22 21 21 21 21 Power 2 | . 1 3 3 1 1 2 2 2 2 1 Propulsion 2 | . 2 3 3 2 2 2 1 1 1 2 Utility 7 | . 1 3 5 7 8 7 9 9 8 9 Weapon 9 | . 6 14 10 10 10 9 8 8 8 6 Tool/Special . | . . . . . . . . . . . Unused Backups 90 | . 10 19 10 14 6 6 3 3 6 13 Power 23 | . 3 4 4 3 . 1 1 3 2 2 Propulsion 7 | . 4 . . 2 . . . . . 1 Utility 22 | . . 2 1 3 4 3 2 . 1 6 Weapon 38 | . 3 13 5 6 2 2 . . 3 4 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 99 87 85 89 91 90 90 89 Engine 5 | . 14 9 9 6 12 . . . . . Core 3 | . . 1 . . . 10 9 4 4 4 Wheel 16 | . 28 21 17 16 12 11 18 19 17 15 Device 13 | . 14 13 17 16 12 11 10 14 13 17 Storage 6 | . 14 11 9 7 6 5 5 4 4 4 Processor 13 | . . 9 11 15 13 16 15 14 17 14 Hackware 3 | . . . . . . 1 9 9 10 15 Protection 7 | . . 9 14 7 6 10 5 4 4 3 Energy Gun 9 | . . 18 3 5 19 12 10 9 4 . Energy Cannon 5 | . . . 13 7 . 3 4 3 7 9 Ballistic Gun 1 | . 27 2 . . . . . . . . Peak Build Rating 158 | 7 11 26 33 60 72 85 109 125 141 158 Average Rating 73 | 4 9 23 30 54 69 82 104 123 135 148 On Entrance 60 | . 7 11 26 33 59 71 84 109 123 138 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 187 | 12 90 104 116 129 142 166 174 160 181 187 Greatest Support 68 | 26 26 26 22 44 44 44 64 64 68 68 Greatest Overweight (x) 9 | . 4 9 8 3 3 3 3 2 2 3 Average Overweight (x) 2 | . . 4 4 2 2 3 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 14 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 17 25 25 25 25 25 25 25 25 25 Average Carried 24 | 1 12 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 17 25 25 25 25 25 25 25 25 23 Class Distribution -------------------- 38% | Mutant 22% | Skirmisher 21% | Hacker-Skirmisher 7% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -3/Research Hacker-Skirmisher | -2/Research Hacker-Skirmisher | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 6088 | 291 496 768 444 1074 906 779 441 186 321 382 Remotely 368 | 201 167 . . . . . . . . . Salvage Created 16827 | 52 527 2546 2215 2109 2179 2729 972 467 1060 1971 Parts 760 | 3 46 133 130 108 76 84 22 22 50 86 Haulers Intercepted 26 | . 2 6 6 2 4 4 1 1 . . Recyclers Shooed 10 | . . 1 2 1 . . 2 1 . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 235 | . 13 46 28 34 29 32 16 5 13 19 Melee 1 | . . . . 1 . . . . . . Guns 83 | . 9 30 6 10 11 13 4 . . . Cannons 60 | . . . 17 11 . 7 6 2 8 9 AOE 51 | . 4 15 3 8 11 3 4 3 . . Classes Destroyed 15 | 1 7 4 1 2 . . . . . . Worker 17 | . 2 9 3 1 1 1 . . . . Builder 26 | . 2 6 7 2 2 3 . . . 4 Tunneler 4 | . . 1 1 1 . 1 . . . . Hauler 26 | . 2 6 6 2 4 4 1 1 . . Recycler 16 | 1 1 4 5 2 . . . 1 . 2 Mechanic 6 | . . 2 . 1 . 1 1 . . 1 Operator 3 | . 1 1 . . . . 1 . . . Watcher 29 | . 1 5 3 2 4 6 . 1 3 4 Swarmer 42 | . 9 13 3 6 3 . 5 3 . . Grunt 86 | . 4 23 17 12 15 12 1 . 1 1 Brawler 6 | . . . 1 2 . 2 1 . . . Duelist 2 | . . 1 . 1 . . . . . . Sentry 35 | . . 9 7 7 4 1 2 . 1 4 Hunter 12 | . . . . 1 2 4 2 . 1 2 Programmer 52 | . . . . 5 5 13 5 2 10 12 Best Kill Streak 10 | 1 4 8 9 4 10 6 5 4 5 5 Combat Bots Only 7 | . 3 7 6 3 7 4 4 3 5 5 Max Kills in Single Turn 4 | 1 2 4 2 3 3 2 3 2 1 1 Gunslinging 1 | . 1 1 . . . . . . . . Exploded 3 | . 2 2 2 2 2 2 3 2 . . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1252 | . 34 129 134 231 194 150 97 8 90 185 Missed 416 | . 10 37 40 88 75 52 26 1 33 54 Hits 836 | . 24 92 94 143 119 98 71 7 57 131 Melee 14 | . . 7 6 1 . . . . . . Projectile 822 | . 24 85 88 142 119 98 71 7 57 131 AOE 1 | . . . . . 1 . . . . . Critical Strikes 34 | . . 3 5 4 5 7 1 1 2 6 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 13441 | . 219 1239 1582 1525 1528 1972 891 155 1119 3211 Core 1178 | . 46 246 184 107 100 88 111 22 . 274 Absorbed by Shields 1356 | . . . . . 20 . 492 12 350 482 Ignored by Resistances 217 | . . . 19 23 . 175 . . . . Regen/Repaired (Parts) 1255 | . . 153 149 650 303 . . . . . Core Remaining (%) 83 | 100 81 38 66 84 88 91 90 98 100 82 Volleys Fired 1127 | 6 42 140 126 103 82 122 60 58 124 264 Largest 3 | 2 2 2 2 2 3 3 3 1 2 1 Hottest 193 | 40 46 110 136 129 85 109 145 36 193 120 Shots Fired 1826 | 9 82 262 250 175 174 293 142 58 124 257 Gun 900 | 9 80 248 65 77 140 192 82 . . 7 Cannon 829 | . . . 182 73 4 84 56 56 124 250 Launcher 97 | . 2 14 3 25 30 17 4 2 . . Special . | . . . . . . . . . . . Kinetic 135 | 9 80 46 . . . . . . . . Thermal 1529 | . . 202 247 150 144 266 138 56 105 221 Explosive 30 | . 2 14 3 3 2 . 4 2 . . Electromagnetic 132 | . . . . 22 28 27 . . 19 36 Robot Hit Streak 31 | 5 8 15 25 30 25 26 26 31 12 18 Robot Miss Streak 7 | 1 7 4 4 2 1 3 2 2 3 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . 4 4 . . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . Capacitor 372 | . . . . . . . . 56 122 194 Shots Hit Robots 1181 | 7 56 175 187 123 109 206 102 17 74 125 Core Hits 577 | 2 29 94 77 82 79 94 42 14 24 40 Critical Kills 7 | . 1 1 1 . . . . . 2 2 Critical Parts Destroyed 2 | . 1 1 . . . . . . . . Critical Strikes 32 | . 2 6 3 5 3 6 3 . 2 2 Burn 23 | . . 4 2 5 3 6 3 . . . Meltdown 5 | . . . 1 . . . . . 2 2 Destroy 4 | . 2 2 . . . . . . . . Melee Attacks 4 | . . . . 3 1 . . . . . Impact 4 | . . . . 3 1 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . 3 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 34446 | 76 860 4505 4121 3802 4112 5564 2934 805 2917 4750 Guns 13207 | 76 698 3282 1002 1201 2131 3250 1479 . . 88 Cannons 14863 | . . . 2886 1343 . 1421 1067 567 2917 4662 Explosions 6052 | . 162 1223 233 1028 1909 871 388 238 . . Melee 302 | . . . . 230 72 . . . . . Ramming 22 | . . . . . . 22 . . . . Kinetic 1250 | 76 698 476 . . . . . . . . Thermal 25762 | . . 2806 3888 2589 2599 4466 2546 567 2382 3919 Explosive 2922 | . 162 1223 233 334 344 . 388 238 . . Electromagnetic 4188 | . . . . 649 1097 1076 . . 535 831 Impact 302 | . . . . 230 72 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 33 | . . . 3 4 4 11 2 . 18 33 Average Corruption 5 | . . . 3 2 4 5 1 . 16 12 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 283 | . . . 31 34 49 61 12 . 34 62 Message Errors 71 | . . . 11 5 11 15 4 . 6 19 Matter Fused 71 | . . . 6 6 15 19 1 . 11 13 Heat Flow Errors 36 | . . . 4 4 9 8 1 . 4 6 Energy Discharges 33 | . . . 6 6 3 6 2 . 3 7 Parts Rejected 2 | . . . . . . . . . 1 1 Data Loss (minor) 33 | . . . . 8 7 7 4 . 5 2 Data Loss (major) 11 | . . . 2 1 2 3 . . 1 2 Misfires 9 | . . . 1 3 2 . . . 1 2 Alerts 2 | . . . 1 . . 1 . . . . Misdirections 2 | . . . . . . 1 . . . 1 Weapon Failures 13 | . . . . 1 . 1 . . 2 9 Overload Shots 6 | . . . . . . 1 2 . 1 2 Overflow Damage 741 | . . 18 54 136 62 72 16 22 108 253 Projectiles 532 | . . . 44 34 . 67 16 10 108 253 Explosions 82 | . . 18 10 27 10 5 . 12 . . Melee 127 | . . . . 75 52 . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 232 | . . 2 64 10 32 101 23 . . . Shots 11 | . . 1 2 1 2 4 1 . . . Rammed 1 | . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 360 | . 2 22 244 192 245 263 187 110 322 360 Average Temperature 67 | . 1 4 31 50 60 96 40 37 74 99 Received Heat Transfer 2231 | . 48 390 711 351 390 198 65 . 22 56 Effects 1 | . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Robots Corrupted 22 | . . . . 3 7 6 . . 2 4 Combat Hostiles 19 | . . . . 2 6 5 . . 2 4 Parts Fried 28 | . . . . 2 6 8 . . 5 7 Impact Corruptions 3 | . . . . 1 1 1 . . . . Robots Melted 25 | . . 1 2 2 1 7 2 . 3 7 Combat Hostiles 21 | . . 1 2 2 1 4 2 . 3 6 Parts Melted 155 | . . 7 18 12 18 25 30 4 18 23 Heat Transferred 43706 | . . 5735 7326 4786 4631 7770 4436 800 3100 5122 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 2 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 3 | . . 3 2 2 2 2 1 1 . . Low Security (%) 49 | 100 100 26 . 49 32 52 36 91 100 100 Level 1 33 | . . 35 60 35 46 30 63 8 . . Level 2 16 | . . 33 39 15 20 16 . . . . Level 3 . | . . 4 . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 773 | 5 100 773 583 659 612 530 315 213 138 186 Initial 321 | . . 31 293 175 321 297 252 150 80 65 Average 230 | . 48 330 409 254 283 209 220 152 51 48 Influence Increases 8344 | 5 403 1545 944 1198 1091 1033 569 247 512 797 Destroy 0b10 Robot/C 4700 | . 260 920 560 680 580 640 320 100 260 380 Destroy 0b10 Robot/NC 635 | 5 45 170 125 55 55 80 15 15 15 55 Destroy Leader 1270 | . 56 232 138 208 166 180 72 24 66 128 Successful Hack 267 | . 7 8 6 49 93 . 29 24 39 12 Disable Machine 375 | . . 90 15 15 120 . 45 . 15 75 Destroy Structure 572 | . 20 95 25 26 32 28 88 54 72 132 Partial Spotted 120 | . 15 . . 15 30 15 . 30 . 15 Lose Combat Pursuer 405 | . . 30 75 150 15 90 . . 45 . Influence Decreases 8158 | 5 329 923 1253 929 1139 1124 799 391 545 721 Entered New Map 1814 | . . 43 403 212 335 311 265 137 63 45 Time Decay 5307 | 5 329 550 640 697 644 676 514 254 452 546 Lost Part 330 | . . 30 60 20 10 30 20 . 30 130 Purge Threat 707 | . . 300 150 . 150 107 . . . . Squads Dispatched 65 | . 2 5 2 10 10 21 3 1 5 6 Investigation 7 | . 1 . . . . 4 1 . . 1 Extermination 31 | . . . . 5 6 7 2 1 5 5 Reinforcement 15 | . 1 3 1 2 4 4 . . . . Assault 2 | . . 2 . . . . . . . . Garrison 10 | . . . 1 3 . 6 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 14 | . 1 6 3 1 1 . 1 . 1 . Communications Jammed 28 | . . . . . . . 10 . . 18 Distress Signals 28 | . . . . . . . 10 . . 18 Times Spotted 341 | . 19 64 43 45 36 52 22 6 24 30 Peak Tracking Total 6 | . 3 5 6 4 6 4 4 3 5 3 Tactical Retreats 19 | . . 2 3 6 1 5 . . 2 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 18 | . 1 . . 7 3 4 1 . 2 . Indirectly 2 | . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 25 | . . 6 1 1 8 . 3 . 1 5 Max in Single Turn 4 | . . 2 1 1 4 . 1 . 1 1 Garrison Access 3 | . . . 1 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 85 | . 3 11 10 14 16 13 4 1 7 6 Terminals 42 | . 3 7 4 5 7 6 3 1 3 3 Fabricators 4 | . . . . 1 1 1 1 . . . Repair Stations 14 | . . 1 2 3 3 3 . . 1 1 Recycling Units 10 | . . 1 1 2 2 2 . . 2 . Scanalyzers 11 | . . 2 2 1 3 1 . . 1 1 Garrison Access 4 | . . . 1 2 . . . . . 1 Total Hacks 181 | . 7 28 22 30 31 21 12 2 15 13 Successful 80 | . 1 12 13 17 18 4 7 1 3 4 Failed 98 | . 6 15 9 13 12 17 5 1 12 8 Catastrophic 23 | . . 3 4 2 2 4 1 . 4 3 Database Lockouts 3 | . . 1 . . 1 . . . . 1 Manual 51 | . 7 13 8 4 10 1 5 . 2 1 Terminals 97 | . 7 18 9 14 16 9 10 2 6 6 Fabricators 7 | . . . . 2 1 2 2 . . . Repair Stations 33 | . . 5 6 7 6 5 . . 2 2 Recycling Units 12 | . . 1 1 2 2 2 . . 4 . Scanalyzers 27 | . . 4 5 2 6 3 . . 3 4 Garrison Access 5 | . . . 1 3 . . . . . 1 Terminal Hacks 34 | . 1 5 3 7 8 2 5 1 1 1 Part Schematic 2 | . 1 . . 1 . . . . . . Prototype ID Bank 4 | . . 2 . . 2 . . . . . Level Access Points 4 | . . . . . 1 . 1 1 . 1 Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . 1 . Terminal Index 3 | . . . . 1 1 . 1 . . . Fabricator Index 1 | . . . . 1 . . . . . . Alert Level 8 | . . 1 2 2 1 1 1 . . . Unreport Threat 5 | . . 2 1 . 1 1 . . . . Locate Traps 4 | . . . . 1 2 . 1 . . . Fabricator Hacks 4 | . . . . 1 1 . 2 . . . Network Status 1 | . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . 1 . . . Build 2 | . . . . 1 . . 1 . . . Repair Station Hacks 20 | . . 4 5 6 4 1 . . . . Scan Component 11 | . . 2 3 3 2 1 . . . . Repair 9 | . . 2 2 3 2 . . . . . Recycling Unit Hacks 7 | . . 1 1 2 1 1 . . 1 . Retrieve Components 7 | . . 1 1 2 1 1 . . 1 . Scanalyzer 12 | . . 2 3 . 4 . . . 1 2 Insert Component 2 | . . . 1 . 1 . . . . . Analyze 2 | . . . 1 . 1 . . . . . Retrieve Study 8 | . . 2 1 . 2 . . . 1 2 Garrison Access Hacks 3 | . . . 1 1 . . . . . 1 Seal Access 3 | . . . 1 1 . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 67 | . 2 9 7 10 13 11 4 1 6 4 Full Trace Events 6 | . . . . . . 4 1 . . 1 Feedback Events 1 | . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . 1 1 1 . . . . . Parts Built 4 | . . . . 2 . . 2 . . . Authchips . | . . . . . . . . . . . Time 97 | . . . . 58 . . 39 . . . Total Part Build Rating 28 | . . . . 14 . . 14 . . . Part Studies Acquired 8 | . . 2 1 . 2 . . . 1 2 Parts Repaired 9 | . . 2 2 3 2 . . . . . Time 373 | . . 83 83 132 75 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 44 | . . 7 9 9 9 10 . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . Programmers 3 | . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 13975 | . 534 310 . 2290 2417 3237 1418 554 1520 1695 Optics 7954 | . . . . . . 3236 1418 554 1520 1226 Sensors 12000 | . . . . 2290 2417 2643 1236 529 1350 1535 Terrain 1 | . . . . . . 1 . . . . Structural 844 | . 534 310 . . . . . . . . Machine Analysis 2728 | . . . . . . . . . 1520 1208 Jamming 4199 | . . . . . . . 1105 545 855 1694 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 19537 | 66 758 2239 2288 2933 2829 3237 1418 554 1520 1695 Spaces Moved 10614 | 39 587 1068 1116 1642 1544 1699 791 324 941 863 Core 1 | 1 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 10613 | 38 587 1068 1116 1642 1544 1699 791 324 941 863 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 130 140 115 124 141 126 130 120 122 Average Speed 130 | 86 95 141 142 127 131 141 128 130 120 122 Slowest Speed 210 | 90 140 205 210 150 146 141 150 130 130 143 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . 11 Cave-ins Triggered 2 | . . . . . . . . . . 2 Exploration Rate (%) 41 | 3 96 90 74 43 42 33 16 8 24 26 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 73 | . . . . . 2 1 8 13 15 34 Terrain Destroyed 403 | . 19 99 27 19 33 5 59 33 30 79 Melee . | . . . . . . . . . . . Projectile 166 | . . . . 2 4 5 22 24 30 79 AOE 237 | . 19 99 27 17 29 . 37 9 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 14975 | 59 716 1564 1580 2305 2198 2301 1074 455 1322 1401 Wait 2303 | 4 29 208 245 383 452 379 158 47 198 200 Move 10601 | 38 586 1067 1115 1641 1543 1698 790 323 940 860 Hop . | . . . . . . . . . . . Pick Up 203 | 4 22 43 21 29 19 12 11 7 16 19 Fast Attach 81 | 6 1 16 11 15 7 13 6 . 1 5 Attach 54 | 1 . 7 10 6 4 5 4 1 5 11 Detach 1 | . 1 . . . . . . . . . Swap 298 | . 15 27 18 67 52 39 30 13 24 13 Drop 257 | . 20 56 34 50 27 24 15 6 14 11 Fire 1127 | 6 42 140 126 103 82 122 60 58 124 264 Melee 4 | . . . . 3 1 . . . . . Ram 1 | . . . . . . 1 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 24 | . . . . 8 6 8 . . . 2 Rewire 5 | . . . . . 5 . . . . . Trap . | . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . . . 16 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 3) 314 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 10) 537 | -10/Materials | Discovered new exit (range 9) 787 | -10/Materials | Discovered new exit (range 16) 825 | -10/Materials | Entered another Materials area 825 | -9/Materials | Evolved 2 slots: Utility x2 1018 | -9/Materials | Lost 3 parts (1p1n1u) 1297 | -9/Materials | Discovered new exit (range 10) 1392 | -9/Materials | Destroyed 7 combat bots 1425 | -9/Materials | Repaired Med. Armor Plating 1505 | -9/Materials | Repaired Imp. Assault Rifle 2139 | -9/Materials | Discovered new exit (range 7) 2364 | -9/Materials | Central database locked down 2519 | -9/Materials | Discovered new exit (range 6) 2825 | -9/Materials | First assault squad dispatched 2851 | -9/Materials | Core integrity fell below 50% 2887 | -9/Materials | Discovered new exit (range 15) 3064 | -9/Materials | Entered another Materials area 3064 | -8/Materials | Evolved 2 slots: Utility x2 3168 | -8/Materials | Garrison activated, responded to threat 3843 | -8/Materials | Repaired Med. Armor Plating 3938 | -8/Materials | Discovered new exit (range 13) 4339 | -8/Materials | Discovered new exit (range 14) 4468 | -8/Materials | Build established: Scavenger-Mutant 4608 | -8/Materials | Discovered new exit (range 15) 4715 | -8/Materials | Repaired Adv. Beam Cannon 4869 | -8/Materials | Identified exit to Factory 4916 | -8/Materials | Build established: Mutant 5228 | -8/Materials | Identified exit to Storage 5352 | -8/Materials | Entered Factory 5352 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5516 | -7/Factory | Fabricated Centrium Wheel (x2) 5637 | -7/Factory | Garrison activated, responded to threat 5988 | -7/Factory | Discovered new exit (range 15) 6060 | -7/Factory | Identified exit to Factory 7126 | -7/Factory | Repaired Hrd. Heavy Armor Plating 7391 | -7/Factory | Identified exit to Lower Caves 7438 | -7/Factory | Discovered exit to Factory (range 6) 7470 | -7/Factory | Repaired Arm. Huge Wheel? 7547 | -7/Factory | Repaired Imp. Deuterium Engine 8285 | -7/Factory | Entered another Factory area 8285 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 8479 | -6/Factory | Spotted B-75 Beast 8609 | -6/Factory | Build established: Skirmisher 8652 | -6/Factory | Allied Derelicts emerged from ambush trap array 8780 | -6/Factory | Identified exit to Factory 9050 | -6/Factory | Destroyed 7 combat bots 9051 | -6/Factory | Lost 3 allies 9160 | -6/Factory | Found Powered Armor 9178 | -6/Factory | Central database locked down 9514 | -6/Factory | Repaired Centrium Wheel 9608 | -6/Factory | Allied Derelicts emerged from ambush trap array 9720 | -6/Factory | Repaired Arm. Huge Wheel+ 10001 | -6/Factory | P-60 Hacker assimilated allied ZS-YIL(g) 11114 | -6/Factory | Entered another Factory area 11114 | -5/Factory | Evolved 2 slots: Utility x2 11555 | -5/Factory | Build established: Tank 11985 | -5/Factory | Garrison activated, responded to threat 12084 | -5/Factory | Discovered new exit (range 4) 12088 | -5/Factory | Identified exit to Factory 12706 | -5/Factory | Build established: Skirmisher 12837 | -5/Factory | Allied Derelicts emerged from ambush trap array 12900 | -5/Factory | Discovered exit to Factory (range 5) 12952 | -5/Factory | Garrison activated, responded to threat 13020 | -5/Factory | Lost 3 allies 13903 | -5/Factory | System corruption reached 10% 14351 | -5/Factory | Entered another Factory area 14351 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14660 | -4/Factory | Identified exit to Research 14834 | -4/Factory | Fabricated Centrium Wheel (x2) 14916 | -4/Factory | Build established: Hacker-Skirmisher 15721 | -4/Factory | Found Quantum Capacitor 15769 | -4/Factory | Entered Research 15769 | -3/Research | Evolved 2 slots: Utility x2 15799 | -3/Research | Identified exit to Research 16180 | -3/Research | Found Fusion Bomb Launcher 16323 | -3/Research | Entered another Research area 16323 | -2/Research | Evolved 2 slots: Utility x2 17193 | -2/Research | System corruption reached 10% 17439 | -2/Research | Discovered new exit (range 9) 17818 | -2/Research | Discovered new exit (range 14) 17838 | -2/Research | Identified exit to Access 17843 | -2/Research | Entered Access 17843 | -1/Access | Evolved 2 slots: Utility x2 17922 | -1/Access | Identified exit to Surface 18071 | -1/Access | Central database locked down 18329 | -1/Access | Found Quantum Capacitor 18511 | -1/Access | System corruption reached 10% 18566 | -1/Access | Lost 5 parts (1p2u2w) 19062 | -1/Access | Crushed by falling debris 19069 | -1/Access | Crushed by falling debris 19100 | -1/Access | Lost 4 parts (3u1w) 19393 | -1/Access | Imp. Hacking Suite fried by hacking feedback 19476 | -1/Access | System corruption reached 30% 19538 | *** | Escaped! Last Messages --------------- 19483_ EOQGYJB| MNL1 19483_ Main Access Shell breached. 19491_ Dropped Energy Well. 19492_ Extracted 350 energy. 19492_ Destroyed Gamma Rifle. 19494_ Centrium Wheel+ destroyed. 19495_ P-80 Master destroyed. 19499_ HOW54DPVOEX58VNWS#CIK NX 19500_ Destroyed Unknown Storage. 19504_ Destroyed Gamma Rifle. 19504_ P-80 Master critical meltdown. 19504_ Adv. Heat Sink melted. 19505_ Acquired Energy Well. 19525_ System corrupted: Matter fused (-5). 19533_ G-73 Enforcer misfires. 19535_ G-73 Enforcer system terminally corrupted. 19535_ Adv. Heat Sink fried. 19535_ Acquired 86 matter. [Achievement: Mad Max] [Achievement: Facetank] Map ----- +----------------------------------------------------+ | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ??????????????????????########+###### ######### | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????+ | | ????????????????????????????##########+########### | | ????????????????????????????????# #??? | | ????????????????????????????????# !#??? | | ????????????????????????????????# ##?? | | ????????????????????????????????# ==! =%#?? | | ????????????????????????????????# =!! !""" !##?? | | ????????????????????????????????#= =!= "" #??? | | ?????????????????????BB????BB???# [[R" #??? | | ?????????????????????BB????BB???# """ #??? | | ????????????????????????????????# "" #??? | | ????????????????????????????????# #??? | | ????????????????????????????????# *%! #??? | | ????????????????????????????????######+########??? | | ???????????????????????????"""#?????# = #???? | | ??????????????????????????? #?????# ##### #???? | | ??????????????????????"""""" #?????# #?????????? | | ???????????????????#??" " #?????# #?????????? | | ???????????????????# ?" ""=" #?????# #?????????# | | ???????????????????# ?" "@[[ !#?????# #??????? | | ???????????????????# " !g*!%#????## ##???? | | ???????????????????# """""[%!#????# #?? | | ???????????????????# g *g!#????# "T # !!! | | ???????????????????# g=#????# "" + !!! ?? | | ???????????????????"""" R"""""????# k # !! ?? | | ???????????????????# #????## ## ??? | | ???????????????????#"" #?????# #?? ?? | | ???????????????????# #?????# #??#######? | | ???????????????????# #?????# #?????????? | | ???????????????????#"" #?????# #?????????? | | ???????????????????#"" !=!#?????# #?????????? | | ??????????????????##"" g =!%####### ########### | | ?????????????? kgg [%[ | | ????????????? g | | ?????????????########################+####+####### | | ??????????????????????????????????? ?????????? | | ????????????????????????????????? #???????? | | ????????????????????????????????# #???????? | | ????????????????????????????????# " #???????? | | ????????????????????????????????+ """ #???????? | | ????????????????????????????????# """ #???????? | | ????????????????????????????????# " #???????? | | ????????????????????????????????# ! #???????? | | ????????????????????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 43 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1000 Resistance: KI 30 Evasion (%) 44 Targeting Accuracy 8 Core Analysis 6 Offensive Hacking 22 Defensive Hacking 24 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Wheel | -8/Materials | Scanalyzed Cryofiber Web | -7/Factory | Hacked Centrium Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Centrium Wheel | x2 | -7/Factory | Preloaded Centrium Wheel | x2 | -4/Factory Repaired ---------- Med. Armor Plating | 31% | -9/Materials Imp. Assault Rifle | 49% | -9/Materials Med. Armor Plating | 26% | -8/Materials Adv. Beam Cannon | 53% | -8/Materials Hrd. Heavy Armor Plating | 34% | -7/Factory Arm. Huge Wheel | 21% | -7/Factory Imp. Deuterium Engine | 27% | -7/Factory Centrium Wheel | 22% | -6/Factory Arm. Huge Wheel | 40% | -6/Factory Studied --------- Wheel | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Shock Bomb Launcher | -6/Factory | Hacked Centrium Wheel | -2/Research | Hacked Quantum Reactor | -1/Access | Hacked Rnf. Fission Core | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Facetank Mad Max Challenges ------------ None Game ------ Seed HelicalDisruptorTerrabomb Manual? 0 Play Time 02:26:12 Cumulative 1752.9 hours Start 2026.10.06 @ 03:04:43 End 2026.10.07 @ 23:59:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1254 Rogue 1214 Adventurer 40 Explorer 0 Win Type 0 Total 232 Types 111/12/77/3/2/4/16/2/1/4 Lore% 98 Gallery% 98 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f6cc8c3-17cf-406d-8dc9-6e1f7efb12e1