Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 12:25:40 Player: michaelman Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (621) 621 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (709) 709 TOTAL SCORE: 3280 Bonus ------- Follower Combat Kills 120 Met Imprinter 300 Was Imprinted 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/400 Matter 185/300 Energy 65/100 System Corruption 0% Temperature Cool (18) Movement Walking (260) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (15) --- Structural Scanner Reaction Control System Authchip [R/Combat] Authchip [Weapon] Authchip [Weapon] Hacking Drone Bay Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Terrain Scan Processor > --- WEAPON ----------- Gauss Rifle Battle Cannon Rocket Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Structural Scanner Reaction Control System Authchip [R/Combat] Authchip [Weapon] Authchip [Weapon] Hacking Drone Bay Small Laser Light Assault Rifle Light Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 50 | 7 19 1 4 10 1 8 Power 9 | 1 4 . 2 1 . 1 Engine 9 | 1 4 . 2 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 3 2 . . 4 . 2 Treads 1 | . . . . 1 . . Leg 6 | . 2 . . 2 . 2 Wheel 4 | 3 . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 8 1 . 1 . . Device 4 | 1 2 1 . . . . Storage 5 | . 5 . . . . . Processor 2 | . 1 . . 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 19 | 2 5 . 2 4 1 5 Energy Gun 6 | 2 2 . . 1 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 9 | . 2 . 2 2 . 3 Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . . . 1 . 1 Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . 4 . . 1 . 12 Power 5 | . 2 . . . . 3 Propulsion 4 | . . . . 1 . 3 Utility 2 | . 2 . . . . . Weapon 6 | . . . . . . 6 Highest Loss Streak 11 | . 3 . . 1 . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 96 100 91 99 100 87 Engine 18 | . 13 14 17 22 22 20 Treads 3 | . . . . . 11 10 Leg 16 | . 22 28 22 20 . . Wheel 4 | . 5 . . . 11 11 Device 8 | . 16 14 11 6 . . Storage 11 | . 5 14 11 11 11 11 Processor 4 | . 2 . . 4 11 11 Energy Gun 7 | . 12 14 11 6 . . Ballistic Gun 17 | . 12 14 18 22 22 12 Ballistic Cannon 1 | . . . . . 3 10 Launcher 3 | . . . . 4 7 . Naked Turns . | . . . . . . . Heaviest Build 39 | 8 30 30 34 36 36 39 Greatest Support 20 | 20 20 20 20 20 10 20 Greatest Overweight (x) 3 | . 1 1 1 3 3 3 Average Overweight (x) 1 | . . 1 1 1 3 2 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 Average Capacity 13 | 5 7 15 15 15 15 15 Most Carried 13 | 5 7 6 8 8 13 13 Average Carried 6 | 3 4 5 5 5 10 12 Final Capacity 15 | 5 15 15 15 15 15 15 Final Carried 13 | 5 5 5 6 6 13 6 Class Distribution -------------------- 51% | Scavenger-Gunner 37% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 1059 | 43 554 46 84 264 68 . Remotely . | . . . . . . . Salvage Created 1285 | 92 592 79 259 263 . . Parts 94 | 7 35 7 20 25 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 22 | 1 9 . 3 9 . . Guns 22 | 1 9 . 3 9 . . Classes Destroyed 10 | 3 4 . 3 . . . Worker 12 | 1 5 4 . 2 . . Builder 7 | . 3 . 4 . . . Tunneler 5 | 2 2 . . 1 . . Recycler 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Watcher 2 | . . . 2 . . . Swarmer 13 | . 5 . 1 7 . . Grunt 7 | 1 4 . . 2 . . Brawler 1 | . . . 1 . . . Sentry 1 | . . . 1 . . . Best Kill Streak 5 | 3 5 2 5 3 . . Combat Bots Only 3 | 1 3 . 2 3 . . Max Kills in Single Turn 2 | 1 2 1 1 2 . . Gunslinging 1 | . 1 . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 231 | 4 78 7 12 77 . 53 Missed 66 | 1 23 4 4 18 . 16 Damage Taken 2469 | 34 531 47 121 545 . 1191 Core 510 | 10 80 . 28 105 . 287 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 96 . 64 . . . . Volleys Fired 158 | 12 60 12 28 32 . 14 Largest 3 | 2 2 2 3 3 . 3 Hottest 120 | 100 120 70 93 93 . 87 Shots Fired 340 | 22 106 21 80 82 . 29 Gun 331 | 22 105 21 80 82 . 21 Cannon 8 | . . . . . . 8 Launcher . | . . . . . . . Special 1 | . 1 . . . . . Kinetic 198 | . 42 12 52 63 . 29 Thermal 142 | 22 64 9 28 19 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 4 9 3 12 9 . 3 Robot Miss Streak 12 | 2 12 7 3 6 . 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 6 | . 2 . 2 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 174 | 12 58 9 47 35 . 13 Core Hits 81 | 5 30 6 16 17 . 7 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . Critical Strikes 9 | 2 . . 4 2 . 1 Burn 6 | 2 . . 3 1 . . Destroy 2 | . . . 1 1 . . Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2185 | 162 803 135 563 297 . 225 Guns 2081 | 162 803 128 561 297 . 130 Cannons 95 | . . . . . . 95 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 9 | . . 7 2 . . . Kinetic 1280 | . 366 104 363 222 . 225 Thermal 896 | 162 437 24 198 75 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 4 4 4 . Average Corruption 3 | . . . 3 4 4 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . . . 2 30 2 . Message Errors 7 | . . . . 6 1 . Matter Fused 6 | . . . . 5 1 . Heat Flow Errors 7 | . . . 1 6 . . Energy Discharges 2 | . . . . 2 . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 3 | . . . . 3 . . Data Loss (major) 3 | . . . . 3 . . Misfires 2 | . . . 1 1 . . Alerts 1 | . . . . 1 . . Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 2 | . . . . . . 2 Projectiles 2 | . . . . . . 2 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 2 | . . 1 1 . . . Kicked 2 | . . 1 1 . . . Crushed . | . . . . . . . Highest Temperature 344 | 344 340 . 129 286 . 120 Average Temperature 105 | 159 135 . 41 73 . 61 Received Heat Transfer 624 | 18 156 . 24 93 . 333 Effects 1 | 1 . . . . . . Interference 1 | 1 . . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | 1 3 . 3 . . . Heat Transferred 3037 | 629 1224 74 814 296 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 217 | 35 151 217 175 192 . . Initial 67 | . 22 58 . 67 . . Average 64 | 10 95 39 109 72 . . Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 98 | 100 100 96 100 100 . . Level 1 1 | . . 3 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 2 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | 1 12 6 12 9 . 6 Peak Tracking Total 5 | 1 4 2 5 4 . 3 Tactical Retreats 2 | . . . 2 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 3 | . . . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 2 | . . . . 1 . 1 Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . 1 . . . . . Successful 1 | . 1 . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 12 | . . . . . 12 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Process 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 9 | . . 3 . . 6 . Largest Group 6 | . . 3 2 . 6 1 Highest-Rated Group 346 | . . 40 24 . 346 96 Highest-Rated Ally 96 | . . 16 16 . 96 96 Total Orders . | . . . . . . . Ally Attacks 53 | . . 31 4 . . 18 Total Damage 867 | . . 228 21 . . 618 Kills 11 | . . 7 1 . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 2 . 2 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 5146 | 144 706 1331 254 1122 1355 234 Spaces Moved 3044 | 122 393 678 83 541 1078 149 Core 25 | 25 . . . . . . Treads 1 | . . . . . . 1 Legs 1568 | . 309 678 83 498 . . Wheels 1450 | 97 84 . . 43 1078 148 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 190 190 125 125 125 Average Speed 149 | 73 124 190 190 185 125 125 Slowest Speed 330 | 80 190 190 190 330 125 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 9 53 99 12 95 83 22 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . 1 . . . . 1 Melee . | . . . . . . . Projectile 2 | . 1 . . . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 3326 | 153 501 699 122 595 1085 171 Wait 6 | . . 6 . . . . Move 3038 | 121 392 677 82 540 1077 149 Hop . | . . . . . . . Pick Up 49 | 12 17 1 5 7 7 . Fast Attach 2 | . 2 . . . . . Attach 20 | 6 4 . 2 1 . 7 Detach . | . . . . . . . Swap 28 | 1 13 1 2 9 1 1 Drop 23 | 1 13 1 2 6 . . Fire 158 | 12 60 12 28 32 . 14 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . 1 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 96 | -11/Scrapyard | Discovered new exit (range 8) 145 | -11/Scrapyard | Entered Materials 393 | -10/Materials | Discovered new exit (range 16) 408 | -10/Materials | Lost 3 parts (1p2u) 471 | -10/Materials | Discovered new exit (range 12) 656 | -10/Materials | Discovered new exit (range 13) 851 | -10/Materials | Entered Mines 898 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 898 | -10/Mines | Discovered new exit (range 5) 962 | -10/Mines | Assembled infested the area 967 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 969 | -10/Mines | Build established: Mutant 1068 | -10/Mines | Learned location of Recycling (-9) 1315 | -10/Mines | Discovered new exit (range 9) 1405 | -10/Mines | Learned location of Zion (-7) 1644 | -10/Mines | Discovered new exit (range 9) 2182 | -10/Mines | Entered Materials 2182 | -9/Materials | Accompanied by 2 allies 2182 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 2297 | -9/Materials | Discovered new exit (range 15) 2436 | -9/Materials | Entered Mines 2574 | -9/Mines | Learned location of Storage (-9) 2591 | -9/Mines | Build established: Scavenger-Gunner 2677 | -9/Mines | Learned Materials stockpile data 2748 | -9/Mines | Discovered new exit (range 5) 2755 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2959 | -9/Mines | Discovered new exit (range 5) 3086 | -9/Mines | Found a hidden stash of uninstalled traps 3545 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3558 | -9/Mines | Entered Zion 3612 | -7/Zion | System corruption cleaned by Quarantine Array 3721 | -7/Zion | Given A8's code to call for help 3840 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4123 | -7/Zion | Learned location of Quarantine (-2) 4194 | -7/Zion | Imprinted 4196 | -7/Zion | Declared Zion's savior 4328 | -7/Zion | Learned 12 Factory zone layouts 4438 | -7/Zion | Given the Hacking Drone Bay 4453 | -7/Zion | Found Prototype Device 4854 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4860 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4889 | -7/Zion | Opened final containment barrier to the Deep Caves 4909 | -7/Zion | Discovered new exit (range 3) 4909 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4913 | -7/Zion | Entered Deep Caves 4913 | -7/Deep Caves | Accompanied by 2 allies 5085 | -7/Deep Caves | Z-Facility disabled 5098 | -7/Deep Caves | Attacked by Z-Imprinter 5130 | -7/Deep Caves | Core integrity fell below 50% 5142 | -7/Deep Caves | Core integrity fell below 20% 5147 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 05108_ Z-Imprinter Prototype Protection blasted off. 05111_ Slug penetrates Z-Imprinter. [Achievement: Please Form A Line] 05111_ Enhanced Grunt destroyed. 05115_ Lgt. Ion Engine destroyed. 05118_ Rocket Launcher destroyed. 05122_ Ion Engine destroyed. 05123_ Slug penetrates Z-Imprinter. 05123_ Destroyed Prototype Energy Gun. 05124_ Lgt. Ion Engine destroyed. 05127_ Battle Cannon destroyed. 05129_ Slug penetrates RA-C6E(z). 05130_ Lgt. Treads destroyed. 05131_ Slug penetrates Z-Imprinter. 05132_ Gauss Rifle destroyed. 05136_ Sml. Laser destroyed. 05143_ Lgt. Assault Rifle destroyed. 05145_ Wheel destroyed. 05147_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????#####????????????????????????????????? | | ?????????? #???????????????????????????????? | | ???????? ?????###???????????????????????? | | ???????? ##?### ##?????######???????????? | | ??????? ## # #???### ##??????????? | | ??????? ##### #??????????? | | ??????? #??????????? | | ???????? #??????????? | | ????????? #???????????? | | ?????????? #???????##### | | ??????????"""" ##?????## | | ??????????"""" ;###### | | ??????????"""" # | | ????????"""""" =% z # | | ????????""" I! # | | ????????"""""" z %#### | | ??????????"""" ;;;???## | | ?????????"""" @ ;#??????## | | ??????????""" #????????## | | ????????? " " #?????????# | | ?????????" o #????##### | | ????????" #????# | | ???????""" #????# | | ????????"" ##????# ### | | ????????"""" #?????# #?# | | ????????""""""o ?????# #?# | | ?????????? ?????# #?## | | ????????????" #?????# #??# | | ????????????"" #??????# #??? | | ?????????????"" ????????# #### | | ??????????????? ??????????# # | | ????????????????? ?????????????# ## # | | ???????????????????? ??????????????## ## # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????## ## | | ???????????????????????????????????????????##### | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 275 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 55 Recoil Reduction 1 Authchip Count 3 Item Schematics ----------------- Angular Momentum Engine | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Recalibrator | -7/Zion | Archive Focal Shield | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Power Maul | -7/Zion | Archive Fission Core | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Help From High Places I Survived The Infestation Please Form A Line Robot Respite Signs Are For Wimps The More The Merrier The One Tourist Uninvited Guest Challenges ------------ None Game ------ Seed AssemblyAbsorptionBrace Manual? 0 Play Time 00:50:31 Cumulative 2.0 hours Start 2024.04.06 @ 01:21:33 End 2024.04.06 @ 12:25:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bd83263-3896-4230-bcba-594763878623