Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 14:34:27 Player: legacy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1439) 1439 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3554 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 187/300 Energy 335/400 System Corruption 0% Temperature Cool (0) Location -8/Materials Parts ------- Power (1) Propulsion (2) Utility (5) Compact Battery Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Utility Shielding Weapon (3) Inventory (4) Peak State ------------ Power Improved Ion Engine Propulsion Improved Treads Improved Treads Utility Small Storage Unit Compact Battery Improved Signal Interpreter Improved Targeting Computer Utility Shielding Weapon Light Assault Rifle Rocket Launcher Maul Inventory Ion Engine Light Ion Engine [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Utility Shielding Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 51 | 6 7 2 20 16 Power 10 | 1 1 . 4 4 Engine 9 | 1 1 . 4 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 14 | 2 . 2 7 3 Treads 10 | 2 . 1 7 . Leg 3 | . . . . 3 Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 . 5 2 Device 2 | . . . 1 1 Storage 2 | 1 . . . 1 Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 18 | 2 5 . 4 7 Energy Gun 7 | . 2 . 3 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | 2 1 . 1 1 Ballistic Cannon 2 | . 2 . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 31 | . 4 1 9 17 Power 5 | . . . 1 4 Propulsion 8 | . 1 1 1 5 Utility 3 | . . . 2 1 Weapon 15 | . 3 . 5 7 Highest Loss Streak 9 | . 2 1 4 9 Average Slot Usage (%) 94 | . 95 99 94 79 Engine 11 | . 14 14 10 6 Treads 18 | . 25 14 19 9 Wheel 4 | . . 13 1 . Device 4 | . . . 9 . Storage 12 | . 14 14 11 11 Processor 15 | . 13 14 17 18 Protection 3 | . . . 5 9 Energy Gun 5 | . 20 . 3 1 Ballistic Gun 1 | . 1 . 1 6 Ballistic Cannon 14 | . 4 28 12 . Naked Turns . | . . . . . Heaviest Build 24 | 9 20 20 24 21 Greatest Support 46 | 40 40 20 46 46 Greatest Overweight (x) 3 | . . 1 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 4 Most Carried 6 | 2 6 6 6 4 Average Carried 4 | 1 5 5 4 2 Final Capacity 4 | . . . . 4 Final Carried . | . . . . . Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1062 | 176 178 83 568 57 Remotely . | . . . . . Salvage Created 1256 | . 213 105 661 277 Parts 85 | . 8 8 42 27 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 42 | . 8 2 22 10 Guns 17 | . 5 . 5 7 Cannons 21 | . 2 2 17 . AOE 3 | . . . . 3 Classes Destroyed 8 | . 2 2 4 . Worker 1 | . . . 1 . Builder 4 | . . 1 . 3 Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 15 | . 3 . 7 5 Grunt 18 | . 5 . 8 5 Sentry 9 | . . 2 7 . Best Kill Streak 5 | . 3 2 5 4 Combat Bots Only 5 | . 3 2 5 4 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging 1 | . 1 . . 1 Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3851 | . 761 28 1631 1431 Core 1056 | . 151 . 349 556 Absorbed by Shields . | . . . . . Core Remaining (%) 50 | 100 . 39 12 . Volleys Fired 162 | . 40 5 84 33 Largest 2 | . 2 2 2 2 Hottest 112 | . 112 78 89 93 Shots Fired 266 | . 64 10 146 46 Gun 135 | . 50 . 48 37 Cannon 124 | . 14 10 98 2 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 166 | . 25 10 109 22 Thermal 75 | . 39 . 19 17 Explosive 7 | . . . . 7 Electromagnetic 18 | . . . 18 . Robot Hit Streak 13 | . 6 5 13 9 Robot Miss Streak 4 | . 3 1 4 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 184 | . 42 6 95 41 Core Hits 74 | . 12 3 34 25 Critical Hits 2 | . . . 2 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 8 | . . . . 8 Impact 8 | . . . . 8 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3587 | . 577 110 1861 1039 Guns 1182 | . 409 . 414 359 Cannons 1749 | . 168 110 1447 24 Explosions 508 | . . . . 508 Melee 146 | . . . . 146 Ramming 2 | . . . . 2 Kinetic 1996 | . 213 110 1514 159 Thermal 838 | . 364 . 162 312 Explosive 322 | . . . . 322 Electromagnetic 283 | . . . 185 98 Impact 146 | . . . . 146 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 125 | . . . . 125 Projectiles . | . . . . . Explosions 103 | . . . . 103 Melee 22 | . . . . 22 Knockbacks 10 | . 3 . 7 . Impact . | . . . . . Kinetic 9 | . 3 . 6 . Secondary 1 | . . . 1 . Self-Inflicted Damage 245 | . . . . 245 Shots 4 | . . . . 4 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 346 | . 346 91 231 165 Average Temperature 111 | . 177 40 84 53 Received Heat Transfer 1407 | . 378 9 507 513 Effects 3 | . 3 . . . Energy Bleed 1 | . 1 . . . Interference 1 | . 1 . . . Matter Decay 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 2 | . . . . 2 Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 2 | . 1 . . 1 Heat Transferred 1903 | . 925 . 410 568 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 371 | . 175 86 371 294 Average Influence 100 | . 84 38 154 90 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 85 | . . . . . Level 1 14 | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 4 2 Investigation 3 | . . . 2 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 7 | . 2 . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 13 2 32 19 Peak Tracking Total 5 | . 3 2 4 5 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . . . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 12 | . 1 1 4 6 Max in Single Turn 3 | . 1 1 1 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 11 | . 3 . 5 3 Terminals 10 | . 3 . 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 32 | . 12 . 10 10 Successful 20 | . 7 . 5 8 Failed 12 | . 5 . 5 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 14 | . 5 . 4 5 Terminals 29 | . 12 . 7 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 10 | . 4 . 1 5 Record 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Surveillance Status 1 | . . . . 1 Patrol Status 1 | . . . . 1 Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 21 | . 8 . 5 8 Terminals 7 | . 3 . 1 3 Track 1 | . 1 . . . Botnet 6 | . 2 . 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 3 . 4 3 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3038 | 82 593 793 1285 285 Spaces Moved 1565 | 49 296 497 609 114 Core 19 | 6 . . . 13 Treads 1477 | 43 296 466 609 63 Legs 38 | . . . . 38 Wheels 31 | . . 31 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 90 160 50 Average Speed 157 | 146 160 155 162 138 Slowest Speed 200 | 160 160 160 180 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 5 52 77 47 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 83 | . . 1 2 80 Melee . | . . . . . Projectile 3 | . . 1 2 . AOE 80 | . . . . 80 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1857 | 56 353 507 761 180 Wait 39 | . 2 . 32 5 Move 1561 | 48 295 496 608 114 Hop . | . . . . . Pick Up 13 | 2 4 2 4 1 Fast Attach 32 | 6 6 2 9 9 Attach 16 | . 1 . 8 7 Detach 10 | . 3 . 5 2 Swap 3 | . . . 3 . Drop 12 | . 2 2 8 . Fire 162 | . 40 5 84 33 Melee 8 | . . . . 8 Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 578 | -10/Materials | Core integrity fell below 50% 676 | -10/Materials | Entered Mines 676 | -10/Mines | Learned Materials terminal intel 740 | -10/Mines | Discovered new exit (range 3) 744 | -10/Mines | Identified exit to Materials 792 | -10/Mines | Met a Derelict bent on vengeance 1321 | -10/Mines | Discovered exit to Materials (range 10) 1469 | -10/Mines | Entered Materials 1469 | -9/Materials | Evolved 2 slots: Utility x2 1470 | -9/Materials | Loaded intel: 12 terminal locations 1886 | -9/Materials | Core integrity fell below 50% 1916 | -9/Materials | Lost 4 parts (1p1n2w) 1994 | -9/Materials | Discovered new exit (range 5) 2000 | -9/Materials | Identified exit to Mines 2614 | -9/Materials | Core integrity fell below 20% 2729 | -9/Materials | Discovered new exit (range 12) 2751 | -9/Materials | Identified exit to Materials 2754 | -9/Materials | Entered another Materials area 2754 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2942 | -8/Materials | Core integrity fell below 50% 2995 | -8/Materials | Lost 9 parts (2p2n1u4w) 3017 | -8/Materials | Core integrity fell below 20% 3039 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03016_ Rocket Launcher destroyed. 03016_ Destroyed Rocket Launcher. 03016_ Imp. Ion Engine destroyed. 03016_ Destroyed Imp. Ion Engine. 03016_ Processing Tank disabled. 03016_ W-25 Informer sends out distress signal. 03018_ Aluminum Leg destroyed. 03021_ Acquired Aluminum Leg. 03022_ Aluminum Leg destroyed. 03024_ Acquired Particle Gun. 03025_ S-10 Pest destroyed. 03030_ Acquired Lgt. Nuclear Core. 03031_ R-06 Scavenger collects Aluminum Leg. 03031_ W-25 Informer sends out distress signal. 03033_ Lgt. Nuclear Core destroyed. 03035_ R-06 Scavenger collects Lgt. Assault Rifle. 03035_ S-10 Pest destroyed. 03035_ Aluminum Leg destroyed. 03035_ Particle Gun destroyed. 03036_ R-06 Scavenger collects Wheel. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????? ????????????? | | ????????????????????? ????????????? | | ????????????????????? ????????????? | | ?????????????????##?? ???????????? | | ????????????????? ??# #???????????? | | ?????????????????! #?# #???????????? | | ????????????????? #?# #???????????? | | ????????????????"" #?# #???????????? | | ??????????????"""" #?# #?##????????? | | #""" ???# """"" #?# # ?????????? | | " #""" ???# #?# # ??????????? | | " #""" ???# """"" ## +???????????? | | " # ???# """"" ## ###########?? | | ######??## "" " ## #?? | | #######?#" "# """ ??? | | # # ##"""""" """ #?? | | # # " % #@ "" #?? | | ## " """ #?? | | ?# "" " ; "T" """ ??? | | ?# " " = * ; """ #?? | | ## % " %%* s# #?? | | #| " r;s ;##########?? | | %"%%! "";; ;;r ;#??????????? | | !#=% ## #; ;;;; ##??????????? | | #! = #### #???????????? | | # #??# ???????????? | | ###########??# ??????????? | | #??# ??????# ?????????? | | #??# ??????# r #????????? | | #??# ??????# #????????? | | #??# ??????# #????????? | | #??# ??????# #########????????? | | #??# ??????? ?????????????????? | | #??# ?????????? ?????????????????? | | ##?# ????????????????????????????? | | ######????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ######????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionAssembledMediator Manual? 0 Play Time 00:23:24 Cumulative 74.4 hours Start 2019.10.22 @ 14:14:31 End 2019.10.22 @ 14:34:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 51 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d2c9fba-4888-4c2c-a408-fa4df6609d42