Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.31 @ 00:03:26 Player: art-hropod Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (59) 295 Value Destroyed (1635) 1635 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2345) 2345 TOTAL SCORE: 12055 Bonus ------- High Alert Combat Kills 45 Met Data Miner 300 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 58/300 Energy 79/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Xenon Bombardment Thruster > --- UTILITY (13) ----- Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Electron Diverter Electron Diverter Electron Diverter Electron Diverter Electron Diverter > --- UTILITY ---------- Advanced Signal Interpreter Point Defense Array Hacking Suite Hacking Suite Improved Hacking Suite System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Helical Railgun Long-range Missile Launcher > --- INVENTORY -------- Armored Medium Treads Enhanced Nova Cannon [Rating: 121] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Heavy Mace Energy Gun Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Slots Evolved 18 | . . 2 2 2 2 . . . . 2 2 2 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 6 | . . 2 . 1 . . . . . 1 . . 1 . 1 Utility 11 | . . . 2 1 1 . . . . 1 2 2 1 . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 124 | 6 6 24 14 10 3 2 1 . . 3 15 11 4 18 7 Power 22 | 1 . 3 2 1 1 . . . . 1 5 4 . 2 2 Engine 12 | 1 . 3 2 1 1 . . . . 1 3 . . . . Core 4 | . . . . . . . . . . . 2 2 . . . Reactor 6 | . . . . . . . . . . . . 2 . 2 2 Propulsion 44 | 2 . 13 2 6 . . . . . . 4 2 2 8 5 Treads 2 | . . . . . . . . . . . . . . 1 1 Leg 19 | 2 . 13 2 . . . . . . . . . 2 . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 23 | . . . . 6 . . . . . . 4 2 . 7 4 Utility 24 | 1 3 . 3 2 2 1 1 . . 1 3 3 1 3 . Device 8 | . . . 2 1 . 1 . . . 1 . . 1 2 . Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 5 | . 2 . . . 2 . . . . . 1 . . . . Hackware 9 | . . . 1 1 . . 1 . . . 2 3 . 1 . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 34 | 2 3 8 7 1 . 1 . . . 1 3 2 1 5 . Energy Gun 15 | 2 3 5 3 . . . . . . . 1 . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . Ballistic Gun 6 | . . 3 . . . . . . . . 1 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . . 2 . . . . . . . . . . 2 . Special Weapon 2 | . . . . . . . . . . . . 1 1 . . Impact Weapon 6 | . . . 2 1 . 1 . . . 1 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . . . 1 . Parts Lost 47 | . . 1 2 . . 4 1 . . . 2 13 . 10 14 Power 5 | . . . . . . . . . . . 1 2 . 1 1 Propulsion 25 | . . 1 1 . . 3 1 . . . 1 5 . 4 9 Utility 11 | . . . . . . 1 . . . . . 5 . 2 3 Weapon 6 | . . . 1 . . . . . . . . 1 . 3 1 Highest Loss Streak 14 | . . 1 2 . . 3 1 . . . 2 6 . 6 14 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 94 99 97 83 86 78 46 46 46 49 74 80 37 50 39 Engine 5 | . 14 10 9 7 6 5 . . . . . 2 . . . Leg 17 | . 28 43 34 . . . . . . . . . 8 3 . Flight 7 | . . . . 27 33 26 6 6 6 5 13 16 . 8 15 Device 5 | . . . 9 14 13 12 6 6 6 9 10 8 2 6 . Storage 4 | . 14 11 9 . . . . . . . . . . . . Processor 9 | . 8 11 9 7 13 13 13 13 13 11 10 9 4 4 4 Hackware 12 | . . . 9 14 13 13 19 20 20 17 25 31 17 17 15 Energy Gun 7 | . 28 15 11 2 . . . . . . 4 2 . . . Ballistic Gun 1 | . . 5 . . . . . . . . 1 . . 1 . Impact Weapon 2 | . . . 5 7 6 5 . . . 4 2 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 38 | 14 20 23 25 17 15 15 1 1 1 5 21 26 4 38 28 Greatest Support 58 | 20 20 48 58 24 23 19 10 5 5 5 27 41 50 56 47 Greatest Overweight (x) 12 | . . . 1 . . 1 . . . . . 6 . 12 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 9 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 8 10 10 10 10 5 5 5 4 5 5 5 5 4 5 5 Average Carried 6 | 3 8 9 9 5 4 4 4 4 4 4 4 3 1 2 3 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 10 10 10 5 5 5 4 4 5 5 4 5 1 3 1 Class Distribution -------------------- 30% | Hacker-Scout 26% | Scavenger-Mutant 18% | Mutant 12% | Hacker-Mutant 7% | Wizard-Scout 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Wizard-Scout | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Matter Collected 1397 | 228 92 338 195 99 . 31 5 . . 19 109 205 . 36 40 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2247 | . 173 903 424 99 . 64 . . . 132 109 169 . 174 . Parts 111 | . 12 60 21 5 . . . . . . 7 2 . 4 . Haulers Intercepted 7 | . 1 3 2 . . . . . . . 1 . . . . Recyclers Shooed 4 | . . 1 . . . . . . . . . 1 . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 35 | . 2 16 11 2 . 1 . . . . . . . 3 . Melee 4 | . . . 2 2 . . . . . . . . . . . Guns 21 | . 1 16 2 . . . . . . . . . . 2 . AOE 8 | . 1 . 6 . . . . . . . . . . 1 . Classes Destroyed 11 | . 4 4 1 . . . . . . . . 1 . 1 . Worker 1 | . . . . . . . . . . . . 1 . . . Builder 2 | . . . 1 . . . . . . . . . . 1 . Hauler 7 | . 1 3 2 . . . . . . . 1 . . . . Recycler 4 | . . 1 . 1 . . . . . 1 . 1 . . . Operator 4 | . 1 1 1 . . . . . . . 1 . . . . Watcher 6 | . 1 3 1 . . . . . . 1 . . . . . Swarmer 13 | . . 4 7 2 . . . . . . . . . . . Grunt 11 | . 2 7 2 . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . Sentry 7 | . . 4 2 . . 1 . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . 3 . Best Kill Streak 6 | . 2 6 4 3 . 1 . . . 1 1 2 . 4 . Combat Bots Only 5 | . 2 5 4 2 . 1 . . . . . . . 3 . Max Kills in Single Turn 3 | . 1 1 3 1 . 1 . . . 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 3 . . . . . . . . . . 1 . Melee 1 | . . . 1 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Damage Taken 9018 | . . 802 1007 92 . 328 187 . 19 . 242 1047 . 2437 2857 Core 3202 | . . 84 202 30 . 103 129 . 19 . 68 290 . 674 1603 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 22 | . . . . . . . . . . . 22 . . . . Core Remaining (%) 83 | 100 100 79 63 95 . . . . 70 100 94 77 . 53 . Volleys Fired 130 | . 12 74 19 . . . . . . . 4 . . 21 . Largest 2 | . 2 2 2 . . . . . . . 2 . . 2 . Hottest 130 | . 115 130 106 . . . . . . . 123 . . 120 . Shots Fired 226 | . 24 139 29 . . . . . . . 8 . . 26 . Gun 215 | . 24 139 24 . . . . . . . 8 . . 20 . Cannon 1 | . . . . . . . . . . . . . . 1 . Launcher 10 | . . . 5 . . . . . . . . . . 5 . Special . | . . . . . . . . . . . . . . . . Kinetic 55 | . . 37 . . . . . . . . 4 . . 14 . Thermal 149 | . 19 102 17 . . . . . . . 4 . . 7 . Explosive 10 | . . . 5 . . . . . . . . . . 5 . Electromagnetic 12 | . 5 . 7 . . . . . . . . . . . . Robot Hit Streak 14 | . 7 14 5 . . . . . . . 2 . . 5 . Robot Miss Streak 6 | . 5 6 3 . . . . . . . 2 . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 172 | . 18 89 33 3 . 4 . . . 2 5 3 . 15 . Core Hits 99 | . 11 50 17 2 . 1 . . . . 2 1 . 15 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . 3 1 . 1 . . . . 1 1 . . . Critical Strikes 12 | . . 2 5 1 . 2 . . . . 1 1 . . . Burn 4 | . . 2 2 . . . . . . . . . . . . Smash 8 | . . . 3 1 . 2 . . . . 1 1 . . . Melee Attacks 66 | . . . 21 5 6 6 . . . 11 6 11 . . . Impact 66 | . . . 21 5 6 6 . . . 11 6 11 . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . 2 1 . . . . . 1 1 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4387 | . 249 1225 1148 197 . 125 . . . 154 185 257 . 844 3 Guns 2023 | . 211 1225 207 . . . . . . . 105 . . 275 . Cannons 44 | . . . . . . . . . . . . . . 44 . Explosions 1062 | . 38 . 501 . . . . . . . . . . 523 . Melee 1253 | . . . 440 197 . 125 . . . 154 80 257 . . . Ramming 5 | . . . . . . . . . . . . . . 2 3 Kinetic 646 | . . 322 . . . . . . . . 78 . . 246 . Thermal 1389 | . 208 903 178 . . . . . . . 27 . . 73 . Explosive 983 | . . . 460 . . . . . . . . . . 523 . Electromagnetic 111 | . 41 . 70 . . . . . . . . . . . . Impact 1253 | . . . 440 197 . 125 . . . 154 80 257 . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . 2 . 4 3 Average Corruption 1 | . . . . . . . . . . . . 2 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 489 | . . . 109 54 . 33 . . . 89 80 124 . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 2 | . . . 2 . . . . . . . . . . . . Melee 487 | . . . 107 54 . 33 . . . 89 80 124 . . . Knockbacks 2 | . . . . . . . . . . 1 . . . . 1 Impact 2 | . . . . . . . . . . 1 . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 64 | . . . . . . . . . . . . . . 63 1 Shots 2 | . . . . . . . . . . . . . . 2 . Rammed 2 | . . . . . . . . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 312 | . 108 312 19 . . 30 . . . . 3 1 . . . Average Temperature 72 | . 35 83 4 . . 16 . . . . 3 1 . . . Received Heat Transfer 1143 | . . 276 378 . . 138 . . 9 . 18 72 . 225 27 Effects 4 | . . 4 . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 16 | . . . 6 1 . . . . . 4 . 5 . . . Impact Corruptions 15 | . . . 5 2 . 1 . . . 4 1 2 . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 7 | . 1 2 4 . . . . . . . . . . . . Heat Transferred 3475 | . 458 2387 519 . . . . . . . 37 . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Peak Influence 539 | . 123 424 539 257 166 . . . . 316 455 517 103 328 273 Initial 213 | . . 51 133 167 125 . . . . 203 154 213 103 57 178 Average 244 | . 58 306 314 191 130 . . . . 234 247 271 103 193 211 Maximum Alert Level 2 | . . 2 2 1 . . . . . 1 2 2 . 1 1 Low Security (%) 37 | 100 100 13 32 71 100 . . . . . 49 19 100 38 40 Level 1 54 | . . 82 35 28 . . . . . 100 39 65 . 61 59 Level 2 8 | . . 3 31 . . . . . . . 10 15 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 1 1 1 . . . . . 1 4 5 1 1 1 Investigation 4 | . 1 . . 1 . . . . . . . 2 . . . Extermination 1 | . . . . . . . . . . . . 1 . . . Reinforcement 12 | . 1 1 1 . . . . . . 1 3 2 1 1 1 Assault 1 | . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Distress Signals 7 | . . 2 1 1 . . . . 1 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 184 | . 6 28 22 5 1 12 2 . 8 5 13 39 2 15 26 Peak Tracking Total 22 | . 2 5 6 4 1 8 2 . 5 4 7 14 2 11 22 Tactical Retreats 25 | . . 1 1 1 . 4 1 . 3 2 2 8 . 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Traps Triggered 2 | . 1 . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Machines Disabled 8 | . . 1 1 . 1 . . . . . 1 . . 4 . Max in Single Turn 1 | . . 1 1 . 1 . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Machines Accessed 38 | . 1 6 5 1 4 . . 4 . 1 4 5 . 5 2 Terminals 26 | . 1 5 3 . 3 . . . . 1 3 3 . 5 2 Fabricators 4 | . . . . 1 1 . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 2 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 102 | . 2 17 16 4 5 . . 29 . 2 5 12 . 8 2 Successful 77 | . 2 11 12 1 2 . . 29 . 1 3 10 . 6 . Failed 25 | . . 6 4 3 3 . . . . 1 2 2 . 2 2 Catastrophic 6 | . . 1 1 . 1 . . . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 46 | . 2 12 9 . 4 . . . . 2 3 8 . 4 2 Terminals 53 | . 2 15 9 . 4 . . . . 2 3 8 . 8 2 Fabricators 9 | . . . . 4 1 . . . . . . 4 . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 2 7 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 52 | . . 5 2 . 2 . . 29 . 1 1 6 . 6 . Record 17 | . . 3 . . . . . 11 . . . . . 3 . Part Schematic 11 | . . . . . . . . 11 . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . Level Access Points 4 | . . 1 . . . . . . . . 1 1 . 1 . Branch Access Points 2 | . . . . . 1 . . . . . . . . 1 . Fabricator Index 4 | . . . 1 . 1 . . . . 1 . 1 . . . Scanalyzer Index 2 | . . 1 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . 3 . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . Fabricator Hacks 5 | . . . . 1 . . . . . . . 4 . . . Load Schematic 3 | . . . . 1 . . . . . . . 2 . . . Build 2 | . . . . . . . . . . . . 2 . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 9 | . . 2 7 . . . . . . . . . . . . Insert Component 5 | . . 1 4 . . . . . . . . . . . . Analyze 4 | . . 1 3 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 4 3 . . . . . . . . . . . . Terminals 9 | . 2 4 3 . . . . . . . . . . . . Botnet 8 | . 1 4 3 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 5 4 1 2 . . . . 1 2 4 . 2 2 Full Trace Events 3 | . . . . 1 . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . 1 3 . . . . 11 . . . . . . . Parts Built 4 | . . . . . . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . . . . . . Time 75 | . . . . . . . . . . . . 75 . . . Total Part Build Rating 20 | . . . . . . . . . . . . 20 . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . Time 38 | . . . . . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 3 . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 3 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Total Allies 9 | . . . . . . . . . 1 . 8 . . . . Largest Group 4 | . . . . . . . . . 1 . 4 . . . . Highest-Rated Group 163 | . . . . . . . . . 96 . 163 . . . . Highest-Rated Ally 96 | . . . . . . . . . 96 . 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . 6 . 14 . . . . Total Damage 467 | . . . . . . . . . 139 . 328 . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Turns Passed 3648 | 73 192 925 456 91 116 161 145 29 129 133 391 291 36 319 161 Spaces Moved 5367 | 47 111 598 321 218 352 520 414 83 366 268 728 617 27 328 369 Core 95 | 1 . . . . . . . . . . . 5 . 3 86 Treads 24 | . . . . . . . . . . . . . . 24 . Legs 1181 | 46 111 598 321 . . . . . . . . . 27 78 . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4067 | . . . . 218 352 520 414 83 366 268 728 612 . 223 283 Fastest Speed 17 | 50 120 90 90 23 23 26 32 35 35 35 32 29 120 17 23 Average Speed 49 | 118 120 108 98 25 25 26 34 35 35 35 33 32 120 68 38 Slowest Speed 650 | 120 120 120 180 26 26 112 35 35 35 35 37 350 120 650 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . 4 . . . . 10 4 . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 31 48 32 9 12 69 58 76 57 12 22 22 1 40 15 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . 1 2 . 1 . . . . . . Spaces Dug 25 | . . . . . 4 2 . . . 7 4 8 . . . Terrain Destroyed 104 | . 3 . 15 . 4 2 . . . 7 5 8 . 60 . Melee 25 | . . . . . 4 2 . . . 7 4 8 . . . Projectile 6 | . . . . . . . . . . . 1 . . 5 . AOE 73 | . 3 . 15 . . . . . . . . . . 55 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Total 5981 | 64 148 741 392 247 367 527 414 82 366 288 848 682 30 395 390 Wait 140 | . . 10 8 2 . . . . . 2 75 35 . 8 . Move 5313 | 46 110 597 320 217 351 511 413 82 365 267 707 608 26 324 369 Hop 20 | . . . . . . 4 . . . . 10 4 . 2 . Pick Up 88 | 12 12 11 4 3 4 . . . 1 3 7 7 . 16 8 Fast Attach 30 | . 1 8 6 3 . . . . . . 8 2 . 2 . Attach 69 | 6 2 4 2 7 2 1 1 . . 3 6 8 4 16 7 Detach 13 | . . . . . 1 2 . . . 1 2 4 . 2 1 Swap 25 | . 3 12 6 . 1 1 . . . . 1 1 . . . Drop 71 | . 8 25 6 10 2 2 . . . 1 7 2 . 4 4 Fire 130 | . 12 74 19 . . . . . . . 4 . . 21 . Melee 66 | . . . 21 5 6 6 . . . 11 6 11 . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x3 / Upp x2 / Ext) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 4 exits: *Res x3 / *Tes) -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 74 | -11/Junkyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 8) 262 | -10/Materials | Discovered new exit (range 5) 265 | -10/Materials | Identified exit to Materials 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Build established: Mutant 664 | -9/Materials | Build established: Scavenger-Mutant 909 | -9/Materials | Discovered new exit (range 12) 1005 | -9/Materials | Identified exit to Mines 1057 | -9/Materials | Identified exit to Materials 1074 | -9/Materials | Discovered new exit (range 6) 1079 | -9/Materials | Identified exit to Storage 1191 | -9/Materials | Entered another Materials area 1191 | -8/Materials | Evolved 2 slots: Utility x2 1636 | -8/Materials | Discovered new exit (range 8) 1646 | -8/Materials | Identified exit to Factory 1647 | -8/Materials | Entered Factory 1647 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1705 | -7/Factory | Discovered new exit (range 7) 1706 | -7/Factory | Identified exit to Factory 1738 | -7/Factory | Entered another Factory area 1738 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1821 | -6/Factory | Identified exit to Lower Caves 1854 | -6/Factory | Entered Lower Caves 1865 | -6/Lower Caves | Encountered a Warlord checkpoint 1866 | -6/Lower Caves | Spotted B-75 Beast 1986 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2013 | -6/Lower Caves | Discovered new exit (range 7) 2014 | -6/Lower Caves | Identified exit to Lower Caves 2015 | -6/Lower Caves | Entered another Lower Caves area 2022 | -6/Lower Caves | Lost 3 parts (2n1u) 2023 | -6/Lower Caves | Build established: Hacker-Scout 2052 | -6/Lower Caves | Learned Factory stockpile data 2059 | -6/Lower Caves | Spotted B-75 Beast 2106 | -6/Lower Caves | Encountered a Warlord checkpoint 2158 | -6/Lower Caves | Discovered new exit (range 6) 2159 | -6/Lower Caves | Identified exit to Data Miner 2160 | -6/Lower Caves | Entered Data Miner 2160 | -6/Data Miner | Discovered new exit (range 6) 2162 | -6/Data Miner | Identified exit to Proximity Caves 2166 | -6/Data Miner | Met Data Miner 2175 | -6/Data Miner | Learned location of Section 7 (-2) 2175 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2182 | -6/Data Miner | Received God Mode back door access code from Data Miner 2189 | -6/Data Miner | Entered Proximity Caves 2229 | -5/Proximity Caves | Learned 8 Factory zone layouts 2251 | -5/Proximity Caves | Escorted by Enhanced Grunt 2263 | -5/Proximity Caves | Spotter reported a threat 2304 | -5/Proximity Caves | Learned location of 1 exit from Factory 2317 | -5/Proximity Caves | Discovered new exit (range 5) 2318 | -5/Proximity Caves | Identified exit to Factory 2318 | -5/Proximity Caves | Entered Factory 2318 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2319 | -5/Factory | Identified exit to Upper Caves 2321 | -5/Factory | Identified exit to Factory 2321 | -5/Factory | Identified exit to Extension 2445 | -5/Factory | Discovered exit to Factory (range 14) 2451 | -5/Factory | Entered another Factory area 2451 | -4/Factory | Evolved 2 slots: Utility x2 2565 | -4/Factory | Repaired Cesium-ion Thruster 2694 | -4/Factory | Allied Derelicts attacked 0b10 via Garrison Access 2767 | -4/Factory | Incoming assault squad redirected 2776 | -4/Factory | Discovered new exit (range 16) 2785 | -4/Factory | Identified exit to Upper Caves 2803 | -4/Factory | Identified exit to Research 2842 | -4/Factory | Entered Research 2842 | -3/Research | Evolved 2 slots: Utility x2 2893 | -3/Research | Fabricated Impulse Thruster? 2912 | -3/Research | Discovered new exit (range 9) 2914 | -3/Research | Identified exit to Testing 3006 | -3/Research | Spotted B-86 Titan 3054 | -3/Research | Identified exit to Research 3055 | -3/Research | Fabricated Lgt. Deuterium Engine? 3126 | -3/Research | Lost 5 parts (1p2n1u1w) 3133 | -3/Research | Entered another Research area 3133 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3157 | -2/Research | Discovered new exit (range 10) 3160 | -2/Research | Lost 6 parts (2n4u) 3167 | -2/Research | Identified exit to Quarantine 3169 | -2/Research | Entered Quarantine 3245 | -2/Quarantine | Identified exit to Access 3321 | -2/Quarantine | Lost 4 parts (2n1u1w) 3434 | -2/Quarantine | Found Alien Artifact 3442 | -2/Quarantine | Found Alien Artifact 3445 | -2/Quarantine | Met incapacitated Sigix Warrior 3445 | -2/Quarantine | Lockdown squad dispatched 3488 | -2/Quarantine | Entered Access 3488 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3515 | -1/Access | Lost 6 parts (1p2n1u2w) 3571 | -1/Access | Spotted B-99 Colossus 3611 | -1/Access | Spotted B-99 Colossus 3644 | -1/Access | Core integrity fell below 50% 3647 | -1/Access | Core integrity fell below 20% 3649 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03642_ Slug penetrates S-43 Plague. 03643_ S-43 Plague destroyed. 03643_ Slug penetrates Wall. 03643_ Penetrated by Slug. 03643_ S-43 Plague destroyed. 03644_ Acquired Xenon Bombardment Thruster. 03645_ P-80 Master resets S-43 Plague, system corruption cleaned. 03645_ Penetrated by Slug. 03646_ Slug penetrates S-43 Plague. 03646_ Penetrated by Slug. 03646_ Acquired 40 matter. 03646_ Xenon Bombardment Thruster destroyed. 03647_ Acquired Xenon Bombardment Thruster. 03647_ P-80 Master resets H-88 Terminator, system corruption cleaned. 03648_ Penetrated by Slug. 03649_ P-80 Master resets S-43 Plague, system corruption cleaned. 03649_ Slug penetrates S-43 Plague. Map ----- +----------------------------------------------------+ | #""Y""##### # #???????????????? | | + # #???????????????? | | " ! # # #???????????????? | | / # #???????????????? | | * ###########+#### #???????????????? | | %[ "##????# # #???????????????? | | #????# ######+####???????????????? | | #????# ^ #???????????????? | | ###????# #########???????? | | ###### ##??????# # ???????? | | ?????# #???????# # ????#???? | | ?????# #???????# # """"?? #???? | | ???###/########### # """"" #???? | | ???# ## "" "" # """"" ]#???? | | ???+ ## ""T"" # """"" #???? | | ???# / """ + """"" =#???? | | ???# ## # #???? | | ???# ## # #???? | | ???#! """"" / ## # #???? | | ???# """"" ## ###"" ### #???? | | ???# """"" ## #?#""T"""#?# ""T"" #???? | | ???# """"" ## #?# """""#?# """"" #???? | | ???# """"" ## #?########?#############???? | | ???# ? ## ################ * #???? | | ???# ?? # psspsh%[s # #???? | | ???#######+###### p@ %= # #???? | | ??????# s ps ** + #???? | | ??????# Y hs # " #???? | | ??????# ##+############# """ #???? | | ??????# ### ## G #???? | | ??????# #?# ## """ #???? | | ??????# #?# *## " #???? | | ??????+ ##### #?# " ## #???? | | ??????# #???# #?# """" ## ! #???? | | ??????# #???# #?# """"" #########????? | | ??????# #???# #?# """"" #????????????? | | ??????+ #???# #?# """" #????????????? | | ??????# #???# #?# "?????? #????????????? | | ??????# #???# #?# ???????? #????????????? | | ??????# #???# #?# ?????????????????+????? | | ??????# #####+########???????????????? ????? | | ??????# # #???????????????? ????? | | ??????# # #???????????????# ????? | | ??????# + #??????????????? ????? | | ??????# # #??????????????? ????? | | ??????# # " #??????????????? ????? | | ####### # """" #?????????###??? #???? | | # """"" #??######## ##### #???? | | # """"" #??# # #???? | | # """"? #??# # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 36 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Point Defense Rating 160 Evasion (%) 66 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 56 Defensive Hacking 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Lance | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Impulse Thruster | x2 | -3/Research Lgt. Deuterium Engine | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeTransdimensionalCannon Manual? 0 Play Time 01:31:13 Cumulative 58.0 hours Start 2023.08.30 @ 18:08:41 End 2023.08.31 @ 00:03:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 56 Adventurer 9 Explorer 7 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 63x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b4483a9-6b61-4a5c-96bd-545042515941