Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 17:01:47 Player: Jahimaih Green Turtle Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (104) 520 Value Destroyed (3232) 3232 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7572 Bonus ------- None Cogmind --------- Core Integrity 583/1000 Matter 265/300 Energy 7/100 System Corruption 4% Temperature Cool (0) Movement Flying (435) Ox5 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Melee Analysis Suite Core Analyzer > --- WEAPON (4) ------- Power Sword > --- INVENTORY (15) --- VTOL Module VTOL Module Advanced Weight Redist. System Advanced Targeting Computer Advanced Melee Analysis Suite Recoil Stabilizer Recoil Nullifier Heavy Machine Gun Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Long-range Proton Cannon KE Penetrator KE Penetrator Power Sword > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VTOL Module VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Advanced Targeting Computer Advanced Melee Analysis Suite Recoil Stabilizer Recoil Nullifier Heavy Machine Gun [Rating: 77] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Powered Hammer Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 3 | . . 2 . . . 1 Utility 5 | . . . 2 1 1 1 Weapon 2 | . . . . 1 1 . Parts Attached 96 | 8 3 18 22 5 19 21 Power 8 | 1 . 1 2 . 2 2 Engine 5 | 1 . 1 1 . 1 1 Core 3 | . . . 1 . 1 1 Reactor . | . . . . . . . Propulsion 39 | 2 2 10 8 . 6 11 Treads 2 | . 2 . . . . . Leg 32 | 2 . 10 8 . 6 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 5 | . . . . . . 5 Utility 23 | 3 1 1 7 1 5 5 Device 7 | 2 . 1 2 . 1 1 Storage 3 | 1 1 . . . . 1 Processor 10 | . . . 4 1 3 2 Hackware . | . . . . . . . Protection 3 | . . . 1 . 1 1 Artifact . | . . . . . . . Weapon 26 | 2 . 6 5 4 6 3 Energy Gun 5 | 2 . . 1 1 1 . Energy Cannon 3 | . . 1 . 1 . 1 Ballistic Gun 10 | . . 5 . . 3 2 Ballistic Cannon 1 | . . . 1 . . . Launcher 2 | . . . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . 1 1 1 . Slashing Weapon 2 | . . . 1 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 37 | . . 2 11 . 10 14 Power 6 | . . . 2 . 2 2 Propulsion 16 | . . 1 4 . 3 8 Utility 9 | . . 1 3 . 2 3 Weapon 6 | . . . 2 . 3 1 Highest Loss Streak 8 | . . 1 6 . 3 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 100 99 93 100 97 96 Engine 6 | . 14 11 2 7 3 3 Core 1 | . . . 5 . 2 1 Treads 2 | . 26 . . . . . Leg 28 | . 1 43 33 30 24 27 Device 8 | . 14 10 10 7 5 2 Storage 8 | . 14 11 9 7 6 4 Processor 14 | . . . 9 23 22 28 Protection 1 | . . . 4 . 3 1 Energy Gun 4 | . 28 1 2 1 2 . Energy Cannon 3 | . . 9 . 3 . 4 Ballistic Gun 7 | . . 11 3 . 13 10 Launcher 1 | . . . 2 7 1 . Impact Weapon 2 | . . . 4 7 4 . Slashing Weapon 1 | . . . . . 2 5 Peak Build Rating 77 | 9 8 15 39 48 62 77 Average Rating 37 | 6 7 13 28 44 55 71 On Entrance 25 | . 7 8 14 39 48 62 Naked Turns . | . . . . . . . Heaviest Build 63 | 14 29 34 36 40 48 63 Greatest Support 88 | 20 40 46 72 72 76 88 Greatest Overweight (x) 2 | . . . 2 . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 Average Carried 12 | 4 12 13 12 12 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 5 15 13 13 15 14 8 Class Distribution -------------------- 42% | Assassin 25% | Mutant 19% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Assassin | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1554 | 251 59 345 308 97 331 163 Remotely . | . . . . . . . Salvage Created 3720 | 28 236 1128 839 205 542 742 Parts 227 | 5 17 79 36 21 23 46 Haulers Intercepted 7 | . 1 3 2 . . 1 Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 73 | . 5 18 15 4 17 14 Melee 30 | . . . 5 2 9 14 Guns 19 | . 5 10 3 1 . . Cannons 8 | . . 8 . . . . AOE 6 | . . . 2 1 3 . Classes Destroyed 15 | 1 4 5 2 1 1 1 Worker 8 | . . 2 3 2 . 1 Builder 4 | . . 1 . 1 . 2 Tunneler 2 | 1 . . . . 1 . Hauler 7 | . 1 3 2 . . 1 Recycler 1 | . 1 . . . . . Mechanic 1 | . . . . . 1 . Operator 2 | . . 2 . . . . Watcher 6 | . . 2 3 1 . . Swarmer 21 | . 3 . . . 12 6 Saboteur 1 | . . . . . . 1 Grunt 25 | . 2 11 8 . 3 1 Brawler 1 | . . . 1 . . . Sentry 15 | . . 7 5 1 . 2 Hunter 2 | . . . 1 1 . . Programmer 8 | . . . . 2 2 4 Best Kill Streak 7 | 1 4 7 7 5 3 4 Combat Bots Only 6 | . 3 5 6 2 3 4 Max Kills in Single Turn 2 | 1 1 2 2 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 1 2 . Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 576 | . 18 72 133 54 143 156 Missed 188 | . 7 15 42 17 50 57 Damage Taken 6015 | . 117 816 1591 390 1340 1761 Core 1130 | . 9 68 459 64 113 417 Absorbed by Shields . | . . . . . . . Redirected to Shielding 20 | . . . 20 . . . Regen/Repaired (Parts) 356 | . . . . . . 356 Core Remaining (%) 78 | 100 96 83 16 90 86 . Volleys Fired 122 | 1 15 59 29 7 10 1 Largest 3 | 2 2 2 2 2 3 1 Hottest 123 | 80 80 83 98 98 123 33 Shots Fired 225 | 2 29 118 46 11 18 1 Gun 154 | 2 29 64 39 4 15 1 Cannon 55 | . . 54 . 1 . . Launcher 16 | . . . 7 6 3 . Special . | . . . . . . . Kinetic 87 | . . 56 17 . 13 1 Thermal 97 | 1 14 58 22 1 1 . Explosive 16 | . . . 7 6 3 . Electromagnetic 25 | 1 15 4 . 4 1 . Robot Hit Streak 12 | 1 12 12 9 11 2 1 Robot Miss Streak 5 | 1 4 3 4 1 5 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 262 | 1 16 84 73 10 39 39 Core Hits 119 | 1 10 38 25 14 14 17 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 14 | . . . 8 . 6 . Critical Strikes 24 | . . 1 12 . 7 4 Burn 2 | . . . 2 . . . Meltdown 1 | . . 1 . . . . Smash 16 | . . . 10 . 6 . Sever 5 | . . . . . 1 4 Melee Attacks 160 | . . . 52 15 46 47 Impact 99 | . . . 50 15 34 . Slashing 61 | . . . 2 . 12 47 Piercing . | . . . . . . . Sneak Attacks 13 | . . . 3 . 4 6 Combat Hostiles 2 | . . . . . 1 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 8374 | 12 263 1433 2514 438 1785 1929 Guns 1490 | 12 221 632 432 91 83 19 Cannons 801 | . . 801 . . . . Explosions 782 | . 42 . 363 166 211 . Melee 5301 | . . . 1719 181 1491 1910 Ramming . | . . . . . . . Kinetic 845 | . . 576 167 . 83 19 Thermal 1222 | 12 107 838 265 . . . Explosive 740 | . . . 363 166 211 . Electromagnetic 266 | . 156 19 . 91 . . Impact 2863 | . . . 1673 181 1009 . Slashing 2438 | . . . 46 . 482 1910 Piercing . | . . . . . . . Highest Corruption 7 | . . 1 5 . 7 4 Average Corruption 2 | . . 1 2 . 4 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 50 | . . 10 9 . 27 4 Message Errors 13 | . . 4 4 . 5 . Matter Fused 16 | . . 2 2 . 10 2 Heat Flow Errors 3 | . . 1 . . 1 1 Energy Discharges 5 | . . 2 . . 2 1 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 8 | . . 1 2 . 5 . Data Loss (major) 2 | . . . 1 . 1 . Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 1172 | . 12 . 479 35 493 153 Projectiles . | . . . . . . . Explosions 26 | . 12 . 6 . 8 . Melee 1146 | . . . 473 35 485 153 Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 86 | . . . 51 . 35 . Shots 4 | . . . 3 . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 324 | 18 84 324 176 72 152 98 Average Temperature 67 | 12 29 75 82 39 48 55 Received Heat Transfer 1101 | . 12 318 504 42 99 126 Effects 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 15 | . . . 7 1 7 . Combat Hostiles 10 | . . . 5 . 5 . Parts Fried 17 | . . . 7 3 7 . Impact Corruptions 41 | . . . 16 2 23 . Robots Melted 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 3 1 . . . Heat Transferred 2742 | 25 200 1740 777 . . . Parts Sabotaged 5 | . . . . . . 5 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 358 | 5 119 358 353 222 237 332 Initial 160 | . 3 38 50 160 80 39 Average 107 | 2 63 199 109 109 89 63 Maximum Alert Level 1 | . . 1 1 1 1 1 Low Security (%) 84 | 100 100 52 82 88 93 96 Level 1 15 | . . 47 17 11 6 3 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . . 4 2 4 3 4 Investigation 8 | . . 2 1 3 1 1 Extermination 4 | . . . . 1 1 2 Reinforcement 4 | . . 2 1 . 1 . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 8 | . 1 1 3 1 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 135 | . 13 29 28 9 23 33 Peak Tracking Total 14 | . 4 6 6 2 4 14 Tactical Retreats 19 | . 1 2 7 1 5 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 11 | . 1 1 2 1 5 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 2 | . . 1 1 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 30 | . 6 5 4 5 5 5 Terminals 22 | . 4 4 3 5 3 3 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . . 1 Recycling Units 3 | . 2 1 . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 79 | . 12 13 12 12 10 20 Successful 34 | . 5 4 5 4 3 13 Failed 45 | . 7 9 7 8 7 7 Catastrophic 9 | . 2 2 . 3 1 1 Database Lockouts . | . . . . . . . Manual 26 | . 10 2 . 10 . 4 Terminals 55 | . 10 10 10 12 4 9 Fabricators 3 | . . . . . 3 . Repair Stations 10 | . . . . . . 10 Recycling Units 5 | . 2 3 . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 4 | . . . . . 3 1 Terminal Hacks 21 | . 3 3 3 4 2 6 Record 3 | . . . . . 1 2 Robot Analysis 5 | . 3 . 1 1 . . Prototype ID Bank 3 | . . . 1 1 . 1 Alert Level 5 | . . 2 1 1 . 1 Unreport Threat 2 | . . 1 . . 1 . Locate Traps 1 | . . . . 1 . . Zone Layout 2 | . . . . . . 2 Fabricator Hacks 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Repair Station Hacks 7 | . . . . . . 7 Scan Component 4 | . . . . . . 4 Repair 3 | . . . . . . 3 Recycling Unit Hacks 3 | . 2 1 . . . . Report Inventory 1 | . . 1 . . . . Retrieve Components 2 | . 2 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 29 | . 5 5 4 5 5 5 Full Trace Events 5 | . . 2 . 2 1 . Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . . . 3 Time 102 | . . . . . . 102 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 7 . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . 4 . . Programmers 4 | . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total 5 | . 3 . 1 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 6740 | 132 751 1255 1067 1027 1462 1046 Spaces Moved 4036 | 105 432 663 566 784 967 519 Core 23 | 23 . . . . . . Treads 395 | . 392 3 . . . . Legs 3618 | 82 40 660 566 784 967 519 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 125 | 104 156 120 124 120 122 125 Slowest Speed 260 | 120 160 160 260 120 190 193 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 6 49 51 45 25 28 15 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 17 | . . . 4 7 5 1 Terrain Destroyed 98 | . . . 38 39 20 1 Melee 17 | . . . 4 7 5 1 Projectile . | . . . . . . . AOE 81 | . . . 34 32 15 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 5236 | 123 480 1010 794 835 1150 844 Wait 674 | . 16 236 99 10 88 225 Move 4030 | 104 431 662 565 783 966 519 Hop . | . . . . . . . Pick Up 105 | 10 12 16 21 9 15 22 Fast Attach 7 | 2 . . . 1 2 2 Attach 57 | 5 . 6 15 2 12 17 Detach 1 | . . . . . . 1 Swap 32 | 1 3 12 7 2 5 2 Drop 49 | . 3 19 6 6 7 8 Fire 122 | 1 15 59 29 7 10 1 Melee 159 | . . . 52 15 45 47 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 3) 543 | -10/Materials | Discovered new exit (range 16) 884 | -10/Materials | Entered another Materials area 884 | -9/Materials | Evolved 2 slots: Propulsion x2 1395 | -9/Materials | Build established: Scavenger-Mutant 1674 | -9/Materials | Discovered new exit (range 12) 2081 | -9/Materials | Discovered new exit (range 16) 2139 | -9/Materials | Entered another Materials area 2139 | -8/Materials | Evolved 2 slots: Utility x2 2393 | -8/Materials | Lost 6 parts (1p3n1u1w) 2606 | -8/Materials | Core integrity fell below 50% 2688 | -8/Materials | Discovered new exit (range 16) 2829 | -8/Materials | Discovered new exit (range 13) 2961 | -8/Materials | Build established: Mutant 3134 | -8/Materials | Lost 3 parts (1p2u) 3137 | -8/Materials | Core integrity fell below 20% 3194 | -8/Materials | Discovered new exit (range 5) 3198 | -8/Materials | Identified exit to Factory 3206 | -8/Materials | Entered Factory 3206 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3508 | -7/Factory | Build established: Assassin 3686 | -7/Factory | Discovered new exit (range 5) 3691 | -7/Factory | Identified exit to Lower Caves 4201 | -7/Factory | Discovered new exit (range 12) 4226 | -7/Factory | Identified exit to Factory 4233 | -7/Factory | Entered another Factory area 4233 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4510 | -6/Factory | Discovered new exit (range 20) 4674 | -6/Factory | Lost 3 parts (1n2w) 5077 | -6/Factory | Discovered new exit (range 18) 5121 | -6/Factory | Identified exit to Lower Caves 5271 | -6/Factory | Lost 3 parts (1p1n1u) 5288 | -6/Factory | Spotted B-75 Beast 5651 | -6/Factory | Identified exit to Factory 5695 | -6/Factory | Entered another Factory area 5695 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5899 | -5/Factory | Repaired Carbon-fiber Leg 5927 | -5/Factory | Repaired Lrg. Storage Unit 5989 | -5/Factory | Repaired Carbon-fiber Leg 6706 | -5/Factory | Garrison activated, responded to threat 6720 | -5/Factory | Cargo convoy interrupted 6741 | -5/Factory | Self-destructed Last Messages --------------- 06730_ Slug penetrates Wall. 06730_ Carbon-fiber Leg destroyed. 06731_ A-27 Freighter sends out distress signal. 06731_ Neutrino Core destroyed. 06732_ Lrn. Proton Cannon destroyed. 06733_ Slug penetrates Wall. 06733_ Carbon-fiber Leg destroyed. 06733_ Aluminum Leg destroyed. 06737_ K-01 Serf collects debris. 06737_ Adv. Melee Analysis Suite destroyed. 06738_ Dropped Carbon-fiber Leg. 06738_ Imp. Medium Armor Plating blown off. 06738_ VTOL Module blown off. 06738_ E-15 Imp destroyed. 06739_ U-05 Engineer builds a Wall. 06739_ Cesium-ion Thruster destroyed. 06740_ K-01 Serf collects debris. 06740_ VTOL Module destroyed. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#???????# | | ????????????????????????????????????????? ??????? | | ????????????????????????????????????????? ??????? | | ????????????????????????????????????????? ??????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????+ ???????? | | ????????????????????????????????????????# ???????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# #??????? | | ?????????? ???????????????????????????# #??????? | | ?????????? ??????????????????????????# #??????? | | ??????????? ??????????????????????????# #??????? | | ?????????? * ?????????????????????????# ######## | | ?????????? ?????????????????????????# ## | | ??????????? ?????????????????????????# + "" | | ???????????? ????????????????????????# # """ | | ??????????? ?????????????????????#### # S" | | ???????????? ??????????????????? ## + | | ?????????????? ?????????????####+# ## ## | | ??????????#################???# ??# ######## | | ??????????# u h u # ???# #???## ##?????? | | ??????????# """" """ "===##### ##### #?????? | | ??????????# "" "" " x Ax@!u A k +?????? | | ??????????# """ x"x Y %s############## #?????? | | ??????????# [=%!%x ;#????????????#####?????? | | ??????????# ! !*%hi[x ##??????????????????????? | | ??????????######;;+%######???????????????????????? | | ??????????????# !*! ???????????????????????????? | | ??????????????# == #??????????????????????????? | | ????????????? k / #??????????????????????????? | | ??????????? % +??????????????????????????? | | ????????? " #??????????????????????????? | | ???????? ##### ! #??????????????????????????? | | ???????##?????# % #??????????????????????????? | | ??????????????####/####??????????????????????????? | | ????????????????? "??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????""??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????##??????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Just Browsing Party Time Challenges ------------ None Game ------ Seed LightHackingInjector Manual? 0 Play Time 01:42:50 Cumulative 28.4 hours Start 2024.10.18 @ 22:55:48 End 2024.10.19 @ 17:01:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 723a6545-d6ea-4c95-a08b-9cb08fc3ca58