Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 21:03:58 Player: jumpy Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (155) 775 Value Destroyed (6373) 6373 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2865) 2865 TOTAL SCORE: 17893 Bonus ------- High Alert Combat Kills 149 Follower Combat Kills 316 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 152/300 Energy 98/100 System Corruption 26% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Compact HERF Cannon Heavy Flak Cannon Hardcell Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Experimental Power Amplifier Advanced Heat Sink Large Storage Unit Advanced Target Analyzer High-powered Tractor Beam > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Authchip [R/Combat] Compact HERF Cannon Nova Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Heavy Flak Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon Tesla Bomb Launcher [Rating: 114] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Hacking Suite Device Improved Terrain Scanner Storage Huge Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Scythe Energy Gun Thermic Laser Energy Cannon Compact Ion Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Fac Res Slots Evolved 14 | . . . . . 4 . . . . . 4 . . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 1 . . . . . . 1 . Utility 9 | . . . . . 2 . . . . . 3 . . . 1 . . 1 2 Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Attached 157 | 9 4 . . 2 9 8 4 4 1 . 4 10 2 25 27 2 2 5 39 Power 17 | 1 . . . . . 2 . 1 . . . 1 1 3 3 . . 1 4 Engine 8 | 1 . . . . . 2 . 1 . . . 1 . 2 . . . 1 . Core 5 | . . . . . . . . . . . . . 1 1 3 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 4 Propulsion 61 | 2 . . . . 5 2 3 2 1 . 1 4 . 19 10 . 1 1 10 Treads 40 | 2 . . . . 5 2 3 2 1 . 1 4 . 9 4 . . 1 6 Leg 10 | . . . . . . . . . . . . . . 8 2 . . . . Wheel 5 | . . . . . . . . . . . . . . 2 3 . . . . Hover 5 | . . . . . . . . . . . . . . . 1 . . . 4 Flight 1 | . . . . . . . . . . . . . . . . . 1 . . Utility 37 | 3 2 . . . 2 1 1 . . . 3 2 . 3 6 . . 1 13 Device 15 | 1 1 . . . 1 . . . . . 1 . . . 3 . . 1 7 Storage 5 | 2 1 . . . . . 1 . . . . . . . . . . . 1 Processor 9 | . . . . . . . . . . . 2 1 . 2 1 . . . 3 Hackware 4 | . . . . . 1 . . . . . . . . . 1 . . . 2 Protection 4 | . . . . . . 1 . . . . . 1 . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 42 | 3 2 . . 2 2 3 . 1 . . . 3 1 . 8 2 1 2 12 Energy Gun 6 | 1 1 . . . . 1 . . . . . 1 . . 2 . . . . Energy Cannon 5 | . . . . 1 . . . . . . . . 1 . 1 . . 1 1 Ballistic Gun 13 | 2 1 . . . . 1 . . . . . 1 . . . . 1 . 7 Ballistic Cannon 6 | . . . . . 1 . . . . . . . . . 2 . . 1 2 Launcher 4 | . . . . 1 1 . . . . . . . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 . 1 . . . 1 . . 2 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . 1 . . . . 1 . 2 . . . 2 Parts Lost 103 | . 1 . . . 3 7 . 2 . . . 9 . 21 23 8 1 2 26 Power 11 | . . . . . . 1 . . . . . 1 . 3 2 1 . 1 2 Propulsion 50 | . . . . . 3 4 . 2 . . . 5 . 14 12 2 . 1 7 Utility 24 | . 1 . . . . 1 . . . . . 2 . 4 4 3 . . 9 Weapon 18 | . . . . . . 1 . . . . . 1 . . 5 2 1 . 8 Highest Loss Streak 10 | . 1 . . . 1 6 . 1 . . . 3 . 6 10 8 1 1 8 To Critical Strikes 2 | . . . . . . 1 . . . . . . . . 1 . . . . Average Backups 17 | 4 12 15 15 15 13 14 19 24 25 24 19 21 23 17 16 13 4 4 9 Power 1 | . 1 1 1 1 1 1 2 2 2 2 2 2 3 2 2 2 1 . . Propulsion 3 | 1 2 2 2 2 1 . 3 7 8 8 7 7 8 3 2 . . . . Utility 4 | . 2 2 2 3 1 4 8 9 9 9 6 6 5 5 4 3 1 1 . Weapon 6 | 1 6 10 9 8 7 7 4 5 5 5 4 5 6 6 7 6 2 3 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 2 . 1 . 2 1 2 5 1 2 . . . 1 . 4 . . 9 Power 3 | . . . . . . . . 1 . . . . . . . . . . 2 Propulsion 6 | . 2 . . . . . . 2 1 . . . . 1 . . . . . Utility 5 | . . . . . 1 . . . . . . . . . . 3 . . 1 Weapon 15 | . . . 1 . 1 1 2 2 . 1 . . . . . 1 . . 6 Tool/Special 1 | . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 85 | . 99 100 100 100 99 85 96 99 100 81 97 98 100 88 78 59 4 9 47 Engine 6 | . 13 14 14 14 9 8 9 9 9 9 6 5 2 2 . . . 1 . Treads 24 | . 28 28 28 28 35 26 32 35 36 36 33 32 33 18 15 . . 1 7 Device 9 | . 14 14 14 14 17 10 9 9 9 9 12 11 6 1 5 4 . . 8 Storage 8 | . 14 14 14 14 9 9 9 9 9 9 6 6 6 6 5 4 . . 3 Processor 6 | . . . . . . . . . . . 11 14 20 24 17 14 . . 3 Hackware 6 | . . . . . 8 9 9 9 9 9 6 6 6 6 8 9 . . 3 Protection 3 | . . . . . . 4 9 8 9 9 6 5 6 2 1 . . . . Energy Gun 4 | . 13 14 14 3 . 2 9 9 9 . 5 3 4 . 1 4 . . . Energy Cannon 1 | . . . . 11 5 6 . . . . . . 1 5 2 . . 1 . Ballistic Gun 3 | . 14 14 14 1 1 . . . . . . 2 . . . . . . 10 Ballistic Cannon 1 | . . . . . 7 4 . . . . . . . . 2 . . 1 . Slashing Weapon 3 | . . . . . . 2 9 9 9 . 5 5 6 5 5 4 . . . Peak Build Rating 114 | 7 10 10 11 11 21 31 38 38 38 38 49 51 51 59 71 49 13 37 114 Average Rating 38 | 5 9 10 10 11 20 24 36 37 38 31 48 48 48 47 56 41 5 15 77 On Entrance 26 | . 7 10 10 11 11 21 31 38 38 38 31 49 47 51 51 49 2 8 32 Naked Turns 129 | . . . . . . . . . . . . . . . . 48 24 40 17 Heaviest Build 119 | 17 31 31 31 34 36 52 111 111 110 106 111 111 105 102 119 93 9 29 69 Greatest Support 186 | 40 40 40 40 40 80 80 82 82 82 82 102 102 102 116 116 10 7 70 186 Greatest Overweight (x) 28 | . . . . . . 1 1 1 1 1 1 1 1 7 28 9 2 . 4 Average Overweight (x) . | . . . . . . . . 1 1 1 1 . . . 1 5 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 5 5 15 Average Capacity 20 | 7 13 15 15 15 15 15 21 25 25 25 25 25 25 25 25 22 5 5 14 Most Carried 25 | 7 15 15 15 15 15 15 25 25 25 25 24 25 25 25 22 16 5 5 15 Average Carried 17 | 4 12 15 14 15 12 14 19 24 25 24 19 21 23 17 17 13 3 4 9 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 7 15 15 15 15 15 14 25 25 25 25 19 21 25 17 15 5 4 5 5 Class Distribution -------------------- 26% | Mutant 23% | Scavenger-Assassin 15% | Scavenger-Mutant 8% | Commander-Mutant 6% | Scavenger-Skirmisher 5% | Commander-Assassin 4% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Assassin | -8/Materials Scavenger-Assassin | -8/Storage Commander-Assassin | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Garrison Scavenger-Assassin | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Hacker-Tank | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Fac Res Matter Collected 3910 | 330 203 40 . 89 260 164 126 60 43 13 . 232 . 290 445 165 69 . 1381 Remotely 683 | . . . . . . . . . . . . . . . . . . . 683 Salvage Created 6384 | 181 462 210 . 33 291 298 207 672 266 . . 514 . 498 750 46 77 . 1879 Parts 334 | 14 30 22 . 4 19 22 11 32 16 . . 27 . 17 30 5 5 . 80 Haulers Intercepted 5 | . 2 . . . 1 . 1 . . . . . . . . . . . 1 Recyclers Shooed 3 | . 1 . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . . . 3 . . Prevented 2 | . . . . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Fac Res Combat Hostiles Destroyed 128 | . 11 6 . 4 10 11 3 13 5 . . 10 . 13 12 1 4 . 25 Melee 42 | . . . . . . . 3 12 5 . . 7 . 7 6 . . . 2 Guns 38 | . 11 6 . 1 . . . 1 . . . 3 . . . . 1 . 15 Cannons 18 | . . . . . 4 5 . . . . . . . 2 5 . . . 2 AOE 24 | . . . . 3 6 5 . . . . . . . 4 . 1 3 . 2 Classes Destroyed 18 | 2 4 . . 1 4 2 . 2 1 . . . . . . . . . 2 Worker 7 | . . . . . . . . 1 . . . . . . 6 . . . . Builder 4 | . . . . . 2 . . . . . . . . . 2 . . . . Tunneler 8 | 4 1 2 . 1 . . . . . . . . . . . . . . . Hauler 5 | . 2 . . . 1 . 1 . . . . . . . . . . . 1 Recycler 3 | 1 1 . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . . . Swarmer 36 | . 6 3 . 1 4 5 . 3 . . . . . 6 . . 4 . 4 Saboteur 2 | . . . . . . . . . . . . . . . . . . . 2 Grunt 37 | . 5 3 . . 2 2 2 4 1 . . 3 . 4 2 . . . 9 Brawler 4 | . . . . . 1 . . . 1 . . . . . . . . . 2 Duelist 3 | . . . . . . 1 . . . . . . . 2 . . . . . Sentry 19 | . . . . . 3 2 1 5 2 . . 3 . 1 . . . . 2 Hunter 6 | . . . . . . . . 1 . . . 3 . . 2 . . . . Programmer 15 | . . . . . . . . . 1 . . . . . 8 . . . 6 Behemoth 2 | . . . . . . 1 . . . . . 1 . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 2 3 3 . 2 5 5 2 4 3 . . 2 . 4 3 1 4 . 11 Combat Bots Only 10 | . 3 3 . 2 4 5 2 4 3 . . 2 . 4 2 1 4 . 10 Max Kills in Single Turn 4 | 1 1 1 . 1 4 2 1 1 1 . . 1 . 2 1 1 3 . 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . . . . 1 3 1 . . . . . . . 2 . 1 3 . 1 Melee 1 | . . . . . . . 1 1 1 . . 1 . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Fac Res Hostile Shots Fired 1329 | . 33 13 . 8 32 54 16 89 33 . . 172 . 252 253 36 17 25 296 Missed 374 | . 7 5 . 1 9 19 2 18 8 . . 45 . 69 57 10 7 9 108 Hits 955 | . 26 8 . 7 23 35 14 71 25 . . 127 . 183 196 26 10 16 188 Melee 41 | . . . . . . . . . . . . . . 27 . 7 . . 7 Projectile 914 | . 26 8 . 7 23 35 14 71 25 . . 127 . 156 196 19 10 16 181 AOE 1 | . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 45 | . . . . . 2 1 1 4 4 . . 1 . 10 13 2 . 1 6 Part Disruptions 3 | . . . . . . . . . . . . . . 1 . . . . 2 Damage Taken 19317 | . 277 78 . 136 363 725 215 847 368 . . 1779 . 3388 3618 491 203 384 6445 Core 3404 | . 36 6 . . 41 101 43 55 33 . . 237 . 485 581 222 94 161 1309 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 469 | . 92 . . . . . . 256 . . . . . . 121 . . . . Core Remaining (%) 57 | 100 . . . 83 . . . . . 50 . . . 15 . . 10 86 . Volleys Fired 287 | 20 40 10 . 6 29 29 . 4 . . . 13 . 20 26 2 5 1 82 Largest 3 | 2 2 2 . 2 2 2 . 1 . . . 2 . 1 2 2 1 2 3 Hottest 168 | 40 73 73 . 73 105 105 . 85 . . . 113 . 90 137 119 33 134 168 Shots Fired 519 | 40 80 20 . 7 43 42 . 4 . . . 20 . 22 35 4 5 2 195 Gun 331 | 40 80 20 . 2 6 2 . 4 . . . 13 . . 9 2 3 . 150 Cannon 150 | . . . . . 34 30 . . . . . . . 19 26 . . 2 39 Launcher 38 | . . . . 5 3 10 . . . . . 7 . 3 . 2 2 . 6 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 332 | 40 48 10 . 1 26 14 . . . . . . . . 19 . 3 1 170 Thermal 147 | . 32 10 . 1 14 18 . 4 . . . 13 . 19 14 2 . 1 19 Explosive 32 | . . . . 5 3 10 . . . . . 7 . 3 . 2 2 . . Electromagnetic 8 | . . . . . . . . . . . . . . . 2 . . . 6 Robot Hit Streak 17 | 9 17 11 . 2 13 12 . 7 . . . 14 . 15 8 4 3 2 10 Robot Miss Streak 6 | 5 3 2 . 3 2 2 . . . . . 2 . 2 4 1 1 2 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 492 | 24 57 16 . 4 31 24 8 32 7 . . 45 . 47 81 6 2 1 107 Core Hits 253 | 10 28 11 . 6 17 21 4 15 5 . . 28 . 19 27 6 5 1 50 Critical Kills 19 | . . . . . . 1 . . . . . . . . . . . . 18 Critical Parts Destroyed 30 | . . . . . . . . . . . . . . . . . 1 . 29 Critical Strikes 92 | . 1 1 . . . 2 1 6 1 . . 7 . 8 12 1 1 . 51 Burn 4 | . 1 1 . . . . . 2 . . . . . . . . . . . Meltdown 2 | . . . . . . 1 . . . . . . . . . . . . 1 Destroy 51 | . . . . . . . . . . . . . . . . . 1 . 50 Blast 3 | . . . . . . 1 . . . . . . . . 2 . . . . Sever 32 | . . . . . . . 1 4 1 . . 7 . 8 10 1 . . . Melee Attacks 284 | . . . . . . 3 17 43 11 . . 37 . 58 73 3 . . 39 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 245 | . . . . . . 3 17 43 11 . . 37 . 58 73 3 . . . Piercing 39 | . . . . . . . . . . . . . . . . . . . 39 Sneak Attacks 16 | . . . . . . . 1 3 . . . 2 . . 10 . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14417 | 215 661 220 . 191 1323 811 328 1113 211 . . 1478 . 1544 3219 328 246 38 2491 Guns 2756 | 215 656 209 . 10 97 . . 72 . . . 359 . . 209 45 51 . 833 Cannons 2910 | . . . . . 583 430 . . . . . . . 272 612 . . 30 983 Explosions 2791 | . . . . 181 622 381 . . . . . 255 . 264 . 227 195 . 666 Melee 5906 | . . . . . . . 328 1041 211 . . 864 . 1008 2398 56 . . . Ramming 54 | . 5 11 . . 21 . . . . . . . . . . . . 8 9 Kinetic 3213 | 215 393 95 . 10 455 171 . . . . . . . . 477 . 51 30 1316 Thermal 2449 | . 263 114 . . 225 259 . 72 . . . 359 . 272 340 45 . . 500 Explosive 2125 | . . . . 181 622 381 . . . . . 255 . 264 . 227 195 . . Electromagnetic 670 | . . . . . . . . . . . . . . . 4 . . . 666 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 5906 | . . . . . . . 328 1041 211 . . 864 . 1008 2398 56 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . . . 1 1 . . . 7 21 22 22 . 26 Average Corruption 9 | . . . . . . . . . 1 1 . . . 6 13 21 22 . 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 212 | . . . . . . . . . 7 15 . . . 25 94 18 2 . 51 Message Errors 47 | . . . . . . . . . 2 4 . . . 6 19 4 . . 12 Matter Fused 46 | . . . . . . . . . 4 2 . . . 7 21 3 . . 9 Heat Flow Errors 22 | . . . . . . . . . . 2 . . . 2 10 3 . . 5 Energy Discharges 34 | . . . . . . . . . . 7 . . . 6 17 3 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . 1 1 . . . . Data Loss (minor) 29 | . . . . . . . . . 1 . . . . . 15 4 2 . 7 Data Loss (major) 6 | . . . . . . . . . . . . . . 1 3 . . . 2 Misfires 9 | . . . . . . . . . . . . . . 2 4 . . . 3 Alerts 3 | . . . . . . . . . . . . . . . 2 . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . 1 1 . . 3 Weapon Failures 8 | . . . . . . . . . . . . . . . 1 . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 548 | . . . . . 52 . . 134 3 . . . . 19 313 . . . 27 Projectiles 74 | . . . . . . . . . . . . . . 6 60 . . . 8 Explosions 71 | . . . . . 52 . . . . . . . . . . . . . 19 Melee 403 | . . . . . . . . 134 3 . . . . 13 253 . . . . Knockbacks 5 | . . . . . . . . . . . . . . . 2 . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . 2 . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 226 | . . . . 46 24 . . . . . . 40 . . . 13 49 1 53 Shots 8 | . . . . 1 1 . . . . . . 2 . . . 1 1 . 2 Rammed 11 | . 2 1 . . 2 . . . . . . . . . . . . 5 1 Targets Rammed 12 | . 2 1 . . 3 . . . . . . . . . . . . 5 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 361 | . 72 63 . 12 162 249 11 235 15 174 . 287 . 229 200 209 . 12 361 Average Temperature 62 | . 25 23 . 8 54 78 11 104 13 76 . 124 . 71 58 83 . 5 61 Received Heat Transfer 3288 | . 63 27 . . 180 96 135 360 126 . . 402 . 570 306 . . 99 924 Effects 2 | . . . . . . 1 . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 3 Parts Fried 7 | . . . . . . . . . . . . . . . . . . . 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . . . . . . . . 1 . . . 1 Combat Hostiles 3 | . . . . . . 1 . . . . . . . . 1 . . . 1 Parts Melted 11 | . 2 2 . . . 3 . 1 . . . . . . 1 . . . 2 Heat Transferred 4744 | . 851 407 . . 407 444 . 400 . . . 775 . 331 548 100 . . 481 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Fac Res Maximum Alert Level 2 | . . . . . . 1 . 1 . . . . . 1 . . . . 2 Low Security (%) 93 | 100 100 100 . 100 100 31 100 94 100 . 100 100 100 98 100 . . 100 73 Level 1 4 | . . . . . . 68 . 5 . . . . . 1 . . . . 12 Level 2 1 | . . . . . . . . . . . . . . . . . . . 14 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 575 | 5 109 94 . 100 127 371 180 213 73 . . 127 69 215 112 . . 72 575 Initial 180 | . . 8 . . . 55 180 . 73 . . . 66 . 112 . . 72 . Average 50 | 1 35 31 . 12 53 231 34 79 8 . . 60 11 41 11 . . 24 121 Influence Increases 4482 | 25 343 244 . 133 364 386 109 477 121 . . 326 3 553 357 . 135 21 885 Destroy 0b10 Robot/C 2540 | . 220 180 . 80 200 220 60 260 100 . . 176 . 272 192 . 80 . 500 Destroy 0b10 Robot/NC 142 | 25 25 10 . 5 20 . 5 10 . . . . . . 32 . . . 10 Destroy Leader 448 | . 54 40 . 10 54 10 22 80 . . . 24 . 24 48 . 10 . 72 Allied During Kill 44 | . . 14 . 10 . . . . . . . 11 . 9 . . . . . Successful Hack 77 | . 14 . . . . 12 3 6 6 . . . 3 . 29 . . 4 . Disable Machine 132 | . . . . . 30 . 15 15 15 . . . . . 12 . . . 45 Anti-Garrison Action 370 | . . . . . . 100 . . . . . 40 . 80 . . . . 150 Destroy Structure 258 | . . . . 28 60 44 4 1 . . . 39 . 12 20 . . 2 48 Lose Combat Pursuer 471 | . 30 . . . . . . 105 . . . 36 . 156 24 . 45 15 60 Influence Decreases 3951 | 25 321 256 10 133 279 100 480 288 310 . . 199 130 338 572 . 20 134 356 Entered New Map 570 | . . 14 10 . . 30 191 . 116 . . . 61 . 103 . . 43 2 Time Decay 2343 | 25 311 222 . 93 259 . 289 278 194 . . . 69 . 355 . 10 76 162 Lost Part 709 | . 10 . . . 20 70 . 10 . . . 90 . 178 114 . 10 15 192 Lost Ally 329 | . . 20 . 40 . . . . . . . 109 . 160 . . . . . Squads Dispatched 25 | . 2 . . . 1 . 2 2 . . . . . . 8 . . . 10 Investigation 7 | . . . . . 1 . 1 2 . . . . . . 3 . . . . Extermination 8 | . . . . . . . . . . . . . . . 5 . . . 3 Reinforcement 6 | . 2 . . . . . 1 . . . . . . . . . . . 3 Assault 3 | . . . . . . . . . . . . . . . . . . . 3 Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Fac Res Distress Signals 9 | . 1 . . . 3 . 2 3 . . . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . . . . . . . 1 . . . . Times Spotted 221 | . 26 8 . 11 21 12 3 24 5 . . 10 . 22 18 6 9 4 42 Peak Tracking Total 11 | . 6 3 . 3 6 5 2 6 2 . . 3 . 10 4 5 5 1 11 Tactical Retreats 28 | . 2 . . 1 . . . 7 . . . 1 . 9 2 . 2 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Fac Res Traps Triggered 9 | . 2 . . . 1 . . . . . . 3 . 1 . . . . 2 Indirectly 2 | . . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Fac Res Machines Disabled 12 | . . . . . 2 1 1 1 1 . . 1 . . 1 . . . 4 Max in Single Turn 2 | . . . . . 2 1 1 1 1 . . 1 . . 1 . . . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 2 | . . . . . . 1 . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Fac Res Machines Accessed 36 | . 6 . 2 . 1 1 6 4 5 . 1 2 2 . 4 . . 1 1 Terminals 24 | . 5 . . . . 1 6 3 5 . . 2 . . . . . 1 1 Fabricators 3 | . . . . . . . . . . . . . 1 . 2 . . . . Repair Stations 3 | . 1 . . . . . . 1 . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . Total Hacks 84 | . 10 . 24 . 1 2 8 8 6 . 1 2 2 . 14 . . 2 4 Successful 63 | . 9 . 24 . 1 1 5 4 5 . 1 . 2 . 9 . . 2 . Failed 21 | . 1 . . . . 1 3 4 1 . . 2 . . 5 . . . 4 Catastrophic 2 | . . . . . . 1 . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 26 | . 6 . 1 . . . 8 4 6 . . . . . 1 . . . . Terminals 35 | . 6 . . . . 2 8 5 6 . . 2 . . . . . 2 4 Fabricators 5 | . . . . . . . . . . . . . 1 . 4 . . . . Repair Stations 12 | . 4 . . . . . . 3 . . . . . . 5 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . 5 . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . Terminal Hacks 29 | . . . 24 . . 1 . 2 . . . . . . . . . 2 . Record 25 | . . . 23 . . . . . . . . . . . . . . 2 . Open Door 2 | . . . . . . . . 2 . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . 1 . 4 . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 2 . . . . Build 3 | . . . . . . . . . . . . . 1 . 2 . . . . Repair Station Hacks 7 | . 4 . . . . . . 2 . . . . . . 1 . . . . Scan Component 4 | . 2 . . . . . . 1 . . . . . . 1 . . . . Repair 3 | . 2 . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . 3 . . . . Insert Component 2 | . . . . . . . . . . . . . . . 2 . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . Unlock Access 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . Unauthorized Hacks 16 | . 5 . . . . . 5 . 5 . . . . . 1 . . . . Terminals 15 | . 5 . . . . . 5 . 5 . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . Skim 14 | . 4 . . . . . 5 . 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 . . . . 1 2 5 . . 1 2 . . 3 . . . 1 Full Trace Events 7 | . . . . . . 1 1 3 . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Built 6 | . . . . . . . . . . . . . 2 . 4 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 221 | . . . . . . . . . . . . . 95 . 126 . . . . Total Part Build Rating 26 | . . . . . . . . . . . . . 10 . 16 . . . . Parts Repaired 3 | . 2 . . . . . . 1 . . . . . . . . . . . Time 102 | . 52 . . . . . . 50 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Fac Res Used RIF Installer 3 | . . . . . . 1 . . . . . 1 . 1 . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . 3 . . . . . 5 . 3 . . . . 1 Machine Destruction 9 | . . . . . . 3 . . . . . 5 . . . . . . 1 Programmers 3 | . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . 6 . . . . 9 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Fac Res Total Allies 18 | . . 3 . . . . . . 6 . . . . 9 . . . . . Largest Group 6 | . . 3 2 2 . . . . 6 6 6 6 . 3 . . . . . Highest-Rated Group 129 | . . 40 32 32 . . . . 98 98 98 98 . 129 . . . . . Highest-Rated Ally 43 | . . 16 16 16 . . . . 21 21 21 21 . 43 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 65 | . . 17 . 10 . . . . . . . 6 . 32 . . . . . Total Damage 972 | . . 155 . 94 . . . . . . . 142 . 581 . . . . . Kills 11 | . . 3 . 3 . . . . . . . 1 . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Fac Res Active Infowar (turns) 14727 | 116 1506 748 706 458 706 703 1281 1037 1457 1570 159 881 473 214 2436 276 . . . Sensors 1726 | . . . . . . . . . . . 158 881 473 214 . . . . . Terrain 7542 | . . . . . 703 703 1281 1037 1457 1570 159 632 . . . . . . . Seismic 4314 | 116 1506 748 706 458 706 74 . . . . . . . . . . . . . Jamming 2712 | . . . . . . . . . . . . . . . 2436 276 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Fac Res Turns Passed 18624 | 239 1510 748 706 458 706 703 1281 1037 1457 1570 159 881 473 1224 2898 337 45 238 1954 Spaces Moved 8045 | 106 790 414 440 222 344 310 463 306 576 656 62 296 210 453 970 223 58 330 816 Core 229 | 3 . . . . . . . . . . . . . . 2 97 47 44 36 Treads 7015 | 103 790 414 440 222 344 310 463 306 576 656 62 296 210 306 764 . . 44 709 Legs 240 | . . . . . . . . . . . . . . 119 121 . . . . Wheels 234 | . . . . . . . . . . . . . . 28 80 126 . . . Hover 74 | . . . . . . . . . . . . . . . 3 . . . 71 Flight 253 | . . . . . . . . . . . . . . . . . 11 242 . Fastest Speed 45 | 50 160 160 160 160 160 152 158 238 238 238 239 161 159 145 155 50 45 45 48 Average Speed 186 | 156 160 160 160 160 160 190 192 238 238 238 239 238 177 190 238 143 50 61 148 Slowest Speed 1450 | 160 160 160 160 160 160 232 238 238 238 238 239 243 239 266 1450 215 150 160 340 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . 2 . Potential Cave-ins 23 | . . . . . . . . . . . . . . . . . . . 23 Cave-ins Triggered 8 | . . . . . . . . . . . . . . . . . . . 8 Exploration Rate (%) 40 | 8 96 66 87 65 31 37 56 46 84 53 2 38 4 45 18 49 8 9 17 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 5 | . . 2 1 . . . 2 . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 1 1 1 1 . 1 . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . . 1 . 1 1 . Scrap Searched 7 | . . 1 . 2 . . . . . 3 . . . . . . 1 . . Spaces Dug 63 | . . . . . . 21 5 1 . . . . . . 4 . . . 32 Terrain Destroyed 304 | . . . . 41 65 48 5 1 . . . 40 . . 10 16 26 1 51 Melee 41 | . . . . . . . 5 1 . . . . . . 3 . . . 32 Projectile 23 | . . . . . 4 . . . . . . . . . 7 . 1 1 10 AOE 231 | . . . . 41 61 48 . . . . . 40 . . . 16 25 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Fac Res Total 10705 | 143 959 479 443 317 453 376 823 547 649 668 74 393 309 706 1402 230 68 359 1307 Wait 1628 | . 102 55 2 85 55 19 323 169 18 7 7 23 95 81 286 . . 18 283 Move 8016 | 105 789 413 439 221 343 308 462 305 575 655 61 294 209 451 969 222 57 325 813 Hop 2 | . . . . . . . . . . . . . . . . . . 2 . Pick Up 112 | 8 12 . 1 1 7 4 13 10 1 1 . 9 3 10 8 1 . 3 20 Fast Attach 75 | 7 5 . . . 1 1 2 1 . . . 3 . 10 13 . 1 3 28 Attach 80 | 1 1 . . . 6 5 . 2 . . 6 7 . 17 15 2 3 2 13 Detach 9 | . . . . . . 1 . . . 2 . . . . 4 . 2 . . Swap 43 | 1 3 . . 3 7 4 2 3 1 . . 2 2 4 5 . . . 6 Drop 61 | 1 5 . 1 1 2 2 4 10 2 3 . 1 . 7 3 . . . 19 Fire 287 | 20 40 10 . 6 29 29 . 4 . . . 13 . 20 26 2 5 1 82 Melee 284 | . . . . . . 3 17 43 11 . . 37 . 58 73 3 . . 39 Ram 1 | . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 11 | . 2 1 . . 3 . . . . . . . . . . . . 4 1 Escape Stasis 7 | . . . . . . . . . . . . 4 . . . . . . 3 Rewire 89 | . . . . . . . . . 41 . . . . 48 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 6 exits: Fac x3 / Low x2 / Gar) -6/Garrison -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 38 | -11/Scrapyard | Discovered new exit (range 15) 240 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 16) 929 | -10/Materials | Discovered new exit (range 8) 1191 | -10/Materials | Discovered new exit (range 12) 1354 | -10/Materials | Discovered new exit (range 16) 1548 | -10/Materials | Discovered new exit (range 3) 1630 | -10/Materials | Repaired Ion Engine 1657 | -10/Materials | Repaired Med. Laser 1750 | -10/Materials | Entered Mines 1759 | -10/Mines | Met a Derelict bent on vengeance 1832 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1886 | -10/Mines | Learned location of Storage (-8) 1923 | -10/Mines | Discovered new exit (range 6) 2083 | -10/Mines | Discovered new exit (range 7) 2150 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2255 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2487 | -10/Mines | Discovered new exit (range 5) 2498 | -10/Mines | Entered Exiles 2498 | -10/Exiles | Accompanied by 2 allies 2537 | -10/Exiles | Met 8R-AWN 2564 | -10/Exiles | Met EX-HEX 2628 | -10/Exiles | Met EX-DEC 2663 | -10/Exiles | Met EX-BIN 2751 | -10/Exiles | Aligned with FarCom system 2753 | -10/Exiles | Given EX-Vault access code 2791 | -10/Exiles | Opened EX-Vault 2813 | -10/Exiles | Found 0b10 Alert Chip 2847 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2941 | -10/Exiles | Visited The Gauntlet 3129 | -10/Exiles | Learned location of Zion (-7) 3190 | -10/Exiles | Discovered new exit (range 10) 3204 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 3204 | -10/Exiles | Entered Mines 3204 | -9/Mines | Accompanied by 2 allies 3215 | -9/Mines | Assembled infested the area 3374 | -9/Mines | Learned Materials stockpile data 3608 | -9/Mines | Discovered new exit (range 9) 3662 | -9/Mines | Entered Materials 3662 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3953 | -8/Materials | Build established: Scavenger-Skirmisher 3973 | -8/Materials | Discovered new exit (range 16) 4119 | -8/Materials | Discovered new exit (range 5) 4366 | -8/Materials | Identified exit to Garrison 4368 | -8/Materials | Entered Garrison 4426 | -8/Garrison | Triggered checkpoint 4481 | -8/Garrison | Discovered new exit (range 72) 4481 | -8/Garrison | Discovered new exit (range 47) 4481 | -8/Garrison | Discovered new exit (range 81) 4683 | -8/Garrison | Spotted B-75 Beast 4683 | -8/Garrison | Spotted B-75 Beast 4706 | -8/Garrison | Destroyed B-75 Beast 4734 | -8/Garrison | Lost 6 parts (1p4n1w) 4908 | -8/Garrison | Triggered checkpoint 4943 | -8/Garrison | Garrison Relay disabled 5010 | -8/Garrison | Installed Relay Interface Framework 5071 | -8/Garrison | Entered Materials 5165 | -8/Materials | Build established: Scavenger-Assassin 5208 | -8/Materials | Discovered new exit (range 12) 5425 | -8/Materials | Met 7R-MNS 5527 | -8/Materials | Discovered new exit (range 14) 5937 | -8/Materials | Identified exit to Factory 5937 | -8/Materials | Identified exit to Storage 5999 | -8/Materials | Learned location of Lower Caves (-6) 6049 | -8/Materials | Learned Factory fabricator intel 6091 | -8/Materials | Learned Factory emergency access door positions 6194 | -8/Materials | Learned Storage stockpile data 6229 | -8/Materials | Learned location of 2 exits from Factory 6352 | -8/Materials | Entered Storage 6353 | -8/Storage | Identified exit to Recycling 7144 | -8/Storage | Repaired Lyr. Medium Armor Plating 7382 | -8/Storage | Used back door to open Recycling access 7389 | -8/Storage | Entered Recycling 7390 | -8/Recycling | Identified exit to Factory 8061 | -8/Recycling | Build established: Commander-Assassin 8506 | -8/Recycling | Learned 4 Factory zone layouts 8581 | -8/Recycling | Identified exit to Scraptown 8696 | -8/Recycling | Learned 2 Storage zone layouts 8739 | -8/Recycling | Learned location of 2 exits from Factory 8764 | -8/Recycling | Scanned before Scraplab entrance 8772 | -8/Recycling | Learned location of 1 exit from Lower Caves 8813 | -8/Recycling | Entered Scraplab 8814 | -8/Recycling | Learned Storage stockpile data 8846 | -8/Recycling | Entered Scraptown 8846 | -8/Scraptown | Accompanied by 6 allies 9074 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9147 | -8/Scraptown | Build established: Commander-Mutant 9202 | -8/Scraptown | Visited TADAMA 9247 | -8/Scraptown | Turned away by UFD registrar 9247 | -8/Scraptown | Turned away by UFD registrar 9283 | -8/Scraptown | Visited The Evicted 9316 | -8/Scraptown | Visited Artisan Demo Area 9350 | -8/Scraptown | Visited Shadow of the Wyrm 9464 | -8/Scraptown | Discovered exit to Factory (range 3) 10416 | -8/Scraptown | Entered Factory 10416 | -6/Factory | Accompanied by 6 allies 10416 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10417 | -6/Factory | Identified exit to Lower Caves 10418 | -6/Factory | Identified exit to Factory 10421 | -6/Factory | Loaded intel: 6 fabricator locations 10571 | -6/Factory | Identified exit to Garrison 10575 | -6/Factory | Entered Garrison 10575 | -6/Garrison | Accompanied by 6 allies 10708 | -6/Garrison | Build established: Scavenger-Assassin 10708 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 10777 | -6/Garrison | Triggered checkpoint 10827 | -6/Garrison | Lost 3 parts (2n1w) 10846 | -6/Garrison | Garrison Relay disabled 10989 | -6/Garrison | Triggered checkpoint 10989 | -6/Garrison | Triggered checkpoint 11020 | -6/Garrison | Lost 6 allies 11175 | -6/Garrison | Spotted B-75 Beast 11210 | -6/Garrison | Destroyed B-75 Beast 11430 | -6/Garrison | Discovered new exit (range 11) 11451 | -6/Garrison | Identified exit to Factory 11456 | -6/Garrison | Entered Factory 11563 | -6/Factory | Fabricated Imp. VSS Leg (x2) 11637 | -6/Factory | Discovered exit to Factory (range 15) 11927 | -6/Factory | Identified exit to Garrison 11929 | -6/Factory | Entered Garrison 11990 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 12047 | -6/Garrison | Triggered checkpoint 12100 | -6/Garrison | Lost 3 parts (3n) 12330 | -6/Garrison | Core integrity fell below 50% 12438 | -6/Garrison | Lost 6 parts (1p4n1u) 12463 | -6/Garrison | Lost 3 allies 12506 | -6/Garrison | Lost 3 parts (2n1u) 12648 | -6/Garrison | Lost 3 allies 12673 | -6/Garrison | Lost 3 parts (1p2n) 12783 | -6/Garrison | Core integrity fell below 20% 12821 | -6/Garrison | Lost 4 parts (1p2n1u) 12906 | -6/Garrison | Build established: Scavenger-Mutant 13071 | -6/Garrison | Triggered checkpoint 13127 | -6/Garrison | Discovered exit to Factory (range 13) 13153 | -6/Garrison | Entered Factory 13153 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13220 | -5/Factory | Build established: Mutant 13627 | -5/Factory | Build established: Scavenger-Mutant 13820 | -5/Factory | Fabricated Med. Treads? 14251 | -5/Factory | Fabricated Med. Treads? 14297 | -5/Factory | System corruption reached 10% 14405 | -5/Factory | Lost 10 parts (1p5n3u1w) 14811 | -5/Factory | Build established: Hacker-Gladiator 15301 | -5/Factory | Lost 4 parts (2n1u1w) 15359 | -5/Factory | Core integrity fell below 50% 15395 | -5/Factory | Lost 6 parts (1p4n1w) 15570 | -5/Factory | Build established: Scavenger-Mutant 15992 | -5/Factory | Discovered new exit (range 15) 16030 | -5/Factory | Found Prototype Launcher 16030 | -5/Factory | Identified Tesla Bomb Launcher 16051 | -5/Factory | Entered Upper Caves 16052 | -5/Upper Caves | Encountered a Warlord checkpoint 16317 | -5/Upper Caves | Attacked by a faux Warlord 16340 | -5/Upper Caves | Released all parts (5) 16350 | -5/Upper Caves | Core integrity fell below 20% 16368 | -5/Upper Caves | Lost 8 parts (1p2n3u2w) 16375 | -5/Upper Caves | Identified exit to Upper Caves 16388 | -5/Upper Caves | Entered another Upper Caves area 16426 | -5/Upper Caves | Discovered new exit (range 8) 16433 | -5/Upper Caves | Entered Factory 16433 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16580 | -4/Factory | Discovered new exit (range 8) 16631 | -4/Factory | Build established: Mutant 16671 | -4/Factory | Entered Research 16671 | -3/Research | Evolved 2 slots: Utility x2 17278 | -3/Research | Build established: Hacker-Tank 17349 | -3/Research | Found Prototype Processor 17349 | -3/Research | Identified Exp. Target Analyzer 17680 | -3/Research | Crushed by falling debris 17698 | -3/Research | Crushed by falling debris 17699 | -3/Research | System corruption reached 10% 17710 | -3/Research | Crushed by falling debris 17716 | -3/Research | Crushed by falling debris 17716 | -3/Research | Crushed by falling debris 17726 | -3/Research | Crushed by falling debris 17731 | -3/Research | Crushed by falling debris 17733 | -3/Research | Crushed by falling debris 17764 | -3/Research | Lost 7 parts (5u2w) 18074 | -3/Research | Core integrity fell below 50% 18354 | -3/Research | Lost 3 parts (1u2w) 18421 | -3/Research | First assault squad dispatched 18444 | -3/Research | Destroyed 10 combat bots 18466 | -3/Research | Lost 8 parts (4n1u3w) 18598 | -3/Research | Spotted B-86 Titan 18608 | -3/Research | Released all parts (3) 18609 | -3/Research | Core integrity fell below 20% 18619 | -3/Research | Spotted B-86 Titan 18625 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 18601_ Imp. Antigrav System destroyed. 18602_ RZJIJCA,3RL:|:5RZVRBTRDI 18602_ Hyp. Railgun destroyed. 18602_ Adv. Heat Sink destroyed. 18604_ Critical hit (Meltdown: +380). 18604_ Mic. Antimatter Reactor destroyed. 18604_ Knocked back. 18606_ Imp. Antigrav System broken. 18606_ Overheating: Short circuit. 18607_ Dropped Broken Imp. Antigrav System. 18607_ Dropped Imp. Antigrav System. 18608_ Released Adv. Target Analyzer. 18608_ Released Imp. Antigrav System. 18617_ System corrupted: Substantial component data lost. 18618_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 18619_ K-01 Serf cleans the Terminal. 18620_ Penetrated by Slug. 18620_ Acquired 7 matter. 18625_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ####???????# ## ###?????????????????? | | ######### ## # #?????????????????? | | ! # # #######+########?????????????????? | | + # #????# ########????????????????? | | # # #????# # #########????????? | | # ##+######## # # ## ####?????? | | + + [ # # ] ##### # ####### | | ##########+## # # # #???###### ## # # | | #???????# #] # # ! #????????## ##### | | !! #???????# # # # #?????????####???? | | !! #???????# # " ####+#################### | | ! #???????# # # | | #???????# ######## #### | | #???????# #?????# #??? | | #####???????? ??????# p + | | ????????????? ??????# ! #####+##### | | ????????????? ??????# ###????????? | | ????????????? ??????# B#?????????? | | ????????????? ??????# k BB#??????????? | | ????????????? ??????# ^ ^ ""T"" ;##??????????? | | ????????????# ??????# """"" #????????????? | | ??????????? ##### #????????????? | | ??????????? ###??????????? | | ?????????? !kY k w % #??????? | | ???????????? #+########### #??????? | | ????????????????##### @ # ]?????????????????? | | ????????????????????###+### # ???????????????? | | ??????????????????????????# # !#?????????????? | | ??????????????????????????# # #????cHc??????? | | ??????????????????????????# # #????c????????? | | ??????????????????????????# # / #?????????????? | | ??????????????????????????# ########?????????????? | | ?????????????Y????????????# #????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ???????????????????????????T?????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 35 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 70 Armor Coverage 225 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 61 Targeting Accuracy 14 Melee Accuracy 12 Target Analysis 12 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Med. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VSS Leg | x2 | -6/Factory | Preloaded Med. Treads | x2 | -5/Factory Med. Treads | x2 | -5/Factory Repaired ---------- Ion Engine | 26% | -10/Materials Med. Laser | 31% | -10/Materials Lyr. Medium Armor Plating | 22% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterPlasmaBoregun Manual? 0 Play Time 01:27:54 Cumulative 109.3 hours Start 2025.05.21 @ 18:20:13 End 2025.05.21 @ 21:03:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 283 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15badd07-d69a-4a5a-bc0c-58dd455bd05e