Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 00:57:47 Player: Singularius Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (2129) 2129 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 6222 Bonus ------- Follower Combat Kills 143 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Peak State ------------ > --- POWER ------------ Makeshift Power Source Micro Fission Core Meta Core > --- PROPULSION ------- Light Treads Light Treads Spiked Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Improved Shield Generator > --- WEAPON ----------- Powered Cannon Gauss Rifle Heavy Flak Cannon > --- INVENTORY -------- Micro Fission Core Light Treads Improved Heat Sink Improved Energy Well Improved Terrain Scanner Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Point Defense System Tesla Rifle Tesla Rifle Subdweller Machine Gun Flak Gun Heavy Missile Launcher Mining Laser [Rating: 84] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Meta Core Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Utility Large Storage Unit Device V3-11A's Pendant Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Powered Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Piercing Weapon Lance Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Parts Attached 63 | 7 6 5 8 37 Power 8 | 1 . 2 . 5 Engine 3 | 1 . 1 . 1 Core 5 | . . 1 . 4 Reactor . | . . . . . Propulsion 10 | 2 . 1 3 4 Treads 9 | 2 . 1 3 3 Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 26 | 2 3 2 2 17 Device 13 | 1 1 1 2 8 Storage 3 | 1 1 . . 1 Processor 5 | . . . . 5 Hackware . | . . . . . Protection 5 | . 1 1 . 3 Artifact . | . . . . . Weapon 19 | 2 3 . 3 11 Energy Gun 8 | 1 1 . . 6 Energy Cannon 2 | . . . 1 1 Ballistic Gun 5 | 1 1 . 2 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 1 1 . 1 Parts Lost 42 | . . . 5 37 Power 6 | . . . . 6 Propulsion 9 | . . . 2 7 Utility 13 | . . . 1 12 Weapon 14 | . . . 2 12 Highest Loss Streak 16 | . . . 4 16 To Critical Strikes 1 | . . . . 1 Average Backups 12 | 3 9 14 12 10 Power 1 | 1 1 1 1 1 Propulsion 2 | 1 2 3 2 . Utility 3 | . 1 4 1 4 Weapon 4 | . 3 4 6 4 Tool/Special . | . . . . . Unused Backups 15 | . 4 4 2 5 Power 3 | . 1 1 . 1 Propulsion 3 | . . 3 . . Utility 4 | . . . 2 2 Weapon 5 | . 3 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 100 99 93 84 Engine 9 | . 14 12 5 5 Core 3 | . . 1 10 7 Treads 26 | . 28 28 23 21 Device 12 | . 13 13 10 9 Storage 11 | . 14 13 10 5 Processor 2 | . . . . 12 Protection 3 | . . 1 10 3 Energy Gun 8 | . 14 9 4 2 Energy Cannon 1 | . . . 5 4 Ballistic Gun 10 | . 13 13 9 4 Special Weapon 2 | . . 5 . . Peak Build Rating 84 | 7 12 31 43 84 Average Rating 30 | 5 9 17 37 68 On Entrance 18 | . 7 12 31 43 Naked Turns . | . . . . . Heaviest Build 71 | 15 32 39 45 71 Greatest Support 110 | 40 40 60 60 110 Greatest Overweight (x) 9 | 1 . . 1 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 12 | 3 9 14 12 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 13 13 1 Class Distribution -------------------- 60% | Mutant 14% | Scavenger-Gunner 12% | Tank 6% | Commander-Mutant 3% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -7/Recycling Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1916 | 256 187 204 207 1062 Remotely . | . . . . . Salvage Created 2341 | 30 369 54 647 1241 Parts 118 | 4 21 8 24 61 Haulers Intercepted 3 | . 2 . . 1 Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 17 | . . 17 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 42 | . 8 4 6 24 Melee 3 | . . . . 3 Guns 23 | . 8 4 4 7 Cannons 13 | . . . 2 11 AOE 1 | . . . . 1 Classes Destroyed 14 | 1 3 . 6 4 Builder 3 | . . . 1 2 Tunneler 5 | 1 . . 1 3 Hauler 3 | . 2 . . 1 Recycler 4 | . . . 3 1 Operator 1 | . . . . 1 Swarmer 11 | . 3 4 . 4 Saboteur 1 | . . . . 1 Grunt 8 | . 5 . . 3 Protector 1 | . . . 1 . Sentry 2 | . . . 2 . Demolisher 1 | . . . 1 . Specialist 2 | . . . . 2 Hunter 5 | . . . . 5 Programmer 11 | . . . 2 9 Best Kill Streak 6 | 1 2 4 3 6 Combat Bots Only 6 | . 2 4 3 6 Max Kills in Single Turn 2 | 1 2 1 2 2 Gunslinging 1 | . 1 . 1 . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 540 | . 37 46 131 326 Missed 154 | . 13 28 43 70 Hits 386 | . 24 18 88 256 Projectile 386 | . 24 18 88 256 AOE 8 | . . . 8 . Critical Strikes 16 | . . . 3 13 Part Disruptions 3 | . . . . 3 Damage Taken 6295 | . 269 187 1135 4704 Core 1199 | . 55 14 124 1006 Absorbed by Shields 198 | . . . . 198 Regen/Repaired (Parts) 137 | . . . . 137 Core Remaining (%) 61 | 100 . . 22 . Volleys Fired 163 | 3 29 35 35 61 Largest 4 | 2 2 2 3 4 Hottest 221 | 60 100 100 107 221 Shots Fired 367 | 6 57 43 68 193 Gun 216 | 6 56 16 48 90 Cannon 121 | . . . 20 101 Launcher 2 | . . . . 2 Special 28 | . 1 27 . . Kinetic 167 | 3 28 8 32 96 Thermal 143 | . 29 35 36 43 Explosive 2 | . . . . 2 Electromagnetic 55 | 3 . . . 52 Robot Hit Streak 12 | 3 9 10 8 12 Robot Miss Streak 9 | 2 3 1 3 9 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 224 | 3 34 10 38 139 Core Hits 141 | 1 14 5 24 97 Critical Kills 4 | . . . 1 3 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 16 | . . 2 3 11 Burn 6 | . . 2 2 2 Meltdown 3 | . . . . 3 Destroy 2 | . . . 1 1 Impale 5 | . . . . 5 Melee Attacks 24 | . . . . 24 Impact . | . . . . . Slashing . | . . . . . Piercing 24 | . . . . 24 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6021 | 41 513 166 1205 4096 Guns 2292 | 41 513 166 467 1105 Cannons 2729 | . . . 735 1994 Explosions 513 | . . . . 513 Melee 460 | . . . . 460 Ramming 27 | . . . 3 24 Kinetic 1952 | 13 237 63 296 1343 Thermal 2800 | . 276 103 906 1515 Explosive 342 | . . . . 342 Electromagnetic 440 | 28 . . . 412 Impact . | . . . . . Slashing . | . . . . . Piercing 460 | . . . . 460 Highest Corruption 25 | . . . 3 25 Average Corruption 5 | . . . 2 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 40 | . . . 16 24 Message Errors 12 | . . . 6 6 Matter Fused 9 | . . . 4 5 Heat Flow Errors 3 | . . . 1 2 Energy Discharges 4 | . . . 3 1 Parts Rejected 1 | . . . 1 . Data Loss (minor) 5 | . . . . 5 Misfires 2 | . . . 1 1 Alerts 2 | . . . . 2 Misdirections 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 194 | . . . 64 130 Projectiles 142 | . . . 64 78 Explosions 20 | . . . . 20 Melee 32 | . . . . 32 Knockbacks 25 | . . . . 25 Impact . | . . . . . Kinetic 21 | . . . . 21 Secondary 4 | . . . . 4 Self-Inflicted Damage 115 | . . . . 115 Shots 2 | . . . . 2 Rammed 3 | . . . 1 2 Targets Rammed 6 | . . . 1 5 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 528 | . 189 . 318 528 Average Temperature 127 | . 41 . 103 166 Received Heat Transfer 450 | . 120 72 108 150 Effects 16 | . . . . 16 Shutdowns 6 | . . . . 6 Energy Bleed 3 | . . . . 3 Interference 1 | . . . . 1 Matter Decay 2 | . . . . 2 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . . 3 Combat Hostiles 2 | . . . . 2 Parts Melted 6 | . . . . 6 Heat Transferred 2271 | . 592 370 463 846 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 159 | 5 129 . 45 159 Initial . | . . . . . Average 36 | . 48 . 5 50 Influence Increases 1664 | 5 330 357 192 780 Destroy 0b10 Robot/C 920 | . 160 140 140 480 Destroy 0b10 Robot/NC 95 | 5 10 . 40 40 Destroy Leader 126 | . 54 . . 72 Allied During Kill 10 | . . 7 3 . Successful Hack 60 | . 31 . 2 27 Disable Machine 75 | . 45 . . 30 Destroy Structure 93 | . . . 7 86 Lose Combat Pursuer 285 | . 30 210 . 45 Influence Decreases 1620 | 5 293 394 192 736 Entered New Map 18 | . . 18 . . Time Decay 1070 | 5 293 236 160 376 Lost Part 375 | . . . 15 360 Lost Ally 157 | . . 140 17 . Squads Dispatched 10 | . 2 . . 8 Investigation 1 | . 1 . . . Extermination 3 | . . . . 3 Reinforcement 6 | . 1 . . 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 17 22 8 41 Peak Tracking Total 7 | . 4 6 3 7 Tactical Retreats 10 | . 2 5 . 3 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 7 | . 3 2 . 2 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 22 | . 10 3 3 6 Terminals 12 | . 8 . 1 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 5 | . 2 . 2 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 50 | . 19 12 6 13 Successful 32 | . 10 12 5 5 Failed 18 | . 9 . 1 8 Catastrophic 6 | . 2 . 1 3 Database Lockouts . | . . . . . Manual 13 | . 10 . . 3 Terminals 24 | . 17 . 2 5 Fabricators . | . . . . . Repair Stations 5 | . . . . 5 Recycling Units 8 | . 2 . 4 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 20 | . 7 12 1 . Record 10 | . . 9 1 . Part Schematic 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 3 | . 3 . . . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Proto ID Catalog 1 | . . 1 . . Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks 6 | . 1 . 4 1 Report Inventory 5 | . 1 . 3 1 Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . . 1 Terminals 3 | . 2 . . 1 Botnet 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 16 | . 8 . 2 6 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 16 | . . . . 16 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 5 | . . . 5 . Allies Hacked 3 | . . . . 3 Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Total Allies 16 | . . 11 5 . Largest Group 5 | . . 4 5 4 Highest-Rated Group 77 | . . 77 68 56 Highest-Rated Ally 32 | . . 20 32 32 Total Orders . | . . . . . Ally Attacks 46 | . . 32 13 1 Total Damage 764 | . . 421 291 52 Kills 6 | . . 4 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 2759 | 60 1151 453 420 675 Terrain 675 | . . . . 675 Seismic 2084 | 60 1151 453 420 . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 6978 | 131 1164 3131 975 1577 Spaces Moved 3539 | 69 613 1835 362 660 Core 13 | 6 . . . 7 Treads 3464 | 63 613 1835 362 591 Legs 62 | . . . . 62 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 162 Average Speed 166 | 152 160 160 218 166 Slowest Speed 500 | 160 160 160 250 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 5 97 82 71 15 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 57 | . . . 6 51 Melee . | . . . . . Projectile 16 | . . . 6 10 AOE 41 | . . . . 41 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Total 4208 | 85 739 1931 494 959 Wait 241 | 1 70 27 25 118 Move 3535 | 68 612 1834 361 660 Hop . | . . . . . Pick Up 52 | 6 13 7 6 20 Fast Attach 18 | 7 . . . 11 Attach 35 | . . 3 5 27 Detach 2 | . . . 1 1 Swap 48 | . 8 15 7 18 Drop 34 | . 7 9 4 14 Fire 163 | 3 29 35 35 61 Melee 24 | . . . . 24 Ram . | . . . . . Kick 3 | . . . . 3 Crush 3 | . . . 1 2 Escape Stasis . | . . . . . Rewire 49 | . . . 49 . Trap . | . . . . . Miscellaneous 1 | . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 14) 609 | -10/Materials | Discovered new exit (range 16) 632 | -10/Materials | Derelicts attacked the area 650 | -10/Materials | Discovered new exit (range 13) 690 | -10/Materials | Identified exit to Mines 820 | -10/Materials | Discovered new exit (range 16) 1276 | -10/Materials | Discovered new exit (range 10) 1296 | -10/Materials | Entered Subcaves 1297 | -10/Subcaves | Approached by a straggling Scientist 1738 | -10/Subcaves | Visited triangular shrine 1748 | -10/Subcaves | Found Prototype Device 1749 | -10/Subcaves | Identified V3-11A's Pendant 1754 | -10/Subcaves | Befriended Subdweller 2193 | -10/Subcaves | Learned location of Storage (-7) 2223 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2281 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2298 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 2307 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2309 | -10/Subcaves | Approached by friendly Subdweller 2335 | -10/Subcaves | Befriended Subdweller 2350 | -10/Subcaves | Befriended Subdweller 2374 | -10/Subcaves | Discovered new exit (range 13) 2419 | -10/Subcaves | Discovered new exit (range 13) 2490 | -10/Subcaves | Befriended Subdweller 2490 | -10/Subcaves | Befriended Subdweller 2562 | -10/Subcaves | Befriended Subdweller 2595 | -10/Subcaves | Lost 3 allies 2668 | -10/Subcaves | Discovered new exit (range 11) 2686 | -10/Subcaves | A Subdweller sparked back to life 2687 | -10/Subcaves | Befriended Subdweller 2687 | -10/Subcaves | Befriended Subdweller 2692 | -10/Subcaves | Befriended Subdweller 2812 | -10/Subcaves | Befriended Subdweller 3697 | -10/Subcaves | Released subatomizers from SUBCON Basin 3766 | -10/Subcaves | Learned location of Zion (-6) 3766 | -10/Subcaves | Met a Zionite searching for "candidates" 3962 | -10/Subcaves | Visited 4L-MR0's lab 3987 | -10/Subcaves | Found Meta Core 3989 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 4278 | -10/Subcaves | Build established: Tank 4427 | -10/Subcaves | Entered Recycling 4427 | -7/Recycling | Accompanied by 2 allies 4480 | -7/Recycling | Found Powered Cannon 4658 | -7/Recycling | Core integrity fell below 50% 4866 | -7/Recycling | Attached Powered Cannon, gained temporary slot: Power 4901 | -7/Recycling | Lost 4 parts (1n1u2w) 5264 | -7/Recycling | Build established: Commander-Mutant 5334 | -7/Recycling | Discovered new exit (range 16) 5402 | -7/Recycling | Entered Factory 5402 | -5/Factory | Accompanied by 4 allies 5402 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x4, Weapon x2 5725 | -5/Factory | Repaired Spk. Treads 5798 | -5/Factory | P-70 Sage assimilated allied Scavenger 4a 6121 | -5/Factory | Build established: Scavenger-Gunner 6376 | -5/Factory | Discovered new exit (range 11) 6502 | -5/Factory | Lost 4 parts (1p1u2w) 6613 | -5/Factory | Cargo convoy interrupted 6710 | -5/Factory | System corruption reached 10% 6760 | -5/Factory | Lost 16 parts (1p6n4u5w) 6781 | -5/Factory | Core integrity fell below 50% 6815 | -5/Factory | Lost 8 parts (2p2u4w) 6861 | -5/Factory | Lost 3 parts (1p1u1w) 6959 | -5/Factory | Core integrity fell below 20% 6979 | -5/Factory | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- 06905_ %NYOEOSNGETUJRW KY:GW2B 06905_ Acquired 3 matter. 06906_ U-05 Engineer builds a Wall. 06921_ The unstable cave ceiling collapses. 06925_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06943_ System corrupted: Component data lost. 06957_ Phase Shifter destroyed. 06961_ Kicked U-05 Engineer. 06961_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06962_ System corrupted: IFF burst signal emitted. 06963_ U-05 Engineer destroyed. 06963_ Adv. VSS Leg destroyed. 06965_ Imp. Terrain Scanner destroyed. 06965_ Adv. Cooling System destroyed. 06969_ Mak. Power Source destroyed. 06972_ K-01 Serf collects debris. 06977_ Construction Platform disabled. Map ----- +----------------------------------------------------+ | ????????????#??#?#####?# """ "" # #! ?#? | | ??????????????????##?### """ " # # """ #?? | | ???????????????###?###?# # =# """ ### | | ??????????????????###??########## !%#| ! """ ##? | | ???????????????????? ? ### ## !# #?# | | ????????????????? ?? ? ? ?#???# # """ #?? | | ??????????????????? ? ?? ###### + """ #?? | | ?????????????????? ? ? # # # ! 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""" ""% ""% "" * ##### ############ | | ?????????" """ ""% """ #?#?# ?? # | | ?????????" """ ""% """ ########?## +?????# """" | | ?????????? #??????##? ?? # | | ????????? < #??#?####????? # """" | | ?????????################# #??#????##?? ?# | | ?????????????###??? #????####???#?????? ? # """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 37 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 5 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Spk. Treads | 31% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverRecyclingCloak Manual? 0 Play Time 01:10:28 Cumulative 90.5 hours Start 2025.07.19 @ 23:42:48 End 2025.07.20 @ 00:57:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a4d9fef-5387-45ad-8d95-b684dd4d77b2