Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 20:56:18 Player: SunShine214 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (103) 515 Value Destroyed (3125) 3125 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (97) 97 TOTAL SCORE: 6117 Bonus ------- High Alert Combat Kills 97 Cogmind --------- Core Integrity 0/700 Matter 41/300 Energy 100/100 System Corruption 5% Temperature Cool (18) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Coolant Injector Large Storage Unit Melee Analysis Suite Improved Power Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Sensor Array Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Assault Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Light Treads Coolant Injector Large Storage Unit Melee Analysis Suite Improved Power Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Advanced EMP Blaster Heavy Missile Launcher Katana Katana [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 2 . 2 Weapon 1 | . . . 1 . Parts Attached 48 | 6 7 5 18 12 Power 4 | 1 . 1 1 1 Engine 3 | 1 . 1 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 2 . 6 3 Treads 12 | 2 2 . 6 2 Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 3 4 3 Device 1 | . . . . 1 Storage 3 | 1 1 . . 1 Processor 4 | . 1 1 1 1 Hackware . | . . . . . Protection 5 | . . 2 3 . Artifact . | . . . . . Weapon 18 | 2 3 1 7 5 Energy Gun 2 | 1 . 1 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 1 2 . 3 1 Ballistic Cannon 1 | . . . 1 . Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 2 1 Parts Lost 23 | . . . 7 16 Power 2 | . . . 1 1 Propulsion 8 | . . . 2 6 Utility 5 | . . . 2 3 Weapon 8 | . . . 2 6 Highest Loss Streak 15 | . . . 5 15 To Critical Strikes . | . . . . . Average Backups 11 | . 7 14 12 14 Power . | . . . . . Propulsion 1 | . 2 4 1 . Utility 6 | . 1 6 8 9 Weapon 3 | . 3 4 2 3 Tool/Special . | . . . . . Unused Backups 27 | . 3 7 5 12 Power . | . . . . . Propulsion 2 | . 2 . . . Utility 16 | . . 2 4 10 Weapon 9 | . 1 5 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 96 97 97 91 Engine 9 | . 14 11 8 3 Treads 24 | . 28 22 25 20 Storage 10 | . 14 11 9 7 Processor 17 | . 10 21 18 22 Protection 6 | . . 9 8 6 Energy Gun 3 | . 13 . . . Ballistic Gun 15 | . 11 22 17 6 Ballistic Cannon 1 | . . . 1 6 Launcher 2 | . . . 5 1 Slashing Weapon 1 | . . . 2 5 Peak Build Rating 37 | 6 12 19 30 37 Average Rating 19 | 5 7 17 24 32 On Entrance 13 | . 6 12 18 30 Avg Prop Armor Cover (%) 8 | . . . 8 . Naked Turns . | . . . . . Heaviest Build 44 | 14 31 40 44 44 Greatest Support 65 | 40 46 46 65 65 Greatest Overweight (x) 7 | . . . 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 Most Carried 15 | 2 15 15 15 15 Average Carried 11 | . 7 14 12 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 15 15 15 11 Class Distribution -------------------- 69% | Mutant 26% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2154 | 275 150 270 1043 416 Remotely . | . . . . . Salvage Created 3531 | 129 552 450 1434 966 Parts 188 | 5 21 35 82 45 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 68 | . 10 9 29 20 Melee 2 | . 1 . 1 . Guns 35 | . 7 9 16 3 Cannons 11 | . . . 5 6 AOE 19 | . 1 . 7 11 Classes Destroyed 14 | 2 4 3 3 2 Worker 4 | . . . 1 3 Builder 4 | . . . 1 3 Tunneler 3 | 2 . . . 1 Hauler 2 | . . 1 1 . Recycler 11 | 1 2 . 4 4 Mechanic 2 | . . . 1 1 Operator 5 | . 2 1 1 1 Watcher 4 | . 1 . 3 . Swarmer 14 | . 3 . 11 . Grunt 36 | . 7 5 11 13 Brawler 1 | . . . . 1 Duelist 4 | . . 1 1 2 Sentry 12 | . . 3 6 3 Programmer 1 | . . . . 1 Best Kill Streak 17 | 2 3 3 7 17 Combat Bots Only 7 | . 3 3 6 7 Max Kills in Single Turn 4 | 1 1 2 4 3 Gunslinging 1 | . . 1 . . Exploded 3 | . 1 . 2 3 Melee 1 | . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 567 | . 60 41 122 344 Missed 206 | . 21 11 32 142 Hits 361 | . 39 30 90 202 Melee 2 | . . 2 . . Projectile 359 | . 39 28 90 202 Critical Strikes 7 | . . 2 3 2 Damage Taken 4560 | . 458 414 1386 2302 Core 1005 | . 62 10 230 703 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 75 97 58 . Volleys Fired 179 | 5 20 25 79 50 Largest 3 | 2 2 2 3 3 Hottest 101 | 60 60 46 79 101 Shots Fired 399 | 10 40 50 192 107 Gun 307 | 10 40 50 161 46 Cannon 62 | . . . 17 45 Launcher 30 | . . . 14 16 Special . | . . . . . Kinetic 346 | 5 22 50 178 91 Thermal . | . . . . . Explosive 29 | . . . 14 15 Electromagnetic 24 | 5 18 . . 1 Robot Hit Streak 21 | 7 7 11 15 21 Robot Miss Streak 3 | 1 2 1 3 3 Penetration Max . | . . . . . Secondary Targets 5 | . 2 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 292 | 7 36 38 131 80 Core Hits 171 | 4 17 18 65 67 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 3 | 1 1 . 1 . Critical Strikes 5 | 1 2 . 1 1 Destroy 2 | 1 . . 1 . Blast 1 | . . . . 1 Smash 2 | . 2 . . . Melee Attacks 17 | . 15 . 1 1 Impact 15 | . 15 . . . Slashing 2 | . . . 1 1 Piercing . | . . . . . Sneak Attacks 4 | . 3 . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8263 | 90 822 563 2751 4037 Guns 3327 | 90 354 563 1721 599 Cannons 1225 | . . . 325 900 Explosions 3184 | . 64 . 666 2454 Melee 517 | . 401 . 33 83 Ramming 10 | . 3 . 6 1 Kinetic 4326 | 38 180 563 2046 1499 Thermal 165 | . 64 . . 101 Explosive 2991 | . . . 666 2325 Electromagnetic 254 | 52 174 . . 28 Impact 401 | . 401 . . . Slashing 116 | . . . 33 83 Piercing . | . . . . . Highest Corruption 5 | . 3 . 1 5 Average Corruption 2 | . 1 . 1 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . 7 . . 3 Message Errors 2 | . 1 . . 1 Matter Fused 1 | . 1 . . . Heat Flow Errors 2 | . 1 . . 1 Energy Discharges 3 | . 2 . . 1 Data Loss (minor) 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 289 | . 102 . 49 138 Projectiles 32 | . . . 32 . Explosions 155 | . . . 17 138 Melee 102 | . 102 . . . Knockbacks 4 | . 2 . 1 1 Impact 2 | . 2 . . . Kinetic 2 | . . . 1 1 Secondary . | . . . . . Self-Inflicted Damage 163 | . . . 43 120 Shots 4 | . . . 1 3 Rammed 2 | . 1 . . 1 Targets Rammed 3 | . 1 . 1 1 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 380 | . 83 43 380 74 Average Temperature 71 | . 29 11 121 29 Received Heat Transfer 1695 | . 240 150 594 711 Effects 2 | . . . 2 . Shutdowns 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . 3 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 3 | . 3 . . . Impact Corruptions 6 | . 6 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | . 100 . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . . 1 2 Low Security (%) 82 | 100 100 100 62 75 Level 1 13 | . . . 37 . Level 2 3 | . . . . 23 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 689 | 10 111 110 340 689 Initial 152 | . 3 26 9 152 Average 120 | 1 30 46 166 259 Influence Increases 2427 | 15 297 297 914 904 Destroy 0b10 Robot/C 1360 | . 200 180 580 400 Destroy 0b10 Robot/NC 175 | 15 25 10 60 65 Destroy Leader 332 | . 52 62 138 80 Successful Hack 47 | . . 15 24 8 Disable Machine 165 | . 15 15 15 120 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 168 | . 5 . 97 66 Lose Combat Pursuer 30 | . . 15 . 15 Influence Decreases 1801 | 10 240 337 600 614 Entered New Map 235 | . 2 36 13 184 Time Decay 1296 | 10 198 301 517 270 Lost Part 230 | . . . 70 160 Purge Threat 40 | . 40 . . . Squads Dispatched 16 | . 2 3 5 6 Investigation 4 | . 1 2 1 . Extermination 1 | . . . . 1 Reinforcement 6 | . 1 1 1 3 Assault 2 | . . . . 2 Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 16 | . 3 2 8 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 117 | . 19 18 40 40 Peak Tracking Total 7 | . 4 3 6 7 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . 3 1 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . 1 1 1 9 Max in Single Turn 7 | . 1 1 1 7 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 2 5 6 2 Terminals 12 | . 2 5 4 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 24 | . 4 9 8 3 Successful 12 | . 1 3 6 2 Failed 12 | . 3 6 2 1 Catastrophic 4 | . 1 2 1 . Database Lockouts . | . . . . . Manual 8 | . . 3 4 1 Terminals 19 | . 4 9 5 1 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . 1 . Terminal Hacks 8 | . 1 3 3 1 Level Access Points 1 | . . . 1 . Branch Access Points 3 | . . 1 1 1 Unreport Threat 2 | . 1 1 . . Registered Components 2 | . . 1 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 12 | . 2 4 5 1 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2749 | . . 728 1422 599 Optics 2749 | . . 728 1422 599 Sensors 515 | . . . . 515 Machine Analysis 552 | . . . . 552 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3795 | 117 861 796 1422 599 Spaces Moved 1845 | 61 458 443 618 265 Core 10 | 5 . . . 5 Treads 1815 | 56 458 443 618 240 Legs . | . . . . . Wheels 20 | . . . . 20 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 155 115 Average Speed 158 | 150 160 160 158 156 Slowest Speed 400 | 160 160 160 240 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 80 41 59 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 220 | . 4 . 109 107 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 219 | . 4 . 108 107 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2364 | 73 522 495 922 352 Wait 185 | . . . 176 9 Move 1841 | 60 457 442 617 265 Hop . | . . . . . Pick Up 45 | 2 15 9 15 4 Fast Attach 15 | 6 1 3 4 1 Attach 15 | . . . 8 7 Detach 1 | . . . 1 . Swap 28 | . 7 4 9 8 Drop 34 | . 6 11 11 6 Fire 179 | 5 20 25 79 50 Melee 17 | . 15 . 1 1 Ram 1 | . . . . 1 Kick . | . . . . . Crush 2 | . 1 . 1 . Escape Stasis . | . . . . . Rewire 1 | . . 1 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 11) 755 | -10/Materials | Discovered new exit (range 11) 906 | -10/Materials | Discovered new exit (range 15) 979 | -10/Materials | Entered another Materials area 979 | -9/Materials | Evolved 2 slots: Utility x2 1002 | -9/Materials | Identified exit to Mines 1339 | -9/Materials | Discovered new exit (range 17) 1775 | -9/Materials | Entered another Materials area 1775 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1802 | -8/Materials | Garrison activated, responded to threat 1917 | -8/Materials | Lost 5 parts (2n1u2w) 2218 | -8/Materials | Build established: Gunner 2611 | -8/Materials | Identified exit to Factory 3153 | -8/Materials | Build established: Mutant 3197 | -8/Materials | Entered Factory 3197 | -7/Factory | Evolved 2 slots: Utility x2 3220 | -7/Factory | Identified exit to Storage 3220 | -7/Factory | Identified exit to Lower Caves 3754 | -7/Factory | Destroyed 7 combat bots 3762 | -7/Factory | Core integrity fell below 50% 3791 | -7/Factory | Core integrity fell below 20% 3796 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03789_ M-28 Smith fits Backup Laser III on G-47 Trooper. 03789_ U-05 Engineer lays Concrete. 03791_ M-28 Smith repairs G-47 Trooper Aluminum Leg. 03792_ U-05 Engineer lays Concrete. 03793_ Slammed into A-02 Transporter. 03793_ U-05 Engineer lays Concrete. 03793_ M-28 Smith repairs G-47 Trooper Lgt. Nuclear Core. 03794_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 03794_ A-02 Transporter calls for reinforcements. 03794_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03794_ U-05 Engineer builds a Wall. 03795_ M-13 Machinist fits Backup Power I on U-05 Engineer. 03795_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????"""???""???????"""""?????????????????? | | ???????????????????????????"""""?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##???????####+####??????????????????? | | ????????######T ####### #??????????????????? | | ????????# ############+#?????? | | ????????# "T ?????? | | ????????# "" g m ????? | | ????????# ?????????? | | ?????? k g @ k #??????????????????? | | ###????????????######## g a #??????????????????? | | ??????????????????### ###??????????????????? | | ???????????????????# #????????????????????? | | ??????########????# #????????????????????? | | ?????# #????# #????????????????????? | | [[ ????# """ #????# u #????????????????????? | | [[ ???# """ #?#### m#????????????????????? | | [ #### """ ### ####???????????>?????? | | # gp # ######????????????? | | # ## # # u# [! #??????????? | | # # # ## ##[! #??????????? | | =%% ##### %#[ #??????????? | | = = ! [ #% "" #??????????? | | = = * ]/ """ #??????????" | | ! =[ ! # ] S"?#??????????" | | % ### # """????????????" | | " # # ## * """ ???????????? | | " ### # +??????????? | | ! G #?# # ##########??????????? | | " #?## # ##???????????????????? | | " #??#####?#????????????????????? | | #??????#??????????????????????? | | #????? #??????????????????????? | | #????? +??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InterceptMasterTube Manual? 0 Play Time 00:27:21 Cumulative 129.5 hours Start 2026.04.10 @ 20:24:58 End 2026.04.10 @ 20:56:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48254af4-fe42-48da-a51c-aecb84a4e595