Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.03 @ 15:28:33 Player: OccultOnion Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1964) 1964 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4034 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 39/300 Energy 160/160 System Corruption 11% Temperature Cool (37) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit Small Storage Unit Drone Bay (2/2) Drone Bay (2/2) > --- WEAPON (2) ------- Flak Cannon Flak Cannon > --- INVENTORY (8) ---- Light Ion Engine Light Nuclear Core Wheel Cooling System Hacking Suite Drone Bay (2/2) Flak Cannon Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit Drone Bay Drone Bay > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Wheel Cooling System Hacking Suite Drone Bay Flak Cannon Mace [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 40 | 1 . 5 17 17 Power 5 | . . . 4 1 Engine 3 | . . . 3 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 20 | . . 2 9 9 Treads . | . . . . . Leg 18 | . . 1 8 9 Wheel 2 | . . 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 . 2 1 4 Device 3 | . . . . 3 Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 7 | . . 1 3 3 Energy Gun . | . . . . . Energy Cannon 2 | . . . 1 1 Ballistic Gun 2 | . . . 2 . Ballistic Cannon 3 | . . 1 . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 2 | . . . . 2 System Corruption 9 | . . . . 9 Parts Lost 34 | . . 3 18 13 Power 5 | . . . 4 1 Propulsion 17 | . . 1 9 7 Utility 5 | . . 1 2 2 Weapon 7 | . . 1 3 3 Highest Loss Streak 8 | . . 2 8 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 100 92 78 74 Engine 7 | . 14 11 6 6 Core 1 | . . . . 2 Leg 25 | . 28 24 28 23 Wheel 3 | . . 7 . 2 Storage 19 | . 28 22 18 18 Processor 1 | . . . 4 . Protection 2 | . . 4 2 2 Energy Gun 7 | . 28 20 3 . Energy Cannon 2 | . . . 3 3 Ballistic Gun 4 | . . . 4 6 Ballistic Cannon 4 | . . . 4 6 Naked Turns . | . . . . . Heaviest Build 39 | 18 18 23 23 39 Greatest Support 46 | 20 20 33 46 42 Greatest Overweight (x) 6 | . . 6 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 Most Carried 8 | 7 8 8 8 8 Average Carried 7 | 6 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 7 8 8 8 8 Class Distribution -------------------- 49% | Scavenger-Mutant 45% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 940 | 210 . 58 323 349 Remotely . | . . . . . Salvage Created 1812 | 69 . 365 644 734 Parts 92 | 4 . 19 26 43 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 43 | . . 9 15 19 Guns 16 | . . 6 4 6 Cannons 20 | . . . 9 11 AOE 7 | . . 3 2 2 Classes Destroyed 11 | 1 . 2 5 3 Worker 2 | . . . . 2 Builder 1 | . . . . 1 Recycler 2 | 1 . . 1 . Operator 2 | . . . 2 . Swarmer 3 | . . . 3 . Grunt 24 | . . 6 7 11 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 10 | . . 3 1 6 Specialist 2 | . . . 2 . Hunter 2 | . . . 1 1 Best Kill Streak 5 | 1 . 3 5 5 Combat Bots Only 5 | . . 3 5 3 Max Kills in Single Turn 3 | 1 . 3 2 2 Gunslinging . | . . . . . Exploded 3 | . . 3 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3889 | . . 657 1884 1348 Core 759 | . . 207 393 159 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 100 48 . . Volleys Fired 169 | 3 . 27 72 67 Largest 2 | 2 . 2 2 2 Hottest 90 | 90 . 90 79 88 Shots Fired 278 | 6 . 52 106 114 Gun 150 | 6 . 50 44 50 Cannon 128 | . . 2 62 64 Launcher . | . . . . . Special . | . . . . . Kinetic 167 | . . 2 67 98 Thermal 95 | 6 . 50 39 . Explosive . | . . . . . Electromagnetic 16 | . . . . 16 Robot Hit Streak 14 | 3 . 7 14 9 Robot Miss Streak 16 | 2 . 4 4 16 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 193 | 3 . 29 72 89 Core Hits 121 | 2 . 17 29 73 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 1 1 Burn 1 | . . 1 . . Destroy 1 | . . . . 1 Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3893 | 38 . 611 1503 1741 Guns 1523 | 38 . 315 478 692 Cannons 1956 | . . 41 1025 890 Explosions 412 | . . 255 . 157 Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 2131 | . . 41 751 1339 Thermal 1230 | 38 . 315 752 125 Explosive 287 | . . 255 . 32 Electromagnetic 243 | . . . . 243 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . . 20 Message Errors 5 | . . . . 5 Matter Fused 2 | . . . . 2 Heat Flow Errors 4 | . . . . 4 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Misfires 4 | . . . . 4 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 10 | . . . 7 3 Projectiles 7 | . . . 7 . Explosions 3 | . . . . 3 Melee . | . . . . . Knockbacks 20 | . . . 5 15 Impact . | . . . . . Kinetic 19 | . . . 4 15 Secondary 1 | . . . 1 . Self-Inflicted Damage 129 | . . 16 . 113 Shots 3 | . . 1 . 2 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 413 | 90 . 282 39 413 Average Temperature 105 | 48 . 104 22 129 Received Heat Transfer 1392 | . . 294 549 549 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 2142 | 99 . 893 1100 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 325 | 5 9 325 260 311 Initial 61 | . 3 3 61 61 Average 97 | 4 5 93 114 104 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 84 | 100 100 81 90 79 Level 1 15 | . . 18 9 20 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 1 4 3 Investigation 5 | . 1 1 1 2 Extermination . | . . . . . Reinforcement 5 | . 1 . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . . 11 23 28 Peak Tracking Total 5 | . . 3 5 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 4 | . . 1 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 5 | . . 2 1 2 Max in Single Turn 2 | . . 2 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 11 | . 1 1 2 7 Terminals 9 | . 1 1 1 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 29 | . 3 4 4 18 Successful 13 | . 1 2 2 8 Failed 16 | . 2 2 2 10 Catastrophic 4 | . 1 . . 3 Database Lockouts . | . . . . . Manual 15 | . 3 2 2 8 Terminals 25 | . 3 4 2 16 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access 2 | . . . . 2 Terminal Hacks 11 | . 1 2 . 8 Open Door 2 | . . . . 2 Terminal Index 3 | . 1 1 . 1 Alert Level 1 | . . . . 1 Unreport Threat 3 | . . . . 3 Zone Layout 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 9 | . 1 . 2 6 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 10 | . . . . 10 Largest Group 10 | . . . . 10 Highest-Rated Group 173 | . . . . 173 Highest-Rated Ally 29 | . . . . 29 Total Orders . | . . . . . Ally Attacks 12 | . . . . 12 Total Damage 182 | . . . . 182 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2065 | 34 135 438 651 807 Spaces Moved 1223 | 18 112 283 361 449 Core 1 | . . 1 . . Treads . | . . . . . Legs 789 | 18 112 75 312 272 Wheels 433 | . . 207 49 177 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 120 115 105 100 Average Speed 121 | 120 120 117 118 128 Slowest Speed 350 | 120 120 350 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 2 30 27 23 68 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 42 | . . 22 2 18 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 40 | . . 22 . 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1519 | 24 112 339 475 569 Wait 45 | . . 10 16 19 Move 1219 | 17 111 282 360 449 Hop . | . . . . . Pick Up 31 | 2 1 9 10 9 Fast Attach 22 | 1 . 2 7 12 Attach 17 | . . 3 10 4 Detach . | . . . . . Swap 1 | . . . . 1 Drop 13 | 1 . 6 . 6 Fire 169 | 3 . 27 72 67 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 35 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 16) 170 | -10/Materials | Entered another Materials area 170 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Build established: Mutant 533 | -9/Materials | Core integrity fell below 50% 602 | -9/Materials | Discovered new exit (range 6) 608 | -9/Materials | Entered another Materials area 608 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 629 | -8/Materials | Discovered new exit (range 8) 883 | -8/Materials | Lost 4 parts (1p2n1w) 1006 | -8/Materials | Lost 5 parts (1p3n1w) 1111 | -8/Materials | Core integrity fell below 50% 1157 | -8/Materials | Lost 8 parts (2p4n1u1w) 1259 | -8/Materials | Entered Storage 1471 | -8/Storage | Build established: Scavenger-Mutant 1536 | -8/Storage | Lost 3 parts (2n1u) 1654 | -8/Storage | Core integrity fell below 20% 1681 | -8/Storage | Lost 3 parts (2n1u) 1906 | -8/Storage | Lost 3 parts (3n) 1906 | -8/Storage | System corruption reached 10% 1957 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1999 | -8/Storage | Discovered new exit (range 16) 2066 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Current Alert Level: Low Security 01956_ Attempting to rewire G-47 Trooper. 01957_ One of them suddenly speaks: "Hello LRC-V3. What is your command?" 01960_ QLR>RTP1ZFFYPO0K/MOC#DYBS42&2X5 01962_ Destroyed Datajack. 01965_ O-16 Technician destroyed. 01966_ Acquired data core, extracted dynamic key. 01966_ Decrypted 6 local trap positions from data. 01986_ System corrupted: Heat flow error (+284). 01999_ EXIT=FOUND 02019_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 02026_ Acquired Drone Bay. 02036_ System corrupted: Matter fused (-10). 02052_ 1Z7N>|DPLQ