Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.10 @ 12:48:03 Player: Mr Goldstein Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1825) 1825 TOTAL SCORE: 5425 Bonus ------- Pacifist 1325 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 87/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Component Analysis Suite Corruption Screen Advanced Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- System Shield System Shield System Shield System Shield Corruption Screen Corruption Screen > --- WEAPON ----------- (None) > --- INVENTORY -------- Corruption Screen [Rating: 20] Favorites ----------- Power None Propulsion None Utility System Shield Device Improved Force Booster Processor Corruption Screen Hackware System Shield Weapon None Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Slots Evolved 8 | . . 2 2 2 . 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 8 | . . 2 2 2 . 2 . . Weapon . | . . . . . . . . . Parts Attached 8 | . . . 3 4 . . 1 . Power . | . . . . . . . . . Engine . | . . . . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion . | . . . . . . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 8 | . . . 3 4 . . 1 . Device 1 | . . . . . . . 1 . Storage . | . . . . . . . . . Processor 3 | . . . 3 . . . . . Hackware 4 | . . . . 4 . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon . | . . . . . . . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 4 | . . . 1 . 1 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 1 . 1 2 . . Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . 1 . 1 1 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 17 | . . . 21 41 42 19 . . Processor 7 | . . . 21 15 15 5 . . Hackware 10 | . . . . 25 26 13 . . Naked Turns 196 | . 46 64 8 . . 17 41 20 Heaviest Build . | . . . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 4 5 5 1 1 3 3 Average Carried 1 | . . 2 4 1 1 1 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 4 5 1 1 1 3 3 Class Distribution -------------------- 56% | Mutant 43% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Matter Collected 47 | 40 . . . . . 7 . . Remotely . | . . . . . . . . . Salvage Created . | . . . . . . . . . Parts . | . . . . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Combat Hostiles Destroyed . | . . . . . . . . . Classes Destroyed . | . . . . . . . . . Best Kill Streak . | . . . . . . . . . Combat Bots Only . | . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Damage Taken 1506 | . 36 150 383 11 45 710 . 171 Core 1462 | . 36 150 367 11 35 692 . 171 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 74 | 100 85 62 33 . 93 . . . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots . | . . . . . . . . . Core Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted . | . . . . . . . . . Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature . | . . . . . . . . . Average Temperature . | . . . . . . . . . Received Heat Transfer 129 | . 24 48 9 . . 48 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Peak Influence 110 | . . 30 27 22 20 110 38 12 Initial 38 | . . . 12 7 15 10 38 12 Average 19 | . . 16 15 18 11 33 28 12 Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . 1 . 1 . 2 . . Investigation 2 | . . 1 . 1 . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Distress Signals 3 | . 2 . . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 48 | . 6 6 5 1 1 18 3 8 Peak Tracking Total 11 | . 6 6 5 1 1 11 3 7 Tactical Retreats 4 | . . . . . 1 3 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Traps Triggered 2 | . . . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Machines Accessed 5 | . . 2 . 2 . 1 . . Terminals 5 | . . 2 . 2 . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 15 | . . 5 . 9 . 1 . . Successful 2 | . . . . 1 . 1 . . Failed 13 | . . 5 . 8 . . . . Catastrophic 6 | . . 3 . 3 . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . 5 . . . . . . Terminals 15 | . . 5 . 9 . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . . 1 . 1 . . Open DSF 2 | . . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . 2 . 1 . . . . Full Trace Events 3 | . . 2 . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . . . . 5 . Total Damage 83 | . . . . . . . 83 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Turns Passed 476 | 10 46 64 51 72 40 131 42 20 Spaces Moved 902 | 19 92 119 90 132 80 257 75 38 Core 902 | 19 92 119 90 132 80 257 75 38 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 3 20 16 11 5 74 12 64 2 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Total 917 | 18 91 122 93 137 79 259 79 39 Wait 3 | . . . . . . 2 . 1 Move 895 | 18 91 118 89 131 79 257 74 38 Hop . | . . . . . . . . . Pick Up 8 | . . 4 1 . . . 3 . Fast Attach 3 | . . . 3 . . . . . Attach 5 | . . . . 4 . . 1 . Detach . | . . . . . . . . . Swap . | . . . . . . . . . Drop 1 | . . . . . . . 1 . Fire . | . . . . . . . . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . 2 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 11 | -11/Junkyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 16) 57 | -10/Materials | Entered another Materials area 57 | -9/Materials | Evolved 2 slots: Utility x2 119 | -9/Materials | Discovered new exit (range 4) 121 | -9/Materials | Entered another Materials area 121 | -8/Materials | Evolved 2 slots: Utility x2 164 | -8/Materials | Discovered new exit (range 16) 168 | -8/Materials | Core integrity fell below 50% 172 | -8/Materials | Entered Factory 172 | -7/Factory | Evolved 2 slots: Utility x2 244 | -7/Factory | Identified exit to DSF 244 | -7/Factory | Entered DSF 278 | -7/DSF | Discovered new exit (range 14) 280 | -7/DSF | Additional patrols routed to DSF 284 | -7/DSF | Entered Factory 284 | -6/Factory | Evolved 2 slots: Utility x2 398 | -6/Factory | Core integrity fell below 50% 414 | -6/Factory | Core integrity fell below 20% 415 | -6/Factory | Sucked down chute 415 | -6/Factory | Entered Waste 416 | -6/Waste | Met a frightened Derelict 434 | -6/Waste | Spotted C-40 Crusher 438 | -6/Waste | Spotted C-40 Crusher 438 | -6/Waste | Spotted C-40 Crusher 439 | -6/Waste | Spotted C-40 Crusher 440 | -6/Waste | Spotted C-40 Crusher 452 | -6/Waste | Discovered new exit (range 11) 457 | -6/Waste | Entered Factory 477 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00403_ Knocked back. 00403_ K-01 Serf destroyed. 00408_ C-17 Slicer destroyed. 00415_ Triggered Chute Trap. 00415_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 00416_ TM-JPN(g): "Oh no, you too?! We need to get out of this place, preferably unseen. I've heard terrible stories about what compactors can do if you allow them to get too close... Maybe together we can make it." 00422_ Acquired Broken Adv. Datajack. 00431_ Acquired Imp. Force Booster. 00433_ Dropped Imp. Force Booster. 00445_ Acquired Adv. Component Analysis Suite. 00452_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00462_ ALERT: All DSF locations entering lockdown mode. 00467_ S-27 Virus destroyed. 00469_ K-01 Serf collects debris. 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""" """ ??????????????????? | | ????????????? k ???????????????????? | | ?????????????? ????????????????????? | | ???????????????#s#s####################### | | ???????????????# @ s | | ???????????????# | | ???????????????# | | ???????????????# | | ???????????????# | | ???????????????####+################# | | ????????????????????????????????????# | | ????????????????????????############# | | ???????????????????????# # | | ???????????????????????# + | | ???????????????????????# # | | ???????????????????????# ! # | | ???????????????????????# ?# | | ???????????????????????# ?# | | ???????????????????????# ??# | | ???????????????????????# ??# | | ???????????????????????# # | | ???????????????????????# + | | ???????????????????????# !! # | | ???????????????????????# !! ??# | | ???????????????????????#########??### | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 140 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 24 Evasion (%) 50 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeBombardmentScrap Manual? 0 Play Time 00:06:27 Cumulative 92.0 hours Start 2023.04.10 @ 12:41:19 End 2023.04.10 @ 12:48:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6dfae55-05b6-496b-bbf3-2509f75be335