Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.17 @ 18:36:35 Player: Jelly Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (579) 579 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1659 Bonus ------- None Cogmind --------- Core Integrity 289/400 Matter 290/300 Energy 139/250 System Corruption 2% Temperature Cool (300) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Heat Sink Small Storage Unit Large Storage Unit > --- WEAPON (3) ------- Electrolaser Ion Cannon Ion Cannon > --- INVENTORY (12) --- Light Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Heat Sink Structural Scanner Hardened Light Armor Plating Electrolaser Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Large Storage Unit > --- WEAPON ----------- Ion Cannon Ion Cannon Ion Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Heat Sink Structural Scanner Hardened Light Armor Plating Electrolaser Electrolaser Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 22 | . 2 20 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | . . 4 Treads . | . . . Leg 4 | . . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | . 1 4 Device 4 | . . 4 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | . . 11 Energy Gun 6 | . . 6 Energy Cannon 4 | . . 4 Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 3 | . . 3 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 95 | . 89 98 Engine 12 | . 14 11 Leg 24 | . 28 22 Device 7 | . . 11 Storage 20 | . 18 22 Energy Gun 27 | . 28 26 Energy Cannon 3 | . . 4 Naked Turns . | . . . Heaviest Build 44 | 11 29 44 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 12 | . 12 12 Average Capacity 10 | . 7 12 Most Carried 12 | . 8 12 Average Carried 9 | . 6 11 Final Capacity 12 | 6 12 12 Final Carried 10 | 6 8 10 Class Distribution -------------------- 47% | Gunner 39% | Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 400 | 200 20 180 Remotely . | . . . Salvage Created 809 | . 31 778 Parts 59 | . 8 51 Haulers Intercepted 1 | . . 1 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 19 | . 3 16 Guns 12 | . . 12 Cannons 2 | . . 2 AOE 5 | . 3 2 Classes Destroyed 7 | . 1 6 Worker 1 | . . 1 Builder 3 | . . 3 Hauler 1 | . . 1 Swarmer 6 | . 3 3 Grunt 11 | . . 11 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 6 | . 3 6 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | . 3 3 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 815 | . 55 760 Core 121 | . 10 111 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 39 | . 1 38 Largest 3 | . 2 3 Hottest 183 | . 90 183 Shots Fired 112 | . 2 110 Gun 83 | . 2 81 Cannon 29 | . . 29 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 58 | . 1 57 Explosive . | . . . Electromagnetic 54 | . 1 53 Robot Hit Streak 16 | . 2 16 Robot Miss Streak 7 | . . 7 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 70 | . 2 68 Core Hits 39 | . 3 36 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1402 | . 116 1286 Guns 740 | . 12 728 Cannons 365 | . . 365 Explosions 297 | . 104 193 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 817 | . 104 713 Explosive . | . . . Electromagnetic 585 | . 12 573 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 9 | . . 9 Projectiles . | . . . Explosions 9 | . . 9 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 121 | . 38 83 Shots 3 | . 1 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 409 | . 42 409 Average Temperature 143 | . 25 146 Received Heat Transfer 285 | . . 285 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1275 | . 100 1175 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 1 3 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 314 | . 90 314 Average Influence 114 | . 33 156 Maximum Alert Level 1 | . . 1 Low Security (%) 66 | . 100 49 Level 1 33 | . . 50 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 5 23 Peak Tracking Total 5 | . 5 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 5 4 Successful 5 | . 2 3 Failed 4 | . 3 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 5 4 Terminals 9 | . 5 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 2 3 Terminals 5 | . 2 3 Track 2 | . 1 1 Botnet 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 960 | . 326 634 Spaces Moved 538 | 1 246 291 Core . | . . . Treads . | . . . Legs 538 | 1 246 291 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 150 Average Speed 139 | 120 127 150 Slowest Speed 150 | 120 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 2 44 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 14 | . 2 12 Melee . | . . . Projectile 2 | . . 2 AOE 12 | . 2 10 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 664 | . 256 408 Wait 29 | . 1 28 Move 536 | . 245 291 Hop . | . . . Pick Up 14 | . 4 10 Fast Attach 9 | . 1 8 Attach 6 | . . 6 Detach 5 | . . 5 Swap 7 | . 1 6 Drop 19 | . 3 16 Fire 39 | . 1 38 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 961 | -9/Materials | Self-destructed Last Messages --------------- 00942_ K-01 Serf collects debris. 00944_ Triggered Shock Trap. 00944_ The floor emits a surge of raw power. 00944_ System corrupted (+2). 00946_ K-01 Serf collects debris. 00946_ U-05 Engineer lays Concrete. 00949_ K-01 Serf collects debris. 00950_ G-34 Mercenary destroyed. 00950_ R-06 Scavenger collects Aluminum Leg. 00952_ R-06 Scavenger collects Ion Engine. 00952_ K-01 Serf collects debris. 00953_ U-05 Engineer destroyed. 00954_ R-06 Scavenger collects Wheel. 00954_ Ion Cannon destroyed. 00955_ R-06 Scavenger collects Sml. Laser. 00955_ K-01 Serf collects debris. 00958_ K-01 Serf destroyed. 00958_ R-06 Scavenger collects Terrain Scanner. 00958_ K-01 Serf collects debris. 00960_ R-06 Scavenger collects Sml. Matter Pod. 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