Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.30 @ 01:14:36 Player: opdo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1001) 1001 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (312) 312 TOTAL SCORE: 5803 Bonus ------- High Alert Combat Kills 12 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Companion Sword > --- INVENTORY (5) ---- Improved Terrain Scanner KE Penetrator Spear DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Cesium-ion Thruster Xenon Bombardment Thruster Nuclear Pulse Array > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Improved Melee Analysis Suite Force Booster Advanced Cloaking Device > --- WEAPON ----------- Scythe Companion Sword Spear > --- INVENTORY -------- Improved Light Armor Plating Recalibrator Improved KE Penetrator Spear DRS Beacon [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Makeshift Leg Leg Makeshift Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Companion Sword Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Slashing Weapon Companion Sword Piercing Weapon Spear Build | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Slots Evolved 10 | . . . . . 10 . . Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . 3 . . Utility 5 | . . . . . 5 . . Weapon 1 | . . . . . 1 . . Parts Attached 74 | 7 9 11 7 9 11 1 19 Power 8 | 1 1 1 2 1 1 . 1 Engine 5 | 1 1 1 1 1 . . . Core 3 | . . . 1 . 1 . 1 Reactor . | . . . . . . . . Propulsion 23 | 2 . 2 3 5 2 . 9 Treads . | . . . . . . . . Leg 6 | 2 . . 3 1 . . . Wheel 4 | . . 2 . 2 . . . Hover . | . . . . . . . . Flight 13 | . . . . 2 2 . 9 Utility 22 | 2 2 3 2 1 6 1 5 Device 7 | 1 . . 1 1 2 1 1 Storage 4 | 1 1 2 . . . . . Processor 6 | . 1 . 1 . 2 . 2 Hackware . | . . . . . . . . Protection 5 | . . 1 . . 2 . 2 Artifact . | . . . . . . . . Weapon 21 | 2 6 5 . 2 2 . 4 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 4 1 . . . . 2 Ballistic Cannon 2 | . . 2 . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 6 | . 1 2 . 1 1 . 1 Piercing Weapon 3 | . . . . 1 1 . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 Parts Lost 26 | . . 3 . . . . 23 Power 5 | . . 2 . . . . 3 Propulsion 10 | . . . . . . . 10 Utility 8 | . . 1 . . . . 7 Weapon 3 | . . . . . . . 3 Highest Loss Streak 22 | . . 2 . . . . 22 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 94 | . 100 79 93 99 78 88 76 Engine 11 | . 14 10 4 14 5 5 3 Leg 21 | . 28 16 28 23 . . . Wheel 2 | . . 6 . 2 5 5 . Flight 2 | . . . . 1 15 17 17 Device 3 | . 6 . 2 1 15 23 13 Storage 12 | . 14 10 14 14 2 . . Processor 11 | . 7 7 11 12 11 11 13 Ballistic Gun 4 | . 24 15 . . . . . Ballistic Cannon 8 | . . 2 28 8 . . . Slashing Weapon 6 | . 1 5 . 9 7 11 10 Piercing Weapon 5 | . . . . 9 7 5 3 Peak Build Rating 70 | 9 9 28 20 28 60 67 70 Average Rating 23 | 5 8 14 17 24 53 66 54 On Entrance 24 | . 9 8 7 20 26 58 67 Naked Turns . | . . . . . . . . Heaviest Build 57 | 13 18 57 26 26 34 32 36 Greatest Support 38 | 20 20 26 38 38 33 33 37 Greatest Overweight (x) 4 | . . 2 . 1 1 . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 Average Capacity 9 | 6 9 9 10 10 7 5 5 Most Carried 10 | 5 10 10 10 10 9 5 5 Average Carried 8 | 2 8 9 9 9 4 5 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 Final Carried 10 | 5 10 10 10 10 5 5 4 Class Distribution -------------------- 87% | Mutant 4% | Derelict-Sprinter 4% | Derelict-Mutant 3% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Derelict-Gladiator | -5/Waste Derelict-Sprinter | -5/Factory Resources | -11 -10 -10 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Matter Collected 1167 | 209 218 94 324 122 . . 200 Remotely . | . . . . . . . . Salvage Created 1106 | 33 278 99 17 . . . 679 Parts 76 | 8 22 12 . . . . 34 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 18 | . . 18 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Combat Hostiles Destroyed 32 | . 7 7 1 . . . 17 Melee 17 | . . . . . . . 17 Guns 7 | . 7 . . . . . . Cannons 8 | . . 7 1 . . . . Classes Destroyed 7 | 1 4 1 . . . . 1 Worker 2 | . . . . . . . 2 Builder 2 | . 2 . . . . . . Tunneler 2 | 2 . . . . . . . Watcher 4 | . 2 . . . . . 2 Swarmer 23 | . 3 6 . . . . 14 Grunt 6 | . 4 . . . . . 2 Sentry 3 | . . 1 1 . . . 1 Best Kill Streak 7 | 2 3 7 1 . . . 6 Combat Bots Only 7 | . 3 7 1 . . . 5 Max Kills in Single Turn 3 | 1 1 1 1 . . . 3 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 3 | . . . . . . . 3 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Hostile Shots Fired 339 | . 45 77 45 . . . 172 Missed 91 | . 11 24 14 . . . 42 Damage Taken 3611 | . 386 515 239 . . . 2471 Core 1197 | . 61 62 61 . . . 1013 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 2 | . . . . . . . 2 Core Remaining (%) 63 | 100 . . . 26 . . . Volleys Fired 63 | 2 40 15 6 . . . . Largest 2 | 2 2 2 2 . . . . Hottest 100 | 40 100 74 74 . . . . Shots Fired 121 | 4 76 29 12 . . . . Gun 77 | 4 72 1 . . . . . Cannon 40 | . . 28 12 . . . . Launcher . | . . . . . . . . Special 4 | . 4 . . . . . . Kinetic 117 | 4 72 29 12 . . . . Thermal 4 | . 4 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | 4 17 5 6 . . . . Robot Miss Streak 7 | . 7 4 1 . . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 112 | 4 42 10 10 . . . 46 Core Hits 53 | 2 20 7 3 . . . 21 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . 1 . . . . 5 Blast 1 | . . 1 . . . . . Sever 2 | . . . . . . . 2 Impale 1 | . . . . . . . 1 Melee Attacks 91 | . 8 11 . . . . 72 Impact . | . . . . . . . . Slashing 79 | . 8 11 . . . . 60 Piercing 12 | . . . . . . . 12 Sneak Attacks 4 | . 2 . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks 9 | . . . . . . . 9 Damage Inflicted 3173 | 54 576 202 220 . . . 2121 Guns 506 | 54 452 . . . . . . Cannons 386 | . . 202 184 . . . . Explosions . | . . . . . . . . Melee 2219 | . 98 . . . . . 2121 Ramming 62 | . 26 . 36 . . . . Kinetic 892 | 54 452 202 184 . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1898 | . 98 . . . . . 1800 Piercing 321 | . . . . . . . 321 Highest Corruption 5 | . . . . . . 5 5 Average Corruption 5 | . . . . . . 5 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . . . . . 10 Message Errors 1 | . . . . . . . 1 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 228 | . 10 . . . . . 218 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 228 | . 10 . . . . . 218 Knockbacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 10 | . 4 . 6 . . . . Kicked 10 | . 4 . 6 . . . . Crushed . | . . . . . . . . Highest Temperature 282 | . 40 . 186 . . . 282 Average Temperature 111 | . 10 . 98 . . . 159 Received Heat Transfer 768 | . 165 84 78 . . . 441 Effects 4 | . . . . . . . 4 Interference 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Peak Influence 449 | 10 171 . 254 . . . 449 Initial 120 | . 6 . 120 . . . . Average 121 | 2 84 . 132 . . . 218 Maximum Alert Level 2 | . . . 1 . . . 2 Low Security (%) 86 | 100 100 . 94 . 100 100 46 Level 1 12 | . . . 5 . . . 47 Level 2 1 | . . . . . . . 6 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . . . . . 3 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . . 1 Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Distress Signals 2 | . 2 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 16 10 1 . . 4 29 Peak Tracking Total 9 | . 4 9 1 . . 4 8 Tactical Retreats 8 | . 2 3 . . . . 3 Traps | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Traps Triggered 4 | . . 2 . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Machines Disabled 1 | . . 1 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Machines Accessed 28 | . 7 1 8 6 . . 6 Terminals 11 | . 7 . 2 . . . 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units 7 | . . . 5 . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 67 | . 17 1 18 18 . . 13 Successful 48 | . 9 1 14 18 . . 6 Failed 19 | . 8 . 4 . . . 7 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 26 | . 10 . 9 . . . 7 Terminals 26 | . 17 . 5 . . . 4 Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . . 4 Recycling Units 17 | . . . 12 . . . 5 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 27 | . 6 1 1 18 . . 1 Record 11 | . . . . 11 . . . Robot Analysis 7 | . 2 . . 5 . . . Open Door 1 | . . . . 1 . . . Terminal Index 2 | . 1 . . . . . 1 Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . Release Object 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 8 | . . . 6 . . . 2 Report Inventory 5 | . . . 3 . . . 2 Retrieve Matter 3 | . . . 3 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 3 . 7 . . . 1 Terminals 6 | . 3 . 2 . . . 1 Assimilate 1 | . 1 . . . . . . Botnet 5 | . 2 . 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . 5 . . . . Tunnel 5 | . . . 5 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 7 . 2 . . . 5 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 53 | . . . . . . . 53 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Total Allies 2 | . 1 . . 1 . . . Largest Group 1 | . 1 . . 1 1 . . Highest-Rated Group 82 | . 10 . . 82 82 . . Highest-Rated Ally 82 | . 10 . . 82 82 . . Total Orders 1 | . 1 . . . . . . ROAM 1 | . 1 . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Robot Analysis Total 7 | . 2 . . 5 . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Turns Passed 5549 | 77 643 692 731 2850 102 29 425 Spaces Moved 4503 | 48 388 486 518 2189 186 74 614 Core 14 | 2 . . . . . . 12 Treads . | . . . . . . . . Legs 3105 | 46 388 316 518 1837 . . . Wheels 522 | . . 170 . 352 . . . Hover . | . . . . . . . . Flight 862 | . . . . . 186 74 602 Fastest Speed 28 | 50 120 90 130 115 37 37 28 Average Speed 108 | 117 120 120 130 127 46 37 32 Slowest Speed 275 | 120 120 260 130 130 119 37 275 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 3 67 41 83 89 7 74 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 5 | . . . 5 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 8 | . . 1 . 7 . . . Spaces Dug 3 | . 3 . . . . . . Terrain Destroyed 7 | . 4 2 1 . . . . Melee 1 | . 1 . . . . . . Projectile 6 | . 3 2 1 . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Total 4908 | 61 466 539 564 2259 204 74 741 Wait 55 | . 9 . 11 . . . 35 Move 4495 | 47 387 485 517 2188 186 73 612 Hop 1 | . . . . . . . 1 Pick Up 65 | 5 4 12 7 30 2 . 5 Fast Attach 29 | 7 1 5 2 1 2 1 10 Attach 18 | . . 1 1 3 9 . 4 Detach 5 | . 1 . 1 . 3 . . Swap 27 | . 8 5 4 5 . . 5 Drop 61 | . 4 5 9 32 2 . 9 Fire 63 | 2 40 15 6 . . . . Melee 79 | . 8 11 . . . . 60 Ram . | . . . . . . . . Kick 10 | . 4 . 6 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 2 exits: [*Fac x2]) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 16) 713 | -10/Materials | Discovered new exit (range 3) 721 | -10/Materials | Entered Subcaves 781 | -10/Subcaves | Discovered new exit (range 8) 1025 | -10/Subcaves | Learned Materials garrison access intel 1103 | -10/Subcaves | Visited 4L-MR0's lab 1120 | -10/Subcaves | Found Tower Shield 1121 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 1248 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1256 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1407 | -10/Subcaves | Discovered new exit (range 8) 1409 | -10/Subcaves | Destroyed 7 combat bots 1413 | -10/Subcaves | Entered Recycling 1761 | -7/Recycling | Discovered new exit (range 16) 1855 | -7/Recycling | Core integrity fell below 50% 2109 | -7/Recycling | Scanned before Scraplab entrance 2127 | -7/Recycling | Entered Scraplab 2141 | -7/Recycling | Discovered new exit (range 2) 2144 | -7/Recycling | Entered Scraptown 2338 | -7/Scraptown | Visited SPCMW 2386 | -7/Scraptown | Visited UFD Registry 2389 | -7/Scraptown | Registered with UFD as "Powerdriver" 2417 | -7/Scraptown | Visited Curators Association 2463 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2482 | -7/Scraptown | Visited Science Guys 2635 | -7/Scraptown | Visited Abandonware Association 2659 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 2689 | -7/Scraptown | Visited Analyses Database 2718 | -7/Scraptown | Visited Scrap Suit Storage 2766 | -7/Scraptown | Visited Botcube Research 2775 | -7/Scraptown | Found Lrg. Botcube 2926 | -7/Scraptown | Visited Derelict Rescue Squad 2936 | -7/Scraptown | Found DRS Beacon 2964 | -7/Scraptown | Visited Scrapoid Pod Storage 2990 | -7/Scraptown | Visited Sword Containment 3107 | -7/Scraptown | Visited CPS Storage 3120 | -7/Scraptown | Visited Shadow of the Wyrm 3147 | -7/Scraptown | Visited Comm Corps 3243 | -7/Scraptown | Discovered new exit (range 11) 3640 | -7/Scraptown | Found DCF Scrap (26 items) 4075 | -7/Scraptown | Found Scrap Suit 4255 | -7/Scraptown | Visited Awakened 4294 | -7/Scraptown | Visited Symbiants 4585 | -7/Scraptown | Lrg. Botcube activated 4617 | -7/Scraptown | Lrg. Botcube completed mutation into legged form, armed with 4 guns. 4822 | -7/Scraptown | Discovered new exit (range 5) 4994 | -7/Scraptown | Entered Factory 4994 | -5/Factory | Accompanied by 1 ally 4994 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 5096 | -5/Factory | Sucked down chute 5096 | -5/Factory | Entered Waste 5099 | -5/Waste | Spotted C-40 Crusher 5101 | -5/Waste | Spotted C-40 Crusher 5108 | -5/Waste | Spotted C-40 Crusher 5108 | -5/Waste | Spotted C-40 Crusher 5111 | -5/Waste | EMP discharged 5113 | -5/Waste | Spotted C-40 Crusher 5119 | -5/Waste | Discovered new exit (range 16) 5125 | -5/Waste | Entered Factory 5346 | -5/Factory | Repaired Broken Imp. Terrain Scanner 5438 | -5/Factory | Garrison activated, responded to threat 5490 | -5/Factory | Core integrity fell below 50% 5525 | -5/Factory | Core integrity fell below 20% 5550 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Critical hit (Burn: +37). R-10 Processor collects Autogun. K-01 Serf cleans the Fusion Modulator. G-50 Soldier Lgt. Angular Momentum Engine severed. VTOL Module destroyed. Penetrated by Slug. R-10 Processor collects Lgt. Angular Momentum Engine. K-01 Serf cleans the Fusion Modulator. Penetrated by Slug. Terminal disabled. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. VTOL Module destroyed. Companion Sword: "I am not here to tank damage, mind you." R-10 Processor collects Wheel. Critical hit (Burn: +37). K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? u???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? "??????????????????????? | | ??????????????????????? "??????????????????????? | | ???????????????????????# "??????????????????????? | | ???????????????#???????# ??????????????????????? | | ???????????????# ####??# u""?????????????????????? | | ???????????????# ### """ ""?????????????????? | | ???????????????# """ ""?? ??????????????? | | ???????????????+ = """ """ ??????????????? | | ???????????????# """ ??????????????? | | ???????????????# "F" """ #?????????????? | | ???????????????# " """ #?????????????? | | ???????????????# """ @"""="" #?????????????? | | ???????????????# """ """%*G" #?????????????? | | ???????????????# R"" #?????????????? | | ???????????????# #?????????????? | | ?????????????#+# #?????????????? | | ?????????????# # #?????????????? | | ??????######?# ### g #?????????????? | | ??????# #?# #?# gk" ##########???????????? | | ??????# #?# #?# """ g# ????????????? | | ??????# ### #?# """ " # """"""" #???????? | | ??????# + ### """ Y g# """"""" ! #???????? | | ??????# ### # """" #???????? | | ??????# #?# # """" #???????? | | ??????# =#?# k/!% #???????? | | ###+### #?# ### %# = """ !#???????? | | # #?# ### ### ##[% """"" #???????? | | ###+### ####+#####+## """" ???????????? | | + ## """ """ ??????????? | | ### #### ## ??????????? | | #?####???# ## ! * ????????? | | ### / #????????# ##############????????? | | ??# #????????# #?????????????????????? | | ??#[[! #????????# #?????????????????????? | | ??#[[ #????????# #?????????????????????? | | ??#[! ###??##??# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 2000 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 6 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeTacticalReplicator Manual? 0 Play Time 00:47:48 Cumulative 60.6 hours Start 2024.11.30 @ 00:28:29 End 2024.11.30 @ 01:14:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 178 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 84e549e0-280b-4610-9d16-3094742c1aab