Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 01:39:28 Player: SPACEGOAT Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (39) 195 Value Destroyed (815) 815 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (1900) 1900 TOTAL SCORE: 12110 Bonus ------- Entered DSFs 1000 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 172/300 Energy 150/150 System Corruption 14% Temperature Cool (0) Movement Walking (100) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Enhanced Biometal Leg > --- UTILITY (10) ----- Experimental Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Stasis Canceller Advanced ECM Suite Advanced EM Disruption Field Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Advanced Concussive RPG > --- INVENTORY -------- Neutrino Core Advanced Terrain Scanner Advanced ECM Suite Improved Reaction Control System Trap Reconfigurator [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Nuclear Pulse Thruster Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Advanced Terrain Scan Processor Device Seismic Detector Processor Advanced Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Rocket Launcher Energy Gun EM Pulse Gun Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Carbide Saw Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Slots Evolved 14 | . . . 2 . . . 2 2 . 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 1 . . . . . . . . . . . 2 . . Utility 8 | . . . 2 . . . 1 1 . . . . . . 2 . . . . . . 2 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 96 | 7 . 9 7 2 . . 2 1 5 14 3 2 4 3 4 2 . 4 4 5 4 14 Power 13 | 1 . 1 3 . . . . . . 2 1 . . . 1 . . 1 . . 1 2 Engine 6 | 1 . 1 3 . . . . . . 1 . . . . . . . . . . . . Core 5 | . . . . . . . . . . 1 1 . . . 1 . . . . . 1 1 Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 30 | 2 . 6 . 2 . . . . 4 4 1 . . . 1 1 . 3 . . 2 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | 2 . . . . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . 6 . 2 . . . . 4 4 1 . . . 1 1 . 3 . . 2 3 Utility 36 | 2 . 1 2 . . . 1 1 1 6 . 2 4 3 1 1 . . 1 4 . 6 Device 20 | 2 . 1 2 . . . . 1 1 3 . . 2 2 . 1 . . . 1 . 4 Storage . | . . . . . . . . . . . . . . . . . . . . . . . Processor 12 | . . . . . . . 1 . . 1 . 2 2 1 . . . . . 3 . 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 4 | . . . . . . . . . . 2 . . . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 17 | 2 . 1 2 . . . 1 . . 2 1 . . . 1 . . . 3 1 1 2 Energy Gun 3 | 1 . 1 . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 4 | 1 . . . . . . . . . . 1 . . . . . . . 1 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . . . . . 1 . . 2 . 1 . . 3 . . . 5 Parts Lost 51 | . . 3 2 . . . . . 4 1 6 2 . 4 1 7 . . 6 . 2 13 Power 7 | . . . 1 . . . . . 1 1 . . . 1 . 1 . . . . . 2 Propulsion 18 | . . 2 . . . . . . 1 . 2 1 . 1 1 3 . . 1 . 1 5 Utility 16 | . . . 1 . . . . . 2 . 2 1 . 2 . 2 . . 1 . 1 4 Weapon 10 | . . 1 . . . . . . . . 2 . . . . 1 . . 4 . . 2 Highest Loss Streak 8 | . . 3 2 . . . . . 3 1 6 2 . 2 1 3 . . 3 . 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | . 4 4 3 5 5 5 5 4 4 3 4 5 5 5 5 4 4 5 4 4 4 3 Power . | . . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . 3 4 2 3 3 3 3 2 2 2 3 4 4 4 4 3 3 4 3 3 3 2 Weapon 1 | . 1 . . 2 2 2 2 2 2 1 1 1 1 1 1 1 . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 8 | . 1 . . . 1 . . . . 2 1 . . . . . . . . 1 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . 1 . . . . 2 . . . . . . . . . 1 . 2 Weapon 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 59 | . 100 96 90 77 77 77 64 69 71 62 48 43 51 49 38 46 29 38 46 52 42 36 Engine 3 | . 14 14 9 11 11 11 9 7 . 2 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 6 6 6 4 1 2 . . . . . 3 Leg 1 | . 28 1 . . . . . . . . . . . . . . . . . . . . Flight 14 | . . 23 22 22 22 22 18 15 25 16 20 13 13 10 5 9 . 9 14 10 5 11 Device 17 | . 28 28 38 33 33 33 27 30 30 25 7 6 11 12 3 . . . . 3 4 6 Processor 11 | . . . . . . . 1 7 7 6 6 14 20 21 23 23 23 23 23 35 29 9 Energy Gun 1 | . 14 13 7 . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 2 | . 14 14 7 . . . . . . . . . . . . . 5 5 3 . . . Launcher 1 | . . . 5 11 11 11 2 . . 4 . . . . . . . . . 3 3 . Impact Weapon 1 | . . . . . . . 6 7 7 1 . . . . . . . . . . . . Peak Build Rating 58 | 9 9 9 14 11 11 11 15 23 36 57 57 27 50 37 52 54 22 51 50 58 58 57 Average Rating 30 | 5 9 8 10 11 10 11 12 23 32 38 28 25 35 35 34 42 21 33 43 53 37 43 On Entrance 23 | . 9 9 9 11 11 11 11 15 23 13 57 27 27 37 29 52 19 22 43 33 58 25 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . . . . . . . 9 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 23 | 8 8 8 16 10 10 10 10 10 10 23 23 15 9 9 15 15 3 3 14 5 9 22 Greatest Support 30 | 20 20 20 10 10 10 10 10 10 24 24 24 16 9 9 18 22 3 18 27 12 12 30 Greatest Overweight (x) 2 | . . 2 1 . . . . . 2 . 1 1 . 2 1 2 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | . 4 4 3 5 4 5 4 4 4 3 4 5 5 5 5 4 4 5 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 4 5 5 5 5 5 4 4 5 5 5 5 5 5 4 5 5 4 5 4 3 Class Distribution -------------------- 19% | Scavenger-Scout 17% | Scout 13% | Derelict-Sprinter 10% | Sprinter 10% | Derelict-Scout 9% | Mutant 7% | Derelict-Mutant 6% | Scavenger-Mutant 4% | Scientist-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Scout | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Scout | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scout | -7/DSF Scout | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Zion Derelict-Sprinter | -5/Proximity Caves Derelict-Scout | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Sprinter | -5/Zhirov Derelict-Sprinter | -4/Proximity Caves Derelict-Scout | -4/Factory Derelict-Scout | -4/DSF Scavenger-Scout | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Matter Collected 1269 | 278 3 105 185 31 . . . . 25 64 194 . 50 50 . 75 10 . 168 . 2 29 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 993 | 145 26 143 357 25 . . . . 59 64 54 . . . . 67 . . 53 . . . Parts 91 | 17 3 14 24 8 . . . . 3 7 6 . . . . 6 . . 3 . . . Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . 7 4 . 2 . 8 . . 2 . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Combat Hostiles Destroyed 30 | . . 9 7 4 . . . . 1 1 4 . . . . 3 . . 1 . . . Melee 5 | . . . . . . . . . 1 1 . . . . . 3 . . . . . . Guns 12 | . . 9 . . . . . . . . 2 . . . . . . . 1 . . . AOE 13 | . . . 7 4 . . . . . . 2 . . . . . . . . . . . Classes Destroyed 11 | 2 1 2 4 . . . . . 1 1 . . . . . . . . . . . . Worker 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Swarmer 17 | . . 6 . 4 . . . . . . 4 . . . . 3 . . . . . . Grunt 6 | . . . 6 . . . . . . . . . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 3 1 3 10 4 . . . . 1 1 4 . . . . 2 . . 1 . . . Combat Bots Only 7 | . . 3 7 4 . . . . 1 1 4 . . . . 2 . . 1 . . . Max Kills in Single Turn 4 | 1 1 1 2 4 . . . . 1 1 2 . . . . 1 . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 4 . . . . . . 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Hostile Shots Fired 758 | . . 33 37 4 . . . . 39 28 81 6 . 67 . 95 2 . 60 . 111 195 Missed 328 | . . 9 19 4 . . . . 13 14 37 1 . 27 . 34 1 . 22 . 63 84 Hits 430 | . . 24 18 . . . . . 26 14 44 5 . 40 . 61 1 . 38 . 48 111 Melee 32 | . . 1 . . . . . . 11 . . . . . . . . . . . 20 . Projectile 398 | . . 23 18 . . . . . 15 14 44 5 . 40 . 61 1 . 38 . 28 111 AOE 4 | . . . . . . . . . 2 . . . . . . . . . . . 2 . Critical Strikes 32 | . . 1 . . . . . . 5 1 . 1 . 2 . 3 . . 1 . 10 8 Part Disruptions 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . Damage Taken 7573 | . . 260 255 . . . . . 516 180 705 97 . 692 . 1066 20 . 804 . 729 2249 Core 3650 | . . 44 114 . . . . . 273 27 86 . . 405 . 637 . . 193 . 548 1323 Absorbed by Shields 123 | . . . . . . . . . . . . . . . . 19 . . . . 104 . Redirected to Shielding 79 | . . . . . . . . . . . . . . . . 79 . . . . . . Regen/Repaired (Parts) 152 | . 5 . . . . . . . . . . . 100 . 47 . . . . . . . Core Remaining (%) 64 | 100 . 82 . . . 71 100 . 61 . . . . 39 . . . . 14 . 52 . Volleys Fired 75 | 8 3 23 15 1 . . . . . 3 7 . . . . . . . 14 . . 1 Largest 2 | 2 2 2 2 1 . . . . . 1 1 . . . . . . . 2 . . 1 Hottest 70 | 60 60 70 70 33 . . . . . 33 33 . . . . . . . 60 . . 30 Shots Fired 111 | 16 6 42 20 1 . . . . . 3 7 . . . . . . . 15 . . 1 Gun 96 | 16 6 42 10 . . . . . . . 6 . . . . . . . 15 . . 1 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . 10 1 . . . . . 3 1 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 60 | 8 3 23 5 . . . . . . . 6 . . . . . . . 14 . . 1 Thermal 12 | . . 7 5 . . . . . . . . . . . . . . . . . . . Explosive 15 | . . . 10 1 . . . . . 3 1 . . . . . . . . . . . Electromagnetic 24 | 8 3 12 . . . . . . . . . . . . . . . . 1 . . . Robot Hit Streak 11 | 3 2 5 11 . . . . . . 2 1 . . . . . . . 3 . . 2 Robot Miss Streak 4 | 1 2 3 2 . . . . . . . 4 . . . . . . . 3 . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 79 | 9 3 22 11 . . . . . 3 4 7 . . . . 5 . . 11 . . 4 Core Hits 58 | 6 2 15 14 4 . . . . 1 2 6 . . . . 2 . . 3 . . 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . 1 . . . . . . . . 1 . . . . . . . . . . 1 Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Melee Attacks 69 | . . . . . . . 18 . 5 14 6 . . . 3 13 . . . . . 10 Impact 31 | . . . . . . . 18 . 5 8 . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . 6 6 . . . . . . . . . . 10 Piercing 16 | . . . . . . . . . . . . . . . 3 13 . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2736 | 101 51 173 790 152 . . . . 133 216 504 . . . . 178 . . 299 . . 139 Guns 828 | 101 51 173 104 . . . . . . . 57 . . . . . . . 299 . . 43 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 1128 | . . . 686 152 . . . . . 47 243 . . . . . . . . . . . Melee 752 | . . . . . . . . . 133 169 204 . . . . 178 . . . . . 68 Ramming 28 | . . . . . . . . . . . . . . . . . . . . . . 28 Kinetic 551 | 37 16 61 42 . . . . . . . 57 . . . . . . . 295 . . 43 Thermal 112 | . . 50 62 . . . . . . . . . . . . . . . . . . . Explosive 1092 | . . . 650 152 . . . . . 47 243 . . . . . . . . . . . Electromagnetic 201 | 64 35 62 36 . . . . . . . . . . . . . . . 4 . . . Impact 133 | . . . . . . . . . 133 . . . . . . . . . . . . . Slashing 441 | . . . . . . . . . . 169 204 . . . . . . . . . . 68 Piercing 178 | . . . . . . . . . . . . . . . . 178 . . . . . . Highest Corruption 14 | . 1 2 1 1 1 1 . . . . . . . . 1 1 1 1 5 . . 14 Average Corruption 1 | . 1 1 1 1 1 1 . . . . . . . . 1 1 1 1 2 . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 27 | . 1 6 1 . . . . . . . . . . . 1 1 1 3 7 . . 6 Message Errors 7 | . 1 3 . . . . . . . . . . . . 1 . 1 1 . . . . Matter Fused 8 | . . 1 . . . . . . . . . . . . . . . 2 4 . . 1 Heat Flow Errors 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Energy Discharges 6 | . . 2 . . . . . . . . . . . . . . . . 3 . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 112 | . . . 20 . . . . . . 16 37 . . . . 39 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 40 | . . . 20 . . . . . . . 20 . . . . . . . . . . . Melee 72 | . . . . . . . . . . 16 17 . . . . 39 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 115 | . . . 53 . . . . . . . 49 . . . . . . . . . . 13 Shots 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 286 | 40 20 80 130 . . . . . . . . 3 . . . 17 . . . . . 286 Average Temperature 35 | 19 11 25 50 . . . . . . . . 3 . . . 17 . . . . . 169 Received Heat Transfer 1037 | . . . 90 . . . . . 9 . 12 63 . 48 . 291 9 . 24 . . 491 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 333 | . . 148 185 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Low Security (%) 98 | 100 100 100 74 100 . 100 100 100 100 100 . . . . 100 . . . . 100 100 100 Level 1 1 | . . . 25 . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 256 | 10 5 155 256 192 . . 2 . 50 33 . . . . 25 . . . . 5 40 29 Initial 95 | . . . . 95 . . . . . 10 . . . . 25 . . . . . . 22 Average 13 | 2 . 42 70 167 . . . . 26 3 . . . . 1 . . . . . 9 2 Influence Increases 1870 | 25 8 185 352 97 . . 15 . 50 128 175 120 . 195 31 325 . . 60 5 40 59 Destroy 0b10 Robot/C 540 | . . 120 140 80 . . . . 20 20 80 . . . . 60 . . 20 . . . Destroy 0b10 Robot/NC 60 | 25 5 . 25 . . . . . . 5 . . . . . . . . . . . . Destroy Leader 104 | . . 20 24 10 . . . . . 10 20 . . . . 10 . . 10 . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . 10 . Successful Hack 40 | . 3 . 6 . . . . . . 2 . . . . 10 . . . . 5 . 14 Disable Machine 45 | . . . 30 . . . . . . 15 . . . . . . . . . . . . Destroy Structure 141 | . . . 82 7 . . 15 . . 31 . . . . 6 . . . . . . . Partial Spotted 60 | . . . 30 . . . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 870 | . . 45 15 . . . . . 30 45 75 120 . 195 15 255 . . 30 . 30 15 Influence Decreases 1855 | 25 8 185 106 201 142 . 15 . 30 148 175 40 80 153 71 162 102 63 60 5 . 84 Entered New Map 515 | . . . . 151 142 . . . . 10 . . 80 . 17 2 32 63 . . . 18 Time Decay 1139 | 25 8 185 96 50 . . 15 . . 137 145 30 . 133 54 90 70 . 30 5 . 66 Lost Part 190 | . . . 10 . . . . . 30 . 30 10 . 10 . 70 . . 30 . . . Lost Ally 10 | . . . . . . . . . . . . . . 10 . . . . . . . . Purge Threat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Squads Dispatched 17 | . . . 1 . . . . . 2 5 . 1 . . 3 . . . . . 1 4 Investigation 6 | . . . 1 . . . . . . 1 . . . . 2 . . . . . . 2 Extermination 6 | . . . . . . . . . . 4 . . . . 1 . . . . . . 1 Reinforcement 4 | . . . . . . . . . 2 . . . . . . . . . . . 1 1 Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Distress Signals 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 152 | . 8 12 16 4 . . . . 10 5 10 3 . 20 4 26 1 . 8 2 7 16 Peak Tracking Total 16 | . 2 3 9 4 . . . . 8 2 7 9 . 9 3 8 4 . 7 3 5 16 Tactical Retreats 29 | . . 2 1 . . . . . 2 3 4 2 . 4 1 4 2 . 2 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Traps Triggered 6 | . . . . . . . . . . . . . . . 3 . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Traps Reconfigurated 4 | . . . . . . . . . . 1 . . . . . . . . . . 3 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Machines Disabled 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . Max in Single Turn 2 | . . . 2 . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Machines Accessed 36 | . 4 . 1 . 1 . 1 1 . 5 1 . . 1 4 1 . 9 . 3 . 4 Terminals 14 | . 2 . . . . . 1 1 . 2 1 . . 1 1 . . . . 2 . 3 Fabricators 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . Repair Stations 3 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Total Hacks 123 | . 10 . 13 . 1 . 2 2 . 15 1 . . 1 17 1 . 48 . 4 . 8 Successful 88 | . 5 . 12 . 1 . 1 1 . 8 1 . . 1 6 1 . 48 . 2 . 1 Failed 35 | . 5 . 1 . . . 1 1 . 7 . . . . 11 . . . . 2 . 7 Catastrophic 5 | . 2 . . . . . . . . 1 . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 8 | . 2 . . . 1 . 1 . . 2 . . . . . . . . . . . 2 Terminals 31 | . 5 . . . . . 2 2 . 5 1 . . 1 5 . . . . 3 . 7 Fabricators 10 | . . . . . . . . . . 4 . . . . 6 . . . . . . . Repair Stations 10 | . 3 . . . . . . . . . . . . . 6 . . . . 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 13 . . . . . . 4 . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Terminal Hacks 61 | . 1 . . . 1 . 1 1 . 2 1 . . 1 1 1 . 48 . 2 . 1 Record 39 | . . . . . . . . . . 1 1 . . 1 . . . 36 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 4 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 3 . . . . 2 . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 5 | . 2 . . . . . . . . . . . . . 3 . . . . . . . Scan Component 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . . Repair 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 12 . . . . . . 3 . . . . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . . 4 . . . . . . 3 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . 1 . . . 1 . . 5 . . . . 4 . . . . 3 . 4 Full Trace Events 7 | . 1 . 1 . . . . . . 1 . . . . 2 . . . . . . 2 Feedback Events 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Corruption 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 4 . . . . . . . . . . . . . . 4 . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . 51 . . . . . . . . . . . . Total Part Build Rating 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Part Studies Acquired 7 | . . . 4 . . . . . . 3 . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Time 126 | . 38 . . . . . . . . . . . . . 88 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Active Infowar (turns) 8741 | 39 455 643 342 114 81 13 414 462 37 1726 736 89 388 503 679 319 159 124 446 495 24 453 Optics 3198 | . . . . . . . . . . . . 61 388 503 679 319 159 124 446 495 24 . Sensors 1563 | . . . 327 114 81 13 414 462 37 115 . . . . . . . . . . . . Terrain 5501 | 36 455 643 342 114 81 13 414 462 35 1651 35 . . 88 477 . . . . 202 . 453 Structural 3206 | . . . 328 114 81 13 414 462 35 1726 33 . . . . . . . . . . . Seismic 2960 | 39 455 643 212 . . . . . . 75 701 89 388 358 . . . . . . . . Cloaking 11 | . . . . . . . . . . . . . . 11 . . . . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 14 | . . 2 . 1 . . . . . . 3 1 1 2 . 1 1 . 2 . . . Drone Launches 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Turns Passed 9494 | 109 455 643 342 114 81 13 414 462 221 2005 765 89 388 503 679 319 159 124 446 495 42 626 Spaces Moved 11223 | 66 285 489 262 293 215 34 372 109 84 1273 1487 216 1100 652 523 810 312 219 1000 602 58 762 Core 582 | 10 . 26 . . . . . . 13 15 . . . . . 75 312 105 . . 4 22 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 381 | 56 285 6 . . . . . . . . . . . . . . . . . . . 34 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 10260 | . . 457 262 293 215 34 372 109 71 1258 1487 216 1100 652 523 735 . 114 1000 602 54 706 Fastest Speed 20 | 50 120 37 37 37 37 37 37 37 31 27 27 30 32 32 34 30 50 29 20 32 27 20 Average Speed 37 | 109 120 44 44 37 37 37 37 37 46 32 30 39 32 38 35 35 50 39 31 32 36 31 Slowest Speed 195 | 120 120 150 117 37 37 37 37 37 150 50 106 104 32 195 120 150 50 50 35 32 100 100 Overloaded Moves 58 | . . . . . . . . . . . . . . . . . . . 31 . . 27 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . 1 3 1 . . . . . 4 . . . 2 1 . . . . 5 2 1 Potential Cave-ins 5 | . . . . . . . 2 . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 49 | 4 54 80 24 62 61 12 25 2 81 28 98 47 86 71 16 76 60 63 95 16 54 19 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 9 | . . 2 . 1 . . . . . . . . 1 1 . . . 3 1 . . . Known Exits Taken 4 | . . . . . . . . 1 . . . . . 1 . . . . 1 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 . . . . Scrap Searched 21 | . . 1 . 1 . . . . . . 4 2 3 4 . 2 2 . 2 . . . Spaces Dug 33 | . . . . . . . 18 . . 10 . . . . 3 . . . . . . 2 Terrain Destroyed 159 | . . . 80 11 . . 18 . . 34 11 . . . 3 . . . . . . 2 Melee 33 | . . . . . . . 18 . . 10 . . . . 3 . . . . . . 2 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 126 | . . . 80 11 . . . . . 24 11 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Total 16238 | 85 393 874 466 296 216 33 620 530 256 2830 1781 217 1134 902 1005 824 314 254 1119 896 74 1119 Wait 4703 | 2 101 349 177 . . . 227 420 160 1520 272 . 28 248 457 . . 29 100 292 . 321 Move 11162 | 65 284 486 255 290 214 33 371 109 83 1264 1486 215 1099 647 520 809 311 218 999 591 53 760 Hop 20 | . . 1 3 1 . . . . . 4 . . . 2 1 . . . . 5 2 1 Pick Up 24 | 3 4 . 3 . 1 . . . . 4 2 . . . . . 2 . 2 2 . 1 Fast Attach 83 | 7 . 4 4 . . . 2 . 5 12 2 2 4 4 9 1 . 6 1 5 4 11 Attach 19 | . . 1 3 . . . . 1 . 2 2 . . . . 1 1 . 3 . 1 4 Detach 6 | . . . 1 . . . 1 . . 1 1 . . . . . . . . . . 2 Swap 8 | . . 4 1 2 . . . . . 1 . . . . . . . . . . . . Drop 32 | . 1 6 4 2 1 . 1 . 3 5 3 . 3 1 . . . 1 . 1 . . Fire 75 | 8 3 23 15 1 . . . . . 3 7 . . . . . . . 14 . . 1 Melee 69 | . . . . . . . 18 . 5 14 6 . . . 3 13 . . . . . 10 Ram 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . . . . 15 . . . . . 14 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Repaired Imp. Terrain Scanner 308 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 12) 565 | -10/Materials | Entered Mines 605 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 665 | -10/Mines | Learned location of Storage (-9) 675 | -10/Mines | Assembled infested the area 876 | -10/Mines | Build established: Scavenger-Mutant 1036 | -10/Mines | Found a hidden stash of uninstalled traps 1167 | -10/Mines | Lost 3 parts (2n1w) 1205 | -10/Mines | Discovered new exit (range 9) 1208 | -10/Mines | Entered Materials 1208 | -9/Materials | Evolved 2 slots: Utility x2 1490 | -9/Materials | Destroyed 7 combat bots 1549 | -9/Materials | Discovered new exit (range 6) 1550 | -9/Materials | Entered Mines 1552 | -9/Mines | Met a Derelict bent on vengeance 1562 | -9/Mines | Discovered new exit (range 10) 1662 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1662 | -9/Mines | Discovered new exit (range 5) 1664 | -9/Mines | Entered Exiles 1674 | -9/Exiles | Met 8R-AWN 1680 | -9/Exiles | Met EX-HEX 1692 | -9/Exiles | Met EX-BIN 1697 | -9/Exiles | Aligned with FarCom system 1697 | -9/Exiles | Given EX-Vault access code 1706 | -9/Exiles | Opened EX-Vault 1708 | -9/Exiles | Found Trap Reconfigurator 1717 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1728 | -9/Exiles | Met EX-DEC 1742 | -9/Exiles | Discovered new exit (range 10) 1745 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1745 | -9/Exiles | Entered Mines 1754 | -8/Mines | Discovered new exit (range 9) 1758 | -8/Mines | Entered Materials 1758 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1804 | -8/Materials | Build established: Scavenger-Scout 2168 | -8/Materials | Discovered new exit (range 11) 2172 | -8/Materials | Entered Factory 2172 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2634 | -7/Factory | Identified exit to DSF 2634 | -7/Factory | Entered DSF 2745 | -7/DSF | Additional patrols routed to DSF 2839 | -7/DSF | Discovered new exit (range 15) 2855 | -7/DSF | Entered Factory 2855 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2885 | -6/Factory | Lost 3 parts (1n2u) 3261 | -6/Factory | Build established: Scout 3930 | -6/Factory | Fabricated Sensor Array (x2) 4182 | -6/Factory | Discovered new exit (range 20) 4333 | -6/Factory | Build established: Scientist-Scout 4856 | -6/Factory | Discovered new exit (range 16) 4860 | -6/Factory | Entered Lower Caves 4930 | -6/Lower Caves | Lost 6 parts (2n2u2w) 5018 | -6/Lower Caves | Encountered a Warlord checkpoint 5063 | -6/Lower Caves | Learned 8 Factory zone layouts 5201 | -6/Lower Caves | Build established: Sprinter 5405 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5562 | -6/Lower Caves | Learned 4 Factory zone layouts 5567 | -6/Lower Caves | Discovered new exit (range 5) 5625 | -6/Lower Caves | Entered another Lower Caves area 5627 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5655 | -6/Lower Caves | Encountered a Warlord checkpoint 5658 | -6/Lower Caves | Learned 4 Factory zone layouts 5712 | -6/Lower Caves | Discovered new exit (range 5) 5714 | -6/Lower Caves | Entered Zion 5723 | -6/Zion | Discovered new exit (range 22) 5759 | -6/Zion | Learned location of Extension (-5) 5773 | -6/Zion | Given the Hacking Drone Bay 5773 | -6/Zion | Found Prototype Device 5773 | -6/Zion | Identified Hacking Drone Bay 5854 | -6/Zion | Found Prototype Device 5854 | -6/Zion | Identified Phasing AFG 5871 | -6/Zion | Rebuked by Imprinter 5888 | -6/Zion | Given A8's code to call for help 5894 | -6/Zion | Learned Factory fabricator intel 5914 | -6/Zion | Visited the Megawrench Repair Shop 5914 | -6/Zion | Megawrench repaired 6 parts 6102 | -6/Zion | Entered Proximity Caves 6118 | -5/Proximity Caves | Spotted B-75 Beast 6142 | -5/Proximity Caves | Build established: Derelict-Sprinter 6468 | -5/Proximity Caves | Core integrity fell below 50% 6474 | -5/Proximity Caves | Identified exit to Factory 6605 | -5/Proximity Caves | Entered Factory 6605 | -5/Factory | Evolved 2 slots: Utility x2 6606 | -5/Factory | Identified exit to Extension 6607 | -5/Factory | Identified exit to Factory 6608 | -5/Factory | Loaded intel: 6 fabricator locations 6740 | -5/Factory | Spotted B-75 Beast 6825 | -5/Factory | Build established: Derelict-Scout 7191 | -5/Factory | Repaired Broken Cld. VTOL Module 7198 | -5/Factory | Discovered new exit (range 5) 7284 | -5/Factory | Entered Upper Caves 7308 | -5/Upper Caves | Spotted B-75 Beast 7330 | -5/Upper Caves | Learned Factory interactive machine intel 7378 | -5/Upper Caves | Build established: Derelict-Mutant 7502 | -5/Upper Caves | Lost 3 parts (1p1n1u) 7506 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7593 | -5/Upper Caves | Core integrity fell below 50% 7601 | -5/Upper Caves | Discovered new exit (range 6) 7603 | -5/Upper Caves | Entered another Upper Caves area 7618 | -5/Upper Caves | Learned Factory emergency access door positions 7692 | -5/Upper Caves | Ambushed by wild Derelicts 7718 | -5/Upper Caves | Spotted B-75 Beast 7754 | -5/Upper Caves | Discovered new exit (range 14) 7762 | -5/Upper Caves | Entered Zhirov 7762 | -5/Zhirov | Discovered new exit (range 3) 7772 | -5/Zhirov | Met Zhirov 7783 | -5/Zhirov | Learned location of Quarantine (-3) 7783 | -5/Zhirov | Learned location of Testing (-2) 7783 | -5/Zhirov | Learned location of Command (-1) 7794 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7828 | -5/Zhirov | Found Alien Artifact 7828 | -5/Zhirov | Identified Transdimensional Reconstructor 7828 | -5/Zhirov | Warped through subspace 7839 | -5/Zhirov | Found Alien Artifact 7839 | -5/Zhirov | Identified Integrated Dissipator 7839 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7886 | -5/Zhirov | Entered Proximity Caves 7935 | -4/Proximity Caves | Learned Research terminal intel 7965 | -4/Proximity Caves | Spotted B-86 Titan 8178 | -4/Proximity Caves | Core integrity fell below 20% 8228 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 8245 | -4/Proximity Caves | Build established: Derelict-Sprinter 8328 | -4/Proximity Caves | Discovered exit to Factory (range 9) 8329 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8332 | -4/Proximity Caves | Entered Factory 8332 | -4/Factory | Evolved 2 slots: Propulsion x2 8334 | -4/Factory | Loaded intel: 54 interactive machine locations 8565 | -4/Factory | Identified exit to DSF 8740 | -4/Factory | Build established: Derelict-Scout 8827 | -4/Factory | Entered DSF 8838 | -4/DSF | Discovered new exit (range 19) 8849 | -4/DSF | Additional patrols routed to DSF 8869 | -4/DSF | Entered Research 8869 | -3/Research | Evolved 2 slots: Utility x2 8870 | -3/Research | Loaded intel: 25 terminal locations 8997 | -3/Research | Spotted B-86 Titan 9140 | -3/Research | Build established: Scavenger-Scout 9282 | -3/Research | Spotted B-86 Titan 9357 | -3/Research | Lost 3 parts (1p1n1u) 9373 | -3/Research | Found Prototype Processor 9373 | -3/Research | Identified Exp. Signal Interpreter 9407 | -3/Research | Spotted B-86 Titan 9434 | -3/Research | Core integrity fell below 50% 9440 | -3/Research | System corruption reached 10% 9450 | -3/Research | Core integrity fell below 20% 9470 | -3/Research | Lost 8 parts (1p4n2u1w) 9495 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. System corrupted: Component data lost. Penetrated by Slug. Slug penetrates Wall. Slug penetrates T-07 Excavator. T-07 Excavator destroyed. Acquired Enh. Force Lance. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Acquired 11 matter. Slug penetrates Wall. Acquired Imp. Terrain Scanner. Slug penetrates Wall. Penetrated by Slug. Enh. Coil Gun destroyed. Imp. Terrain Scanner destroyed. Penetrated by Slug. System corrupted: Energy discharge (-58). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????H??????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????###??????????? | | ???????????????????????? ??????????? | | ???????????????????????? ??????????? | | ???????????????????????? ??????????? | | ??"T???????????????????? ??????????? | | ??""???????????????????? ??????????? | | ????????????????????????# #??????????? | | ???????????????? ???????# #??????????? | | ????????????????????????# #??????????? | | ?????????????? ?????????# #??????????? | | ????T???????????????????# #??????????? | | ?????????????????#? ????+ #??????????? | | ????????????????????????#@#????#?????? | | ????????????????????????# #??????????? | | ????????????????????? ??# #??????????? | | ????????????????????#???# #??????????? | | ????????????????????????#p#??????#???? | | ??????#+######+######??##p##?????????? | | ???? #### ####??????? | | ???? p #???? | | ???????????######"+##### ##### #???? | | ?????????????# ######?????????? | | ?????????????# ! #??????????????? | | ?????????????# /!!h %#??? ??????????? | | ?????????????# /!!g # ?????????????? | | ??? ????????## !!p #????????#?????? | | ?????????????# #??????????????? | | ????????? ???# gBB #?????????Y????? | | ?????????????# BBh#??????????????? | | ??????#??????# #??????????????? | | ????????????#######"/##? ????????????? | | ????????????# * #????? ????????? | | ????????## ## * #??????????????? | | ?????????# + #??#???????????? | | ?????????# # ##?????????????? | | ?????????# ####+#"/########?????????? | | ?????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 31 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 1010 Cloak Strength 3 Armor Coverage 225 Resistance: TH 10 Core Shielding 30 Evasion (%) 75 Targeting Accuracy 8 Armor Integrity Analysis 30 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Sensor Array | x2 | -6/Factory Repaired ---------- Imp. Terrain Scanner | 77% | -10/Materials Cld. VTOL Module | 21% | -5/Factory | Broken Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Imp. Surge Thruster | -6/Factory | Hacked Hvy. Flail | -6/Factory | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Adventurer Alien Tech Deadly Force Dodgeball, But With Guns Explorer I'm Back, Baby! Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed SniperShrapnelFragment Manual? 0 Play Time 03:08:02 Cumulative 43.1 hours Start 2026.09.12 @ 21:56:46 End 2026.09.13 @ 01:39:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0a98991d-c9bf-4d77-a62f-8aa64cf03401