Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.13 @ 20:16:16 Player: s0lid Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1282) 1282 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4007 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 203/265 System Corruption 2% Temperature Warm (173) Movement Core (650) Ox12 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Coolant Injector Large Storage Unit Melee Analysis Suite Armor Integrity Analyzer > --- WEAPON (2) ------- Advanced Assault Cannon Heavy Flail > --- INVENTORY (15) --- Coolant Injector Medium Matter Pod (100) Machine Analyzer Improved Targeting Computer Transmission Jammer Arc Projector Beamcaster Plasma Cannon Light Cannon Improved Datajack Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Melee Analysis Suite Armor Integrity Analyzer Improved Shield Generator Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Coolant Injector Coolant Injector Medium Storage Unit Medium Matter Pod Machine Analyzer Transmission Jammer Medium Armor Plating Plasma Cannon Light Cannon Advanced Assault Cannon Mini Grenade Launcher Improved Datajack Axe Spear [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Visual Processing Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 50 | 7 3 8 12 11 9 Power 4 | 1 . 1 1 1 . Engine 4 | 1 . 1 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 2 2 1 3 3 Treads . | . . . . . . Leg 8 | . 2 . . 3 3 Wheel 5 | 2 . 2 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 1 4 3 3 3 Device 5 | 1 1 . . 1 2 Storage 3 | 1 . 2 . . . Processor 5 | . . 2 1 2 . Hackware 1 | . . . 1 . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 17 | 2 . 1 7 4 3 Energy Gun 6 | 2 . 1 3 . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | . . . 2 1 . Ballistic Cannon 2 | . . . 1 . 1 Launcher 3 | . . . 1 1 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 21 | . . . 4 9 8 Power 2 | . . . 1 1 . Propulsion 8 | . . . . 4 4 Utility 4 | . . . . 1 3 Weapon 7 | . . . 3 3 1 Highest Loss Streak 7 | . . . 2 7 7 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 86 | . 100 99 88 71 85 Engine 8 | . 14 11 8 4 7 Leg 11 | . 2 18 . 11 25 Wheel 10 | . 25 3 27 3 . Device 5 | . 14 11 2 . 6 Storage 9 | . 14 11 9 7 7 Processor 19 | . . 21 18 24 22 Hackware 3 | . . . 5 7 1 Protection 1 | . . . 1 . 4 Energy Gun 10 | . 28 22 12 1 . Launcher 1 | . . . 1 3 . Slashing Weapon 1 | . . . . 1 6 Naked Turns . | . . . . . . Heaviest Build 43 | 15 15 35 40 35 43 Greatest Support 55 | 26 26 24 40 40 55 Greatest Overweight (x) 3 | . . 1 . 2 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 10 15 15 15 Most Carried 15 | 6 8 14 14 15 15 Average Carried 9 | 3 7 8 12 8 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 6 6 14 11 15 11 Class Distribution -------------------- 33% | Mutant 23% | Skirmisher 22% | Scavenger-Gladiator 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 859 | 202 68 110 167 113 199 Remotely . | . . . . . . Salvage Created 1344 | 14 240 234 349 176 331 Parts 75 | 2 23 17 21 3 9 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 28 | . 6 4 5 5 8 Melee 4 | . . . . . 4 Guns 12 | . 6 2 4 . . Cannons 1 | . . . . . 1 AOE 9 | . . 2 . 5 2 Classes Destroyed 10 | 1 4 1 2 1 1 Tunneler 2 | 1 . 1 . . . Hauler 2 | . . 2 . . . Operator 3 | . 1 . 2 . . Watcher 2 | . 1 . 1 . . Swarmer 4 | . 3 . . . 1 Grunt 15 | . 3 4 2 4 2 Brawler 1 | . . . . . 1 Duelist 2 | . . . . 1 1 Sentry 2 | . . . 2 . . Hunter 1 | . . . 1 . . Thug 3 | . . . . . 3 Best Kill Streak 8 | 1 8 3 2 3 5 Combat Bots Only 5 | . 3 2 2 3 5 Max Kills in Single Turn 2 | 1 2 2 1 2 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 . 2 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 3157 | . 90 72 571 1158 1266 Core 855 | . 44 . 102 356 353 Absorbed by Shields 165 | . . . . . 165 Regen/Repaired (Parts) 1 | . 1 . . . . Core Remaining (%) 90 | 100 82 100 81 . . Volleys Fired 94 | 1 16 8 36 23 10 Largest 2 | 2 2 2 2 2 1 Hottest 85 | 80 80 85 85 84 48 Shots Fired 144 | 2 32 16 51 33 10 Gun 117 | 2 32 16 43 24 . Cannon 16 | . . . 6 3 7 Launcher 11 | . . . 2 6 3 Special . | . . . . . . Kinetic 34 | . . . 13 14 7 Thermal 10 | . . . . 10 . Explosive 11 | . . . 2 6 3 Electromagnetic 89 | 2 32 16 36 3 . Robot Hit Streak 18 | 1 6 7 9 13 18 Robot Miss Streak 4 | . 4 2 2 1 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 109 | 1 20 11 32 27 18 Core Hits 64 | 1 10 10 16 12 15 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 6 | . . . 1 1 4 Destroy 1 | . . . . 1 . Corrupt 1 | . . . 1 . . Smash 1 | . . . . . 1 Sever 3 | . . . . . 3 Melee Attacks 11 | . . . . . 11 Impact 3 | . . . . . 3 Slashing 8 | . . . . . 8 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3151 | 12 288 462 584 817 988 Guns 1278 | 12 288 156 470 352 . Cannons 242 | . . . . 75 167 Explosions 1113 | . . 306 114 390 303 Melee 518 | . . . . . 518 Ramming . | . . . . . . Kinetic 397 | . . . 38 192 167 Thermal 279 | . . 83 36 160 . Explosive 994 | . . 223 78 390 303 Electromagnetic 963 | 12 288 156 432 75 . Impact 110 | . . . . . 110 Slashing 408 | . . . . . 408 Piercing . | . . . . . . Highest Corruption 2 | . . 1 . . 2 Average Corruption 1 | . . 1 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . 1 . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 107 | . . 26 11 1 69 Projectiles . | . . . . . . Explosions 38 | . . 26 11 1 . Melee 69 | . . . . . 69 Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 390 | . . 48 73 171 98 Shots 10 | . . 1 2 5 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 242 | 18 82 36 45 90 242 Average Temperature 38 | 12 29 12 17 34 168 Received Heat Transfer 891 | . 18 15 117 414 327 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 10 | . 3 . 7 . . Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 446 | . . 100 50 296 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 389 | 5 200 343 389 204 . Initial 144 | . 3 84 144 132 . Average 158 | 1 118 174 269 113 . Maximum Alert Level 1 | . 1 1 1 1 . Low Security (%) 60 | 100 56 77 15 74 . Level 1 39 | . 43 22 84 25 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 1 2 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 11 8 10 6 13 Peak Tracking Total 7 | . 4 4 2 3 7 Tactical Retreats 4 | . . 1 1 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 4 | . . 1 2 1 . Max in Single Turn 1 | . . 1 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 9 | . 2 1 4 2 . Terminals 6 | . 1 1 3 1 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 22 | . 7 2 9 4 . Successful 14 | . 3 2 5 4 . Failed 8 | . 4 . 4 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 7 | . 2 1 4 . . Terminals 13 | . 2 2 7 2 . Fabricators . | . . . . . . Repair Stations 7 | . 5 . . 2 . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 1 2 2 . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 3 . . 2 . Scan Component 3 | . 2 . . 1 . Repair 2 | . 1 . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . 1 1 . . Terminals 2 | . . 1 1 . . Botnet 2 | . . 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 5 | . 1 . 3 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . 1 . Time 89 | . 36 . . 53 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 1911 | 69 229 377 355 559 322 Spaces Moved 1141 | 54 133 242 235 269 208 Core 1 | 1 . . . . . Treads . | . . . . . . Legs 630 | . 23 199 . 200 208 Wheels 510 | 53 110 43 235 69 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 93 93 120 Average Speed 122 | 91 95 119 93 168 122 Slowest Speed 330 | 100 120 190 93 260 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 27 25 23 7 37 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug 9 | . . . 9 . . Terrain Destroyed 98 | . . 34 23 21 20 Melee . | . . . . . . Projectile . | . . . . . . AOE 98 | . . 34 23 21 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 1493 | 68 206 313 318 340 248 Wait 133 | . 40 37 32 24 . Move 1136 | 53 132 241 234 268 208 Hop . | . . . . . . Pick Up 44 | 7 8 12 1 11 5 Fast Attach 20 | 6 . 3 2 6 3 Attach 20 | 1 1 2 6 5 5 Detach 5 | . . . 3 1 1 Swap 10 | . 2 3 4 . 1 Drop 20 | . 7 7 . 2 4 Fire 94 | 1 16 8 36 23 10 Melee 11 | . . . . . 11 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 14) 261 | -10/Materials | Repaired Broken Signal Interpreter 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Utility x2 593 | -9/Materials | Discovered new exit (range 10) 606 | -9/Materials | Build established: Skirmisher 675 | -9/Materials | Identified exit to Materials 676 | -9/Materials | Entered another Materials area 676 | -8/Materials | Evolved 2 slots: Propulsion x2 1016 | -8/Materials | Discovered new exit (range 12) 1031 | -8/Materials | Entered Factory 1031 | -7/Factory | Evolved 2 slots: Utility x2 1179 | -7/Factory | Lost 7 parts (1p3n1u2w) 1281 | -7/Factory | Core integrity fell below 50% 1545 | -7/Factory | Repaired Broken Imp. Datajack 1557 | -7/Factory | Discovered new exit (range 6) 1590 | -7/Factory | Entered Lower Caves 1594 | -7/Lower Caves | Ambushed by wild Derelicts 1755 | -7/Lower Caves | Spotted B-75 Beast 1758 | -7/Lower Caves | Build established: Scavenger-Gladiator 1869 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1893 | -7/Lower Caves | Core integrity fell below 20% 1912 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 01894_ Destroyed Core Shielding. 01894_ L-41 Fighter system corrupted by crushing effect. 01895_ L-41 Fighter system terminally corrupted. 01895_ Imp. Deuterium Engine fries itself beyond repair. 01895_ Penetrated by Slug. 01896_ System corrupted: Heat flow error (+260). 01897_ G-47 Trooper knocked back. 01898_ The unstable cave ceiling collapses. 01898_ Penetrated by Slug. 01899_ Overheating: System interference. 01899_ Hvy. Flail temporarily disabled. 01899_ Melee Analysis Suite temporarily disabled. 01899_ Lgt. Nuclear Core fries itself beyond repair. 01899_ Critical hit (Burn: +37). 01900_ G-47 Trooper destroyed. 01901_ Penetrated by Slug. 01906_ The unstable cave ceiling collapses. 01906_ Penetrated by Slug. 01909_ Slug penetrates Wall. 01912_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?#### ### ## #???????????## ## | | # ## #?# ## #???????????# | | #### ## ## #??????????## ## | | #??## ## #????????### ####? | | % ##??### ## ########## ##??## | | #????## ## ##??## | | ##?????# ############# ## #####???# | | ####??????# #??????????#######??# | | ##?????????# #??????????????????# | | #??????????# ## #??????????????????# # | | #??????????# #? #??????????????????## | | #??????????# #? #??###??????????????# | | ##?????????## ? ??? ##?????????????## #### | | ####????????# #?###??# ??????? ????##???## | | #????????? # #????? # ??????? ?????????? | | #####?????## #???? # ?????? #??????????? | | ## ###????# #??? "# ?????? #???????????? | | ## ##???# #### "# ????? #?????????????# | | ## ##### / ?"# #???? ##????????????? | | ## #??"# #???# #????????????? | | %$ ### #### #????????????? | | #% Y%%% #????????????? | | #????????????? | | #### ###?????????????????? | | #####??## %=% ##???????????????????? | | #### ##???????# %@ #???????????????????? | | ###??######????????# # #??????????????????? | | #??????????????????### #??????????????????? | | ?????????????????????# # #??????????????????? | | ?????????????????????#### ##??????????????????? | | ????????????????????????# ##???????????????????? | | ????????????????????????## ##????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Melee Accuracy 5 Armor Integrity Analysis 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketScatterRedirector Manual? 0 Play Time 00:33:59 Cumulative 119.6 hours Start 2022.04.13 @ 19:27:03 End 2022.04.13 @ 20:16:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 53 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2922488f-1275-43cd-9f3c-b94f2e3607ee