Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.29 @ 02:38:25 Player: spruce Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (230) 1150 Value Destroyed (10556) 10556 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (11157) 11157 TOTAL SCORE: 33403 Bonus ------- High Alert Combat Kills 1012 Follower Combat Kills 1385 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 428 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -468 Cogmind --------- Core Integrity 73/1600 Matter 265/300 Energy 96/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (17) ----- Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Advanced Core Analyzer Improved Utility Shielding System Mapper > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- SHELL Armor Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Coolant Network Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Long-range Terrain Scanner Experimental Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Advanced Reaction Control System SHELL Armor System Mapper Ghost Barrier > --- WEAPON ----------- Gamma Rifle Gamma Rifle > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Medium Regenerative Plating Thermal Barrier Hacking Drone Bay Hypervelocity EM Gauss Rifle Gamma Rifle Compact HERF Cannon Molecular Deconstructor [Rating: 204] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Target Analyzer Hackware System Shield Protection Light Regenerative Plating Weapon Heavy Riot Gun Energy Gun Heavy Riot Gun Energy Cannon Compact HERF Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Utility 15 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . . . 1 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 345 | 4 4 2 . 1 43 34 16 3 3 15 9 1 11 3 14 12 6 6 25 1 18 14 8 24 10 58 Power 40 | 1 . 1 . . 7 6 . 1 . 1 . . . . 3 1 . . 2 . 1 2 2 2 2 8 Engine 13 | 1 . . . . 4 3 . 1 . 1 . . . . 1 . . . . . . . . 2 . . Core 11 | . . 1 . . 3 3 . . . . . . . . 2 1 . . . . . 1 . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . 2 . 1 1 2 . 2 8 Propulsion 44 | . 2 . . . 9 7 2 . . 2 . . . . 1 2 . . 2 . 2 . 1 1 3 10 Treads 13 | . . . . . 2 4 2 . . 2 . . . . 1 2 . . . . . . . . . . Leg 6 | . 2 . . . 1 3 . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . . . . . . . . . . . . . 2 . 2 . 1 1 3 10 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 114 | 1 2 . . . 12 12 2 . 3 2 5 . 2 2 5 6 2 1 10 1 3 6 4 14 3 16 Device 46 | . . . . . 6 2 1 . 2 1 1 . . 2 3 3 . . 5 . 1 3 2 6 1 7 Storage 5 | 1 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Processor 26 | . . . . . 1 6 . . 1 1 2 . 2 . 1 1 . . 2 . 1 2 . 1 . 5 Hackware 7 | . . . . . . 2 . . . . 2 . . . . . . . . 1 . . . 2 . . Protection 30 | . . . . . 4 2 1 . . . . . . . 1 2 2 1 2 . 1 1 2 5 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 147 | 2 . 1 . 1 15 9 12 2 . 10 4 1 9 1 5 3 4 5 11 . 12 6 1 7 2 24 Energy Gun 81 | 2 . . . 1 4 1 7 . . 6 2 . 6 1 3 2 4 3 7 . 8 4 . 3 2 15 Energy Cannon 22 | . . . . . 5 . 1 . . . 2 . 1 . . 1 . . . . . 1 1 3 . 7 Ballistic Gun 19 | . . 1 . . 4 6 3 2 . 2 . . . . . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . . . . 2 2 1 . . 2 . 1 2 . 2 . . 2 1 . 4 . . 1 . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . 1 2 . . . . . . . 1 . 1 . . 11 . 1 1 1 10 2 . Parts Lost 108 | . . 2 . . 26 8 3 7 . 4 . . 1 . 5 4 . . . . 6 3 . 9 . 30 Power 20 | . . . . . 3 3 . 1 . 1 . . . . 1 . . . . . . 2 . 4 . 5 Propulsion 19 | . . . . . 6 2 . . . 1 . . . . 1 . . . . . . . . 2 . 7 Utility 36 | . . . . . 8 1 2 3 . 2 . . . . 2 3 . . . . 3 . . 2 . 10 Weapon 33 | . . 2 . . 9 2 1 3 . . . . 1 . 1 1 . . . . 3 1 . 1 . 8 Highest Loss Streak 12 | . . 2 . . 12 2 3 3 . 2 . . 1 . 3 2 . . . . 4 2 . 9 . 7 Average Slot Usage (%) 90 | . 93 86 85 98 75 95 99 82 78 99 98 100 99 100 99 90 94 93 85 94 88 86 87 81 83 83 Engine 2 | . 14 3 . . 2 1 . 5 7 6 6 6 6 6 . . . . . . . . . 3 . . Core 2 | . . 10 14 14 6 4 7 1 . . . . . . 5 5 5 5 3 . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 5 5 4 6 4 7 7 Treads 7 | . . . . . 3 9 15 15 15 14 13 13 13 13 12 10 11 11 8 . . . . . . . Leg 2 | . 23 28 28 28 3 4 . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . 2 11 14 15 17 15 14 15 Device 10 | . . . . . 10 2 1 2 9 15 21 13 13 13 7 13 17 17 17 11 8 10 14 9 13 13 Storage 9 | . 26 28 28 28 17 15 15 15 15 14 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 3 Processor 24 | . . . . . 3 25 30 26 30 29 31 33 33 33 38 28 23 23 23 29 26 31 28 24 21 26 Hackware 5 | . . . . . . 8 5 . . . 4 13 13 13 6 5 5 5 5 5 5 5 4 6 8 6 Protection 4 | . . . . . 3 5 6 3 . . . . . . 5 6 11 11 10 11 11 4 4 3 3 4 Energy Gun 6 | . 28 2 . 12 2 . 9 3 . 7 12 11 11 13 12 10 11 7 3 11 9 5 . 1 3 5 Ballistic Gun 3 | . . 12 14 14 9 12 5 7 . 3 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 13 41 39 39 42 58 56 55 60 44 56 41 36 41 36 37 66 67 67 87 67 96 82 75 103 95 113 Greatest Support 100 | 3 20 20 20 20 40 40 40 40 40 50 50 50 50 50 50 47 47 47 47 40 85 85 90 90 100 100 Greatest Overweight (x) 9 | 4 9 1 1 2 3 2 1 1 1 2 . . . . 1 1 1 1 3 1 2 1 . 1 1 1 Average Overweight (x) . | 3 2 1 1 1 1 1 1 1 1 . . . . . . . . 1 1 1 1 . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 5 14 16 16 16 15 16 16 16 16 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 16 | 6 11 11 14 16 16 16 16 16 16 16 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 Average Carried 11 | 4 8 10 13 15 14 14 15 10 14 14 9 10 9 9 8 8 9 9 9 10 9 9 8 9 9 8 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 16 | 6 11 11 14 15 11 16 13 16 14 10 10 10 9 10 8 10 10 10 10 10 10 10 9 8 10 4 Class Distribution -------------------- 40% | Mutant 12% | Derelict-Skirmisher 10% | Hacker-Mutant 10% | Skirmisher 9% | Scavenger-Mutant 4% | Hacker-Scout 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Warlord Commander-Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Commander-Mutant | -4/Armory Scout | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Acc Matter Collected 5292 | 117 110 75 . 34 559 911 378 151 . 396 30 60 74 56 257 105 139 120 265 38 152 198 85 90 331 561 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11664 | . 158 92 . 85 972 1309 470 332 . 332 85 60 125 . 343 170 260 418 331 . 1312 826 578 641 419 2346 Parts 518 | . 6 2 . 7 50 78 22 12 . 9 10 3 10 . 9 7 7 18 12 . 57 34 13 21 15 116 Haulers Intercepted 6 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . . 2 Recyclers Shooed 8 | . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . . . 12 10 . 10 . 1 6 . 2 . 1 . 49 10 . . . . . . Prevented 80 | . . . . . . . 5 2 . 8 . . 3 . 5 . 5 18 34 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Acc Combat Hostiles Destroyed 182 | . 4 2 . 2 25 16 11 6 . 4 1 . 5 . 7 2 4 6 4 . 19 12 2 11 7 32 Melee 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Guns 93 | . 4 1 . 2 16 16 6 6 . 2 1 . 1 . 4 2 2 1 . . 8 7 . . . 14 Cannons 17 | . . . . . 4 . . . . . . . . . . . . . . . . 2 . 1 4 6 AOE 44 | . . . . . 3 . 4 . . 1 . . 4 . 2 . 2 1 4 . 8 . . 10 3 2 Classes Destroyed 23 | . 1 . . . 5 7 1 . . 2 . . . . . . . . 1 . . . 1 1 3 1 Worker 7 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 3 . . Builder 7 | . . . . . . 2 . . . . 1 . . . . . . . . . 2 . . 1 . 1 Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . . 2 Recycler 9 | . . . . . . 4 . . . . . . . . . . . . . . 2 . 1 1 . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 4 | . . . . . 1 1 . . . . . . . . . 1 . . . . . 1 . . . . Drone 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Watcher 9 | . . . . . . 2 . . . . . . . . . 1 . . . . 2 . 1 . . 3 Swarmer 41 | . . . . . 3 4 2 1 . . . . 3 . 2 . . . . . 11 2 . . 3 10 Grunt 64 | . 4 2 . 2 15 2 4 4 . 3 . . . . 2 2 3 5 3 . 1 2 . 7 . 3 Brawler 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 20 | . . . . . 5 2 1 1 . . 1 . . . 1 . 1 . . . 2 1 2 . . 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 23 | . . . . . 2 2 2 . . . . . 2 . 1 . . 1 . . 2 4 . 4 1 2 Programmer 20 | . . . . . . 5 1 . . . . . . . . . . . . . 3 2 . . . 9 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 2 2 . 2 5 4 7 6 . 2 1 . 4 . 2 2 3 5 4 . 9 6 3 7 2 7 Combat Bots Only 8 | . 2 2 . 2 5 3 7 6 . 2 1 . 4 . 2 2 3 5 4 . 8 3 1 6 2 7 Max Kills in Single Turn 4 | . 1 1 . 1 1 2 2 2 . 1 1 1 1 . 1 1 2 2 4 . 4 1 1 4 1 2 Gunslinging 1 | . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 Exploded 3 | . . . . . 1 . 2 . . 1 . . 1 . 1 . 2 1 3 . 3 . . 2 1 1 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Acc Damage Taken 24143 | . 185 183 . 111 2507 1899 1172 1173 . 449 186 22 301 . 602 660 278 292 36 25 1885 957 55 2361 188 8616 Core 3317 | . 28 27 . 13 519 155 148 194 . 57 45 . 55 . 57 . 36 16 . . 89 65 . 286 . 1527 Absorbed by Shields 214 | . . . . . . . . . . . . . . . . . . . . 23 11 . . . . 180 Core Remaining (%) 64 | 100 . . . 72 5 . . . . 20 . . . . 81 . . . . 94 . 86 . 78 100 4 Volleys Fired 808 | 1 13 9 . 8 109 106 32 18 . 34 11 3 13 . 19 15 13 10 6 1 48 51 23 27 38 200 Largest 2 | 2 2 2 . 1 2 2 2 2 . 2 2 2 2 . 2 2 2 2 1 2 2 1 1 1 1 2 Hottest 225 | 100 100 100 . 20 120 56 105 100 . 120 120 120 120 . 120 120 225 120 43 120 130 88 88 94 94 169 Shots Fired 1166 | 2 26 12 . 8 159 197 57 35 . 38 20 6 18 . 25 23 19 17 6 2 81 50 23 27 38 277 Gun 925 | 2 26 12 . 8 122 196 52 35 . 29 18 6 11 . 18 17 19 11 . 2 75 25 . 5 29 207 Cannon 178 | . . . . . 30 . 2 . . . 2 . 1 . . 6 . . . . . 25 23 15 9 65 Launcher 55 | . . . . . 7 1 3 . . 9 . . 6 . 7 . . 6 3 . 6 . . 7 . . Special 8 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 5 Kinetic 366 | . . 4 . 8 76 196 28 30 . 24 . . . . . . . . . . . . . . . . Thermal 153 | 2 26 8 . . 76 . 2 . . . 2 . 2 . . 6 5 2 . . . . . 5 . 17 Explosive 34 | . . . . . 7 1 3 . . 4 . . 6 . 5 . . 1 . . . . . 7 . . Electromagnetic 596 | . . . . . . . 24 5 . 10 18 6 10 . 20 17 14 14 3 2 77 45 23 15 38 255 Entropic 9 | . . . . . . . . . . . . . . . . . . . . . 4 5 . . . . Robot Hit Streak 34 | 1 12 16 . 6 14 15 18 34 . 8 4 5 14 . 18 23 27 9 10 3 11 12 19 18 6 16 Robot Miss Streak 7 | 1 1 1 . 2 2 6 1 2 . 2 4 1 2 . 2 2 1 1 . 1 2 2 1 . 3 7 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Secondary Targets 13 | . 1 . . . 1 2 1 2 . . . . . . 1 1 . . . . 2 . . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 . . . . . . 1 1 . . . . 1 . . . . 1 Capacitor 77 | . . . . . . . . . . . . . . . . . . . . . . 50 20 7 . . Shots Hit Robots 811 | 1 21 11 . 6 130 130 48 27 . 22 13 5 7 . 23 17 14 9 1 2 63 38 20 15 22 166 Core Hits 480 | . 9 2 . 4 70 47 30 10 . 16 4 4 12 . 18 14 9 8 19 1 42 19 7 38 16 81 Critical Hits 54 | . . . . . . 12 . 2 . 2 1 . 2 . 2 3 2 1 . . 5 3 4 2 1 12 Critical Kills 23 | . . . . . . 4 . 1 . 2 1 . 1 . 1 2 1 1 . . 2 2 . . 1 4 Critical Parts Destroyed 26 | . . . . . . 7 . 1 . . . . . . 1 1 1 . . . 2 . 4 2 . 7 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25058 | 12 230 157 . 82 2534 2486 1229 604 . 889 130 94 493 . 827 385 500 623 869 33 2589 1240 818 3105 735 4394 Guns 12093 | 12 230 157 . 82 1314 2406 716 604 . 402 130 62 89 . 305 385 291 114 . 33 1760 558 . 104 15 2324 Cannons 4030 | . . . . . 578 . 25 . . . . . . . . . . . . . . 665 818 379 221 1344 Explosions 8868 | . . . . . 631 80 488 . . 487 . 32 404 . 522 . 209 509 869 . 829 . . 2622 499 687 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 67 | . . . . . 11 . . . . . . . . . . . . . . . . 17 . . . 39 Kinetic 4551 | . . 52 . 82 823 2406 348 535 . 305 . . . . . . . . . . . . . . . . Thermal 4142 | 12 230 105 . . 1069 80 114 . . . . . 44 . 38 . 209 . 225 . 506 . . 104 446 960 Explosive 4456 | . . . . . 631 . 399 . . 54 . . 360 . 311 . . . . . . . . 2622 . 79 Electromagnetic 11367 | . . . . . . . 368 69 . 530 130 94 89 . 478 385 291 623 644 33 1802 1029 818 379 289 3316 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 475 | . . . . . . . . . . . . . . . . . . . . . 281 194 . . . . Highest Corruption 29 | . 2 2 2 2 . 3 5 5 5 5 . . . . . 6 6 6 13 . 3 5 . . . 29 Average Corruption 5 | . 2 2 2 2 . 1 4 5 5 5 . . . . . 6 6 6 8 . 2 3 . . . 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 295 | . . 1 5 4 . 15 22 19 5 23 . . . . . 15 31 23 2 . 4 12 . . . 114 Message Errors 56 | . . . 3 1 . 2 6 7 1 6 . . . . . 3 9 5 1 . 1 . . . . 11 Matter Fused 45 | . . . . . . 1 2 4 2 3 . . . . . 2 8 2 1 . 1 5 . . . 14 Heat Flow Errors 28 | . . 1 2 1 . . 3 1 1 2 . . . . . 5 4 3 . . . . . . . 5 Energy Discharges 35 | . . . . 2 . 5 3 3 1 5 . . . . . 2 3 3 . . . 2 . . . 6 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 31 | . . . . . . 5 4 1 . 3 . . . . . 1 5 2 . . . 1 . . . 9 Data Loss (major) 9 | . . . . . . . . . . 1 . . . . . 1 . 2 . . . . . . . 5 Misfires 11 | . . . . . . . . 3 . 2 . . . . . . . 4 . . . . . . . 2 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Misdirections 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Targeting Errors 45 | . . . . . . 2 2 . . 1 . . . . . 1 1 2 . . 2 3 . . . 31 Weapon Failures 11 | . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . 7 Overload Shots 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Overflow Damage 690 | . . . . . 3 42 32 . . 45 . . 60 . 22 . 13 49 . . 2 10 6 269 17 120 Projectiles 130 | . . . . . 3 . . . . . . . . . . . . . . . . 10 6 45 . 66 Explosions 560 | . . . . . . 42 32 . . 45 . . 60 . 22 . 13 49 . . 2 . . 224 17 54 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1251 | . . . . . 33 114 81 . . 83 . 22 52 . 139 . 87 . . . 157 8 . 266 . 209 Shots 31 | . . . . . 2 1 3 . . 2 . 1 2 . 5 . 1 . . . 4 . . 6 . 4 Rammed 8 | . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . 3 Targets Rammed 10 | . . . . . 6 . . . . . . . . . . . . . . . . 1 . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 356 | 39 225 356 249 282 212 54 200 176 143 251 44 60 72 . 60 203 203 169 . 61 19 280 240 109 . 123 Average Temperature 77 | 24 88 228 113 165 88 13 60 84 77 84 18 25 23 . 26 90 92 89 . 37 8 77 70 36 . 66 Received Heat Transfer 3367 | . 105 105 . 69 1017 282 216 267 . 156 36 . . . 72 117 66 57 . 4 132 177 9 336 . 144 Effects 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 27 | . . . . . . . 1 . . 1 . . . . 1 . . 4 . . 3 3 3 1 . 10 Combat Hostiles 22 | . . . . . . . 1 . . 1 . . . . 1 . . 4 . . 3 3 2 . . 7 Parts Fried 87 | . . . . . . . 3 . . 2 . . . . 3 1 2 7 . . 9 12 7 . 4 37 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 5175 | 37 666 296 . . 1995 50 187 . . . . . 50 . 50 . 150 . 300 . 250 . . 148 300 696 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . . . . . . 1 . . 1 . 1 2 . 1 . 1 . 2 . 4 . . . 4 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Acc Peak Influence 928 | . 175 50 . 50 286 259 . . . . 269 . . . . 126 . . . . 852 928 601 898 714 625 Initial 504 | . . 5 . . 19 70 . . . . 78 . . . . . . . . . 89 397 447 337 504 226 Average 245 | . 77 44 . 48 131 69 . . . . 105 . . . . 40 . . . . 325 624 515 625 505 352 Maximum Alert Level 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . 3 3 2 3 3 2 Low Security (%) 51 | 100 100 100 . 100 77 92 . . . . 86 . . . . 100 . . . . 24 . . . . 1 Level 1 22 | . . . . . 22 7 . . . . 13 . . . . . . . . . 49 19 . 25 10 65 Level 2 20 | . . . . . . . . . . . . . . . . . . . . . 17 40 100 32 79 32 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . 8 39 . 42 9 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 . . . 6 6 . . . . 2 . . . . 2 . . . . 3 3 . 4 1 9 Investigation 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Extermination 10 | . . . . . . 4 . . . . . . . . . 1 . . . . 1 1 . . . 3 Reinforcement 21 | . . . . . 6 2 . . . . 2 . . . . 1 . . . . 1 1 . 3 1 4 Assault 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Acc Distress Signals 13 | . . . . . 4 . . . . . . . . . . . . . . . . . 1 1 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 366 | . 8 2 . 2 41 25 12 7 . 10 7 . 6 . 12 10 3 8 12 1 41 39 5 17 10 88 Peak Tracking Total 20 | . 3 2 . 2 5 4 7 7 . 4 2 . 4 . 3 5 3 5 12 1 9 15 2 9 4 20 Tactical Retreats 37 | . . . . . 4 3 1 2 . 2 . . . . 5 . . 1 . . 4 3 . 1 1 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Acc Traps Triggered 10 | . 1 . . . 2 . . . . 1 . . . . . 1 . . . . . 1 . . . 4 Indirectly 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . 1 . . . . 3 1 . . . . . 4 . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Acc Machines Disabled 30 | . . . . . 1 5 2 . . . . . . . . . . 1 . . 5 3 . 9 1 3 Max in Single Turn 3 | . . . . . 1 2 1 . . . . . . . . . . 1 . . 3 1 . 2 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Acc Machines Accessed 53 | . 5 . . . 6 10 1 1 4 . 4 . . . . 3 1 . 3 . 2 2 1 5 2 3 Terminals 25 | . 4 . . . 6 5 1 . . . . . . . . 1 . . . . 1 1 . 3 1 2 Fabricators 6 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 1 . 1 . . Repair Stations 6 | . . . . . . 2 . . . . . . . . . 2 . . . . . . 1 1 . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Total Hacks 137 | . 16 . . . 11 21 3 1 27 . 9 . . . . 8 1 . 9 . 6 6 1 10 4 4 Successful 74 | . 3 . . . 3 7 3 1 27 . 4 . . . . 5 1 . 9 . 2 4 . 3 . 2 Failed 61 | . 12 . . . 7 14 . . . . 5 . . . . 3 . . . . 4 2 1 7 4 2 Catastrophic 16 | . . . . . . 4 . . . . 3 . . . . . . . . . 2 1 1 4 . 1 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 13 . . . 10 8 . . . . 1 . . . . . . 1 1 . 2 3 . 2 1 1 Terminals 50 | . 13 . . . 11 8 3 . . . . . . . . 2 . . . . 2 2 . 5 1 3 Fabricators 18 | . . . . . . 2 . . . . 6 . . . . . . . . . 4 4 . 2 . . Repair Stations 15 | . . . . . . 5 . . . . . . . . . 6 . . . . . . 1 3 . . Recycling Units 4 | . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 1 Terminal Hacks 51 | . 2 . . . 3 2 3 1 27 . . . . . . . 1 . 9 . . 1 . 1 . 1 Record 22 | . . . . . . . 3 . 11 . . . . . . . . . 8 . . . . . . . Part Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 1 . . . . 3 . . . . . . . . . 2 2 . 1 . . Load Schematic 5 | . . . . . . . . . . . 2 . . . . . . . . . 1 1 . 1 . . Build 4 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . . Repair Station Hacks 8 | . . . . . . 2 . . . . . . . . . 5 . . . . . . . 1 . . Scan Component 4 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . Repair 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Prioritize 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 4 . . . 4 8 1 . . . 3 . . . . 2 . . . . 2 2 1 3 1 2 Full Trace Events 4 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Parts Built 5 | . . . . . . 1 . . . . 1 . . . . . . . . . 2 1 . . . . Matter 950 | . . . . . . 168 . . . . 285 . . . . . . . . . 212 285 . . . . Time 339 | . . . . . . 84 . . . . 50 . . . . . . . . . 53 152 . . . . Total Part Build Rating 26 | . . . . . . 4 . . . . 5 . . . . . . . . . 12 5 . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Time 141 | . . . . . . 50 . . . . . . . . . 91 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robots Rewired 16 | . . . . . . . . . . . . . . . . 1 . . 4 . . 11 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Acc Total Allies 20 | . . . . 3 . . . . . 1 . . . . . 1 . . 4 . . 11 . . . . Largest Group 8 | . . . . 3 3 . . . . 1 1 . . . . 1 1 . 4 4 4 8 . . . . Highest-Rated Group 326 | . . . . 40 40 . . . . 94 94 . . . . 49 49 . 191 191 191 326 . . . . Highest-Rated Ally 94 | . . . . 16 16 . . . . 94 94 . . . . 49 49 . 60 60 60 56 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 155 | . . . . . 12 . . . . 34 10 . . . . 9 . . 9 10 16 55 . . . . Total Damage 5495 | . . . . . 146 . . . . 1126 138 . . . . 339 . . 539 258 1313 1636 . . . . Kills 39 | . . . . . 1 . . . . 6 3 . . . . 4 . . 3 5 9 8 . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Acc Robot Analysis Total 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . . 1 . . 1 2 . 2 . 1 2 2 1 . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Acc Turns Passed 20395 | 112 443 105 426 322 1088 2747 760 770 148 735 621 538 567 850 764 790 990 765 1452 221 769 687 171 392 1224 1938 Spaces Moved 11184 | 43 206 54 283 168 404 1278 338 373 77 337 317 284 313 512 384 350 373 371 805 216 473 409 169 379 1030 1238 Core 132 | 43 26 . . . . . . . . . . . . . . . . . . . . . . . . 63 Treads 5709 | . . . . . 71 1013 338 373 77 337 317 284 313 512 384 350 373 371 596 . . . . . . . Legs 1013 | . 180 54 283 168 63 265 . . . . . . . . . . . . . . . . . . . . Wheels 270 | . . . . . 270 . . . . . . . . . . . . . . . . . . . . . Hover 4060 | . . . . . . . . . . . . . . . . . . . 209 216 473 409 169 379 1030 1175 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 180 150 150 150 110 150 190 190 190 165 165 165 165 165 165 170 170 190 96 96 40 40 52 53 60 50 Average Speed 145 | 223 190 150 150 179 130 185 190 190 190 183 165 165 165 165 172 175 189 190 165 96 107 85 52 73 100 92 Slowest Speed 500 | 250 500 150 150 180 210 210 190 190 190 210 165 165 165 165 190 190 190 190 220 96 146 108 53 146 146 151 Overloaded Moves 37 | . . . . . . . . . . . . . . . . . . . . . 14 23 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 43 | 5 44 12 74 43 42 37 54 61 68 53 12 45 46 82 57 8 55 57 88 53 18 35 8 49 28 32 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 5 | . 1 . . . . . . . 1 . . 1 . 1 1 . . . . . . . . . . . Known Exits Taken 20 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . . . . . . 2 5 . 3 . . 9 1 5 . 2 . . 2 . . . . . . Spaces Dug 31 | . . . . . . . . . . 10 2 . 8 . . 6 5 . . . . . . . . . Terrain Destroyed 588 | . . . . . 25 47 20 1 . 28 2 . 61 . 56 6 11 8 17 . 65 1 . 170 8 62 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 18 | . . . . . . . . 1 . 2 2 . . . . 6 5 . . . . 1 . . . 1 AOE 570 | . . . . . 25 47 20 . . 26 . . 61 . 56 . 6 8 17 . 65 . . 170 8 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Tes Res Acc Total 14231 | 56 231 66 285 184 802 1520 394 403 80 415 397 347 342 516 457 501 633 420 914 227 645 749 247 471 1182 1747 Wait 1391 | 3 3 . . . 205 49 . 4 . 15 53 60 3 . 38 109 238 24 2 10 100 140 42 18 89 186 Move 11157 | 42 205 53 282 167 403 1277 337 372 76 336 316 283 312 511 383 349 372 370 804 215 472 408 168 378 1029 1237 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 142 | 6 6 1 3 5 19 28 3 6 . 9 4 . 1 1 . 6 1 2 8 . 2 8 2 3 5 13 Fast Attach 144 | 4 1 1 . . 26 16 1 . . 2 2 . 1 1 4 9 2 . 12 . 7 7 4 16 8 20 Attach 102 | . 2 1 . 1 16 10 3 3 3 6 1 . 1 . 4 1 . 3 7 . 1 6 4 6 2 21 Detach 35 | . . . . . 2 3 1 . 1 1 . . . . 1 . . 4 2 . . 2 1 5 3 9 Swap 100 | . 1 . . . 1 8 12 . . 7 6 1 9 2 6 3 4 3 6 1 10 1 . 2 . 17 Drop 158 | . . 1 . 3 15 23 5 . . 5 4 . 2 1 2 7 3 4 19 . 5 9 3 16 8 23 Fire 808 | 1 13 9 . 8 109 106 32 18 . 34 11 3 13 . 19 15 13 10 6 1 48 51 23 27 38 200 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 7 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Rewire 167 | . . . . . . . . . . . . . . . . 2 . . 48 . . 116 . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Armory -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 14) 533 | -10/Materials | Central database locked down 556 | -10/Materials | Entered Mines 653 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 655 | -10/Mines | Discovered new exit (range 5) 661 | -10/Mines | Entered Exiles 705 | -10/Exiles | Met 8R-AWN 729 | -10/Exiles | Met EX-HEX 826 | -10/Exiles | Met EX-DEC 857 | -10/Exiles | Visited The Gauntlet 1075 | -10/Exiles | Discovered new exit (range 10) 1087 | -10/Exiles | Entered Mines 1186 | -9/Mines | Learned Materials interactive machine intel 1265 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1299 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1304 | -9/Mines | Found Prototype Device 1391 | -9/Mines | Discovered new exit (range 10) 1409 | -9/Mines | Entered Materials 1409 | -8/Materials | Accompanied by 3 allies 1409 | -8/Materials | Evolved 4 slots: Utility x4 1410 | -8/Materials | Loaded intel: 18 interactive machine locations 1656 | -8/Materials | Lost 8 parts (2p2n2u2w) 1895 | -8/Materials | Lost 4 parts (2n2u) 2131 | -8/Materials | Core integrity fell below 50% 2177 | -8/Materials | Central database locked down 2286 | -8/Materials | Core integrity fell below 20% 2342 | -8/Materials | Lost 12 parts (1p2n3u6w) 2412 | -8/Materials | Identified Exp. Sensor Array 2475 | -8/Materials | Discovered new exit (range 10) 2497 | -8/Materials | Entered Factory 2497 | -7/Factory | Evolved 2 slots: Utility x2 3028 | -7/Factory | Build established: Hacker-Mutant 3043 | -7/Factory | Fabricated Imp. Medium Armor Plating (x1) 3598 | -7/Factory | Discovered new exit (range 14) 3626 | -7/Factory | Build established: Mutant 3748 | -7/Factory | Identified exit to Factory 4747 | -7/Factory | Identified exit to Storage 4747 | -7/Factory | Identified exit to Lower Caves 5035 | -7/Factory | Discovered exit to Factory (range 15) 5244 | -7/Factory | Entered Lower Caves 5493 | -7/Lower Caves | Learned Factory interactive machine intel 5549 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5860 | -7/Lower Caves | Attracted the attention of an 0b10 base 5912 | -7/Lower Caves | Lost 3 parts (2u1w) 5926 | -7/Lower Caves | Destroyed 7 combat bots 5956 | -7/Lower Caves | Learned Extension garrison access intel 5956 | -7/Lower Caves | Learned Extension terminal intel 5956 | -7/Lower Caves | Learned location of 1 exit from Research 5990 | -7/Lower Caves | Discovered new exit (range 6) 5999 | -7/Lower Caves | Identified exit to Lower Caves 6004 | -7/Lower Caves | Entered another Lower Caves area 6078 | -7/Lower Caves | Learned 4 Factory zone layouts 6159 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6187 | -7/Lower Caves | Core integrity fell below 50% 6223 | -7/Lower Caves | Build established: Scavenger-Mutant 6228 | -7/Lower Caves | Lost 3 parts (1p2w) 6321 | -7/Lower Caves | Spotted B-75 Beast 6328 | -7/Lower Caves | Learned location of 1 exit from Factory 6362 | -7/Lower Caves | Lost 3 parts (3u) 6622 | -7/Lower Caves | Build established: Mutant 6692 | -7/Lower Caves | Discovered new exit (range 12) 6713 | -7/Lower Caves | Identified exit to Data Miner 6774 | -7/Lower Caves | Entered Data Miner 6777 | -7/Data Miner | Discovered new exit (range 6) 6813 | -7/Data Miner | Met Data Miner 6862 | -7/Data Miner | Learned location of Section 7 (-2) 6862 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6880 | -7/Data Miner | Received God Mode back door access code from Data Miner 6920 | -7/Data Miner | Identified exit to Proximity Caves 6922 | -7/Data Miner | Entered Proximity Caves 6966 | -6/Proximity Caves | Escorted by Enhanced Grunt 7001 | -6/Proximity Caves | Learned 8 Factory zone layouts 7657 | -6/Proximity Caves | Entered Factory 7657 | -6/Factory | Accompanied by 1 ally 7657 | -6/Factory | Evolved 2 slots: Utility x2 7658 | -6/Factory | Identified exit to Factory 7659 | -6/Factory | Identified exit to Lower Caves 7660 | -6/Factory | Loaded intel: 46 interactive machine locations 7675 | -6/Factory | Discovered exit to Factory (range 13) 7928 | -6/Factory | Build established: Derelict-Skirmisher 8176 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 8278 | -6/Factory | Entered Lower Caves 8451 | -6/Lower Caves | Learned location of Extension (-5) 8478 | -6/Lower Caves | Build established: Hacker-Skirmisher 8785 | -6/Lower Caves | Discovered new exit (range 9) 8798 | -6/Lower Caves | Identified exit to Lower Caves 8816 | -6/Lower Caves | Entered another Lower Caves area 9091 | -6/Lower Caves | Learned Factory stockpile data 9349 | -6/Lower Caves | Learned 8 Factory zone layouts 9360 | -6/Lower Caves | Discovered new exit (range 5) 9365 | -6/Lower Caves | Identified exit to Zion 9383 | -6/Lower Caves | Entered Zion 9481 | -6/Zion | Discovered new exit (range 17) 9496 | -6/Zion | Given the Hacking Drone Bay 9496 | -6/Zion | Found Prototype Device 9589 | -6/Zion | Build established: Derelict-Skirmisher 10119 | -6/Zion | Learned Factory emergency access door positions 10198 | -6/Zion | Identified Hacking Drone Bay 10231 | -6/Zion | Identified exit to Proximity Caves 10233 | -6/Zion | Entered Proximity Caves 10362 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10368 | -5/Proximity Caves | Lost 3 parts (2u1w) 10703 | -5/Proximity Caves | Spotted B-75 Beast 10904 | -5/Proximity Caves | Discovered exit to Factory (range 6) 10997 | -5/Proximity Caves | Entered Factory 10997 | -5/Factory | Evolved 2 slots: Utility x2 10998 | -5/Factory | Identified exit to Factory 11082 | -5/Factory | Repaired Arm. Treads 11320 | -5/Factory | Crushed by falling debris 11548 | -5/Factory | Discovered new exit (range 15) 11637 | -5/Factory | Identified exit to Upper Caves 11723 | -5/Factory | Repaired Broken Adv. Sensor Array 11787 | -5/Factory | Entered Upper Caves 11787 | -5/Upper Caves | Accompanied by 1 ally 12315 | -5/Upper Caves | Build established: Skirmisher 12542 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12769 | -5/Upper Caves | Discovered new exit (range 5) 12775 | -5/Upper Caves | Identified exit to Upper Caves 12777 | -5/Upper Caves | Entered another Upper Caves area 12791 | -5/Upper Caves | Discovered exit to Factory (range 5) 12800 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 13236 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 13287 | -5/Upper Caves | Found Prototype Special Weapon 13471 | -5/Upper Caves | Discovered new exit (range 6) 13532 | -5/Upper Caves | Identified exit to Warlord 13542 | -5/Upper Caves | Entered Warlord 13585 | -5/Warlord | System corruption reached 10% 13620 | -5/Warlord | System corruption cleaned by Quarantine Array 13823 | -5/Warlord | Build established: Mutant 13948 | -5/Warlord | Found Prototype Device 13948 | -5/Warlord | Identified Minesniffer Drone Bay 14425 | -5/Warlord | Warlord's base attacked by MAIN.C 14517 | -5/Warlord | Identified Molecular Deconstructor 14546 | -5/Warlord | Found Prototype Energy Gun 14553 | -5/Warlord | Found Prototype Piercing Weapon 14553 | -5/Warlord | Identified Vortex Lance 14555 | -5/Warlord | Identified Vortex Shotgun 14565 | -5/Warlord | Found Vortex Shotgun 14644 | -5/Warlord | Met Warlord 14665 | -5/Warlord | Opened Warlord's prototype stash 14678 | -5/Warlord | Found Exp. Targeting Computer 14691 | -5/Warlord | Found Prototype Processor 14691 | -5/Warlord | Identified Spectral Analyzer 14695 | -5/Warlord | Found Prototype Device 14695 | -5/Warlord | Identified Thermal Barrier 14722 | -5/Warlord | Found Prototype Reactor 14775 | -5/Warlord | Warlord forces counterattacked 14927 | -5/Warlord | Discovered new exit (range 12) 14927 | -5/Warlord | Spotted Executioner 14927 | -5/Warlord | Spotted Executioner 14976 | -5/Warlord | Found Prototype Device 14977 | -5/Warlord | Identified Adv. Kinecellerator 14992 | -5/Warlord | Identified exit to Proximity Caves 14994 | -5/Warlord | Entered Proximity Caves 14994 | -4/Proximity Caves | Accompanied by 4 allies 14996 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15077 | -4/Proximity Caves | Learned 12 Research zone layouts 15109 | -4/Proximity Caves | Learned 12 Research zone layouts 15215 | -4/Proximity Caves | Entered Factory 15215 | -4/Factory | Accompanied by 4 allies 15215 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15219 | -4/Factory | Identified Vortex Chain Reactor 15240 | -4/Factory | Build established: Commander-Skirmisher 15420 | -4/Factory | Fabricated Cmb. Gravmag System (x2) 15821 | -4/Factory | Destroyed 8 combat bots 15965 | -4/Factory | First assault squad dispatched 15974 | -4/Factory | Discovered new exit (range 14) 15983 | -4/Factory | Identified exit to Armory 15984 | -4/Factory | Entered Armory 16013 | -4/Armory | Lost 4 parts (2u2w) 16106 | -4/Armory | Found Quantum Capacitor 16364 | -4/Armory | Fabricated Lgt. Regenerative Plating (x1) 16405 | -4/Armory | Found Exp. Sensor Array 16409 | -4/Armory | Found Exp. Sensor Array 16502 | -4/Armory | Build established: Commander-Mutant 16524 | -4/Armory | First assault squad dispatched 16543 | -4/Armory | Incoming assault squad redirected 16583 | -4/Armory | P-70 Sage assimilated allied Warrior 7c 16670 | -4/Armory | Discovered new exit (range 5) 16671 | -4/Armory | Identified exit to Research 16671 | -4/Armory | Entered Research 16671 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16672 | -3/Research | Identified exit to Testing 16673 | -3/Research | Identified exit to Research 16842 | -3/Research | Entered Testing 16855 | -3/Testing | Found Prototype Energy Gun 16855 | -3/Testing | Identified Warp Gun 16878 | -3/Testing | Found Prototype Processor 16878 | -3/Testing | Identified Exp. Melee Analysis Suite 16916 | -3/Testing | Found Prototype Hackware 16916 | -3/Testing | Identified System Mapper 16939 | -3/Testing | Scanned by Researcher 16943 | -3/Testing | Found Prototype Protection 16943 | -3/Testing | Identified Hvy. Regenerative Plating 16947 | -3/Testing | Found Prototype Protection 16947 | -3/Testing | Identified SHELL Armor 16951 | -3/Testing | Found Prototype Protection 16984 | -3/Testing | Identified Med. Regenerative Plating 17114 | -3/Testing | Lost 9 parts (4p2n2u1w) 17168 | -3/Testing | Found Prototype Energy Gun 17168 | -3/Testing | Identified Hyp. EM Gauss Rifle 17193 | -3/Testing | Found Prototype Hackware 17193 | -3/Testing | Identified Ghost Barrier 17212 | -3/Testing | Discovered exit to Research (range 5) 17214 | -3/Testing | Spotted PP-P52LDLM1Z8 17234 | -3/Testing | Entered Research 17234 | -2/Research | Warlord forces began assault on 0b10 17234 | -2/Research | Evolved 2 slots: Utility x2 17328 | -2/Research | Met up with Warlord 17344 | -2/Research | Research machine network offline 17484 | -2/Research | Spotted Striker 17540 | -2/Research | Build established: Hacker-Mutant 17754 | -2/Research | Borebot progress halted 18041 | -2/Research | Borebot progress halted 18110 | -2/Research | Spotted Striker 18111 | -2/Research | Spotted Executioner 18121 | -2/Research | Destroyed Striker 18144 | -2/Research | Destroyed Executioner 18259 | -2/Research | Borebot progress halted 18265 | -2/Research | Warlord invited to help at Command 18380 | -2/Research | Build established: Hacker-Scout 18442 | -2/Research | Discovered new exit (range 21) 18453 | -2/Research | Identified exit to Access 18458 | -2/Research | Entered Access 18458 | -1/Access | Evolved 2 slots: Utility x2 18893 | -1/Access | Energy Cycler disabled 19092 | -1/Access | Lost 3 parts (1p1u1w) 19303 | -1/Access | Build established: Scavenger-Mutant 19520 | -1/Access | System corruption reached 10% 19794 | -1/Access | Destroyed 7 combat bots 19799 | -1/Access | Lost 3 parts (1n1u1w) 19958 | -1/Access | First assault squad dispatched 20204 | -1/Access | Lost 3 parts (2u1w) 20237 | -1/Access | Incoming assault squad redirected 20333 | -1/Access | Lost 5 parts (1p1n3u) 20342 | -1/Access | Spotted B-99 Colossus 20354 | -1/Access | Core integrity fell below 50% 20377 | -1/Access | Core integrity fell below 20% 20377 | -1/Access | Spotted B-99 Colossus 20394 | -1/Access | Lost 7 parts (1p2n3u1w) 20394 | -1/Access | Discovered new exit (range 7) 20396 | -1/Access | Identified exit to Surface 20396 | *** | Escaped! Last Messages --------------- 20363_ Slug penetrates Wall. 20363_ Slug penetrates Garrison Access. 20363_ Slug penetrates Wall. 20365_ Dropped Imp. Utility Shielding. 20367_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 20369_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 20371_ O-32 Director uses terminal to summon reinforcements. 20371_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A017. 20371_ O-32 Director locks terminal. 20385_ System corrupted: Component data lost. 20390_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 20393_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A020. 20394_ The Access Shell folds into the floor. 20394_ EXIT=FOUND 20396_ EXIT=IDENTIFIED: SURFACE [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????##???????? | | ??????????????????????????????????????? ????????? | | ??????????????????????????????????????" ????????? | | ??????????????????????????????????????"T ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ????????????????????" ssp #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T"""s #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# ########## | | ??????????????????????##?????????????# # | | ??????????????????????# ????????????# # | | ????????????????????### ############# # | | ???????????????????# # "" | | ??????????????? ! # "" ! | | ???????????????? + "" | | ???????????????? # "Y | | ?????????????????#### """"" # "" | | ????????????????????# """"" ! [# "" | | ????????????????????# """"" # "" | | ????????????????????# """"" # | | ????????????????????# """"" + | | ????????????????????# """"" ########## | | ????????????????????# #####/##????????? | | ????????????????????# #?? ????????? | | ????????????????????# # ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 57 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 1125 Resistance: TH 50 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 69 Targeting Accuracy 28 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Imp. Medium Armor Plating | x1 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory Cmb. Gravmag System | x2 | -4/Factory Lgt. Regenerative Plating | x1 | -4/Armory Alien Tech Used ----------------- None Achievements -------------- By A Hair Challenges ------------ None Game ------ Seed HoverSiegeThrusters Manual? 0 Play Time 02:41:00 Cumulative 203.9 hours Start 2020.09.28 @ 23:58:42 End 2020.09.29 @ 02:38:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 251 Adventurer 0 Explorer 0 Win Type 0 Total 11 Types 3/3/0/1/1/3/0/0/0 Lore% 93 Gallery% 91 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f109e919-fd08-4fac-a445-d20b73a1f509