Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 16:22:45 Player: OctagonalPrism Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1760) 1760 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1017) 1017 TOTAL SCORE: 5112 Bonus ------- High Alert Combat Kills 222 Follower Combat Kills 226 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -131 Cogmind --------- Core Integrity 0/550 Matter 231/300 Energy 88/100 System Corruption 7% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Signal Interpreter Improved Power Shielding > --- WEAPON (2) ------- Field Laser Heavy Flail > --- INVENTORY (5) ---- Structural Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Signal Interpreter Actuator Array Shield Generator > --- WEAPON ----------- Axe Axe > --- INVENTORY -------- Light Deuterium Engine Structural Scanner Improved EM Shotgun Improved EM Shotgun Small Laser Heavy Flail [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Slots Evolved 4 | . . 2 . . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . 2 . . 1 Weapon . | . . . . . . Parts Attached 76 | 6 18 7 15 14 16 Power 7 | 1 2 1 . 2 1 Engine 6 | 1 2 1 . 1 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 15 | 2 3 . 3 5 2 Treads 2 | . . . 2 . . Leg 7 | . . . . 5 2 Wheel 6 | 2 3 . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 1 7 4 4 3 4 Device 13 | . 3 2 2 3 3 Storage 3 | 1 2 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 6 | . 2 2 1 . 1 Artifact . | . . . . . . Weapon 31 | 2 6 2 8 4 9 Energy Gun 19 | 1 6 . 4 4 4 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon 9 | . . 2 4 . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . . . . . 1 System Corruption 4 | . . . . . 4 Parts Lost 30 | . 5 4 2 6 13 Power 5 | . 1 1 . 1 2 Propulsion 7 | . 1 1 1 1 3 Utility 8 | . . 1 1 2 4 Weapon 10 | . 3 1 . 2 4 Highest Loss Streak 13 | . 2 2 2 3 13 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 90 | . 94 89 92 89 77 Engine 10 | . 14 11 11 8 . Core 1 | . . . . 1 7 Treads 3 | . . . 4 12 . Leg 3 | . . . . 5 19 Wheel 14 | . 27 22 11 . . Device 9 | . 4 7 11 14 17 Storage 10 | . 9 11 11 11 7 Processor 4 | . . . 5 11 9 Protection 10 | . 13 15 15 4 . Energy Gun 17 | . 23 19 13 12 9 Slashing Weapon 3 | . . 2 8 5 6 Naked Turns . | . . . . . . Heaviest Build 31 | 13 23 31 31 26 20 Greatest Support 40 | 20 32 26 40 40 30 Greatest Overweight (x) 3 | . 1 3 3 1 2 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 7 8 8 8 7 Most Carried 8 | 2 5 3 8 8 6 Average Carried 4 | . 3 1 7 7 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 2 3 8 4 1 Class Distribution -------------------- 60% | Mutant 25% | Scavenger-Mutant 6% | Scavenger-Gladiator 4% | Gladiator 3% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Gar Mat Matter Collected 809 | 190 210 66 140 123 80 Remotely . | . . . . . . Salvage Created 2235 | . 568 221 573 544 329 Parts 138 | . 40 16 34 27 21 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Combat Hostiles Destroyed 46 | . 12 4 11 14 5 Melee 12 | . . 2 3 4 3 Guns 28 | . 8 2 7 10 1 AOE 5 | . 4 . . . 1 Classes Destroyed 8 | . 5 1 . 1 1 Worker 2 | . 1 . 1 . . Builder 1 | . . . . . 1 Operator 6 | . 3 1 2 . . Watcher 7 | . 3 1 2 . 1 Swarmer 9 | . 3 . . 6 . Grunt 29 | . 9 3 9 6 2 Sentry 6 | . . 1 2 1 2 Hunter 3 | . . . . 2 1 Best Kill Streak 6 | . 5 2 4 6 2 Combat Bots Only 6 | . 4 2 3 6 2 Max Kills in Single Turn 2 | . 2 1 2 2 2 Gunslinging 1 | . . . 1 1 . Exploded 2 | . 2 . . . 1 Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Hostile Shots Fired 345 | . 47 39 40 74 145 Missed 93 | . 9 9 10 22 43 Damage Taken 3609 | . 608 410 384 675 1532 Core 797 | . 87 49 31 71 559 Absorbed by Shields 101 | . . . . . 101 Regen/Repaired (Parts) 36 | . 36 . . . . Core Remaining (%) 75 | 100 65 . . 62 . Volleys Fired 93 | . 35 17 19 18 4 Largest 2 | . 2 2 2 2 2 Hottest 90 | . 90 85 90 90 90 Shots Fired 171 | . 63 33 38 29 8 Gun 171 | . 63 33 38 29 8 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 17 | . . 17 . . . Explosive . | . . . . . . Electromagnetic 154 | . 63 16 38 29 8 Robot Hit Streak 18 | . 11 18 11 6 5 Robot Miss Streak 5 | . 4 3 5 3 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 2 3 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 164 | . 49 29 35 31 20 Core Hits 99 | . 31 12 24 23 9 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . . . . . 2 Smash 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 53 | . . 9 13 9 22 Impact 4 | . . . . . 4 Slashing 49 | . . 9 13 9 18 Piercing . | . . . . . . Sneak Attacks 2 | . . . 2 . . Combat Hostiles 1 | . . . 1 . . Follow-up Attacks 7 | . . 2 . 2 3 Damage Inflicted 3812 | . 1040 541 925 658 648 Guns 2155 | . 742 339 597 399 78 Cannons . | . . . . . . Explosions 554 | . 298 21 70 97 68 Melee 1103 | . . 181 258 162 502 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 635 | . 298 123 70 97 47 Explosive . | . . . . . . Electromagnetic 2074 | . 742 237 597 399 99 Impact 154 | . . . . . 154 Slashing 949 | . . 181 258 162 348 Piercing . | . . . . . . Highest Corruption 7 | . . 1 1 1 7 Average Corruption 1 | . . 1 1 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . 7 3 3 4 Message Errors 4 | . . . 2 1 1 Matter Fused 3 | . . 1 . 1 1 Heat Flow Errors 2 | . . 2 . . . Energy Discharges 4 | . . 2 1 1 . Parts Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . 2 . . 1 Overload Shots . | . . . . . . Overflow Damage 165 | . 20 7 81 . 57 Projectiles . | . . . . . . Explosions 38 | . 20 4 14 . . Melee 127 | . . 3 67 . 57 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 363 | . 184 29 36 29 85 Shots 10 | . 5 1 1 1 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 397 | . 307 397 211 115 8 Average Temperature 107 | . 87 174 88 48 8 Received Heat Transfer 1482 | . 189 207 195 198 693 Effects 1 | . . 1 . . . Shutdowns 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 10 | . 3 2 . 4 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 875 | . 250 275 150 150 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 11 | . 5 1 1 3 1 Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Peak Influence 811 | . 289 265 605 811 527 Initial 395 | . . 57 107 393 395 Average 308 | . 136 133 283 654 461 Maximum Alert Level 3 | . 1 1 2 3 2 Low Security (%) 49 | 100 81 84 44 . . Level 1 16 | . 18 15 30 6 19 Level 2 22 | . . . 25 40 80 Level 3 11 | . . . . 53 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 5 2 6 . 2 Investigation 4 | . 2 . 1 . 1 Extermination . | . . . . . . Reinforcement 9 | . 3 2 3 . 1 Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Distress Signals 7 | . . 4 . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 22 17 23 29 17 Peak Tracking Total 10 | . 5 6 4 7 10 Tactical Retreats 10 | . 2 1 3 3 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Gar Mat Machines Disabled 2 | . 1 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Machines Accessed 17 | . 7 2 5 1 2 Terminals 11 | . 4 2 3 1 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 . 1 Total Hacks 39 | . 18 6 9 1 5 Successful 23 | . 13 3 5 . 2 Failed 16 | . 5 3 4 1 3 Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 29 | . 12 6 7 . 4 Terminals 27 | . 12 6 6 1 2 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 6 | . 4 . 2 . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . 1 . 3 Terminal Hacks 3 | . 2 . 1 . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . . . 1 Unauthorized Hacks 14 | . 7 3 3 . 1 Terminals 10 | . 5 3 1 . 1 Botnet 7 | . 3 2 1 . 1 Disrupt 1 | . 1 . . . . Operators 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 2 . . Monitor 2 | . 1 . 1 . . Recyclers 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 2 3 1 2 Full Trace Events 4 | . 1 1 1 . 1 Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 32 | . 32 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 140 | . 140 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 5 . Highest-Rated Group 88 | . . . 88 48 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 56 | . . . 17 39 . Total Damage 528 | . . . 169 359 . Kills 12 | . . . 3 9 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Gar Mat Turns Passed 2538 | 42 943 323 365 567 298 Spaces Moved 1725 | 40 753 253 194 314 171 Core 17 | 2 . . . . 15 Treads 264 | . . . 42 222 . Legs 248 | . . . . 92 156 Wheels 1196 | 38 753 253 152 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 95 120 100 Average Speed 107 | 78 91 91 118 149 120 Slowest Speed 190 | 80 100 125 160 190 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 96 25 29 47 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . 6 . 1 Terrain Destroyed 30 | . 15 . 9 5 1 Melee 7 | . . . 6 . 1 Projectile . | . . . . . . AOE 23 | . 15 . 3 5 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Total 2143 | 47 944 298 266 370 218 Wait 165 | . 122 12 18 6 7 Move 1719 | 39 752 252 193 312 171 Hop . | . . . . . . Pick Up 19 | 2 7 4 3 1 2 Fast Attach 30 | 5 8 2 6 3 6 Attach 18 | 1 4 3 2 4 4 Detach 5 | . 1 . 4 . . Swap 28 | . 6 2 7 7 6 Drop 17 | . 9 . 1 7 . Fire 93 | . 35 17 19 18 4 Melee 42 | . . 6 11 7 18 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire 2 | . . . 2 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 481 | -10/Materials | Repaired EM Shotgun 624 | -10/Materials | Discovered new exit (range 3) 661 | -10/Materials | Discovered new exit (range 10) 842 | -10/Materials | Discovered new exit (range 15) 986 | -10/Materials | Entered another Materials area 986 | -9/Materials | Evolved 2 slots: Utility x2 1260 | -9/Materials | Discovered new exit (range 8) 1297 | -9/Materials | Discovered new exit (range 10) 1309 | -9/Materials | Entered Storage 1556 | -9/Storage | Garrison activated, responded to threat 1640 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1672 | -9/Storage | Identified exit to Garrison 1674 | -9/Storage | Entered Garrison 1674 | -9/Garrison | Accompanied by 5 allies 1693 | -9/Garrison | Lost 5 allies 1734 | -9/Garrison | Rescued a captive Derelict 1734 | -9/Garrison | Rescued a captive Derelict 1736 | -9/Garrison | Triggered checkpoint 1802 | -9/Garrison | Triggered checkpoint 1840 | -9/Garrison | Triggered checkpoint 1920 | -9/Garrison | Triggered checkpoint 1958 | -9/Garrison | Lost 3 parts (1n1u1w) 1985 | -9/Garrison | Discovered new exit (range 10) 1998 | -9/Garrison | Identified exit to Materials 2130 | -9/Garrison | Triggered checkpoint 2161 | -9/Garrison | Lost 3 parts (1p1u1w) 2181 | -9/Garrison | Discovered exit to Materials (range 12) 2190 | -9/Garrison | Installed Relay Interface Framework 2241 | -9/Garrison | Entered Materials 2241 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2247 | -8/Materials | Build established: Scavenger-Mutant 2500 | -8/Materials | Core integrity fell below 50% 2528 | -8/Materials | Core integrity fell below 20% 2539 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Axe destroyed. Critical hit (Burn: +37). System corrupted: Matter fused (-9). Actuator Array destroyed. System corrupted: Component data lost. Imp. EM Shotgun destroyed. M-13 Machinist repairs G-47 Trooper. Lgt. Deuterium Engine destroyed. M-13 Machinist repairs Aluminum Leg. Acquired Field Laser. G-47 Trooper suffers critical hit (Smash). Destroyed Lgt. Nuclear Core. G-47 Trooper system corrupted by crushing effect. G-47 Trooper destroyed. Acquired Aluminum Leg. M-13 Machinist repairs Y-45 Defender. Acquired Imp. Power Shielding. Critical hit (Burn: +37). M-13 Machinist repairs G-47 Trooper. Critical hit (Burn: +37). 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" ### # | | ??????????????? ??###+######?####+######### # | | ??????????????? ?? ? ### #### # | | ?????????????? ???????????????????????????# # | | ????????????? ????????????????????????????# # | | ?????????????######????????????????????????????# # | | ?????????????######????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaAutogunFragment Manual? 0 Play Time 00:37:02 Cumulative 29.8 hours Start 2024.07.25 @ 15:47:37 End 2024.07.25 @ 16:22:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b6964ca9-a877-4061-80c1-56bb19b3e6a7