Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 23:16:59 Player: JackZewap Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (137) 685 Value Destroyed (3834) 3834 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 12161 Bonus ------- High Alert Combat Kills 122 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1600 Matter 20/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Advanced ECM Suite Cloaking Device Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Gravity Neutralizer Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Transmission Jammer Layered Light Armor Plating Makeshift Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Heavy Linear Accelerator > --- INVENTORY -------- Advanced ECM Suite Cloaking Device Long-range Tractor Beam Dispersion Rifle Katana [Rating: 124] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cooled VTOL Module Utility Advanced Melee Analysis Suite Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Slots Evolved 18 | . . 2 2 2 . . 2 2 2 2 2 2 . Power 2 | . . . . . . . . . 1 . 1 . . Propulsion 4 | . . 2 . . . . 1 . . . 1 . . Utility 12 | . . . 2 2 . . 1 2 1 2 . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 210 | 7 18 33 43 7 4 . 31 9 14 21 13 4 6 Power 27 | 1 3 3 2 1 1 . 2 1 1 8 2 . 2 Engine 13 | 1 2 3 2 1 1 . 2 1 . . . . . Core 3 | . 1 . . . . . . . . . 1 . 1 Reactor 11 | . . . . . . . . . 1 8 1 . 1 Propulsion 59 | 2 5 13 14 . . . 10 2 8 . 1 4 . Treads 25 | . 3 13 9 . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 4 . Flight 26 | . . . 5 . . . 10 2 8 . 1 . . Utility 76 | 1 5 6 14 3 3 . 17 6 5 9 6 . 1 Device 40 | . 2 . 4 . 2 . 10 5 4 7 5 . 1 Storage 7 | 1 1 4 . . . . . . . 1 . . . Processor 7 | . 1 . 1 1 1 . 3 . . . . . . Hackware 10 | . . . 2 2 . . 4 1 1 . . . . Protection 12 | . 1 2 7 . . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 48 | 3 5 11 13 3 . . 2 . . 4 4 . 3 Energy Gun 6 | 2 2 . . 1 . . . . . 1 . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . Ballistic Gun 19 | 1 3 6 6 . . . . . . . . . 3 Ballistic Cannon 12 | . . 4 2 1 . . . . . 1 4 . . Launcher 3 | . . . 3 . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . 2 . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . . . . 1 1 . 1 . . Parts Lost 46 | . 2 1 18 . 1 . . . 2 . 20 1 1 Power 8 | . 1 1 3 . . . . . . . 3 . . Propulsion 10 | . . . 4 . . . . . . . 5 1 . Utility 21 | . 1 . 7 . . . . . 1 . 12 . . Weapon 7 | . . . 4 . 1 . . . 1 . . . 1 Highest Loss Streak 18 | . 1 1 9 . 1 . . . 1 . 18 1 1 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 91 | . 98 98 95 95 92 92 89 85 82 95 69 1 14 Engine 7 | . 8 10 9 6 7 7 5 4 5 . . . . Core 1 | . 4 . . . . . . . . . 2 . 2 Treads 20 | . 17 42 32 . . . . . . . . . . Leg 1 | . 5 . . . . . . . . . . . . Flight 9 | . . . 2 30 30 30 30 24 16 23 18 . . Device 6 | . 7 . 3 23 23 23 11 10 11 21 15 . 2 Storage 7 | . 14 11 8 . . . . . . . . . . Processor 5 | . . . 5 7 5 7 15 17 15 14 10 . . Hackware 6 | . . . . 14 15 15 17 19 24 19 13 . . Protection 6 | . 5 10 17 . . . . . . . 2 . . Energy Gun 1 | . 8 . . . . . . . . 2 . . . Ballistic Gun 8 | . 19 11 7 . . . . . . . . . 6 Ballistic Cannon 4 | . . 10 7 . . . . . . . . . . Slashing Weapon 1 | . . . . 7 7 7 5 5 4 3 . . . Naked Turns 132 | . . . . . . . . . . . 7 84 41 Heaviest Build 130 | 11 19 102 130 18 18 14 16 17 31 66 66 . 31 Greatest Support 80 | 32 40 80 80 28 28 20 26 43 45 57 64 22 3 Greatest Overweight (x) 32 | . 4 1 32 . . . . . 1 2 6 . 10 Average Overweight (x) . | . . . . . . . . . . . . . 3 Largest Inventory Capacity 25 | 8 10 25 25 5 5 5 5 5 5 10 5 5 5 Average Capacity 11 | 6 9 16 23 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 1 10 21 25 5 5 5 5 5 5 7 5 5 5 Average Carried 10 | . 8 15 22 4 4 5 4 4 4 3 4 4 4 Final Capacity 25 | 8 10 25 5 5 5 5 5 5 5 5 5 5 5 Final Carried 21 | 1 10 21 5 5 5 5 5 5 5 5 4 5 4 Class Distribution -------------------- 47% | Scavenger-Mutant 18% | Mutant 17% | Hacker-Sprinter 10% | Hacker-Scout 3% | Hacker-Ninja Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Scout | -2/Research Mutant | -1/Access Mutant | -1/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Matter Collected 3536 | 178 357 1131 859 150 215 . 310 90 135 38 73 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 5071 | . 611 1415 1133 150 188 . 784 294 360 136 . . . Parts 298 | . 42 88 73 12 4 . 39 14 21 5 . . . Haulers Intercepted 14 | . 2 5 . . . . 3 1 2 1 . . . Recyclers Shooed 3 | . . 1 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Combat Hostiles Destroyed 79 | . 14 25 33 . 1 . 2 2 2 . . . . Melee 7 | . . . . . 1 . 2 2 2 . . . . Guns 43 | . 14 13 16 . . . . . . . . . . Cannons 24 | . . 12 12 . . . . . . . . . . AOE 5 | . . . 5 . . . . . . . . . . Classes Destroyed 16 | . 5 3 6 . 1 . 1 . . . . . . Worker 4 | . . 1 1 1 . . . . 1 . . . . Builder 7 | . . . 1 . . . 4 2 . . . . . Hauler 14 | . 2 5 . . . . 3 1 2 1 . . . Recycler 4 | . . 2 . 1 . . 1 . . . . . . Mechanic 2 | . . . 1 . . . 1 . . . . . . Operator 9 | . 1 2 2 1 . . 2 . 1 . . . . Watcher 18 | . 3 5 2 1 . . 4 1 1 1 . . . Swarmer 16 | . 6 3 7 . . . . . . . . . . Grunt 37 | . 8 13 16 . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 14 | . . 9 5 . . . . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . Programmer 6 | . . . . . . . 2 2 2 . . . . Thief 1 | . . . . . 1 . . . . . . . . Best Kill Streak 7 | . 4 4 7 2 1 . 3 2 3 1 . . . Combat Bots Only 6 | . 4 4 6 . 1 . 1 2 2 . . . . Max Kills in Single Turn 4 | . 1 2 4 1 1 . 1 1 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . . . . . . . . . Melee 1 | . . . . . 1 . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Hostile Shots Fired 930 | . 81 110 240 39 44 . 9 10 50 2 201 48 96 Missed 332 | . 16 27 61 28 26 . 4 2 31 . 86 24 27 Damage Taken 9940 | . 665 1047 2826 130 156 . 74 165 299 56 2501 535 1486 Core 3190 | . 123 80 344 16 29 . . 46 34 . 918 443 1157 Absorbed by Shields 64 | . . . . . . . . . . . . . 64 Ignored by Resistances 167 | . . . 167 . . . . . . . . . . Regen/Repaired (Parts) 435 | . 85 101 . 77 . . 97 75 . . . . . Core Remaining (%) 78 | 100 50 80 37 . . 93 100 95 97 100 36 . . Volleys Fired 227 | . 56 90 75 1 . . . . . 2 3 . . Largest 2 | . 2 2 2 1 . . . . . 1 1 . . Hottest 88 | . 70 88 84 5 . . . . . 88 83 . . Shots Fired 444 | . 111 180 147 1 . . . . . 2 3 . . Gun 294 | . 111 112 70 . . . . . . 1 . . . Cannon 145 | . . 68 73 . . . . . . 1 3 . . Launcher 4 | . . . 4 . . . . . . . . . . Special 1 | . . . . 1 . . . . . . . . . Kinetic 385 | . 59 180 142 . . . . . . 1 3 . . Thermal 53 | . 52 . . . . . . . . 1 . . . Explosive 4 | . . . 4 . . . . . . . . . . Electromagnetic 1 | . . . 1 . . . . . . . . . . Robot Hit Streak 16 | . 11 16 10 2 . . . . . . . . . Robot Miss Streak 8 | . 3 8 6 . . . . . . . 2 . . Penetration Max 1 | . . . 1 . . . . . . . . . . Secondary Targets 6 | . 4 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 398 | . 71 131 113 5 8 . 31 15 10 14 . . . Core Hits 272 | . 34 90 117 3 1 . 14 3 5 4 . 1 . Critical Kills 2 | . . 2 . . . . . . . . . . . Critical Parts Destroyed 4 | . 2 1 1 . . . . . . . . . . Critical Strikes 11 | . 4 4 1 . . . 1 1 . . . . . Burn 2 | . 2 . . . . . . . . . . . . Destroy 6 | . 2 3 1 . . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . . . Sever 2 | . . . . . . . 1 1 . . . . . Melee Attacks 149 | . . 2 6 6 12 . 57 21 25 20 . . . Impact 2 | . . 2 . . . . . . . . . . . Slashing 147 | . . . 6 6 12 . 57 21 25 20 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 27 | . . . 2 2 . . 13 3 4 3 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11341 | . 698 1824 2754 223 381 . 2742 1149 837 712 . 8 13 Guns 2824 | . 698 1107 1019 . . . . . . . . . . Cannons 1766 | . . 717 1049 . . . . . . . . . . Explosions 448 | . . . 448 . . . . . . . . . . Melee 6245 | . . . 201 223 381 . 2742 1149 837 712 . . . Ramming 58 | . . . 37 . . . . . . . . 8 13 Kinetic 4132 | . 265 1824 2043 . . . . . . . . . . Thermal 520 | . 433 . 87 . . . . . . . . . . Explosive 361 | . . . 361 . . . . . . . . . . Electromagnetic 25 | . . . 25 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 6245 | . . . 201 223 381 . 2742 1149 837 712 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . 3 1 4 . . . . . . . 3 . . Average Corruption 2 | . 2 1 4 . . . . . . . 2 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 24 | . 15 7 1 . . . . . . . 1 . . Message Errors 3 | . 1 1 . . . . . . . . 1 . . Matter Fused 8 | . 4 4 . . . . . . . . . . . Heat Flow Errors 5 | . 4 1 . . . . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . . . . Parts Rejected 1 | . 1 . . . . . . . . . . . . Data Loss (minor) 3 | . 3 . . . . . . . . . . . . Data Loss (major) 3 | . 2 . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1190 | . . 3 56 26 136 . 477 318 143 31 . . . Projectiles 3 | . . 3 . . . . . . . . . . . Explosions 1 | . . . 1 . . . . . . . . . . Melee 1186 | . . . 55 26 136 . 477 318 143 31 . . . Knockbacks 67 | . . 29 38 . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . Kinetic 62 | . . 25 37 . . . . . . . . . . Secondary 4 | . . 4 . . . . . . . . . . . Self-Inflicted Damage 15 | . . . 6 . . . . . . . . 4 5 Shots 1 | . . . 1 . . . . . . . . . . Rammed 16 | . . . 7 . . . . . . . . 2 7 Targets Rammed 16 | . . . 7 . . . . . . . . 2 7 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 373 | . 338 309 373 . 72 . . . 366 62 311 . . Average Temperature 89 | . 88 69 93 . 37 . . . 259 22 109 . . Received Heat Transfer 2238 | . 195 420 1323 12 39 . . 9 . 9 108 . 123 Effects 2 | . . . 2 . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . Heat Transferred 1449 | . 1349 . 100 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Peak Influence 723 | . 202 328 658 380 . . 218 121 230 311 723 462 384 Initial 403 | . . 10 65 236 . . 189 55 47 128 84 403 369 Average 158 | . 79 168 274 299 . . 82 50 78 217 375 405 370 Maximum Alert Level 3 | . 1 1 2 1 . . 1 . 1 1 3 2 1 Low Security (%) 71 | 100 99 60 52 . . . 97 100 99 42 35 . . Level 1 21 | . . 39 9 100 . . 2 . . 57 18 11 100 Level 2 7 | . . . 38 . . . . . . . 42 88 . Level 3 . | . . . . . . . . . . . 2 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 4 12 1 . . 5 2 3 1 4 . . Investigation 9 | . 2 2 3 . . . 2 . . . . . . Extermination 6 | . . . . 1 . . 2 2 1 . . . . Reinforcement 14 | . 1 2 6 . . . 1 . . 1 3 . . Assault 1 | . . . . . . . . . . . 1 . . Garrison 5 | . . . 3 . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Distress Signals 15 | . . 2 7 . . . . 1 . . 5 . . Communications Jammed 16 | . . . . . . . . . 2 . 14 . . Distress Signals 15 | . . . . . . . . . 1 . 14 . . Times Spotted 267 | . 26 37 61 11 11 . 5 5 33 4 55 8 11 Peak Tracking Total 22 | . 4 5 6 8 8 . 1 3 15 4 22 6 18 Tactical Retreats 28 | . 2 2 3 1 5 . . 1 3 1 8 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Traps Triggered 12 | . 4 2 1 1 . . 2 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Machines Disabled 4 | . . . 4 . . . . . . . . . . Max in Single Turn 2 | . . . 2 . . . . . . . . . . Garrison Access 6 | . . . 1 . . . 1 1 1 . 2 . . Garrison Relay 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Machines Accessed 61 | . 9 10 6 4 . . 15 6 5 3 1 1 1 Terminals 40 | . 7 7 5 1 . . 9 4 3 3 . . 1 Fabricators 2 | . . . . . . . 2 . . . . . . Repair Stations 6 | . 1 1 . 2 . . 1 1 . . . . . Recycling Units 5 | . 1 2 . 1 . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 7 | . . . 1 . . . 2 1 1 . 1 1 . Total Hacks 149 | . 25 25 19 8 . . 40 15 11 3 1 1 1 Successful 84 | . 12 14 4 3 . . 28 11 6 3 1 1 1 Failed 64 | . 13 11 15 5 . . 11 4 5 . . . . Catastrophic 8 | . 2 1 4 . . . 1 . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . Manual 84 | . 14 18 18 2 . . 21 8 3 . . . . Terminals 102 | . 17 21 18 2 . . 24 10 6 3 . . 1 Fabricators 5 | . . . . . . . 5 . . . . . . Repair Stations 20 | . 3 2 . 5 . . 6 4 . . . . . Recycling Units 10 | . 5 2 . 1 . . . . 2 . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access 10 | . . . 1 . . . 3 1 3 . 1 1 . Terminal Hacks 21 | . 2 3 1 . . . 7 2 2 3 . . 1 Record 1 | . . . . . . . . . . 1 . . . Part Schematic 1 | . . . . . . . 1 . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . . 1 . . . Open Door 1 | . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . 1 1 . . . Level Access Points 1 | . . 1 . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 4 | . 1 1 1 . . . . 1 . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . Hauler Manifests 3 | . . . . . . . 1 1 1 . . . . Registered Components 1 | . . . . . . . 1 . . . . . . Fabricator Hacks 5 | . . . . . . . 5 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . . Build 2 | . . . . . . . 2 . . . . . . Repair Station Hacks 16 | . 2 2 . 2 . . 6 4 . . . . . Scan Component 8 | . 1 1 . 1 . . 3 2 . . . . . Repair 8 | . 1 1 . 1 . . 3 2 . . . . . Recycling Unit Hacks 5 | . 2 2 . . . . . . 1 . . . . Report Inventory 4 | . 1 2 . . . . . . 1 . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 6 | . . . 1 . . . 1 1 1 . 1 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . Seal Access 5 | . . . 1 . . . 1 1 1 . 1 . . Unauthorized Hacks 28 | . 5 7 2 1 . . 7 4 2 . . . . Terminals 28 | . 5 7 2 1 . . 7 4 2 . . . . Assimilate 2 | . 1 . . . . . . 1 . . . . . Botnet 26 | . 4 7 2 1 . . 7 3 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 1 . . 2 . 1 . . . . Used 3 | . . . . . . . 2 . 1 . . . . Hacking Detections 50 | . 9 7 5 4 . . 13 5 5 1 . 1 . Full Trace Events 8 | . 1 2 3 . . . 2 . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . Authchips 2 | . . . . . . . 2 . . . . . . Time 120 | . . . . . . . 120 . . . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . . . Parts Repaired 8 | . 1 1 . 1 . . 3 2 . . . . . Time 299 | . 26 26 . 25 . . 178 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . 2 . 4 Machine Destruction 6 | . . . . . . . . . . . 2 . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Total Allies 1 | . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . Highest-Rated Group 10 | . . . . . . . . 10 . . . . . Highest-Rated Ally 10 | . . . . . . . . 10 . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Turns Passed 12118 | 64 2257 3584 1643 327 183 20 1600 718 623 469 228 123 279 Spaces Moved 10055 | 54 1281 1294 784 463 502 75 1977 789 934 1000 579 205 118 Core 291 | 1 1 . 1 . . . . . . . 28 142 118 Treads 2524 | . 763 1294 467 . . . . . . . . . . Legs 259 | . 259 . . . . . . . . . . . . Wheels 311 | 53 258 . . . . . . . . . . . . Hover 63 | . . . . . . . . . . . . 63 . Flight 6607 | . . . 316 463 502 75 1977 789 934 1000 551 . . Fastest Speed 5 | 50 100 160 14 14 14 26 23 23 5 5 5 40 50 Average Speed 73 | 99 140 175 160 25 23 26 23 28 31 24 25 51 213 Slowest Speed 1650 | 100 250 240 1650 26 26 26 26 34 119 169 350 70 550 Overloaded Moves 265 | . . . 56 5 104 . . . 38 7 55 . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . 5 . 20 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 97 84 38 18 61 13 36 7 24 22 22 6 15 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . Known Exits Taken 7 | . 1 1 . . . . 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 . . 1 1 1 1 . . . . 1 . . Scrap Searched 4 | . . . . . 3 1 . . . . . . . Spaces Dug 52 | . . 2 . 1 . . 24 6 14 4 1 . . Terrain Destroyed 92 | . . 2 37 1 . . 24 6 14 5 3 . . Melee 51 | . . 2 . 1 . . 24 6 14 4 . . . Projectile 5 | . . . 1 . . . . . . 1 3 . . AOE 35 | . . . 35 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Total 14083 | 61 1650 2449 1003 658 547 74 2997 1239 1210 1192 636 223 144 Wait 3151 | . 253 963 48 158 24 . 888 410 227 129 42 9 . Move 9999 | 53 1280 1293 783 462 501 74 1976 788 925 999 543 204 118 Hop 18 | . . . . . . . . . 3 . 15 . . Pick Up 105 | . 22 31 16 5 3 . 9 4 5 2 5 1 2 Fast Attach 90 | 7 10 8 13 1 2 . 17 5 9 8 5 1 4 Attach 48 | . 3 . 12 4 . . 7 2 2 5 8 3 2 Detach 31 | 1 1 . 5 . . . 8 . 1 5 7 3 . Swap 72 | . 5 25 18 2 2 . 7 2 3 8 . . . Drop 138 | . 20 37 20 1 3 . 17 7 10 14 6 . 3 Fire 227 | . 56 90 75 1 . . . . . 2 3 . . Melee 149 | . . 2 6 6 12 . 57 21 25 20 . . . Ram 9 | . . . . . . . . . . . . 2 7 Kick . | . . . . . . . . . . . . . . Crush 7 | . . . 7 . . . . . . . . . . Escape Stasis 36 | . . . . 18 . . 11 . . . 2 . 5 Rewire 3 | . . . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research -1/Access -1/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 8) 391 | -10/Materials | Identified exit to Mines 1037 | -10/Materials | Discovered new exit (range 5) 1245 | -10/Materials | Discovered new exit (range 10) 1410 | -10/Materials | Build established: Scavenger-Mutant 1598 | -10/Materials | Discovered new exit (range 16) 2097 | -10/Materials | Repaired Lgt. Treads 2320 | -10/Materials | Identified exit to Materials 2322 | -10/Materials | Entered another Materials area 2322 | -9/Materials | Evolved 2 slots: Propulsion x2 2489 | -9/Materials | Repaired Lgt. Treads 2595 | -9/Materials | Discovered new exit (range 6) 2803 | -9/Materials | Discovered new exit (range 15) 4750 | -9/Materials | Discovered new exit (range 15) 4897 | -9/Materials | Discovered new exit (range 8) 5755 | -9/Materials | Identified exit to Materials 5906 | -9/Materials | Entered another Materials area 5906 | -8/Materials | Evolved 2 slots: Utility x2 6784 | -8/Materials | Garrison activated, responded to threat 7134 | -8/Materials | Lost 3 parts (1p2u) 7468 | -8/Materials | Lost 9 parts (2p2n2u3w) 7541 | -8/Materials | Core integrity fell below 50% 7546 | -8/Materials | Discovered new exit (range 16) 7549 | -8/Materials | Entered Factory 7549 | -7/Factory | Evolved 2 slots: Utility x2 7615 | -7/Factory | Repaired Cld. Ion Engine 7691 | -7/Factory | Discovered new exit (range 7) 7858 | -7/Factory | Discovered new exit (range 16) 7876 | -7/Factory | Entered Lower Caves 7890 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7946 | -7/Lower Caves | Build established: Hacker-Sprinter 7946 | -7/Lower Caves | Learned Factory interactive machine intel 7959 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8057 | -7/Lower Caves | Discovered new exit (range 5) 8059 | -7/Lower Caves | Entered another Lower Caves area 8062 | -7/Lower Caves | Learned location of Zion (-7) 8065 | -7/Lower Caves | Discovered new exit (range 7) 8079 | -7/Lower Caves | Entered Factory 8079 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8080 | -6/Factory | Loaded intel: 54 interactive machine locations 8143 | -6/Factory | Repaired Imp. Sensor Array 8215 | -6/Factory | Repaired Cld. VTOL Module 8286 | -6/Factory | Repaired Cld. VTOL Module 8421 | -6/Factory | Discovered new exit (range 5) 8443 | -6/Factory | Discovered new exit (range 10) 8445 | -6/Factory | Identified exit to Lower Caves 8522 | -6/Factory | Identified exit to Factory 8583 | -6/Factory | Build established: Hacker-Scout 8687 | -6/Factory | Fabricated Cld. VTOL Module (x1) 8905 | -6/Factory | Build established: Hacker-Sprinter 9376 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9465 | -6/Factory | Discovered exit to Factory (range 5) 9551 | -6/Factory | Central database locked down 9679 | -6/Factory | Entered another Factory area 9679 | -5/Factory | Evolved 2 slots: Utility x2 10163 | -5/Factory | Repaired Imp. Sensor Array 10190 | -5/Factory | Repaired Lgt. Angular Momentum Engine 10253 | -5/Factory | Discovered new exit (range 5) 10279 | -5/Factory | Discovered new exit (range 14) 10396 | -5/Factory | Identified exit to Factory 10397 | -5/Factory | Entered another Factory area 10397 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10680 | -4/Factory | Build established: Hacker-Scout 10826 | -4/Factory | Garrison activated, responded to threat 10919 | -4/Factory | Discovered new exit (range 14) 10952 | -4/Factory | Identified exit to Research 11020 | -4/Factory | Entered Research 11020 | -3/Research | Evolved 2 slots: Utility x2 11439 | -3/Research | Discovered new exit (range 15) 11489 | -3/Research | Identified exit to Research 11489 | -3/Research | Entered another Research area 11489 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 11585 | -2/Research | Spotted B-90 Cyclops 11604 | -2/Research | Spotted B-90 Cyclops 11666 | -2/Research | Found Quantum Capacitor 11687 | -2/Research | Discovered new exit (range 15) 11710 | -2/Research | Core integrity fell below 50% 11710 | -2/Research | Released all parts (3) 11717 | -2/Research | Entered Access 11717 | -1/Access | Evolved 2 slots: Utility x2 11740 | -1/Access | Lost 18 parts (2p5n11u) 11801 | -1/Access | Build established: Mutant 11836 | -1/Access | Identified exit to Garrison 11840 | -1/Access | Entered Garrison 12066 | -1/Garrison | Triggered checkpoint 12075 | -1/Garrison | Released all parts (3) 12086 | -1/Garrison | Garrison Relay disabled 12094 | -1/Garrison | Core integrity fell below 50% 12112 | -1/Garrison | Core integrity fell below 20% 12118 | -1/Garrison | Spotted B-99 Colossus 12118 | -1/Garrison | Triggered checkpoint 12119 | -1/Garrison | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 12106_ A bubble of rippling energy engulfs the area. 12106_ Field strength at 94. 12107_ Penetrated by Slug. 12107_ Field strength at 68. 12108_ Field strength at 62. 12108_ Penetrated by Slug. 12108_ Hvy. Machine Gun destroyed. 12109_ Field strength at 38. 12110_ Field strength at 32. 12110_ Slug penetrates Wall. 12110_ Penetrated by Slug. 12111_ Field strength at 12. 12111_ Stasis field depleted. 12112_ Penetrated by Slug. 12113_ Slug penetrates Wall. 12115_ Penetrated by Slug. 12118_ Slug penetrates Reinforced Barrier. 12118_ Penetrated by Slug. [Achievement: 10k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | !#????????????????????????????????????????? | | #######??????????????????????????????????? | | ## #??????????????????????????????????? | | ## #??????????????????????????????????? | | [ ## #??????????????????????????????????? | | = #### #??????????????????????????????????? | | #??# #??????????????????????????????????? | | ** #??# #??????????????????????????????????? | | ###### ##??# #??????????????????????????????????? | | ?????# ##### #??????????????????????????????????? | | ?????# ##############?????????????????????? | | ???### ##### #?????????????????????? | | ???# #???# #?????????????????????? | | ???# #???#+############ #?????????????????????? | | ???# #????????????????# #?????????????????????? | | ???# [#????????????????# #?????????????????????? | | ???# [#????????????????# #?????????????????????? | | ???###!#????????????????# #?????????????????????? | | ?????# #????????????????# #?????????????????????? | | ?????# #????????????????#@ #?????????????????????? | | ?????# ###??????????????# #?????????????????????? | | ##???# #"#?????????????? ????????????????????? | | #####!!"#?????????????? ???????????????????? | | ! #?????????????# h ??????????????????? | | T##### !"#?????????????# #; h ????????????????? | | ##???# #"#?????????????# #; #???????????????? | | ?????#####?????????????" ? ??????????????? | | ???????????????????????" ? BB g ?????????????? | | ???????????????????????" ??BB ????????????? | | ???????????????????????" ?? ????????????? | | ???????????????????????# ##?? ## ????????????? | | ???????????????????????# #??? #???????????????? | | ????????????????????????h ????? ????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 53 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Power Amplification 20 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 30 Phase Shifting 15 Evasion (%) 77 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 35 Defensive Hacking 22 Authchip Count 3 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- 10k Club Achiever Can't Catch Me Dangerous Findings Denied? Dodgeball, But With Guns Just What I Needed More Dakka Please Respectable Loadout Speed Demon Streaker Supersonic Whoosh! Challenges ------------ None Game ------ Seed SmartbombWardroneDriver Manual? 0 Play Time 02:31:28 Cumulative 28.8 hours Start 2024.04.08 @ 20:42:12 End 2024.04.08 @ 23:16:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 27 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7b5f5df-6f17-400a-8990-16408e041d89