Cogmind - Beta 10 --- EXPLORER MODE // 2020.09.19 @ 21:50:07 Player: Soul Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1732) 1732 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (144) 144 TOTAL SCORE: 4006 Bonus ------- Follower Combat Kills 168 Friendly Fire -24 Cogmind --------- Core Integrity 550/550 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Hacking Suite > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (14) --- Improved Ion Engine Light Treads EM Pulse Gun Medium Laser Small Laser Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Faulty Improved Assault Rifle Datajack Mining Laser Shock Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Armor Integrity Analyzer > --- WEAPON ----------- Advanced Beam Cannon Shock Maul > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Medium Storage Unit Signal Interpreter EM Pulse Gun Medium Laser Small Laser Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Impact Weapon Shock Maul Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 5 | . 1 2 . 2 Power . | . . . . . Propulsion 2 | . 1 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 48 | 8 10 3 26 1 Power 6 | 2 1 1 2 . Engine 5 | 2 1 1 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 14 | 2 3 2 7 . Treads 3 | 2 1 . . . Leg 9 | . . 2 7 . Wheel 1 | . 1 . . . Hover 1 | . 1 . . . Flight . | . . . . . Utility 9 | 2 3 . 4 . Device 3 | 1 2 . . . Storage 3 | 1 1 . 1 . Processor 2 | . . . 2 . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | 2 3 . 13 1 Energy Gun 5 | 2 2 . 1 . Energy Cannon 7 | . . . 6 1 Ballistic Gun 2 | . . . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 4 | . 1 . 3 . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 11 | . . . 11 . Power 2 | . . . 2 . Propulsion 6 | . . . 6 . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Highest Loss Streak 6 | . . . 6 . Average Slot Usage (%) 92 | . 95 90 91 90 Engine 10 | . 11 10 9 8 Treads 6 | . 25 10 . . Leg 26 | . . 20 34 33 Hover 2 | . 6 10 . . Device 3 | . 10 10 . . Storage 15 | . 12 10 16 16 Processor 5 | . . . 7 . Hackware 1 | . . . 2 8 Energy Gun 6 | . 22 20 1 . Energy Cannon 9 | . . . 12 24 Ballistic Gun 1 | . . . 1 . Special Weapon 1 | . 2 . 1 . Impact Weapon 1 | . . . 2 . Naked Turns . | . . . . . Heaviest Build 41 | 15 26 28 37 41 Greatest Support 43 | 40 40 20 43 40 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 14 | 8 10 10 14 14 Average Capacity 11 | 7 9 10 12 14 Most Carried 14 | 6 10 8 14 13 Average Carried 10 | 2 8 6 11 12 Final Capacity 14 | 8 10 10 14 14 Final Carried 13 | 6 9 8 13 12 Class Distribution -------------------- 81% | Hacker-Mutant 15% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 690 | 254 96 . 340 . Remotely . | . . . . . Salvage Created 2287 | 99 350 60 1761 17 Parts 126 | 5 17 6 95 3 Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 6 | 1 2 . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 35 | . 2 1 31 1 Melee 5 | . . . 5 . Guns 5 | . 2 1 2 . Cannons 18 | . . . 17 1 Classes Destroyed 12 | 2 4 1 5 . Worker 2 | . 1 . 1 . Builder 5 | . . . 5 . Tunneler 1 | 1 . . . . Hauler 4 | . 1 . 3 . Recycler 4 | 1 2 . 1 . Operator 3 | . . . 3 . Watcher 4 | . 2 . 2 . Swarmer 3 | . . . 2 1 Grunt 18 | . 2 . 16 . Brawler 2 | . . . 2 . Duelist 1 | . . . 1 . Sentry 11 | . . 1 10 . Best Kill Streak 3 | 2 2 1 3 1 Combat Bots Only 3 | . 2 1 3 1 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 1046 | . 71 34 930 11 Core 139 | . 7 9 123 . Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 97 . 67 . Volleys Fired 139 | 3 27 7 98 4 Largest 3 | 2 2 2 2 3 Hottest 204 | 90 140 90 140 204 Shots Fired 255 | 6 51 14 172 12 Gun 115 | 6 50 14 45 . Cannon 124 | . . . 112 12 Launcher . | . . . . . Special 16 | . 1 . 15 . Kinetic 23 | . . . 23 . Thermal 222 | 6 51 7 146 12 Explosive . | . . . . . Electromagnetic 10 | . . 7 3 . Robot Hit Streak 32 | 5 17 9 32 31 Robot Miss Streak 2 | . 2 2 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 197 | 5 35 8 140 9 Core Hits 65 | 3 14 2 43 3 Critical Hits 11 | . . . 8 3 Critical Kills 7 | . . . 6 1 Critical Parts Destroyed 3 | . . . 1 2 Melee Attacks 55 | . . . 55 . Impact 55 | . . . 55 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4405 | 59 406 81 3756 103 Guns 861 | 59 406 81 315 . Cannons 1358 | . . . 1255 103 Explosions . | . . . . . Melee 2067 | . . . 2067 . Ramming 47 | . . . 47 . Kinetic 231 | . . . 231 . Thermal 2015 | 59 406 36 1411 103 Explosive . | . . . . . Electromagnetic 45 | . . 45 . . Impact 2067 | . . . 2067 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Effects 27 | . . . 27 . Message Errors 5 | . . . 5 . Heat Flow Errors 5 | . . . 5 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 4 | . . . 4 . Targeting Errors 11 | . . . 11 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 533 | . . . 533 . Projectiles 47 | . . . 47 . Explosions . | . . . . . Melee 486 | . . . 486 . Knockbacks 7 | . . . 7 . Impact 7 | . . . 7 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 9 | . . . 9 . Shots . | . . . . . Rammed 4 | . . . 4 . Targets Rammed 8 | . . . 8 . Kicked 4 | . . . 4 . Crushed . | . . . . . Highest Temperature 462 | 60 120 81 462 252 Average Temperature 87 | 26 40 33 102 99 Received Heat Transfer 573 | . 63 18 492 . Effects 5 | . . . 5 . Interference 5 | . . . 5 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 10 | . . . 10 . Impact Corruptions 19 | . . . 19 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 3 1 1 . Heat Transferred 4145 | 161 1090 111 2598 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 398 | 10 74 66 398 160 Initial 51 | . 4 2 19 51 Average 120 | 5 13 31 167 62 Maximum Alert Level 1 | . . . 1 . Low Security (%) 79 | 100 100 100 69 100 Level 1 20 | . . . 30 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 5 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault 3 | . . . 3 . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 4 2 52 7 Peak Tracking Total 8 | . 2 2 8 3 Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 5 | . 2 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . . . 3 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 13 | . 1 1 10 1 Max in Single Turn 1 | . 1 1 1 1 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 17 | . 3 . 13 1 Terminals 14 | . 2 . 11 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 42 | . 10 . 31 1 Successful 26 | . 8 . 17 1 Failed 16 | . 2 . 14 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 21 | . 4 . 16 1 Terminals 37 | . 9 . 27 1 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 23 | . 7 . 15 1 Record 4 | . 1 . 3 . Part Schematic 3 | . . . 3 . Open Door 5 | . . . 5 . Branch Access Points 1 | . . . 1 . Unreport Threat 3 | . 2 . . 1 Locate Traps 2 | . 1 . 1 . Disarm Traps 1 | . . . 1 . Assault Status 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Recall Assault 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks 2 | . 1 . 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 12 | . 2 . 9 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 3 . 7 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies 12 | . . . 12 . Largest Group 12 | . . . 12 7 Highest-Rated Group 150 | . . . 150 102 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 63 | . . . 46 17 Total Damage 689 | . . . 568 121 Kills 8 | . . . 5 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 3148 | 125 704 78 2142 99 Spaces Moved 1684 | 68 345 34 1179 58 Core 14 | 14 . . . . Treads 399 | 54 345 . . . Legs 1271 | . . 34 1179 58 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 150 120 120 Average Speed 132 | 137 160 150 123 145 Slowest Speed 160 | 160 160 150 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 55 8 90 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug 4 | . . . 4 . Terrain Destroyed 5 | . . . 5 . Melee 2 | . . . 2 . Projectile 3 | . . . 3 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 2228 | 95 443 47 1580 63 Wait 241 | . 52 . 189 . Move 1680 | 67 344 33 1178 58 Hop . | . . . . . Pick Up 43 | 14 9 2 18 . Fast Attach 6 | . . . 6 . Attach 27 | 8 6 1 11 1 Detach 3 | 1 . . 2 . Swap 15 | . 4 2 9 . Drop 11 | 2 1 2 6 . Fire 139 | 3 27 7 98 4 Melee 55 | . . . 55 . Ram . | . . . . . Kick 8 | . . . 8 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 126 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Evolved 1 slot: Propulsion x1 303 | -10/Materials | Build established: Hacker-Mutant 806 | -10/Materials | Identified exit to Materials 806 | -10/Materials | Discovered exit to Materials (range 12) 830 | -10/Materials | Entered another Materials area 830 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 876 | -9/Materials | Identified exit to Storage 876 | -9/Materials | Discovered exit to Storage (range 12) 908 | -9/Materials | Entered Storage 1532 | -9/Storage | Garrison activated, responded to threat 1701 | -9/Storage | Lost 6 parts (2p2n1u1w) 1965 | -9/Storage | Identified exit to Materials 1965 | -9/Storage | Discovered exit to Materials (range 16) 2559 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2707 | -9/Storage | Identified exit to Recycling 2857 | -9/Storage | Build established: Commander-Mutant 2871 | -9/Storage | Met a pair of Derelict thieves 3050 | -9/Storage | Entered Materials 3050 | -8/Materials | Accompanied by 7 allies 3050 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3149 | -8/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE 03060_ T-07 Excavator is excavating. 03069_ Atomic Centrifuge disabled. 03069_ S-10 Pest suffers critical hit. 03069_ S-10 Pest destroyed. 03072_ T-07 Excavator is excavating. 03074_ S-10 Pest destroyed. 03076_ K-01 Serf collects debris. 03076_ T-07 Excavator is excavating. 03081_ W-25 Informer suffers critical hit. 03081_ Destroyed Lgt. Deuterium Engine. 03081_ W-25 Informer suffers critical hit. 03081_ Destroyed Imp. Hover Unit. 03082_ R-06 Scavenger collects Lgt. Assault Rifle. 03084_ R-06 Scavenger collects Flight Unit. 03100_ Y-45 Defender destroyed. 03107_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 03149_ W-25 Informer destroyed. 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T ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????###?##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Armor Integrity Analysis 33 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Imp. Signal Interpreter | -9/Storage | Hacked Imp. Sensor Array | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed MobileIntegratedBlade Manual? 0 Play Time 00:34:30 Cumulative 14.1 hours Start 2020.09.18 @ 16:03:35 End 2020.09.19 @ 21:50:07 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 26 Rogue 11 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67410ca7-508c-4615-b4a2-dca8167014fa