Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 02:19:44 Player: shapeshifter Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1037) 1037 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2872 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 287/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Deuterium Engine Power Shielding EM Shotgun Improved Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector Salvage Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Heavy Particle Cannon Improved Assault Rifle > --- INVENTORY -------- Power Shielding Shield Generator EM Shotgun Heavy Particle Cannon Heavy Particle Cannon [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 26 | 7 2 12 5 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 2 | 2 . . . Leg 4 | . . 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 5 . Device 5 | 1 . 4 . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 1 3 2 Energy Gun 1 | 1 . . . Energy Cannon 4 | . . 2 2 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 16 | . 2 2 12 Power 1 | . . . 1 Propulsion 5 | . . 1 4 Utility 6 | . 1 1 4 Weapon 4 | . 1 . 3 Highest Loss Streak 12 | . 1 1 12 To Critical Strikes 1 | . . 1 . Average Backups 5 | . 4 6 5 Power . | . 1 . 1 Propulsion . | . . 1 . Utility 2 | . 2 2 1 Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 9 | 1 1 3 4 Power 3 | . 1 . 2 Propulsion . | . . . . Utility 3 | 1 . 1 1 Weapon 3 | . . 2 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 99 98 77 Engine 11 | . 14 11 7 Treads 14 | . 28 5 . Leg 9 | . . 15 21 Device 16 | . 11 21 14 Storage 12 | . 14 11 9 Processor 5 | . . 10 9 Energy Gun 7 | . 14 3 . Energy Cannon 7 | . . 13 11 Ballistic Gun 7 | . 9 5 4 Launcher 1 | . 4 . . Peak Build Rating 29 | 7 9 21 29 Average Rating 13 | 4 7 17 21 On Entrance 9 | . 7 8 21 Naked Turns . | . . . . Heaviest Build 29 | 14 16 25 29 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 2 8 8 7 Average Carried 5 | . 5 6 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 1 7 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 755 | 237 319 199 . Remotely . | . . . . Salvage Created 1337 | 115 563 553 106 Parts 91 | 7 41 38 5 Haulers Intercepted . | . . . . Recyclers Shooed 3 | 1 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 13 14 2 Guns 15 | . 7 7 1 Cannons 8 | . . 7 1 AOE 6 | . 6 . . Classes Destroyed 10 | 2 6 2 . Worker 3 | . 3 . . Builder 1 | . . 1 . Tunneler 1 | 1 . . . Recycler 2 | 1 1 . . Mechanic 1 | . 1 . . Operator 3 | . 2 1 . Watcher 3 | . 2 1 . Swarmer 7 | . 2 5 . Grunt 18 | . 11 6 1 Sentry 4 | . . 3 1 Best Kill Streak 6 | 2 6 4 1 Combat Bots Only 4 | . 2 4 1 Max Kills in Single Turn 3 | 1 3 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 335 | . 70 110 155 Missed 106 | . 26 29 51 Hits 229 | . 44 81 104 Projectile 229 | . 44 81 104 Critical Strikes 10 | . 2 4 4 Damage Taken 2718 | . 497 696 1525 Core 767 | . 96 106 565 Absorbed by Shields 249 | . . 121 128 Core Remaining (%) 78 | 100 61 73 . Volleys Fired 119 | 3 50 54 12 Largest 2 | 2 2 2 2 Hottest 150 | 70 80 150 150 Shots Fired 236 | 6 99 108 23 Gun 154 | 6 86 56 6 Cannon 69 | . . 52 17 Launcher 13 | . 13 . . Special . | . . . . Kinetic 79 | 3 36 34 6 Thermal 144 | 3 50 74 17 Explosive 13 | . 13 . . Electromagnetic . | . . . . Robot Hit Streak 10 | 2 10 6 9 Robot Miss Streak 6 | 1 6 4 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 120 | 3 50 52 15 Core Hits 72 | 3 38 25 6 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 7 | 1 2 4 . Burn 6 | 1 2 3 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2449 | 31 1044 1009 365 Guns 1017 | 31 519 405 62 Cannons 900 | . . 600 300 Explosions 524 | . 524 . . Melee . | . . . . Ramming 8 | . 1 4 3 Kinetic 481 | 7 193 219 62 Thermal 1436 | 24 326 786 300 Explosive 524 | . 524 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 27 | . 2 25 . Projectiles 25 | . . 25 . Explosions 2 | . 2 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 42 | . 42 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed 4 | . 1 2 1 Kicked 3 | . . 2 1 Crushed 1 | . 1 . . Highest Temperature 470 | 20 134 470 295 Average Temperature 93 | 15 34 137 92 Received Heat Transfer 1017 | . 189 190 638 Effects 3 | . . 3 . Shutdowns 3 | . . 3 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | 1 3 3 . Heat Transferred 3367 | 148 1110 1665 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 98 | 100 95 100 100 Level 1 1 | . 4 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 208 | 10 208 141 52 Initial 67 | . . 67 42 Average 64 | 1 71 77 19 Influence Increases 902 | 10 441 396 55 Destroy 0b10 Robot/C 580 | . 260 280 40 Destroy 0b10 Robot/NC 70 | 10 45 15 . Destroy Leader 126 | . 54 62 10 Successful Hack 34 | . 22 12 . Destroy Structure 92 | . 60 27 5 Influence Decreases 902 | 10 281 455 156 Entered New Map 152 | . . 93 59 Time Decay 648 | 10 240 342 56 Lost Part 81 | . 20 20 41 Purge Threat 21 | . 21 . . Squads Dispatched 7 | . 4 2 1 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 25 23 10 Peak Tracking Total 7 | . 4 4 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 3 1 Terminals 7 | . 3 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 5 6 2 Successful 6 | . 3 3 . Failed 7 | . 2 3 2 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 5 6 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 3 . Robot Analysis 2 | . . 2 . Level Access Points 1 | . 1 . . Branch Access Points 2 | . 1 1 . Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1595 | 62 644 768 121 Seismic 1595 | 62 644 768 121 Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1815 | 110 754 768 183 Spaces Moved 889 | 58 373 392 66 Core 6 | 6 . . . Treads 508 | 52 373 83 . Legs 375 | . . 309 66 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 142 | 148 160 128 123 Slowest Speed 190 | 160 160 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 66 32 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 97 | . 64 28 5 Melee . | . . . . Projectile 33 | . . 28 5 AOE 64 | . 64 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1212 | 77 437 553 145 Wait 125 | . . 70 55 Move 886 | 57 372 391 66 Hop . | . . . . Pick Up 35 | 9 9 14 3 Fast Attach . | . . . . Attach 21 | 7 2 7 5 Detach . | . . . . Swap 9 | . 2 6 1 Drop 13 | 1 1 9 2 Fire 119 | 3 50 54 12 Melee . | . . . . Ram . | . . . . Kick 3 | . . 2 1 Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 13) 111 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 8) 413 | -10/Materials | Identified exit to Mines 548 | -10/Materials | Identified exit to Materials 865 | -10/Materials | Entered another Materials area 865 | -9/Materials | Evolved 2 slots: Utility x2 1229 | -9/Materials | Identified exit to Mines 1615 | -9/Materials | Discovered new exit (range 5) 1633 | -9/Materials | Entered another Materials area 1633 | -8/Materials | Evolved 2 slots: Propulsion x2 1792 | -8/Materials | Core integrity fell below 50% 1808 | -8/Materials | Core integrity fell below 20% 1816 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01754_ Seismic Detector destroyed. 01758_ Slug penetrates G-47 Trooper. 01761_ Destroyed Lgt. Nuclear Core. 01761_ Penetrated by Slug. 01765_ Carbon-fiber Leg destroyed. 01768_ Critical hit (Burn: +27). 01768_ R-06 Scavenger collects Particle Gun. 01770_ Penetrated by Slug. 01772_ R-06 Scavenger collects Imp. Heat Sink. 01772_ H-55 Commando destroyed. 01775_ R-06 Scavenger collects Aluminum Leg. 01775_ Deuterium Engine destroyed. 01781_ U-05 Engineer builds a Wall. 01782_ R-06 Scavenger collects Welding Torch. 01783_ Critical hit (Burn: +37). 01794_ Shield Generator destroyed. 01795_ Hvy. Particle Cannon destroyed. 01804_ U-05 Engineer builds a Wall. 01805_ Critical hit (Burn: +37). 01810_ Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??#####??????????????????????????????????????????? | | ?# [ ??????????????????????????????????????????? | | ?# ??????????????????????????????????????????? | | ?# ?????????????????????????????????????????? | | ?# """ ???????????????????????????????????????? | | ?# """""???????????????????????????????????????? | | ## """""#??????????????????###?????????????????? | | # """""#????????????????###%######????????????? | | # """ #????????????????# [= #????????????? | | # #??????????####### """ #????????????? | | ###+#############+### # """ #????????????? | | "" # """ #????????????? | | T + #????????????? | | # #????????????? | | #### ###########+### #** #????????????? | | ???# #?????????????## ## ** #????????????? | | ???# #??????????????#% @## ** #????????????? | | ???# #??????????????#= ###########????????????? | | ???# #??????????????# #??????????????????????? | | ???# #??????????????# #??????????????????????? | | ???# #??????????????#Ygg#??????????????????????? | | ???# #??????????????# %g#??????????????????????? | | ???# #?????????????##!g #??????????????????????? | | ???# #????????????? #%! #??????????????????????? | | ???# #????????????? # #??????????????????????? | | ???# #???????????? u "??????????????????????? | | ???# #????????????#?# #??????????????????????? | | ???# ???????????????# g #??????????????????????? | | ???? ???????????????# #??????????????????????? | | ??????????????????????# % #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????? % ??????????????????????? | | ??????????????????????? " #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyArchitectSink Manual? 0 Play Time 00:21:23 Cumulative 10.2 hours Start 2025.07.19 @ 02:00:42 End 2025.07.19 @ 02:19:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40ab7fe1-022d-47e0-8649-d972d50d2a35