Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 19:02:37 Player: MolePlayingNice Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (2836) 2836 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 6481 Bonus ------- High Alert Combat Kills 134 Follower Combat Kills 186 Cogmind --------- Core Integrity 700/700 Matter 280/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (7) ------ Heat Sink Large Storage Unit Advanced Visual Processing Unit Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (15) --- Improved Ion Engine Light Treads Huge Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Seismic Detector Ion Cannon Heavy Assault Rifle Minigun Minigun High-powered Shotgun Rocket Launcher Missile Launcher Improved Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Huge Storage Unit High-capacity Matter Pod Improved Sensor Array Seismic Detector Ion Cannon Minigun Minigun Minigun Rocket Launcher Missile Launcher Improved Datajack Heavy Hammer [Rating: 27] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Shield Generator Device Shield Generator Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . 2 . 1 2 Weapon . | . . . . . . . Parts Attached 46 | 1 7 . 14 . 24 . Power 5 | . . . 2 . 3 . Engine 4 | . . . 2 . 2 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 11 | . 3 . 2 . 6 . Treads 10 | . 2 . 2 . 6 . Leg 1 | . 1 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | . 1 . 5 . 11 . Device 8 | . . . 3 . 5 . Storage 3 | . . . 1 . 2 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 5 | . 1 . 1 . 3 . Artifact . | . . . . . . . Weapon 13 | 1 3 . 5 . 4 . Energy Gun 1 | 1 . . . . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 4 | . 1 . . . 3 . Ballistic Cannon 4 | . 2 . 2 . . . Launcher 2 | . . . 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 10 | . . . 2 . 8 . Power 2 | . . . 1 . 1 . Propulsion 2 | . . . . . 2 . Utility 5 | . . . 1 . 4 . Weapon 1 | . . . . . 1 . Highest Loss Streak 3 | . . . 1 . 3 . To Critical Strikes . | . . . . . . . Average Backups 15 | 6 7 7 16 25 17 . Power 1 | 1 1 1 1 2 1 . Propulsion 2 | 4 2 1 3 5 2 . Utility 3 | . . . 4 7 4 . Weapon 6 | 1 3 3 7 10 8 . Tool/Special . | . . . . . . . Unused Backups 34 | . 4 2 9 . 10 9 Power 4 | . . . 3 . . 1 Propulsion 3 | . 2 . . . 1 . Utility 5 | . . . 1 . 2 2 Weapon 19 | . 2 2 3 . 7 5 Tool/Special 3 | . . . 2 . . 1 Average Slot Usage (%) 97 | . 87 100 97 100 98 . Engine 10 | . 14 14 11 11 7 . Treads 22 | . 8 28 22 22 26 . Leg 1 | . 19 . . . . . Device 19 | . . . 21 33 24 . Storage 10 | . 14 14 11 11 9 . Processor 1 | . . . . . 6 . Protection 7 | . 1 14 9 . 4 . Energy Gun 1 | . 13 . . . . . Ballistic Gun 2 | . 5 . . . 8 . Ballistic Cannon 16 | . 8 28 19 22 8 . Impact Weapon 1 | . . . 2 . . . Peak Build Rating 27 | 6 7 7 19 18 27 . Average Rating 15 | 6 6 7 15 18 21 . On Entrance 12 | 6 6 7 7 18 18 25 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 103 | 14 19 19 101 99 103 . Greatest Support 60 | 20 40 40 40 40 60 . Greatest Overweight (x) 2 | . . . 2 2 2 . Average Overweight (x) . | . . . . 2 . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 . Average Capacity 16 | 8 8 8 18 25 18 . Most Carried 25 | 6 8 8 25 25 25 . Average Carried 15 | 6 7 7 16 25 17 . Final Capacity 25 | 8 8 8 25 25 15 15 Final Carried 25 | 6 8 8 25 25 15 15 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 2420 | 200 177 16 819 . 1208 . Remotely . | . . . . . . . Salvage Created 2690 | . 403 98 1069 6 1114 . Parts 162 | . 23 8 67 3 61 . Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 8 | . 5 . 2 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 74 | . 7 2 35 . 30 . Guns 21 | . 7 . . . 14 . Cannons 36 | . . 2 32 . 2 . AOE 12 | . . . 2 . 10 . Classes Destroyed 13 | . 5 1 4 . 3 . Worker 5 | . . . 4 . 1 . Builder 4 | . . . . . 4 . Tunneler 3 | . . . 1 2 . . Hauler 2 | . 1 . 1 . . . Recycler 3 | . 2 . 1 . . . Operator 1 | . . . . . 1 . Watcher 1 | . 1 . . . . . Swarmer 12 | . 3 . 5 . 4 . Grunt 45 | . 4 . 21 . 20 . Brawler 1 | . . . 1 . . . Duelist 1 | . . . . . 1 . Protector 1 | . . . 1 . . . Sentry 14 | . . 2 7 . 5 . Best Kill Streak 8 | . 6 2 8 2 6 . Combat Bots Only 7 | . 4 2 7 . 6 . Max Kills in Single Turn 4 | . 1 1 2 1 4 . Gunslinging . | . . . . . . . Exploded 3 | . . . 2 . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 314 | . 21 4 120 . 169 . Missed 94 | . 6 2 40 . 46 . Hits 220 | . 15 2 80 . 123 . Projectile 220 | . 15 2 80 . 123 . Critical Strikes 9 | . 1 . 3 . 5 . Damage Taken 2591 | . 164 30 712 . 1685 . Core 288 | . 23 15 85 . 165 . Absorbed by Shields 421 | . . . 274 . 147 . Core Remaining (%) 83 | 100 . 84 . 78 70 . Volleys Fired 210 | . 32 2 88 . 88 . Largest 2 | . 2 2 2 . 2 . Hottest 100 | . 100 60 98 . 60 . Shots Fired 390 | . 59 4 165 . 162 . Gun 177 | . 53 . . . 124 . Cannon 199 | . 6 4 162 . 27 . Launcher 14 | . . . 3 . 11 . Special . | . . . . . . . Kinetic 336 | . 27 4 154 . 151 . Thermal 40 | . 32 . 8 . . . Explosive 14 | . . . 3 . 11 . Electromagnetic . | . . . . . . . Robot Hit Streak 21 | . 10 10 21 . 17 . Robot Miss Streak 6 | . 3 . 2 . 6 . Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 . . . 4 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 270 | . 43 4 106 . 117 . Core Hits 139 | . 19 4 54 . 62 . Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . 1 . 2 . Critical Strikes 7 | . 3 . 1 . 3 . Burn 3 | . 3 . . . . . Blast 1 | . . . . . 1 . Smash 3 | . . . 1 . 2 . Melee Attacks 18 | . . . 4 . 14 . Impact 18 | . . . 4 . 14 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6580 | . 587 67 2424 8 3494 . Guns 2011 | . 503 . . . 1508 . Cannons 2335 | . 84 67 1902 . 282 . Explosions 1597 | . . . 345 . 1252 . Melee 527 | . . . 111 . 416 . Ramming 110 | . . . 66 8 36 . Kinetic 3890 | . 295 67 1738 . 1790 . Thermal 456 | . 292 . 164 . . . Explosive 1597 | . . . 345 . 1252 . Electromagnetic . | . . . . . . . Impact 527 | . . . 111 . 416 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 197 | . . . 79 . 118 . Projectiles 8 | . . . 8 . . . Explosions 4 | . . . . . 4 . Melee 185 | . . . 71 . 114 . Knockbacks 27 | . 1 . 21 . 5 . Impact 7 | . . . 4 . 3 . Kinetic 18 | . 1 . 15 . 2 . Secondary 2 | . . . 2 . . . Self-Inflicted Damage 28 | . . . . . 28 . Shots 1 | . . . . . 1 . Rammed 12 | . . . 8 . 4 . Targets Rammed 16 | . . . 9 2 5 . Kicked . | . . . . . . . Crushed 4 | . . . 1 2 1 . Highest Temperature 178 | . 178 18 159 . 38 . Average Temperature 42 | . 92 9 26 . 13 . Received Heat Transfer 1340 | . 96 . 327 . 917 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 6 | . . . 2 . 4 . Combat Hostiles 5 | . . . 1 . 4 . Parts Fried 4 | . . . 2 . 2 . Impact Corruptions 8 | . . . 2 . 6 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 1369 | . 1073 . 296 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 2 | . . . 2 1 1 . Low Security (%) 60 | 100 100 100 37 . 85 . Level 1 10 | . . . 9 100 14 . Level 2 29 | . . . 52 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 681 | . 135 30 681 268 350 . Initial 258 | . . 24 . 258 100 145 Average 247 | . 64 6 366 259 121 . Influence Increases 2473 | . 244 40 1368 10 811 . Destroy 0b10 Robot/C 1660 | . 140 40 880 . 600 . Destroy 0b10 Robot/NC 125 | . 20 . 65 10 30 . Destroy Leader 364 | . 34 . 210 . 120 . Allied During Kill 67 | . . . 67 . . . Successful Hack 34 | . 5 . 17 . 12 . Select Force Hacks 60 | . 30 . 30 . . . Disable Machine 30 | . . . 30 . . . Destroy Structure 73 | . . . 24 . 49 . Lose Combat Pursuer 60 | . 15 . 45 . . . Influence Decreases 2328 | . 180 104 706 414 749 175 Entered New Map 777 | . . 40 . 404 158 175 Time Decay 1394 | . 180 64 629 10 511 . Lost Part 100 | . . . 20 . 80 . Lost Ally 57 | . . . 57 . . . Squads Dispatched 13 | . 2 . 7 . 4 . Investigation 6 | . 2 . 3 . 1 . Extermination . | . . . . . . . Reinforcement 6 | . . . 3 . 3 . Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 8 | . 1 . 1 . 6 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 122 | . 12 2 61 . 47 . Peak Tracking Total 7 | . 4 2 6 . 7 . Tactical Retreats 4 | . 1 . 3 . . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 4 | . 1 . 2 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 3 | . . . 3 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 17 | . 4 . 9 . 4 . Terminals 13 | . 3 . 7 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 2 | . . . 1 . 1 . Garrison Access . | . . . . . . . Total Hacks 47 | . 8 . 25 . 14 . Successful 15 | . 3 . 6 . 6 . Failed 31 | . 5 . 18 . 8 . Catastrophic 4 | . 3 . 1 . . . Database Lockouts 1 | . . . 1 . . . Manual 22 | . 5 . 13 . 4 . Terminals 37 | . 6 . 21 . 10 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . 3 . . . Scanalyzers 5 | . . . 1 . 4 . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 2 . 5 . 3 . Prototype ID Bank 5 | . 1 . 3 . 1 . Alert Level 1 | . . . . . 1 . Recall Reinforcements 1 | . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . 3 . Retrieve Study 3 | . . . . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Extract 1 | . . . 1 . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 14 | . 3 . 8 . 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . . . 3 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 78 | . . . 78 . . . Total Damage 683 | . . . 683 . . . Kills 15 | . . . 15 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 3907 | . . . 2457 32 1418 . Optics 1088 | . . . . . 1088 . Terrain 2819 | . . . 2457 32 330 . Seismic 500 | . . . . . 500 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 5305 | 2 489 344 2975 32 1463 . Spaces Moved 2219 | 1 273 210 1148 9 578 . Core . | . . . . . . . Treads 2030 | . 85 210 1148 9 578 . Legs 189 | 1 188 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 320 160 . Average Speed 198 | 120 132 160 228 320 183 . Slowest Speed 320 | 120 160 160 320 320 320 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 2 45 45 87 5 56 . Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . 1 2 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 2 | . . . 2 . . . Terrain Destroyed 85 | . . . 20 . 65 . Melee 2 | . . . 2 . . . Projectile . | . . . . . . . AOE 83 | . . . 18 . 65 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2719 | 1 345 217 1325 10 821 . Wait 84 | . 14 . 16 . 54 . Move 2213 | . 272 209 1147 8 577 . Hop . | . . . . . . . Pick Up 56 | . 8 3 28 . 17 . Fast Attach 13 | . 5 . 4 . 4 . Attach 14 | . . . 1 . 13 . Detach 3 | . . . . . 3 . Swap 34 | 1 3 . 12 . 18 . Drop 58 | . 11 3 16 . 28 . Fire 210 | . 32 2 88 . 88 . Melee 18 | . . . 4 . 14 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 16 | . . . 9 2 5 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 14) 458 | -10/Materials | Discovered new exit (range 10) 492 | -10/Materials | Entered Mines 509 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 542 | -10/Mines | Learned location of Zion (-6) 788 | -10/Mines | Discovered new exit (range 10) 811 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 836 | -10/Mines | Entered Materials 836 | -9/Materials | Accompanied by 3 allies 836 | -9/Materials | Evolved 2 slots: Utility x2 997 | -9/Materials | Discovered new exit (range 10) 1085 | -9/Materials | Discovered new exit (range 16) 1225 | -9/Materials | Discovered new exit (range 16) 1469 | -9/Materials | Central database locked down 2074 | -9/Materials | Discovered new exit (range 6) 2436 | -9/Materials | First assault squad dispatched 2516 | -9/Materials | Destroyed 7 combat bots 2752 | -9/Materials | Discovered new exit (range 8) 3811 | -9/Materials | Entered Mines 3827 | -9/Mines | Discovered new exit (range 5) 3843 | -9/Mines | Entered Materials 3843 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4157 | -8/Materials | Build established: Scavenger-Mutant 5178 | -8/Materials | Lost 3 parts (1p1n1u) 5267 | -8/Materials | Discovered new exit (range 3) 5306 | -8/Materials | Entered Factory 5306 | -7/Factory | Evolved 2 slots: Utility x2 5306 | -7/Factory | Self-destructed Last Messages --------------- >>Study(Minigun) Identified Minigun... Downloading performance data... Effective improvements: +10% accuracy 05207_ U-05 Engineer lays Concrete. 05208_ U-05 Engineer builds a Wall. 05213_ The unstable cave ceiling collapses. 05213_ U-05 Engineer lays Concrete. 05217_ Acquired 55 matter. 05221_ Acquired 43 matter. 05242_ Dropped Minigun+. 05244_ Acquired Hpw. Shotgun. 05245_ R-06 Scavenger collects Heat Sink. 05267_ EXIT=FOUND 05290_ Dropped Imp. Heat Sink. 05290_ Acquired Med. Armor Plating. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? "?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????+ +??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ??????????????????????### #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# @ #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????#########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Extracted Mace | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Hover Unit | -9/Materials | Extracted Beam Cannon | -9/Materials | Extracted Core Shielding | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Minigun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroReactiveReconfigurator Manual? 0 Play Time 00:29:29 Cumulative 338.9 hours Start 2025.10.28 @ 21:54:31 End 2025.10.29 @ 19:02:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/3/0/0/0/0/0/0/1 Lore% 76 Gallery% 83 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31eb616e-5298-4770-9c6a-6047e920c25e