Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 02:14:30 Player: Delilah Keen Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (81) 405 Value Destroyed (2518) 2518 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (236) 236 TOTAL SCORE: 7819 Bonus ------- High Alert Combat Kills 51 Aligned with FarCom 300 Friendly Fire -115 Cogmind --------- Core Integrity 0/1000 Matter 233/300 Energy 100/100 System Corruption 0% Temperature Cool (39) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Core Analyzer Authchip [Device] > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Medium Storage Unit Gravity Neutralizer Enhanced Optical Array Advanced Sensor Array EM Shield Improved Recalibrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Multireflex Exoskeleton Potential Leg Potential Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Core Analyzer Kinecellerator Improved Medium Armor Plating Improved Recalibrator > --- WEAPON ----------- Variable Charge Gun Heavy Machine Gun Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY -------- Heavy Deuterium Engine Fusion Compressor Carbon-fiber Leg Carbon-fiber Leg Medium Storage Unit Gravity Neutralizer Enhanced Optical Array Advanced Sensor Array Target Analyzer Weapon Cycler EM Shield Authchip [Device] Thermic Laser Thermic Laser Flak Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Antimatter Cannon Heavy Missile Launcher [Rating: 99] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Potential Leg Leg Potential Leg Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Target Analyzer Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Proton Missile Launcher Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . . . 4 2 . . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 . . . 1 1 Utility 4 | . . . . . 2 2 . . . . Weapon 2 | . . . . . 1 . . . . 1 Parts Attached 93 | 7 6 4 2 1 15 12 2 2 28 14 Power 11 | 1 . 1 . 1 2 . . . 5 1 Engine 9 | 1 . 1 . 1 1 . . . 4 1 Core 2 | . . . . . 1 . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 15 | 2 2 1 2 . 2 . . 2 2 2 Treads . | . . . . . . . . . . . Leg 15 | 2 2 1 2 . 2 . . 2 2 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 28 | 2 . . . . 4 8 1 . 9 4 Device 16 | 1 . . . . 2 4 1 . 7 1 Storage 2 | 1 . . . . . 1 . . . . Processor 6 | . . . . . 1 3 . . 1 1 Hackware 2 | . . . . . . . . . 1 1 Protection 2 | . . . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . Weapon 39 | 2 4 2 . . 7 4 1 . 12 7 Energy Gun 9 | . 2 . . . . 1 1 . 2 3 Energy Cannon 2 | . . . . . . . . . 2 . Ballistic Gun 6 | 2 . . . . 1 . . . 2 1 Ballistic Cannon 9 | . 1 . . . 2 1 . . 3 2 Launcher 8 | . . 2 . . 2 1 . . 2 1 Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 1 . . . 1 3 Parts Lost 32 | . . 1 . . . . 1 . 6 24 Power 3 | . . . . . . . . . . 3 Propulsion 8 | . . 1 . . . . . . 2 5 Utility 8 | . . . . . . . 1 . 2 5 Weapon 13 | . . . . . . . . . 2 11 Highest Loss Streak 14 | . . 1 . . . . 1 . 3 14 To Critical Strikes . | . . . . . . . . . . . Average Backups 10 | 4 7 7 7 7 7 6 7 12 16 18 Power 1 | . 1 1 1 1 1 . 1 1 . 1 Propulsion 1 | 2 3 2 2 2 1 1 1 1 1 1 Utility 3 | . . . 1 1 . 1 2 3 7 7 Weapon 4 | . 2 2 3 3 3 3 2 7 6 7 Tool/Special . | . . . . . . . . . . . Unused Backups 29 | . 2 . 2 2 6 1 2 . 9 5 Power 6 | . 1 . . 1 3 . . . 1 . Propulsion 6 | . 1 . 2 . 1 1 . . 1 . Utility 13 | . . . . 1 2 . 2 . 4 4 Weapon 4 | . . . . . . . . . 3 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 98 99 100 89 97 99 99 98 80 Engine 7 | . 14 14 14 14 8 . . . 8 8 Core 3 | . . . . . . 7 7 7 3 . Leg 24 | . 28 27 27 28 26 23 23 22 25 19 Device 14 | . 14 14 14 14 16 17 14 15 13 11 Storage 8 | . 14 14 14 14 9 7 7 7 6 5 Processor 7 | . . . . . . 10 15 15 13 7 Protection 3 | . . . . . . 7 7 7 5 1 Energy Gun 3 | . 2 . . 2 1 1 4 7 6 3 Ballistic Gun 1 | . 16 6 . . . . . . . 4 Ballistic Cannon 9 | . 4 14 14 14 9 10 9 7 6 8 Launcher 5 | . . 7 14 11 8 6 7 7 1 1 Slashing Weapon 1 | . . . . . 7 2 . . 2 . Peak Build Rating 99 | 9 10 13 29 30 56 57 58 60 86 99 Average Rating 51 | 6 8 10 18 29 53 55 56 58 74 82 On Entrance 36 | . 9 9 13 29 30 48 57 58 60 85 Avg Prop Armor Cover (%) 5 | . . . . . . . . . 5 . Naked Turns . | . . . . . . . . . . . Heaviest Build 102 | 13 15 16 16 18 35 71 73 71 99 102 Greatest Support 116 | 20 20 25 60 60 75 75 75 80 96 116 Greatest Overweight (x) 16 | 1 . . 1 . . . . . 2 16 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 20 20 20 20 Average Capacity 13 | 7 8 8 8 8 8 9 20 20 20 20 Most Carried 20 | 5 8 8 8 8 8 8 12 14 20 20 Average Carried 10 | 4 7 7 7 7 7 6 7 12 16 18 Final Capacity 20 | 8 8 8 8 8 8 20 20 20 20 20 Final Carried 20 | 5 8 8 7 8 6 6 12 13 20 6 Class Distribution -------------------- 48% | Mutant 36% | Bomber 10% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Bomber | -7/Factory Bomber | -7/Lower Caves Bomber | -7/Lower Caves Bomber | -6/Factory Bomber | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Matter Collected 3096 | 249 186 208 . 80 420 150 404 64 946 389 Remotely . | . . . . . . . . . . . Salvage Created 2982 | 47 276 35 . 70 462 161 43 39 1224 625 Parts 148 | 2 12 2 . 5 22 16 1 2 66 20 Haulers Intercepted 2 | . . . . . 2 . . . . . Recyclers Shooed 9 | 1 1 1 . . 1 3 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 6 4 . . Prevented . | . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . 1 Broken 1 | . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 50 | . 5 4 . 6 2 4 1 1 19 8 Melee 3 | . . . . . 2 . . . 1 . Guns 8 | . 5 . . . . . . 1 2 . Cannons 26 | . . 3 . 1 . 4 1 . 12 5 AOE 13 | . . 1 . 5 . . . . 4 3 Classes Destroyed 11 | 1 5 . . . 3 1 . . 1 . Worker 7 | . . . . . 1 . . . 5 1 Builder 8 | . 1 . . . 3 . . . 4 . Tunneler 2 | 2 . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . Recycler 9 | . 1 . . . 2 1 . . 3 2 Watcher 2 | . 1 . . . 1 . . . . . Swarmer 12 | . 3 2 . 3 . . . . 4 . Grunt 22 | . 2 2 . 3 . . 1 . 9 5 Sentry 3 | . . . . . . . . . 2 1 Hunter 2 | . . . . . 2 . . . . . Programmer 11 | . . . . . . 4 . 1 4 2 Thug 1 | . . . . . . . 1 . . . Best Kill Streak 6 | 2 5 2 . 3 4 1 1 1 6 6 Combat Bots Only 4 | . 3 2 . 3 1 1 1 1 4 3 Max Kills in Single Turn 6 | 1 1 1 . 2 4 1 1 1 6 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 1 . 2 . . . . 4 2 Melee 1 | . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Hostile Shots Fired 612 | . 27 24 . 12 34 34 18 5 177 281 Missed 184 | . 8 6 . 1 8 12 5 3 59 82 Hits 428 | . 19 18 . 11 26 22 13 2 118 199 Projectile 428 | . 19 18 . 11 26 22 13 2 118 199 AOE 1 | . . . . . 1 . . . . . Critical Strikes 21 | . . 2 . . . 2 2 . 3 12 Part Disruptions 1 | . . . . . . . . . 1 . Damage Taken 7727 | . 213 252 . 125 660 328 250 29 1810 4060 Core 1418 | . 67 41 . 12 28 68 . . 180 1022 Absorbed by Shields 188 | . . . . . . 36 . . 152 . Regen/Repaired (Parts) 235 | . . . . . . . . . 235 . Core Remaining (%) 82 | 100 . . . 52 94 . . 90 78 . Volleys Fired 166 | 3 26 17 . 6 15 31 8 4 36 20 Largest 4 | 2 2 2 . 2 2 2 2 2 3 4 Hottest 225 | 40 60 60 . 63 102 87 117 117 172 225 Shots Fired 325 | 6 52 24 . 10 24 55 17 8 87 42 Gun 133 | 6 48 2 . . 4 17 2 4 31 19 Cannon 163 | . 4 17 . 6 15 34 14 4 48 21 Launcher 28 | . . 5 . 4 5 3 1 . 8 2 Special 1 | . . . . . . 1 . . . . Kinetic 232 | 6 43 19 . 6 15 34 14 4 58 33 Thermal 30 | . . . . . 4 . 2 4 13 7 Explosive 14 | . . 5 . 4 . . . . 3 2 Electromagnetic 48 | . 9 . . . 5 20 1 . 13 . Robot Hit Streak 15 | 1 7 6 . 2 6 7 6 3 15 5 Robot Miss Streak 18 | 3 2 4 . 1 18 7 6 2 6 5 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 222 | 2 27 15 . 4 23 41 11 5 67 27 Core Hits 169 | 2 11 7 . 8 22 15 7 3 61 33 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 13 | . 1 1 . . 3 2 . 1 4 1 Destroy 1 | . 1 . . . . . . . . . Blast 6 | . . 1 . . . . . 1 3 1 Corrupt 2 | . . . . . . 2 . . . . Sever 4 | . . . . . 3 . . . 1 . Melee Attacks 33 | . . . . . 19 1 . . 13 . Impact . | . . . . . . . . . . . Slashing 33 | . . . . . 19 1 . . 13 . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . 4 . . . 3 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7723 | 26 327 409 . 413 597 677 244 108 2924 1998 Guns 1337 | 22 327 . . . 45 93 23 80 448 299 Cannons 2363 | . . 217 . 66 103 522 197 28 760 470 Explosions 3180 | . . 181 . 347 140 62 24 . 1218 1208 Melee 807 | . . . . . 309 . . . 498 . Ramming 36 | 4 . 11 . . . . . . . 21 Kinetic 2977 | 22 233 217 . 66 103 522 197 28 904 685 Thermal 1344 | . . . . . 45 38 23 80 249 909 Explosive 1695 | . . 181 . 347 . . . . 784 383 Electromagnetic 864 | . 94 . . . 140 117 24 . 489 . Impact . | . . . . . . . . . . . Slashing 807 | . . . . . 309 . . . 498 . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 1 1 1 1 1 4 4 4 3 . Average Corruption 2 | . 1 1 1 1 1 2 4 4 2 . Corruption Purged 2 | . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . Effects 83 | . 4 2 10 2 4 12 14 13 22 . Message Errors 26 | . 1 1 3 2 . 2 3 4 10 . Matter Fused 18 | . 1 1 1 . 2 2 5 3 3 . Heat Flow Errors 5 | . . . 2 . . . 1 1 1 . Energy Discharges 11 | . . . 3 . . 2 1 2 3 . Parts Rejected 1 | . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 10 | . 1 . 1 . 1 1 1 2 3 . Data Loss (major) 4 | . 1 . . . . 2 1 . . . Misfires 4 | . . . . . . 2 2 . . . Alerts 2 | . . . . . . 1 . . 1 . Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots 2 | . . . . . . . . . . 2 Overflow Damage 294 | . . 22 . . 15 20 . . 119 118 Projectiles 35 | . . 22 . . . 10 . . 3 . Explosions 217 | . . . . . 15 10 . . 74 118 Melee 42 | . . . . . . . . . 42 . Knockbacks 45 | . . 4 . 1 9 18 3 1 4 5 Impact 1 | . . 1 . . . . . . . . Kinetic 43 | . . 3 . 1 9 18 3 1 4 4 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 385 | . . 50 . 19 38 30 . . 125 123 Shots 12 | . . 2 . 1 2 2 . . 2 3 Rammed . | . . . . . . . . . . . Targets Rammed 7 | 1 . 1 . . . . . . . 5 Kicked 7 | 1 . 1 . . . . . . . 5 Crushed . | . . . . . . . . . . . Highest Temperature 419 | . 2 54 271 30 54 142 142 182 419 327 Average Temperature 81 | . 2 30 122 12 21 49 53 87 115 95 Received Heat Transfer 2512 | . 84 108 . 24 . . 126 . 575 1595 Effects 6 | . . . . . . . . . 3 3 Shutdowns 1 | . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 . Heat Transferred 1611 | . . . . . 111 50 50 150 500 750 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Maximum Alert Level 2 | . . . . . . . . . 2 1 Low Security (%) 91 | 100 100 100 . 100 100 100 . . 87 55 Level 1 6 | . . . . . . . . . 7 44 Level 2 1 | . . . . . . . . . 4 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 487 | 10 71 72 . 88 30 41 . . 487 333 Initial 236 | . . . . . 15 3 . . . 236 Average 43 | . 16 20 . 30 5 5 . . 80 129 Influence Increases 2570 | 10 143 132 . 173 226 157 215 30 835 649 Destroy 0b10 Robot/C 1000 | . 100 80 . 120 40 80 20 20 380 160 Destroy 0b10 Robot/NC 150 | 10 15 . . . 45 5 . . 60 15 Destroy Leader 258 | . 22 10 . 20 26 40 . 10 100 30 Successful Hack 33 | . 5 . . . 5 . . . 23 . Disable Machine 195 | . . 15 . . 30 30 . . 45 75 Destroy Structure 199 | . 1 27 . 33 5 2 . . 47 84 Partial Spotted 45 | . . . . . 30 . . . . 15 Lose Combat Pursuer 690 | . . . . . 45 . 195 . 180 270 Influence Decreases 2312 | 10 143 132 . 133 258 128 166 116 352 874 Entered New Map 309 | . . . . . 25 5 15 17 . 247 Time Decay 1553 | 10 143 122 . 133 233 123 151 99 302 237 Lost Part 300 | . . 10 . . . . . . 50 240 Purge Threat 150 | . . . . . . . . . . 150 Squads Dispatched 22 | . 1 . . . 3 5 . . 9 4 Investigation 8 | . 1 . . . 1 1 . . 4 1 Extermination 9 | . . . . . . 3 . . 4 2 Reinforcement 5 | . . . . . 2 1 . . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Distress Signals 5 | . . 1 . . 3 . . . . 1 Communications Jammed 1 | . . . . . . 1 . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 127 | . 10 7 . 5 18 10 7 1 33 36 Peak Tracking Total 11 | . 4 3 . 3 4 3 9 1 7 11 Tactical Retreats 20 | . . 1 . . 3 . 6 . 4 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Traps Triggered 7 | . 1 . . . . 1 . . 3 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Disabled 13 | . . 1 . . 2 2 . . 3 5 Max in Single Turn 4 | . . 1 . . 1 1 . . 2 4 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Accessed 17 | . 3 . 1 1 2 2 . . 7 1 Terminals 9 | . 2 . . . 2 1 . . 3 1 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 4 | . 1 . . . . 1 . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 43 | . 6 . 1 1 5 3 . . 23 4 Successful 23 | . 5 . 1 1 2 1 . . 12 1 Failed 20 | . 1 . . . 3 2 . . 11 3 Catastrophic 3 | . . . . . 1 1 . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . 1 . . . . . . 1 Terminals 23 | . 5 . . . 5 1 . . 8 4 Fabricators 3 | . . . . . . . . . 3 . Repair Stations 6 | . . . . . . . . . 6 . Recycling Units 9 | . 1 . . . . 2 . . 6 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . 4 . 1 1 2 . . . 3 1 Record 1 | . . . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Alert Level 3 | . 1 . . . . . . . 2 . Unreport Threat 1 | . . . . . . . . . . 1 Locate Traps 2 | . 1 . . . . . . . 1 . Zone Layout 2 | . 1 . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . . . . 4 . Scan Component 2 | . . . . . . . . . 2 . Repair 2 | . . . . . . . . . 2 . Recycling Unit Hacks 5 | . 1 . . . . 1 . . 3 . Recycle Component 1 | . . . . . . . . . 1 . Report Inventory 2 | . 1 . . . . 1 . . . . Retrieve Matter 2 | . . . . . . . . . 2 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 2 . . . 2 2 . . 5 1 Full Trace Events 6 | . 1 . . . . . . . 4 1 Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 81 | . . . . . . . . . 81 . Total Robot Build Rating 2 | . . . . . . . . . 2 . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . Time 88 | . . . . . . . . . 88 . Parts Recycled 1 | . . . . . . . . . 1 . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat 1 | . . . . . . 1 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . parse_system 1 | . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Total Allies 2 | . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . 2 . Highest-Rated Group 20 | . . . . . . . . . 20 . Highest-Rated Ally 10 | . . . . . . . . . 10 . Total Orders 4 | . . . . . 4 . . . . . ROAM 4 | . . . . . 4 . . . . . Ally Attacks 16 | . . . . . 16 . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Active Infowar (turns) 4878 | 42 540 418 838 508 203 389 662 594 684 . Terrain 3722 | 42 540 418 838 508 203 . 240 594 339 . Triangulation 345 | . . . . . . . . . 345 . Jamming 811 | . . . . . . 389 422 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 1 2 . . Drone Launches 17 | . . . . . 17 . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Turns Passed 9291 | 147 540 418 838 508 1218 1484 724 594 2122 698 Spaces Moved 6450 | 106 295 296 766 531 818 790 719 575 1167 387 Core 16 | 14 . . . . . . . . . 2 Treads . | . . . . . . . . . . . Legs 6434 | 92 295 296 766 531 818 790 719 575 1167 385 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 45 | 50 120 120 45 90 60 60 60 100 58 68 Average Speed 101 | 114 120 120 108 90 93 98 89 100 108 106 Slowest Speed 850 | 120 120 120 190 90 100 100 100 100 260 850 Overloaded Moves 642 | . . . 4 . 122 31 196 . 205 84 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 5 36 55 93 71 41 20 81 72 21 8 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . 1 . 1 . . 7 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 194 | . . 35 . 53 6 2 . . 58 40 Melee . | . . . . . . . . . . . Projectile 14 | . . . . . 3 . . . 6 5 AOE 180 | . . 35 . 53 3 2 . . 52 35 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Total 8883 | 122 433 334 777 556 1216 1459 791 585 1965 645 Wait 1827 | 1 85 12 . 5 307 588 47 1 591 190 Move 6440 | 105 294 295 765 530 817 789 718 574 1166 387 Hop . | . . . . . . . . . . . Pick Up 94 | 5 7 1 2 6 12 11 7 2 37 4 Fast Attach 65 | 7 4 1 2 . 6 9 2 . 24 10 Attach 65 | . 3 2 1 1 6 7 3 1 24 17 Detach 56 | . 2 1 1 . 5 9 4 1 28 5 Swap 19 | . 2 2 . 1 8 1 . 1 4 . Drop 110 | . 10 2 5 7 21 13 2 1 42 7 Fire 166 | 3 26 17 . 6 15 31 8 4 36 20 Melee 33 | . . . . . 19 1 . . 13 . Ram . | . . . . . . . . . . . Kick 7 | 1 . 1 . . . . . . . 5 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 12) 688 | -10/Materials | Entered Mines 710 | -10/Mines | Assembled infested the area 715 | -10/Mines | Assisted by a Guerilla fighting off Assembled 717 | -10/Mines | Met a Derelict bent on vengeance 901 | -10/Mines | Discovered new exit (range 9) 960 | -10/Mines | Discovered new exit (range 9) 968 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1098 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1098 | -10/Mines | Discovered new exit (range 5) 1106 | -10/Mines | Entered Exiles 1123 | -10/Exiles | Discovered new exit (range 15) 1138 | -10/Exiles | Met 8R-AWN 1168 | -10/Exiles | Met EX-HEX 1272 | -10/Exiles | Met EX-DEC 1321 | -10/Exiles | Visited The Gauntlet 1603 | -10/Exiles | Met EX-BIN 1623 | -10/Exiles | Aligned with FarCom system 1625 | -10/Exiles | Given EX-Vault access code 1659 | -10/Exiles | Opened EX-Vault 1674 | -10/Exiles | Found Prototype Leg 1674 | -10/Exiles | Identified Potential Leg 1677 | -10/Exiles | Found Potential Leg 1718 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1933 | -10/Exiles | Discovered new exit (range 12) 1944 | -10/Exiles | Left Exiles lab with Potential Leg 1944 | -10/Exiles | Entered Mines 2031 | -9/Mines | Found the Drone Emporium 2036 | -9/Mines | Found Prototype Device 2248 | -9/Mines | Build established: Skirmisher 2411 | -9/Mines | Learned 2 Materials zone layouts 2436 | -9/Mines | Discovered new exit (range 12) 2452 | -9/Mines | Entered Materials 2452 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2489 | -8/Materials | Identified Bomb Drone Bay 2932 | -8/Materials | Build established: Mutant 3384 | -8/Materials | Discovered new exit (range 21) 3424 | -8/Materials | Lost 6 allies 3491 | -8/Materials | Discovered new exit (range 30) 3529 | -8/Materials | Lost 4 allies 3670 | -8/Materials | Entered Factory 3670 | -7/Factory | Evolved 2 slots: Utility x2 4497 | -7/Factory | Build established: Tank 4941 | -7/Factory | Build established: Bomber 5005 | -7/Factory | Discovered new exit (range 15) 5154 | -7/Factory | Entered Lower Caves 5272 | -7/Lower Caves | Encountered a Warlord checkpoint 5614 | -7/Lower Caves | Learned Factory emergency access door positions 5755 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5862 | -7/Lower Caves | Discovered new exit (range 16) 5878 | -7/Lower Caves | Entered another Lower Caves area 5883 | -7/Lower Caves | Learned location of Zion (-7) 6406 | -7/Lower Caves | Learned Factory garrison access intel 6454 | -7/Lower Caves | Discovered new exit (range 9) 6472 | -7/Lower Caves | Entered Factory 6472 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6474 | -6/Factory | Loaded intel: 4 garrison access locations 6552 | -6/Factory | Repaired Flexi-carbon Leg 6591 | -6/Factory | Repaired Hrd. Medium Armor Plating 6774 | -6/Factory | Build established: Skirmisher 7096 | -6/Factory | Build established: Bomber 7260 | -6/Factory | Fabricated T-07 Excavator? 7915 | -6/Factory | Build established: Mutant 8370 | -6/Factory | Lost 3 parts (1n1u1w) 8503 | -6/Factory | Discovered new exit (range 16) 8594 | -6/Factory | Entered another Factory area 8594 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8719 | -5/Factory | Build established: Bomber 9088 | -5/Factory | Found Prototype Launcher 9088 | -5/Factory | Identified Scatter Rocket Array 9225 | -5/Factory | Lost 9 parts (1p3n1u4w) 9272 | -5/Factory | Core integrity fell below 50% 9285 | -5/Factory | Core integrity fell below 20% 9292 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09269_ G-50 Soldier destroyed. 09269_ G-50 Soldier knocked back. 09270_ M-28 Smith repairs Y-64 Sentinel. 09272_ Flak Gun destroyed. 09272_ Penetrated by Slug. 09272_ G-67 Veteran Plasma Rifle blasted off. 09272_ G-67 Veteran destroyed. 09272_ Magnetic Acceleration Cannon destroyed. 09275_ Penetrated by Slug. 09275_ Magnetic Acceleration Cannon destroyed. 09275_ Identified Antimatter Cannon. 09275_ Faulty integration triggers meltdown. 09275_ Magnetic Acceleration Cannon damaged (-53). 09277_ Critical hit (Burn: +37). 09277_ Penetrated by Slug. 09277_ Magnetic Acceleration Cannon destroyed. 09280_ Hvy. Deuterium Engine destroyed. 09287_ Acquired 55 matter. 09289_ M-28 Smith repairs G-67 Veteran. 09291_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#?????????? | | ??????T########################+### ?????????? | | ?????? #????????? | | ?????? ^ #????????? | | ?????? ^ ! #????????? | | ???????????####### #####+######## ?????????? | | ?????????????????# # #???????????????? | | ?????????????????# # "#???????????????? | | #############????# # "#???????????????? | | #????# # % "#???????????????? | | #????# # % *m% "#???????????????? | | #????# # gggYg #???????????????? | | "" "" #????# # % % #???????????????? | | "" "" #????# # = ! #???????????????? | | """ """ #????# # g@ #???????????????? | | """ """ ""#????# # = #???????????????? | | """ """ T"#????# # #?#######???????? | | ""#????# # ! #?# ] #???????? | | #????# # !%= #?# #???????? | | ##+#+############# ##;##;#######?# = #???????? | | ##### ###?????# #???????? | | ######## #?# g #?????# """#???????? | | #??????# ### ####### """#???????? | | #??????# g t + """#???????? | | #??????# ### ## # #???????? | | #########+#??????# #?# ## # """#???????? | | # #??######+########### + """#???????? | | # #??# #???# # """#???????? | | # #??# ##### # #???????? | | # #??# + #######???????? | | + """"""?????# ######## #?????????????? | | # """"""?????# """"" #??????# #?????????????? | | # """""??????# """"" #????### ###???????????? | | # """""??????# """ #????# #???????????? | | ############## #????# #???????????? | | # # """"" #????# ! #???????????? | | # # """"" #????# ! #????????? #? | | + # """ #????# #??????? #? | | # # #????## ####### #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 71 Melee Accuracy 10 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Kinecelleration 30 Force Boost 20 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -6/Factory | Preloaded Repaired ---------- Flexi-carbon Leg | 36% | -6/Factory Hrd. Medium Armor Plating | 37% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Deadly Force For Emergencies Only Ghost 'Em Hydra I Have A Map? Leap Before You Look My Bad My Command Is Your Wish Organ Harvest Overwhelming Sixth Sense Sprinter There's More Where That Came From Challenges ------------ None Game ------ Seed SeismicCouplerAxe Manual? 0 Play Time 04:29:31 Cumulative 23.3 hours Start 2026.01.15 @ 23:01:25 End 2026.01.22 @ 02:14:30 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f5fd60c-efaa-4f4c-a65a-6ed9045aa549