Cogmind - Beta 11 X8 --- EXPLORER MODE // 2021.10.26 @ 02:46:17 // Winter2019/RPGLIKE Player: jfk Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (11) 55 Value Destroyed (481) 481 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5076 Bonus ------- None Cogmind --------- Core Integrity 540/600 Matter 249/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Flying (26) Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY (6) ------ Advanced Weight Redist. System Energy Filter Improved Power Shielding Improved Propulsion Shielding > --- WEAPON (3) ------- Arc Projector Arc Projector Arc Projector > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Energy Filter Improved Power Shielding Improved Propulsion Shielding > --- WEAPON ----------- Arc Projector Arc Projector Arc Projector > --- INVENTORY -------- (None) [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion VTOL Module Flight Unit VTOL Module Utility Improved Propulsion Shielding Device Advanced Weight Redist. System Protection Improved Propulsion Shielding Weapon Arc Projector Energy Gun Arc Projector Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 11 | . . 4 . 7 . . . . . . Power 1 | . . 1 . . . . . . . . Propulsion 3 | . . 3 . . . . . . . . Utility 5 | . . . . 5 . . . . . . Weapon 2 | . . . . 2 . . . . . . Parts Attached 19 | . 3 7 1 7 . 1 . . . . Power 4 | . 1 2 . . . 1 . . . . Engine 4 | . 1 2 . . . 1 . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 4 | . . 4 . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4 | . . 4 . . . . . . . . Utility 6 | . . 1 1 4 . . . . . . Device 4 | . . 1 1 2 . . . . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . Weapon 5 | . 2 . . 3 . . . . . . Energy Gun 5 | . 2 . . 3 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . 2 . . . . . . . . . Parts Lost . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . Average Slot Usage (%) 77 | . 17 47 89 95 86 86 86 . 86 86 Engine 14 | . . 5 25 21 13 13 13 . 13 13 Flight 30 | . . 23 50 43 26 26 26 . 26 26 Device 8 | . . . 2 11 13 13 13 . 13 13 Protection 6 | . . . . 3 13 13 13 . 13 13 Energy Gun 17 | . 17 19 12 14 20 20 20 . 20 20 Naked Turns 22 | . 22 . . . . . . . . . Heaviest Build 35 | . 3 13 16 29 29 35 35 35 35 35 Greatest Support 35 | 3 3 16 16 35 35 35 35 35 35 35 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . Most Carried . | . . . . . . . . . . . Average Carried . | . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . Final Carried . | . . . . . . . . . . . Class Distribution -------------------- 84% | Hacker-Sprinter 15% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Matter Collected 333 | . 50 84 . 87 . 27 85 . . . Remotely . | . . . . . . . . . . . Salvage Created 428 | . 50 168 168 . . . 42 . . . Parts 46 | . 2 11 13 6 4 4 6 . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 11 | . 1 2 3 1 1 1 2 . . . Guns 10 | . 1 2 3 1 . 1 2 . . . Classes Destroyed 4 | . 1 1 1 . . . 1 . . . Swarmer 2 | . . . . . . . 2 . . . Grunt 2 | . 1 . . . . 1 . . . . Sentry 6 | . . 2 2 1 1 . . . . . Hunter 1 | . . . 1 . . . . . . . Best Kill Streak 2 | . 1 1 2 1 1 1 2 . . . Combat Bots Only 2 | . 1 1 2 1 1 1 2 . . . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Damage Taken 867 | . 39 151 337 88 134 36 82 . . . Core 676 | . 35 128 280 74 91 20 48 . . . Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 439 | . 9 66 181 36 79 20 48 . . . Core Remaining (%) 85 | 100 94 89 58 82 . . . . 90 . Volleys Fired 55 | . 3 11 18 9 5 5 4 . . . Largest 3 | . 1 1 1 1 3 3 3 . . . Hottest 165 | . 45 45 45 45 165 165 165 . . . Shots Fired 83 | . 3 11 18 9 15 15 12 . . . Gun 83 | . 3 11 18 9 15 15 12 . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 83 | . 3 11 18 9 15 15 12 . . . Robot Hit Streak 35 | . 3 22 30 17 32 35 9 . . . Robot Miss Streak 2 | . 2 . 2 1 . 1 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . Shots Hit Robots 76 | . 2 11 18 9 15 11 10 . . . Core Hits 38 | . 2 6 10 7 4 5 4 . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1229 | . 34 195 316 230 222 134 98 . . . Guns 1115 | . 34 189 316 189 155 134 98 . . . Cannons . | . . . . . . . . . . . Explosions 108 | . . . . 41 67 . . . . . Melee . | . . . . . . . . . . . Ramming 6 | . . 6 . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 108 | . . . . 41 67 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 1115 | . 34 189 316 189 155 134 98 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . Impact 1 | . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 3 | . . 3 . . . . . . . . Shots . | . . . . . . . . . . . Rammed 2 | . . 2 . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 308 | . 3 33 288 308 196 110 174 . . . Average Temperature 119 | . 3 16 163 166 96 52 89 . . . Received Heat Transfer 432 | . 36 87 180 51 48 30 . . . . Effects 2 | . . . 1 1 . . . . . . Interference 1 | . . . 1 . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 7 | . . 1 3 . 2 . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 100 | . . . . 50 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Peak Influence 240 | . 42 109 204 240 154 . . . . . Initial 86 | . . 12 32 67 86 . . . . . Average 111 | . 23 63 117 175 136 . . . . . Maximum Alert Level 1 | . . . 1 1 . . . . . . Low Security (%) 86 | 100 100 100 83 65 100 . . . . 100 Level 1 13 | . . . 16 34 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . . 1 1 1 2 . . . . . Investigation 1 | . . . . 1 . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . . 1 1 . 2 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Distress Signals 4 | . 1 1 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 56 | . 6 12 14 9 6 6 3 . . . Peak Tracking Total 10 | . 5 9 10 4 4 5 3 . . . Tactical Retreats 5 | . . . 1 2 . 1 1 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 1 | . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 9 | . 1 2 1 2 1 2 . . . . Terminals 7 | . 1 2 1 2 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 23 | . 2 5 3 2 1 10 . . . . Successful 15 | . 1 1 1 1 1 10 . . . . Failed 8 | . 1 4 2 1 . . . . . . Catastrophic 2 | . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 12 | . 2 5 3 1 1 . . . . . Terminals 13 | . 2 5 3 2 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 15 | . 1 1 1 1 1 10 . . . . Record 9 | . . . . . . 9 . . . . Open Door 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . 1 . . . . . . Level Access Points 3 | . 1 1 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . 2 1 1 . . . . . . Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Turns Passed 853 | 9 74 124 92 191 95 106 95 2 48 17 Spaces Moved 2226 | 18 124 222 194 541 264 297 316 6 182 62 Core 225 | 18 124 83 . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2001 | . . 139 194 541 264 297 316 6 182 62 Fastest Speed 26 | 50 50 26 26 26 26 26 26 26 26 26 Average Speed 28 | 50 50 35 26 26 26 26 26 26 26 26 Slowest Speed 50 | 50 50 50 26 26 26 26 26 26 26 26 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 10 | . . 6 . 2 . 1 1 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 3 37 30 25 19 9 51 60 22 37 2 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 7 | . . . . . . 2 4 . 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 19 | . . . . 8 11 . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 19 | . . . . 8 11 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Total 2343 | 17 131 245 216 577 278 313 318 5 181 62 Wait 21 | . . 4 . 11 . 6 . . . . Move 2197 | 17 123 210 193 536 263 294 313 5 181 62 Hop 9 | . . 5 . 2 . 1 1 . . . Pick Up . | . . . . . . . . . . . Fast Attach 18 | . 3 7 1 7 . . . . . . Attach . | . . . . . . . . . . . Detach . | . . . . . . . . . . . Swap 1 | . . . . . . 1 . . . . Drop 6 | . 2 1 . 2 . 1 . . . . Fire 55 | . 3 11 18 9 5 5 4 . . . Melee . | . . . . . . . . . . . Ram 2 | . . 2 . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 34 | . . 5 4 10 10 5 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 10 | -11/Scrapyard | Entered Materials 14 | -10/Materials | Identified exit to Materials 48 | -10/Materials | Identified exit to Mines 48 | -10/Materials | Discovered exit to Mines (range 9) 84 | -10/Materials | Entered another Materials area 86 | -9/Materials | Reached level 2 86 | -9/Materials | Reached level 3 148 | -9/Materials | Upgraded with Propulsion slot (x3) 162 | -9/Materials | Identified exit to Mines 162 | -9/Materials | Discovered exit to Mines (range 15) 172 | -9/Materials | Upgraded with Power slot (x1) 195 | -9/Materials | Identified exit to Materials 208 | -9/Materials | Entered another Materials area 210 | -8/Materials | Reached level 4 210 | -8/Materials | Reached level 5 210 | -8/Materials | Reached level 6 285 | -8/Materials | Identified exit to Factory 300 | -8/Materials | Entered Factory 302 | -7/Factory | Reached level 7 302 | -7/Factory | Reached level 8 302 | -7/Factory | Reached level 9 350 | -7/Factory | Reached level 10 393 | -7/Factory | Identified exit to Lower Caves 393 | -7/Factory | Discovered exit to Lower Caves (range 16) 437 | -7/Factory | Build established: Hacker-Sprinter 443 | -7/Factory | Upgraded with Utility slot (x5) 443 | -7/Factory | Upgraded with Weapon slot (x2) 489 | -7/Factory | Identified exit to Factory 489 | -7/Factory | Discovered exit to Factory (range 11) 491 | -7/Factory | Entered another Factory area 493 | -6/Factory | Reached level 11 493 | -6/Factory | Reached level 12 535 | -6/Factory | Identified exit to Lower Caves 586 | -6/Factory | Entered Lower Caves 606 | -6/Lower Caves | Reached level 13 649 | -6/Lower Caves | Encountered a Warlord checkpoint 651 | -6/Lower Caves | Learned 12 Factory zone layouts 680 | -6/Lower Caves | Learned Research stockpile data 680 | -6/Lower Caves | Learned Factory security intel 680 | -6/Lower Caves | Learned Extension terminal intel 686 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 691 | -6/Lower Caves | Identified exit to Lower Caves 691 | -6/Lower Caves | Discovered exit to Lower Caves (range 4) 692 | -6/Lower Caves | Entered another Lower Caves area 693 | -6/Lower Caves | Identified exit to Factory 704 | -6/Lower Caves | Encountered a Warlord checkpoint 782 | -6/Lower Caves | Identified exit to Data Miner 782 | -6/Lower Caves | Discovered exit to Data Miner (range 16) 787 | -6/Lower Caves | Entered Data Miner 787 | -6/Data Miner | Identified exit to Proximity Caves 787 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 789 | -6/Data Miner | Reached level 14 789 | -6/Data Miner | Entered Proximity Caves 791 | -5/Proximity Caves | Reached level 15 837 | -5/Proximity Caves | Entered Factory 838 | -5/Factory | Identified exit to Factory 839 | -5/Factory | Reached level 16 854 | -5/Factory | Self-destructed Last Messages --------------- 00782_ EXIT=FOUND: DATA MINER LOCATION=DATA MINER GOAL=ESCAPE 00787_ EXIT=FOUND: PROXIMITY CAVES 00789_ Reached level 14. LOCATION=PROXIMITY CAVES GOAL=ESCAPE Loading 1 Factory entrance... 00791_ Reached level 15. 00798_ Searching scrap... 00798_ Found Arm. Leg. 00798_ Found Arm. Huge Wheel. 00798_ Found Barrage Gun. 00798_ Found 11 Matter. LOCATION=FACTORY GOAL=ESCAPE Loading 2 Factory entrances... Loading 12 Factory zones... 00839_ Reached level 16. Loading Factory security intel (x15)... 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""" ????????????? | | ???????????????? ????????????? | | ????????????????######???????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 315 Matter Stores 249 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 64 Energy Filtering 30 Particle Charging 15 Offensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Levels Raised 15 | . . 2 3 4 2 1 . 1 1 1 XP Earned 29156 | 6000 135 3725 5100 4795 3486 1003 775 500 1688 1949 XP Spent 11200 | . . 2900 . 8300 . . . . . . Upgrades 20 | . . 4 . 16 . . . . . . Power Slot 1 | . . 1 . . . . . . . . Propulsion Slot 3 | . . 3 . . . . . . . . Utility Slot 5 | . . . . 5 . . . . . . Weapon Slot 2 | . . . . 2 . . . . . . Heat Dissipation 6 | . . . . 6 . . . . . . Mass Support 2 | . . . . 2 . . . . . . Hack Attack % 1 | . . . . 1 . . . . . . Protomatter Created 296 | . . . 53 73 75 68 27 . . . Integrity Restored 727 | . . 99 96 219 215 98 . . . . Core 616 | . . 99 96 219 154 48 . . . . Parts 111 | . . . . . 61 50 . . . . Protomatter Decayed 123 | . . . 21 . . 32 70 . . . Game ------ Seed SpreadFlakInsulator Manual? 0 Play Time 00:16:16 Cumulative 336.3 hours Start 2021.10.26 @ 02:30:17 End 2021.10.26 @ 02:46:17 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 101 Rogue 0 Adventurer 0 Explorer 101 Win Type - Total 26 Types 15/3/1/1/1/2/1/2/0 Lore% 71 Gallery% 86 Achievement% 81 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6e5d20c-fd9e-460f-bf22-377aac1343fd