Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.01 @ 12:14:25 Player: OccultOnion Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (60) 60 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 980 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 273/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Light Treads Wheel Flight Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Wheel Wheel Assault Rifle [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 5 | 1 3 1 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 2 | . 1 1 Treads 1 | . . 1 Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | . 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 4 3 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 3 | . 3 2 Average Slot Usage (%) 81 | . 92 57 Engine 12 | . 14 8 Treads 2 | . . 9 Leg 19 | . 26 4 Wheel 3 | . . 9 Storage 24 | . 28 17 Energy Gun 5 | . 8 . Ballistic Gun 11 | . 13 8 Naked Turns 14 | . . 14 Heaviest Build 14 | 14 14 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 7 Most Carried 7 | 7 7 6 Average Carried 5 | 6 6 4 Final Capacity 8 | 8 8 4 Final Carried 7 | 7 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 247 | 212 . 35 Remotely . | . . . Salvage Created 142 | 76 31 35 Parts 9 | 2 4 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 3 | . 2 1 Guns 3 | . 2 1 Classes Destroyed 3 | 1 1 1 Recycler 1 | 1 . . Swarmer 2 | . 2 . Grunt 1 | . . 1 Best Kill Streak 2 | 1 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1230 | . 417 813 Core 438 | . 33 405 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 86 . Volleys Fired 21 | 2 6 13 Largest 2 | 2 1 1 Hottest 70 | 70 50 20 Shots Fired 23 | 4 6 13 Gun 23 | 4 6 13 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 17 | 2 2 13 Thermal 6 | 2 4 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 4 5 6 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 17 | 4 4 9 Core Hits 9 | 2 3 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 221 | 43 51 127 Guns 219 | 43 50 126 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . 1 1 Kinetic 169 | 18 25 126 Thermal 50 | 25 25 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 2 | . 1 1 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 60 | 60 20 . Average Temperature 18 | 30 10 . Received Heat Transfer 387 | . 159 228 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | 74 74 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 58 | 5 58 45 Average Influence 22 | 4 22 27 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 12 13 Peak Tracking Total 13 | . 10 13 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 294 | 32 185 77 Spaces Moved 200 | 17 133 50 Core 28 | . . 28 Treads 2 | . . 2 Legs 131 | 17 114 . Wheels 39 | . 19 20 Hover . | . . . Flight . | . . . Fastest Speed 50 | 120 90 50 Average Speed 105 | 120 116 70 Slowest Speed 160 | 120 150 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 3 35 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 262 | 25 157 80 Wait 27 | 2 14 11 Move 198 | 16 132 50 Hop . | . . . Pick Up 4 | 3 1 . Fast Attach . | . . . Attach 5 | 1 3 1 Detach 2 | . . 2 Swap . | . . . Drop 3 | 1 . 2 Fire 21 | 2 6 13 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 33 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 14) 218 | -10/Materials | Entered another Materials area 218 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 221 | -9/Materials | Discovered new exit (range 16) 229 | -9/Materials | Lost 3 parts (1p1n1w) 289 | -9/Materials | Core integrity fell below 50% 293 | -9/Materials | Core integrity fell below 20% 295 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00221_ EXIT=FOUND 00241_ Aluminum Leg destroyed. 00257_ C-30 ARC bursts open, deploying its payload. 00257_ S-10 Pest unfolds itself. 00258_ Slammed into G-34 Mercenary. 00270_ G-34 Mercenary destroyed. 00274_ U-05 Engineer lays Concrete. 00275_ Assault Rifle destroyed. 00276_ Lgt. Ion Engine destroyed. 00276_ Acquired 35 matter. 00279_ C-30 ARC bursts open, deploying its payload. 00279_ B-36 Bruiser unfolds itself. 00279_ G-34 Mercenary unfolds itself. 00280_ Dropped Wheel. 00281_ Dropped Sml. Storage Unit. 00289_ G-34 Mercenary destroyed. 00292_ C-30 ARC bursts open, deploying its payload. 00292_ G-47 Trooper unfolds itself. 00292_ G-34 Mercenary unfolds itself. 00294_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????+ #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ????????????????#+?????# #????????????????? | | ??????????????### ###### #????????????????? | | ??????????????# +????????????????? | | ??????????????# #????????????????? | | ??????????????# #????????????????? | | ??????????????# ! #????????????????? | | ???????????????# @#????????????????? | | ???????????????# [[[#????????????????? | | ???????????????# [[[#????????????????? | | ?????????## ???# [[[#????????????????? | | ?????????# # #????????????????? | | ?????????# #????????????????? | | ?????????# Y g ! #????????????????? | | ?????????# %g k #????????????????? | | ?????????# ##"T"#### #????????????????? | | ?????????## ??#"""???# #????????????????? | | ????????????????###????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????#s #????????????????? | | ?????????????????????###gs##???????????????? | | ?????????????????????# %%########????????? | | ?????????????????????# " #????????? | | ?????????????????????# !% =* #????????? | | ?????????????????????# =!!!=#????????? | | ?????????????????????# ###### #????????? | | ????????????????????####+#####??# #????????? | | ????????????????????# #??# #????????? | | ????????????????????# """ #??# #????????? | | ????????????????????# """ #??# #????????? | | ????????????????????# """ #??# ##???????? | | ????????????????????# #??# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedRagnarokBeam Manual? 0 Play Time 00:05:28 Cumulative 53.7 hours Start 2020.06.01 @ 12:10:04 End 2020.06.01 @ 12:14:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 48 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84e10433-fec8-4124-ab91-be98fafd038e