Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 18:51:32 Player: iromakkem Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (1553) 1553 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-93) -93 TOTAL SCORE: 3650 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 28 Friendly Fire -129 Cogmind --------- Core Integrity 239/550 Matter 9/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Core (1000) Ox19 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Core Shielding Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (20) --- Ion Engine Heavy Ion Engine Cooled Ion Engine Thermal Generator Medium Matter Pod (100) Medium Matter Pod (100) Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Power Shielding Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Mini Grenade Launcher Katana > --- INVENTORY -------- Ion Engine Light Ion Engine Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Thermal Generator Medium Matter Pod Medium Matter Pod Core Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating System Shield Light Assault Rifle Grenade Launcher Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 55 | 7 16 15 5 12 Power 6 | 1 1 2 . 2 Engine 6 | 1 1 2 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 4 2 . 2 Treads 2 | . 2 . . . Leg 5 | . 2 2 . 1 Wheel 3 | 2 . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 4 6 1 4 Device 6 | 1 2 2 . 1 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 8 | . . 4 1 3 Artifact . | . . . . . Weapon 22 | 2 7 5 4 4 Energy Gun 6 | 1 2 2 1 . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 3 . 1 1 Ballistic Cannon 1 | . . . . 1 Launcher 6 | . 2 1 1 2 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 2 | . . 1 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 20 | . 3 . 2 15 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 5 | . 1 . 1 3 Weapon 9 | . 2 . 1 6 Highest Loss Streak 9 | . 2 . 2 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 98 98 99 65 Engine 11 | . 14 11 11 8 Leg 16 | . 15 21 22 3 Wheel 2 | . 9 . . 1 Device 5 | . 2 15 . 2 Storage 11 | . 14 11 11 9 Processor 2 | . 11 . . . Protection 12 | . . 6 21 21 Energy Gun 6 | . 13 10 . . Ballistic Gun 8 | . 13 6 9 1 Ballistic Cannon 1 | . . . . 6 Launcher 8 | . . 11 10 9 Slashing Weapon 4 | . . 2 10 2 Naked Turns . | . . . . . Heaviest Build 63 | 14 50 59 58 63 Greatest Support 40 | 32 40 20 20 30 Greatest Overweight (x) 20 | 1 2 2 2 20 Average Overweight (x) 2 | . 1 2 2 10 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 8 20 20 20 20 Average Carried 17 | 5 16 19 19 14 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 8 20 19 20 11 Class Distribution -------------------- 79% | Mutant 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1528 | 294 276 489 303 166 Remotely . | . . . . . Salvage Created 1705 | 95 344 536 279 451 Parts 127 | 8 21 46 15 37 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 58 | . 7 18 24 9 Guns 13 | . 6 6 . 1 Cannons 2 | . . . . 2 AOE 43 | . 1 12 24 6 Classes Destroyed 11 | 2 3 4 1 1 Worker 9 | . 1 4 . 4 Builder 9 | . . 2 . 7 Tunneler 3 | 2 . . . 1 Hauler 1 | . . 1 . . Recycler 5 | 1 . 1 2 1 Watcher 6 | . 2 3 . 1 Swarmer 12 | . . 9 3 . Grunt 25 | . 7 7 3 8 Sentry 2 | . . 2 . . Hunter 1 | . . . . 1 Assembled 18 | . . . 18 . Thug 1 | . . . . 1 Best Kill Streak 17 | 2 5 8 17 5 Combat Bots Only 17 | . 4 6 17 3 Max Kills in Single Turn 9 | 1 1 3 9 3 Gunslinging . | . . . . . Exploded 9 | . 1 2 9 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 295 | . 84 72 33 106 Missed 76 | . 26 19 10 21 Damage Taken 3256 | . 679 672 433 1472 Core 599 | . 157 94 37 311 Absorbed by Shields . | . . . . . Redirected to Shielding 60 | . . 10 19 31 Core Remaining (%) 68 | 100 37 . 67 . Volleys Fired 138 | 8 29 33 17 51 Largest 3 | 2 2 3 2 3 Hottest 104 | 60 70 100 70 104 Shots Fired 234 | 14 50 72 30 68 Gun 141 | 14 50 49 16 12 Cannon 32 | . . . . 32 Launcher 61 | . . 23 14 24 Special . | . . . . . Kinetic 102 | 8 21 16 13 44 Thermal 53 | 6 11 33 3 . Explosive 61 | . . 23 14 24 Electromagnetic 18 | . 18 . . . Robot Hit Streak 12 | 5 9 12 3 9 Robot Miss Streak 4 | 2 3 3 4 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 132 | 7 30 39 11 45 Core Hits 152 | 4 16 41 45 46 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 5 . 1 Burn 4 | . . 4 . . Destroy 1 | . . 1 . . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5861 | 108 462 1802 1636 1853 Guns 970 | 108 370 366 36 90 Cannons 400 | . . . . 400 Explosions 4477 | . 92 1422 1600 1363 Melee . | . . . . . Ramming 14 | . . 14 . . Kinetic 789 | 65 69 140 25 490 Thermal 497 | 43 217 226 11 . Explosive 4385 | . . 1422 1600 1363 Electromagnetic 176 | . 176 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 131 | . . 43 35 53 Projectiles 3 | . . . . 3 Explosions 128 | . . 43 35 50 Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 434 | . . 158 115 161 Shots 17 | . . 7 4 6 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 212 | 20 182 71 71 212 Average Temperature 51 | 20 93 24 19 44 Received Heat Transfer 1150 | . 372 138 64 576 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 1 . . Heat Transferred 1557 | 100 470 962 25 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 415 | 15 202 415 411 259 Initial 156 | . 9 . 156 53 Average 157 | 5 64 189 235 143 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 68 | 100 95 52 55 69 Level 1 30 | . 4 42 42 30 Level 2 1 | . . 5 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 3 . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 9 | . 2 3 . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 5 | . . 2 . 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 11 24 31 10 Peak Tracking Total 18 | . 5 4 18 3 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . 1 2 2 2 Max in Single Turn 2 | . 1 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 2 1 1 . Terminals 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 6 1 3 . Successful 8 | . 5 . 3 . Failed 2 | . 1 1 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 3 1 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 3 . Record 5 | . 2 . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 2 | . 2 . . . Process 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 1 1 . Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . 2 . . . Recycled Matter 26 | . 26 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 1 Highest-Rated Group 41 | . . . 41 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 16 | . . . 16 . Total Damage 232 | . . . 232 . Kills 5 | . . . 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3568 | 94 827 971 927 749 Spaces Moved 1176 | 59 370 321 330 96 Core 69 | 19 . . . 50 Treads 21 | . 21 . . . Legs 863 | . 166 321 330 46 Wheels 223 | 40 183 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 260 260 190 Average Speed 259 | 84 186 260 260 644 Slowest Speed 1050 | 100 260 260 260 1050 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 53 31 79 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 444 | . 4 168 106 166 Melee . | . . . . . Projectile 11 | . . . . 11 AOE 433 | . 4 168 106 155 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1491 | 87 470 399 373 162 Wait 19 | 3 . . 16 . Move 1172 | 58 369 320 329 96 Hop . | . . . . . Pick Up 68 | 11 36 15 3 3 Fast Attach 9 | 4 1 1 3 . Attach 41 | 3 13 11 2 12 Detach 1 | . 1 . . . Swap 5 | . 2 3 . . Drop 37 | . 19 15 3 . Fire 138 | 8 29 33 17 51 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 12) 248 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered exit to Mines (range 12) 439 | -10/Materials | Core integrity fell below 50% 803 | -10/Materials | Discovered new exit (range 12) 922 | -10/Materials | Entered another Materials area 922 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1153 | -9/Materials | Build established: Gunner 1483 | -9/Materials | Discovered new exit (range 7) 1850 | -9/Materials | Build established: Mutant 1893 | -9/Materials | Entered Mines 1894 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2220 | -9/Mines | Assembled infested the area 2267 | -9/Mines | Destroyed 17 combat bots 2456 | -9/Mines | Learned location of Zion (-7) 2784 | -9/Mines | Discovered new exit (range 9) 2820 | -9/Mines | Entered Materials 2820 | -8/Materials | Accompanied by 1 ally 2820 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2825 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3058 | -8/Materials | Lost 9 parts (1p2n3u3w) 3484 | -8/Materials | Core integrity fell below 50% 3569 | -8/Materials | Self-destructed Last Messages --------------- 03543_ Lgt. Ion Engine destroyed. 03545_ G-47 Trooper destroyed. 03545_ U-05 Engineer destroyed. 03546_ U-05 Engineer builds a Wall. 03547_ U-05 Engineer destroyed. 03547_ Destroyed Lgt. Ion Engine. 03547_ R-06 Scavenger destroyed. 03547_ K-01 Serf destroyed. 03549_ U-05 Engineer builds a Wall. 03551_ U-05 Engineer lays Concrete. 03553_ U-05 Engineer builds a Wall. 03554_ U-05 Engineer lays Concrete. 03558_ U-05 Engineer builds a Wall. 03563_ U-05 Engineer lays Concrete. 03563_ R-06 Scavenger collects Wheel. 03565_ U-05 Engineer lays Concrete. 03566_ The unstable cave ceiling collapses. 03566_ U-05 Engineer lays Concrete. 03567_ R-06 Scavenger collects Com. Wheel. 03567_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? o#??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??##?############?????? | | ????????????????????????# ######## #?????? | | ????????????????????????# # " #?????? | | ??????????????????????### # #?????? | | ??????????????????????# # # #?????? | | ????????????????#????#### # +#####?????? | | ????????????????# ???# # # # #?????????? | | ??????????????### #### ## % #?????????? | | ??????????????# # # ##+#### ###???????? | | ??????????????# #???????? | | ??????????????+ #???????? | | ??????????????# % r @ #???????? | | ??????????????# % ##############???????? | | ??????????????## # *%= % ##??????????????????? | | ???????????????# ^ # ! ##???????????????????? | | ???????????????# ?# = #????????????????????? | | ???????????????# ??# u% ##???????????????????? | | ???????????????# ?## ###??????????????????? | | ???????????????# ####+##### #??????????????????? | | ???????????????# # ##?????????????????? | | ???????????????# # # #?????????????????? | | ???????????????# # ####?????????????????? | | ???????????????# # #?????????????????? | | ???????????????+ + %# #?????????????????? | | ???????????????# # % # ##?????????????????? | | ???????????????# # # #?????????????????? | | ???????????????# # ####?????????????????? | | ???????????????### # ##???????????????????? | | ?????????????????# # ####"##???????????????????? | | ?????????????????# ## # #####????????????????????? | | ?????????????????# ?### #????????????????????????? | | ?????????????????#????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Core Shielding 20 Power Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Exterminator I Survived The Infestation Oops Quick And Dirty Remodeling Risk Taker Challenges ------------ None Game ------ Seed EfficiencyAdvancedSpecial Manual? 0 Play Time 00:43:24 Cumulative 3.5 hours Start 2024.04.01 @ 18:07:47 End 2024.04.01 @ 18:51:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f0e3536-9c7d-4401-ad1d-3e2ca75abd75