Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.05 @ 16:10:53 Player: BRiNK Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1328) 1328 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (283) 283 TOTAL SCORE: 3651 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 221 Cogmind --------- Core Integrity 0/550 Matter 259/300 Energy 89/185 System Corruption 2% Temperature Critical (594) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Long-range Tractor Beam > --- WEAPON (3) ------- Ion Cannon Assault Rifle > --- INVENTORY (5) ---- Particle Gun Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Visual Processing Unit Medium Armor Plating > --- WEAPON ----------- EM Pulse Gun Particle Gun Assault Rifle > --- INVENTORY -------- Light Treads Advanced Treads Grenade Launcher Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 40 | 6 4 2 4 24 Power 7 | 1 1 . 1 4 Engine 5 | 1 1 . 1 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 7 | 2 . . 2 3 Treads 6 | 2 . . 2 2 Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 . 1 4 Device 3 | . 1 . . 2 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . 1 . 1 1 Artifact . | . . . . . Weapon 18 | 2 1 2 . 13 Energy Gun 9 | 2 1 . . 6 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | . . 1 . 3 Ballistic Cannon . | . . . . . Launcher 4 | . . 1 . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . 1 . 1 19 Power 4 | . 1 . . 3 Propulsion 5 | . . . 1 4 Utility 5 | . . . . 5 Weapon 7 | . . . . 7 Highest Loss Streak 8 | . 1 . 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 94 100 87 75 Engine 13 | . 11 14 17 10 Core 1 | . . . . 3 Treads 21 | . 28 28 21 12 Device 8 | . 2 14 11 6 Storage 11 | . 14 14 11 9 Processor 3 | . . . . 8 Protection 4 | . 8 . 4 4 Energy Gun 15 | . 28 16 11 9 Ballistic Gun 5 | . . 6 11 6 Launcher 2 | . . 4 . 3 Naked Turns . | . . . . . Heaviest Build 33 | 12 16 18 30 33 Greatest Support 42 | 40 40 40 40 42 Greatest Overweight (x) 6 | . . . 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 4 7 7 8 8 Average Carried 4 | 1 3 6 6 3 Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | 1 6 7 7 3 Class Distribution -------------------- 69% | Mutant 22% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1019 | 216 84 38 39 642 Remotely 138 | . . . . 138 Salvage Created 1454 | . 341 46 . 1067 Parts 82 | . 18 7 . 57 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 32 | . 7 3 . 22 Guns 20 | . 5 3 . 12 AOE 10 | . . . . 10 Classes Destroyed 8 | . 2 1 . 5 Worker 4 | . 1 . . 3 Builder 3 | . . . . 3 Recycler 2 | . . . . 2 Watcher 3 | . . . . 3 Swarmer 6 | . . 3 . 3 Grunt 21 | . 7 . . 14 Brawler 2 | . . . . 2 Sentry 3 | . . . . 3 Best Kill Streak 14 | . 4 3 . 14 Combat Bots Only 6 | . 3 3 . 6 Max Kills in Single Turn 3 | . 2 1 . 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2907 | . 362 126 44 2375 Core 634 | . 47 23 10 554 Absorbed by Shields . | . . . . . Redirected to Shielding 49 | . 49 . . . Core Remaining (%) 89 | 100 . 72 97 . Volleys Fired 107 | . 23 7 3 74 Largest 3 | . 2 2 2 3 Hottest 190 | . 115 85 85 190 Shots Fired 221 | . 46 14 6 155 Gun 197 | . 46 14 6 131 Cannon 4 | . . . . 4 Launcher 20 | . . . . 20 Special . | . . . . . Kinetic 66 | . . 7 3 56 Thermal 124 | . 46 7 3 68 Explosive 20 | . . . . 20 Electromagnetic 11 | . . . . 11 Robot Hit Streak 17 | . 7 3 4 17 Robot Miss Streak 4 | . 2 3 1 4 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 . 3 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 137 | . 30 7 4 96 Core Hits 89 | . 11 3 2 73 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 9 | . 3 . . 6 Burn 8 | . 3 . . 5 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3379 | . 420 102 50 2807 Guns 1866 | . 412 102 50 1302 Cannons 47 | . . . . 47 Explosions 1458 | . . . . 1458 Melee . | . . . . . Ramming 8 | . 8 . . . Kinetic 520 | . . 40 10 470 Thermal 1263 | . 412 62 40 749 Explosive 1458 | . . . . 1458 Electromagnetic 130 | . . . . 130 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 17 | . . . . 17 Projectiles . | . . . . . Explosions 17 | . . . . 17 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 77 | . . . . 77 Shots 5 | . . . . 5 Rammed 5 | . 4 1 . . Targets Rammed 5 | . 4 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 609 | . 321 . 3 609 Average Temperature 140 | . 123 . 3 150 Received Heat Transfer 1407 | . 201 . 18 1188 Effects 18 | . . . . 18 Shutdowns 4 | . . . . 4 Energy Bleed 2 | . . . . 2 Interference 3 | . . . . 3 Matter Decay 3 | . . . . 3 Short Circuit 1 | . . . . 1 Damage (major) 4 | . . . . 4 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted 2 | . 2 . . . Combat Hostiles 2 | . 2 . . . Parts Melted 8 | . 3 . . 5 Heat Transferred 3774 | . 1369 148 111 2146 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 602 | . 115 113 109 602 Initial 28 | . . 28 . . Average 119 | . 23 21 41 299 Maximum Alert Level 2 | . . . . 2 Low Security (%) 76 | 100 100 100 100 31 Level 1 12 | . . . . 36 Level 2 10 | . . . . 32 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 . . 3 Investigation 4 | . 2 . . 2 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 11 4 5 42 Peak Tracking Total 8 | . 4 3 2 8 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . 1 . 1 3 Terminals 4 | . 1 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 21 | . 5 . 4 12 Successful 16 | . 5 . 2 9 Failed 5 | . . . 2 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 5 | . . . 2 3 Terminals 15 | . 5 . 4 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 6 | . . . . 6 Garrison Access . | . . . . . Terminal Hacks 10 | . 5 . 2 3 Record 8 | . 5 . . 3 Emergency Access Points 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . . 6 Insert Component 3 | . . . . 3 Analyze 3 | . . . . 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 1 3 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . . 3 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . . 3 Part Schematics Acquired 3 | . . . . 3 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 3 Highest-Rated Group 40 | . . 40 40 40 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 57 | . . . 14 43 Total Damage 670 | . . . 173 497 Kills 9 | . . . 4 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2483 | 83 467 629 462 842 Spaces Moved 1273 | 47 238 377 275 336 Core 20 | 4 . . . 16 Treads 1206 | 43 238 377 275 273 Legs 47 | . . . . 47 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 145 Average Speed 163 | 150 160 160 161 172 Slowest Speed 350 | 160 160 160 240 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 33 71 23 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 111 | . . . . 111 Melee . | . . . . . Projectile . | . . . . . AOE 111 | . . . . 111 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1470 | 59 275 387 287 462 Wait . | . . . . . Move 1269 | 46 237 376 274 336 Hop . | . . . . . Pick Up 38 | 7 7 1 4 19 Fast Attach 1 | . . . 1 . Attach 30 | 6 2 . 2 20 Detach 2 | . . . . 2 Swap 9 | . 2 2 1 4 Drop 9 | . . . 2 7 Fire 107 | . 23 7 3 74 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 5 | . 4 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 11) 551 | -10/Materials | Entered Mines 662 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 802 | -10/Mines | Learned Materials non-interactive machine intel 997 | -10/Mines | Learned Materials trap positions 1060 | -10/Mines | Discovered new exit (range 9) 1088 | -10/Mines | Discovered new exit (range 10) 1132 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1180 | -10/Mines | Entered Materials 1180 | -9/Materials | Accompanied by 3 allies 1180 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1181 | -9/Materials | Loaded intel: 25 trap records 1182 | -9/Materials | Loaded intel: 40 non-interactive machine locations 1547 | -9/Materials | Discovered new exit (range 8) 1642 | -9/Materials | Entered another Materials area 1642 | -8/Materials | Accompanied by 3 allies 1642 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1759 | -8/Materials | Build established: Scavenger-Mutant 2101 | -8/Materials | Lost 8 parts (2p1n2u3w) 2212 | -8/Materials | Core integrity fell below 50% 2318 | -8/Materials | Lost 3 parts (1p1n1u) 2481 | -8/Materials | Core integrity fell below 20% 2484 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02470_ G-47 Trooper suffers critical hit (Burn). 02470_ G-47 Trooper destroyed. 02470_ Aluminum Leg destroyed. 02471_ Acquired 45 matter. [Achievement: Use The Force] 02472_ Power failure, Lgt. Ion Engine shutdown. 02472_ Overheating: System interference. 02472_ Particle Gun temporarily disabled. 02472_ Ion Cannon temporarily disabled. 02474_ Acquired 10 matter. 02474_ Overheating: Energy bleed (-22). 02475_ Power failure, Lgt. Nuclear Core shutdown. 02476_ Overheating: Matter decay (-32). 02477_ Adv. Visual Processing Unit broken. 02477_ Overheating: Short circuit. 02478_ Overheating: Energy bleed (-18). 02481_ Power failure, Lgt. Ion Engine shutdown. 02481_ Overheating: Core damaged (-110). 02482_ Sml. Storage Unit destroyed. 02482_ Particle Gun destroyed. 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Beam Cannon | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed CannonGuidedRegenerator Manual? 0 Play Time 00:27:08 Cumulative 8.3 hours Start 2022.11.05 @ 15:43:08 End 2022.11.05 @ 16:10:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 099ae505-efe0-4df5-80b9-9097535df0a3