Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.25 @ 21:54:19 Player: FrogX Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (83) 415 Value Destroyed (3181) 3181 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (182) 182 TOTAL SCORE: 7978 Bonus ------- High Alert Combat Kills 182 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Gyrokinetic Inverter > --- UTILITY (5) ------ Improved Signal Interpreter Improved Target Analyzer Advanced System Shield > --- WEAPON (3) ------- Falx > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Weight Redist. System Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Linear Gravjet Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Improved Signal Interpreter Improved Target Analyzer Improved Medium Armor Plating Advanced System Shield > --- WEAPON ----------- Wave Gun KE Penetrator Mass Driver > --- INVENTORY -------- Light Angular Momentum Engine Advanced Weight Redist. System Advanced Plasma Cannon Heavy Mace Falx [Rating: 91] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Gyrokinetic Inverter Leg Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Falx Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 5 | . . . . . 3 . 2 . Utility 3 | . . . . . . 2 . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 158 | 2 . . . 6 27 14 26 83 Power 16 | . . . . 1 3 1 3 8 Engine 5 | . . . . 1 3 1 . . Core 11 | . . . . . . . 3 8 Reactor . | . . . . . . . . . Propulsion 42 | . . . . 2 10 4 6 20 Treads . | . . . . . . . . . Leg 3 | . . . . . . . . 3 Wheel . | . . . . . . . . . Hover 13 | . . . . . 1 . . 12 Flight 26 | . . . . 2 9 4 6 5 Utility 30 | . . . . 1 4 4 2 19 Device 16 | . . . . . 2 1 1 12 Storage 1 | . . . . . 1 . . . Processor 3 | . . . . 1 . 1 . 1 Hackware 1 | . . . . . . . . 1 Protection 9 | . . . . . 1 2 1 5 Artifact . | . . . . . . . . . Weapon 70 | 2 . . . 2 10 5 15 36 Energy Gun 22 | . . . . . 2 . 8 12 Energy Cannon 6 | . . . . 1 . . . 5 Ballistic Gun 14 | 2 . . . 1 3 2 . 6 Ballistic Cannon 3 | . . . . . . . . 3 Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . 2 Slashing Weapon 22 | . . . . . 5 3 7 7 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 1 Parts Lost 43 | . . . . . 5 2 2 34 Power 5 | . . . . . 1 . . 4 Propulsion 25 | . . . . . 3 2 2 18 Utility 7 | . . . . . 1 . . 6 Weapon 6 | . . . . . . . . 6 Highest Loss Streak 9 | . . . . . 4 1 2 9 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 86 | . 28 28 28 50 81 88 99 88 Engine 2 | . . . . 3 12 8 1 . Core 8 | . . . . . . . 11 10 Hover 14 | . . . . . . . . 21 Flight 18 | . . . . 10 38 35 45 9 Device 10 | . . . . . 7 15 12 11 Storage 3 | . . . . . . 7 6 2 Processor 5 | . . . . 7 2 . 6 7 Hackware 1 | . . . . . . . . 1 Protection 2 | . . . . . 4 4 . 1 Energy Gun 5 | . . . . . 3 . 6 7 Ballistic Gun 4 | . 28 28 28 28 10 2 . 2 Slashing Weapon 3 | . . . . . 4 11 6 2 Peak Build Rating 91 | 2 2 2 2 8 21 35 55 91 Average Rating 55 | 1 2 2 2 4 15 23 49 72 On Entrance 13 | . 2 2 2 2 8 17 35 54 Naked Turns . | . . . . . . . . . Heaviest Build 48 | 3 3 3 3 6 20 30 33 48 Greatest Support 62 | 3 3 3 3 8 27 31 39 62 Greatest Overweight (x) 3 | . . . . 1 . 1 1 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 10 10 10 10 Average Capacity 7 | 5 5 5 5 5 5 10 10 7 Most Carried 10 | 5 5 5 5 5 5 10 10 10 Average Carried 7 | 3 5 4 5 4 4 5 9 7 Final Capacity 10 | 5 5 5 5 5 10 10 10 5 Final Carried 10 | 5 5 5 5 5 4 10 10 3 Class Distribution -------------------- 27% | Scavenger-Sprinter 21% | Scavenger-Skirmisher 20% | Scavenger-Mutant 16% | Scavenger-Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2153 | 201 . . . 103 263 177 279 1130 Remotely . | . . . . . . . . . Salvage Created 3930 | . . . . 60 654 177 279 2760 Parts 212 | . . . . 10 46 9 14 133 Haulers Intercepted 2 | . . . . . 1 . . 1 Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 71 | . . . . 4 15 3 6 43 Melee 20 | . . . . . 6 3 1 10 Guns 43 | . . . . 4 9 . 5 25 Cannons 6 | . . . . . . . . 6 Classes Destroyed 11 | . . . . 1 6 . . 4 Worker 1 | . . . . . . . . 1 Hauler 2 | . . . . . 1 . . 1 Operator 4 | . . . . . 1 . 1 2 Watcher 5 | . . . . . 1 1 1 2 Swarmer 27 | . . . . 4 6 . 4 13 Grunt 26 | . . . . . 5 2 1 18 Brawler 2 | . . . . . . . . 2 Duelist 1 | . . . . . 1 . . . Sentry 7 | . . . . . 3 1 1 2 Hunter 2 | . . . . . . . . 2 Programmer 6 | . . . . . . . . 6 Best Kill Streak 12 | . . . . 4 8 2 4 12 Combat Bots Only 9 | . . . . 4 7 2 4 9 Max Kills in Single Turn 4 | . . . . 1 1 1 2 4 Gunslinging 1 | . . . . . . . 1 1 Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 493 | . 9 . . 20 83 30 16 335 Missed 158 | . 3 . . 12 32 11 5 95 Damage Taken 4738 | . 34 . . 45 547 122 131 3859 Core 1177 | . 17 . . 23 99 24 12 1002 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1299 | . 12 . . 16 160 39 39 1033 Core Remaining (%) 92 | 100 . . . 84 82 96 98 . Volleys Fired 114 | . . . . 6 23 6 13 66 Largest 3 | . . . . 2 2 2 2 3 Hottest 239 | . . . . 40 76 40 170 239 Shots Fired 255 | . . . . 12 45 12 24 162 Gun 229 | . . . . 12 45 12 24 136 Cannon 26 | . . . . . . . . 26 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 112 | . . . . 12 26 12 . 62 Thermal 79 | . . . . . 19 . 24 36 Explosive . | . . . . . . . . . Electromagnetic 64 | . . . . . . . . 64 Robot Hit Streak 17 | . . . . 2 17 9 8 13 Robot Miss Streak 6 | . . . . 2 6 2 1 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 11 | . . . . . 1 . 1 9 Max Gunslinging Chain 1 | . . . . . 1 . 1 1 Shots Hit Robots 251 | . . . . 5 47 19 19 161 Core Hits 129 | . . . . 4 26 7 11 81 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 18 | . . . . . 1 3 4 10 Burn 6 | . . . . . 1 . 4 1 Destroy 1 | . . . . . . . . 1 Corrupt 2 | . . . . . . . . 2 Sever 9 | . . . . . . 3 . 6 Melee Attacks 85 | . . . . . 22 11 1 51 Impact 1 | . . . . . . . . 1 Slashing 84 | . . . . . 22 11 1 50 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . 1 1 1 1 Combat Hostiles 3 | . . . . . . 1 1 1 Follow-up Attacks 6 | . . . . . . 3 . 3 Damage Inflicted 7636 | . . . . 70 1130 474 367 5595 Guns 3431 | . . . . 70 385 96 288 2592 Cannons 531 | . . . . . . . . 531 Explosions 51 | . . . . . . . . 51 Melee 3623 | . . . . . 745 378 79 2421 Ramming . | . . . . . . . . . Kinetic 1599 | . . . . 70 183 96 . 1250 Thermal 1021 | . . . . . 202 . 288 531 Explosive . | . . . . . . . . . Electromagnetic 1393 | . . . . . . . . 1393 Impact . | . . . . . . . . . Slashing 3623 | . . . . . 745 378 79 2421 Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . . . . 15 Average Corruption 8 | . . . . . . . . 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 35 | . . . . . . . . 35 Message Errors 5 | . . . . . . . . 5 Matter Fused 10 | . . . . . . . . 10 Heat Flow Errors 6 | . . . . . . . . 6 Energy Discharges 5 | . . . . . . . . 5 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 243 | . . . . . 46 . . 197 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 243 | . . . . . 46 . . 197 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 43 | . . . . . . . . 43 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 648 | . . . . . 186 32 367 648 Average Temperature 124 | . . . . . 48 7 125 150 Received Heat Transfer 1293 | . . . . . 306 75 9 903 Effects 25 | . . . . . . . 1 24 Shutdowns 9 | . . . . . . . 1 8 Energy Bleed 2 | . . . . . . . . 2 Interference 3 | . . . . . . . . 3 Matter Decay 1 | . . . . . . . . 1 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 5 | . . . . . . . . 5 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 4 | . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . . . . 1 . 4 4 Heat Transferred 2897 | . . . . . 592 . 1200 1105 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 538 | . . . . 90 443 273 367 538 Initial 172 | . . . . . 29 172 115 154 Average 198 | . . . . 30 287 207 215 199 Maximum Alert Level 2 | . . . . . 2 1 1 2 Low Security (%) 63 | 100 100 100 . 100 26 58 38 69 Level 1 25 | . . . . . 46 41 61 16 Level 2 11 | . . . . . 27 . . 13 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . . . . . . 3 1 9 Investigation 3 | . . . . . . 2 . 1 Extermination 5 | . . . . . . 1 1 3 Reinforcement 4 | . . . . . . . . 4 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 4 | . 1 . . . . . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 4 . . 4 17 5 9 63 Peak Tracking Total 12 | . 6 . . 4 5 3 5 12 Tactical Retreats 9 | . . . . . . . 2 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 9 | . . . . . . . . 9 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . . . 6 . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 3 | . . . . . 1 . . 2 Max in Single Turn 1 | . . . . . 1 . . 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 13 | . . . . . 2 2 2 7 Terminals 7 | . . . . . 1 2 1 3 Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . . . 1 Recycling Units 3 | . . . . . . . . 3 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 27 | . . . . . 3 7 2 15 Successful 18 | . . . . . 1 7 1 9 Failed 9 | . . . . . 2 . 1 6 Catastrophic 2 | . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 15 | . . . . . 1 7 1 6 Fabricators 1 | . . . . . . . 1 . Repair Stations 3 | . . . . . . . . 3 Recycling Units 6 | . . . . . . . . 6 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 11 | . . . . . . 7 . 4 Record 7 | . . . . . . 4 . 3 Prototype ID Bank 1 | . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 Locate Traps 1 | . . . . . . 1 . . Disarm Traps 1 | . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . 1 Scan Component 1 | . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . . . . 4 Report Inventory 2 | . . . . . . . . 2 Retrieve Components 2 | . . . . . . . . 2 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 9 | . . . . . 1 2 1 5 Full Trace Events 2 | . . . . . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . . . . . . . . 8 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 2905 | 35 28 29 15 88 269 291 303 1847 Spaces Moved 3004 | 53 56 55 30 138 246 302 500 1624 Core 259 | 53 56 55 30 62 . . . 3 Treads . | . . . . . . . . . Legs 2 | . . . . . . . . 2 Wheels . | . . . . . . . . . Hover 1533 | . . . . . . . . 1533 Flight 1210 | . . . . 76 246 302 500 86 Fastest Speed 17 | 50 50 50 50 34 26 23 17 17 Average Speed 43 | 50 50 50 50 42 27 28 18 55 Slowest Speed 260 | 50 50 50 50 115 32 112 104 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 18 | 3 20 13 8 38 24 9 12 35 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 10 | . . . . . . 1 . 9 Melee 1 | . . . . . . 1 . . Projectile 6 | . . . . . . . . 6 AOE 3 | . . . . . . . . 3 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 4222 | 61 55 56 29 155 368 481 675 2342 Wait 703 | . . . . . 22 137 115 429 Move 2996 | 52 55 54 29 137 245 301 499 1624 Hop . | . . . . . . . . . Pick Up 89 | 7 . 1 . 2 20 11 10 38 Fast Attach 41 | . . . . 6 . . 5 30 Attach 54 | 2 . . . . 16 7 2 27 Detach 7 | . . . . . . 3 . 4 Swap 63 | . . . . . 11 7 19 26 Drop 67 | . . 1 . 4 10 1 11 40 Fire 114 | . . . . 6 23 6 13 66 Melee 78 | . . . . . 21 8 1 48 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 11) 64 | -10/Materials | Entered Mines 65 | -10/Mines | Learned location of Storage (-7) 76 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 91 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 91 | -10/Mines | Discovered new exit (range 5) 93 | -10/Mines | Entered Exiles 94 | -10/Exiles | Identified exit to Mines 108 | -10/Exiles | Entered Mines 193 | -9/Mines | Discovered new exit (range 6) 196 | -9/Mines | Entered Materials 196 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x3 303 | -8/Materials | Destroyed 7 combat bots 428 | -8/Materials | Lost 4 parts (1p2n1u) 462 | -8/Materials | Discovered new exit (range 10) 465 | -8/Materials | Entered Factory 465 | -7/Factory | Evolved 2 slots: Utility x2 745 | -7/Factory | Build established: Scavenger-Sprinter 748 | -7/Factory | Discovered new exit (range 16) 752 | -7/Factory | Discovered new exit (range 13) 752 | -7/Factory | Identified exit to Factory 756 | -7/Factory | Entered another Factory area 756 | -6/Factory | Evolved 2 slots: Propulsion x2 1051 | -6/Factory | Discovered new exit (range 11) 1053 | -6/Factory | Identified exit to Factory 1059 | -6/Factory | Entered another Factory area 1059 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1997 | -5/Factory | Lost 3 parts (1p1n1u) 2095 | -5/Factory | Build established: Scavenger-Mutant 2143 | -5/Factory | Lost 7 parts (4n2u1w) 2182 | -5/Factory | System corruption reached 10% 2339 | -5/Factory | Core integrity fell below 50% 2513 | -5/Factory | Build established: Scavenger-Gunner 2614 | -5/Factory | Spotted B-75 Beast 2628 | -5/Factory | Garrison activated, responded to threat 2653 | -5/Factory | Destroyed 9 combat bots 2794 | -5/Factory | Cargo convoy interrupted 2845 | -5/Factory | Lost 5 parts (2n2u1w) 2886 | -5/Factory | Core integrity fell below 20% 2906 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02890_ Gyrokinetic Inverter destroyed. 02890_ Penetrated by Slug. 02892_ P-70 Sage destroyed. 02893_ ALERT: Rogue bot located, Programmers report to Factory Zone 9H. 02894_ K-01 Serf collects debris. 02894_ Slug penetrates Wall. 02894_ Penetrated by Slug. 02896_ Slug penetrates Wall. 02896_ Mic. Fission Core destroyed. 02897_ Slug penetrates Wall. 02897_ Hvy. Mace destroyed. 02897_ G-50 Soldier destroyed. 02898_ K-01 Serf collects debris. 02900_ Slug penetrates Wall. 02903_ Penetrated by Slug. 02903_ K-01 Serf collects debris. 02903_ Penetrated by Slug. 02906_ K-01 Serf collects debris. 02906_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????######### #?????????????????? | | ?????????????????# = # #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# *#! #??#+######???????? | | ?????????????????# *=#| #?? ???????? | | ?????????????????# =%@h% #?? #????????? | | ?????????????????# [!k#h= #?? #????????? | | ?????????????????# =%# #?? #????????? | | ???????????? ????# !=# ### #????????? | | ???????????# ######### #????????? | | ???????????# #????????? | | ???????????# #????????? | | ???????????# #????????? | | ???????????# ######### #+#????????? | | ???????????? ?????????########### #??????????? | | ??????????????????????# ?# #??????????? | | ??????????????????????# ?# #??????????? | | ??????????????????????# # #??????????? | | ??????????????????????# # #??????????? | | ??????????????????????# + +??????????# | | ??????????????????????# # #??????????# | | ??????????????????????# # #??????????# | | ??????????????????????# ?# ############ | | ??????????????????????#########?# # | | ????????????????????????????????# # | | ????????????????????????????????# # """""" | | ???????????????????############## # """""" | | ???????????????????# # # """""" | | ???????????????????# # # """""" ! | | ???????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 32 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 66 Target Analysis 6 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed ThrusterGatlingSource Manual? 0 Play Time 02:55:32 Cumulative 9.1 hours Start 2024.08.25 @ 15:03:41 End 2024.08.25 @ 21:54:19 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da0f03c2-39ce-4a3c-a281-89c2599c2064