Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 11:57:55 Player: Hoebuh Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1687) 1687 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5227 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 94/160 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -7/DSF Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine High-capacity Storage Unit Kinecellerator Plasma Cannon Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Power Shielding Improved Power Shielding Improved Shield Generator Improved Shield Generator > --- WEAPON ----------- Field Laser EM Pulse Cannon Chainsword > --- INVENTORY -------- Ion Engine Improved Ion Engine Titanium Leg Titanium Leg Cryofiber Web Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Trap Scanner Improved Targeting Computer Kinecellerator Beam Rifle EM Pulse Cannon Autogun Missile Launcher Chainsword [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Titanium Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 4 | . . . 1 1 2 . Weapon 1 | . . . 1 . . . Parts Attached 66 | 6 5 1 21 13 7 13 Power 11 | 1 . 1 4 1 2 2 Engine 8 | 1 . . 4 1 1 1 Core 3 | . . 1 . . 1 1 Reactor . | . . . . . . . Propulsion 10 | 2 . . 3 2 2 1 Treads 7 | 2 . . 3 2 . . Leg 3 | . . . . . 2 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 3 . 6 3 2 5 Device 8 | . . . 4 . 1 3 Storage 4 | 1 2 . . 1 . . Processor 2 | . . . . 1 . 1 Hackware . | . . . . . . . Protection 6 | . 1 . 2 1 1 1 Artifact . | . . . . . . . Weapon 25 | 2 2 . 8 7 1 5 Energy Gun 10 | 1 . . 4 3 1 1 Energy Cannon 4 | . . . . 2 . 2 Ballistic Gun 7 | 1 2 . 2 2 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 2 | . . . 2 . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 2 | . . . . . . 2 Parts Lost 31 | . . . 5 5 . 21 Power 4 | . . . 1 . . 3 Propulsion 5 | . . . 1 1 . 3 Utility 12 | . . . 2 1 . 9 Weapon 10 | . . . 1 3 . 6 Highest Loss Streak 18 | . . . 2 3 . 18 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 91 100 97 99 99 89 Engine 10 | . 14 1 6 18 11 7 Core 3 | . . 12 4 . 3 4 Treads 19 | . 28 28 22 17 . . Leg 1 | . . . . . 15 14 Device 7 | . . . 12 4 7 11 Storage 12 | . 14 14 11 15 15 9 Processor 3 | . . . . 9 7 8 Protection 8 | . 6 14 7 7 14 9 Energy Gun 12 | . 1 . 16 17 14 8 Energy Cannon 1 | . . . . 6 . 3 Ballistic Gun 12 | . 26 28 13 3 7 1 Special Weapon 1 | . . . 3 . . . Peak Build Rating 44 | 6 8 11 23 32 39 44 Average Rating 21 | 3 6 10 18 29 36 37 On Entrance 15 | . 6 8 11 21 25 39 Naked Turns . | . . . . . . . Heaviest Build 79 | 12 50 52 59 69 70 79 Greatest Support 53 | 40 40 40 53 44 34 34 Greatest Overweight (x) 22 | . 1 1 1 22 2 14 Average Overweight (x) . | . . 1 . 1 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 19 Most Carried 20 | 5 15 18 20 20 20 20 Average Carried 16 | 3 10 17 18 18 15 16 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 4 15 18 19 20 16 5 Class Distribution -------------------- 40% | Gunner 31% | Tank 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 1259 | 221 224 34 375 263 . 142 Remotely . | . . . . . . . Salvage Created 2026 | . 286 97 838 564 . 241 Parts 112 | . 12 4 47 30 . 19 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 46 | . 4 2 20 16 . 4 Guns 40 | . 4 2 19 12 . 3 Cannons 3 | . . . 1 2 . . AOE 2 | . . . . 1 . 1 Classes Destroyed 10 | . 2 . 5 1 . 2 Builder 1 | . . . . 1 . . Tunneler 1 | . . . 1 . . . Recycler 3 | . 2 . 1 . . . Watcher 1 | . . . 1 . . . Swarmer 10 | . . . 3 7 . . Grunt 26 | . 4 2 13 7 . . Duelist 1 | . . . 1 . . . Sentry 5 | . . . 3 2 . . Specialist 3 | . . . . . . 3 Hunter 1 | . . . . . . 1 Best Kill Streak 6 | . 3 2 6 6 . 2 Combat Bots Only 6 | . 2 2 6 6 . 2 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 456 | . 47 8 137 74 . 190 Missed 133 | . 15 3 40 16 . 59 Damage Taken 4904 | . 399 66 1115 1090 . 2234 Core 1146 | . 90 . 133 219 . 704 Absorbed by Shields 434 | . . . . . . 434 Redirected to Shielding 205 | . . . . 26 . 179 Core Remaining (%) 72 | 100 . 64 66 60 . . Volleys Fired 135 | . 23 4 63 28 . 17 Largest 3 | . 2 2 3 3 . 2 Hottest 223 | . 40 40 223 191 . 128 Shots Fired 333 | . 46 8 167 84 . 28 Gun 300 | . 46 8 160 68 . 18 Cannon 24 | . . . . 16 . 8 Launcher 2 | . . . . . . 2 Special 7 | . . . 7 . . . Kinetic 151 | . 46 8 78 19 . . Thermal 156 | . . . 89 49 . 18 Explosive 2 | . . . . . . 2 Electromagnetic 24 | . . . . 16 . 8 Robot Hit Streak 28 | . 10 11 22 28 . 7 Robot Miss Streak 4 | . 3 . 4 3 . 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . . 1 2 3 . 1 Max Gunslinging Chain 1 | . . 1 1 1 . 1 Shots Hit Robots 229 | . 28 8 115 58 . 20 Core Hits 100 | . 11 5 46 28 . 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 1 2 . . Burn 3 | . . . 1 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3754 | . 383 100 1535 1164 . 572 Guns 2850 | . 367 100 1438 746 . 199 Cannons 426 | . . . . 270 . 156 Explosions 362 | . . . . 145 . 217 Melee . | . . . . . . . Ramming 20 | . 16 . 1 3 . . Kinetic 1260 | . 367 100 686 107 . . Thermal 1923 | . . . 848 784 . 291 Explosive 125 | . . . . . . 125 Electromagnetic 426 | . . . . 270 . 156 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 2 . 2 4 Average Corruption 2 | . . . 2 . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . . 17 . . 3 Message Errors 3 | . . . 2 . . 1 Matter Fused 5 | . . . 3 . . 2 Heat Flow Errors 3 | . . . 3 . . . Energy Discharges 1 | . . . 1 . . . Parts Rejected 2 | . . . 2 . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 2 | . . . 2 . . . Misfires 1 | . . . 1 . . . Alerts 1 | . . . 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 2 | . . . . . . 2 Projectiles . | . . . . . . . Explosions 2 | . . . . . . 2 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 96 | . . . . 71 . 25 Shots 2 | . . . . 1 . 1 Rammed 4 | . 1 . 1 2 . . Targets Rammed 5 | . 2 . 1 2 . . Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 777 | . 32 14 363 777 . 21 Average Temperature 182 | . 16 8 143 283 . 7 Received Heat Transfer 1199 | . 240 36 483 360 . 80 Effects 32 | . . . 3 29 . . Shutdowns 10 | . . . . 10 . . Energy Bleed 3 | . . . . 3 . . Interference 2 | . . . 1 1 . . Matter Decay 4 | . . . . 4 . . Short Circuit 3 | . . . 1 2 . . Damage (minor) 4 | . . . 1 3 . . Damage (major) 5 | . . . . 5 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . 4 3 . . Heat Transferred 4426 | . . . 2154 1728 . 544 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Peak Influence 342 | . 155 50 309 342 126 156 Initial 126 | . . . 19 66 126 91 Average 138 | . 59 48 155 195 126 115 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 78 | 100 100 100 72 57 100 100 Level 1 21 | . . . 27 42 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . 2 2 . 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 8 | . 2 . 2 2 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 6 | . 1 . 4 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 9 2 31 22 . 14 Peak Tracking Total 8 | . 4 2 8 6 . 6 Tactical Retreats 4 | . . . 2 . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 2 | . . . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 9 | . 2 1 2 3 1 . Terminals 8 | . 2 1 1 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 3 2 3 6 1 . Successful 8 | . 2 1 1 3 1 . Failed 7 | . 1 1 2 3 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 14 | . 3 2 2 6 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 2 1 . 3 1 . Record 2 | . . . . 2 . . Prototype ID Bank 3 | . 2 . . 1 . . Open DSF 1 | . . . . . 1 . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 1 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 3266 | 74 408 197 1364 782 188 253 Spaces Moved 1140 | 56 155 74 471 262 66 56 Core 31 | 26 . . . 2 . 3 Treads 990 | 30 155 74 471 260 . . Legs 119 | . . . . . 66 53 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 145 225 270 50 Average Speed 222 | 108 202 240 218 238 270 265 Slowest Speed 1150 | 160 240 240 240 1150 270 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 5 29 19 47 22 2 38 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 22 | . . . 1 11 . 10 Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 21 | . . . . 11 . 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 1605 | 68 201 86 673 369 78 130 Wait 147 | . 3 3 68 36 . 37 Move 1134 | 55 154 73 470 261 65 56 Hop . | . . . . . . . Pick Up 80 | 7 13 4 29 17 3 7 Fast Attach 4 | 3 . . . . . 1 Attach 35 | 3 1 . 10 6 5 10 Detach . | . . . . . . . Swap 27 | . 4 1 11 7 2 2 Drop 38 | . 1 1 21 12 3 . Fire 135 | . 23 4 63 28 . 17 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . 2 . 1 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 6) 483 | -10/Materials | Entered Mines 530 | -10/Mines | Identified exit to Materials 632 | -10/Mines | Discovered exit to Materials (range 8) 680 | -10/Mines | Entered Materials 680 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1224 | -9/Materials | Build established: Gunner 1797 | -9/Materials | Build established: Tank 2001 | -9/Materials | Discovered new exit (range 15) 2044 | -9/Materials | Entered another Materials area 2044 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2278 | -8/Materials | Lost 3 parts (1u2w) 2615 | -8/Materials | Build established: Gunner 2693 | -8/Materials | Discovered new exit (range 11) 2826 | -8/Materials | Entered Factory 2826 | -7/Factory | Evolved 2 slots: Utility x2 3014 | -7/Factory | Identified exit to DSF 3014 | -7/Factory | Entered DSF 3043 | -7/DSF | Additional patrols routed to DSF 3136 | -7/DSF | Lost 3 parts (2u1w) 3211 | -7/DSF | Core integrity fell below 50% 3262 | -7/DSF | Core integrity fell below 20% 3267 | -7/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- Imp. Shield Generator destroyed. Penetrated by Slug. System corrupted: Matter fused (-10). Imp. Deuterium Engine destroyed. Beam Rifle destroyed. Acquired 2 matter. Imp. Ion Engine destroyed. Titanium Leg destroyed. Heat Sink destroyed. Knocked back. Slug penetrates Earth. Slug penetrates Wall. Chainsword destroyed. Slug penetrates S-27 Virus. S-27 Virus destroyed. Slug penetrates Wall. Hcp. Storage Unit destroyed. Knocked back. Acquired Corrupted Lgt. Nuclear Core. Integrated Corrupted Lgt. Nuclear Core (+2). 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