Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 13:34:35 Player: Minty Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (160) 800 Value Destroyed (6283) 6283 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (3947) 3947 TOTAL SCORE: 20270 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 887 Follower Combat Kills 1327 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -467 Cogmind --------- Core Integrity 1145/1450 Matter 41/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Scrap Engine Advanced Targeting Computer Experimental Targeting Computer Relay Coupler [NC] (12) Relay Coupler [Sentry] (2) Relay Coupler [Specialist] (29) Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Latent Energy Streamer Scatter Rocket Array Point Singularity Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power III Light Angular Momentum Engine > --- PROPULSION ------- Antigrav System Improved Gyrokinetic Inverter Field Propulsion Array > --- UTILITY ---------- Armored Scrap Engine Advanced Gravity Neutralizer Advanced Quantum Shading Machine Experimental Targeting Computer Advanced Hacking Suite Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Hunter] > --- WEAPON ----------- Hypervelocity Gauss Cannon Hpw. EM HERF Construct/C > --- INVENTORY -------- Improved Cooling System Latent Energy Streamer Bore Cannon Scatter Rocket Array Remote Datajack [Rating: 106] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Targeting Computer Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Utility Shielding Weapon Beam Cannon Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Ext Fac Was Fac Res Gar Res Tes Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 4 . 2 . . 2 . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . Utility 10 | . . . 2 . . . 1 . . . . . 3 . 1 . . 1 . 2 . Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Parts Attached 226 | . 9 5 14 6 2 5 17 29 18 13 36 9 15 14 5 2 4 . 10 7 6 Power 17 | . 1 . 2 1 . . . 4 . 1 2 . 1 1 . 1 2 . . . 1 Engine 7 | . 1 . 2 1 . . . 1 . . . . . 1 . . 1 . . . . Core 7 | . . . . . . . . 3 . 1 2 . 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 1 1 . . . 1 Propulsion 40 | . 3 2 6 1 . 2 4 2 2 . 5 2 2 4 2 . 2 . . . 1 Treads 8 | . . 2 . . . . 4 2 . . . . . . . . . . . . . Leg 14 | . . . 5 1 . . . . 2 . 1 . 1 3 . . . . . . 1 Wheel 8 | . 3 . . . . 2 . . . . 2 1 . . . . . . . . . Hover 6 | . . . 1 . . . . . . . 2 . 1 1 1 . . . . . . Flight 4 | . . . . . . . . . . . . 1 . . 1 . 2 . . . . Utility 52 | . 1 1 3 3 2 . 3 6 1 8 4 3 7 2 3 1 . . 2 2 . Device 20 | . 1 . . 3 1 . 1 3 . 4 . 1 1 2 2 1 . . . . . Storage 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . Processor 9 | . . . 2 . . . . 2 . . . 1 2 . . . . . . 2 . Hackware 10 | . . . . . . . . . . 2 1 . 4 . 1 . . . 2 . . Protection 10 | . . 1 1 . . . 1 1 1 2 2 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | . 4 2 3 1 . 3 10 17 15 4 25 4 5 7 . . . . 8 5 4 Energy Gun 33 | . . . 1 . . 1 3 10 4 . 7 . 2 . . . . . 3 2 . Energy Cannon 29 | . 2 2 1 1 . . 5 3 3 1 5 2 . 1 . . . . . . 3 Ballistic Gun 9 | . 1 . . . . . . . 2 . 5 . 1 . . . . . . . . Ballistic Cannon 9 | . . . . . . . . . . 1 2 . . 5 . . . . 1 . . Launcher 21 | . 1 . 1 . . 2 1 3 5 . 4 1 . . . . . . 2 . 1 Special Weapon 14 | . . . . . . . . 1 1 2 1 1 2 1 . . . . 2 3 . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 1 . . 1 . . 1 9 . 1 . . 1 . . . . 2 Corrupted Parts 5 | . . . 1 . . . . . . . . 1 . 3 . . . . . . . System Corruption 25 | . . . 1 . . . . . . . . 10 . 14 . . . . . . . Parts Lost 39 | . . 2 2 . . . . 1 7 3 4 4 1 3 . . . . 5 . 7 Power 7 | . . . 1 . . . . 1 1 1 . . . . . . . . 2 . 1 Propulsion 19 | . . 2 . . . . . . 3 1 3 4 . 2 . . . . 2 . 2 Utility 9 | . . . . . . . . . 1 1 1 . 1 1 . . . . . . 4 Weapon 4 | . . . 1 . . . . . 2 . . . . . . . . . 1 . . Highest Loss Streak 5 | . . 2 1 . . . . 1 5 2 2 4 1 3 . . . . 3 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 90 97 99 100 97 97 97 85 85 91 50 51 76 75 75 73 66 60 53 52 Engine 5 | . 14 14 9 11 11 11 9 8 1 . . . . 3 5 7 5 4 . . . Core 3 | . . . . . . . . 4 7 12 14 6 . . . . . . 3 4 . Treads 7 | . . 12 6 . . . 17 28 15 5 . . . . . . . . . . . Leg 8 | . 5 . 15 22 22 20 . . 7 15 13 . . 5 5 . . . . . 2 Wheel 2 | . 22 14 . . . 1 9 . . . 5 4 . . . . . . . . . Hover 1 | . . . . . . . . . . . 5 3 3 9 7 10 1 . . . . Device 7 | . 11 6 . 10 11 11 9 8 7 10 . 6 5 7 9 10 10 9 9 8 7 Storage 7 | . 14 14 11 11 11 11 18 7 7 7 10 1 . . . . . . . . . Processor 9 | . . . 21 11 11 11 2 12 15 8 7 7 9 5 5 5 5 4 4 8 13 Hackware 5 | . . . . . . . . . . 3 5 7 17 26 26 24 21 19 22 21 20 Protection 7 | . . 3 11 11 11 11 15 7 6 4 12 5 2 . . . . . . . . Energy Gun 4 | . 7 . 7 . . 2 3 14 8 7 2 1 1 . . 1 5 4 2 2 1 Energy Cannon 6 | . 1 24 11 21 22 5 12 . 1 . 5 . . 3 5 5 5 4 . . 1 Ballistic Gun 1 | . 13 . . . . . . . 2 4 1 . 3 . . . . . . . . Launcher 1 | . 5 . 2 . . 11 . . 1 . 2 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 13 17 17 17 19 54 54 66 76 71 74 82 71 17 40 39 29 27 27 28 16 33 Greatest Support 90 | 20 20 40 40 23 23 23 62 90 90 30 45 26 20 50 40 31 43 27 28 22 28 Greatest Overweight (x) 8 | . 1 . 2 . 2 5 2 1 3 2 8 7 5 1 1 . . . . . 7 Average Overweight (x) . | . . . . . . 2 1 . . 1 3 . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 8 8 8 8 8 12 20 20 20 20 20 20 7 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 8 8 8 8 11 17 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Average Carried 12 | 6 7 7 7 7 8 11 19 19 19 19 19 6 4 4 4 5 5 5 4 4 4 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 8 8 8 8 11 17 20 20 20 20 20 5 5 5 5 5 5 5 5 4 5 Scrap Engine Consumption 23 | . . . . . . . . . . . . 9 4 1 . 6 3 . . . . Constructs Created 4 | . . . . . . . . . . . . 1 . 1 . . . . 2 . . Constructs Modified 2 | . . . . . . . . . . . . . . . . . 2 . . . . Class Distribution -------------------- 66% | Mutant 24% | Bothacker-Mutant 3% | Bothacker-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Storage Mutant | -7/Recycling Bothacker-Mutant | -5/Factory Bothacker-Skirmisher | -5/Extension Bothacker-Skirmisher | -4/Factory Bothacker-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Bothacker-Mutant | -2/Research Bothacker-Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Ext Fac Was Fac Res Gar Res Tes Matter Collected 4257 | 200 99 162 182 117 30 56 70 704 412 170 783 239 187 538 . 90 57 . 10 70 81 Remotely 129 | . 80 49 . . . . . . . . . . . . . . . . . . . Salvage Created 6005 | . 168 113 640 126 . 160 107 1431 599 142 1265 488 68 409 . . 136 . 153 . . Parts 315 | . 19 4 43 9 . 14 6 78 25 9 61 22 3 13 . . 3 . 6 . . Haulers Intercepted 3 | . 1 . . . . . . 1 . . 1 . . . . . . . . . . Recyclers Shooed 5 | . . . . 1 . . . 2 . . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Ext Fac Was Fac Res Gar Res Tes Combat Hostiles Destroyed 119 | . 8 2 10 2 . 7 7 24 19 2 19 5 1 6 . . 2 . 5 . . Guns 29 | . 1 . 2 . . . . 11 7 1 4 2 1 . . . . . . . . Cannons 22 | . . 2 5 2 . . . . 3 1 2 . . 6 . . 1 . . . . AOE 62 | . 7 . 3 . . 7 7 12 9 . 9 3 . . . . . . 5 . . Classes Destroyed 16 | . 7 1 3 . . . . 3 . 1 1 . . . . . . . . . . Worker 11 | . 1 . 3 1 . . . 3 . . 3 . . . . . . . . . . Builder 8 | . 1 . 1 1 . 1 . 1 . 1 1 1 . . . . . . . . . Tunneler 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . . 1 . . 1 . . . . . . . . . . Recycler 6 | . . . 1 . . . . 2 . . 1 2 . . . . . . . . . Mechanic 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . Watcher 8 | . . . 3 . . . 1 2 . . . . . 1 . . 1 . . . . Swarmer 34 | . 7 . . . . 4 7 4 7 . 4 . . . . . 1 . . . . Grunt 46 | . 1 . 7 2 . 3 . 9 8 . 6 1 . 6 . . . . 3 . . Brawler 4 | . . . 1 . . . . . 1 . 2 . . . . . . . . . . Duelist 7 | . . . . . . . . 4 . . . 2 . . . . 1 . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . . Sentry 12 | . . 2 2 . . . . 3 . . 4 1 . . . . . . . . . Specialist 2 | . . . . . . . . . . 2 . . . . . . . . . . . Hunter 7 | . . . . . . . . 1 2 . . . 1 1 . . . . 2 . . Programmer 7 | . . . . . . . . 3 1 . 2 1 . . . . . . . . . Best Kill Streak 9 | . 9 2 7 4 . 8 4 8 6 3 8 6 1 4 . . 1 . 3 . . Combat Bots Only 7 | . 7 2 4 2 . 7 4 7 6 2 7 5 1 4 . . 1 . 3 . . Max Kills in Single Turn 5 | . 2 1 2 1 . 5 3 4 3 1 4 2 1 2 . . 1 . 3 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 1 . . 4 3 4 2 . 3 2 . . . . . . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Ext Fac Was Fac Res Gar Res Tes Hostile Shots Fired 814 | . 27 28 40 2 . 8 8 128 72 32 145 161 21 30 2 . 9 . 48 . 53 Missed 285 | . 7 2 11 1 . 2 4 36 26 10 56 70 2 11 2 . 3 . 22 . 20 Damage Taken 8001 | . 208 381 362 12 . 104 19 1066 876 388 882 907 335 542 . . 281 . 768 . 870 Core 1554 | . 40 119 81 . . . 4 138 80 57 145 225 92 64 . . 47 . 157 . 305 Absorbed by Shields 342 | . . . . . . . . 168 . . . . . 108 . . . . 66 . . Redirected to Shielding 133 | . . . 3 . . . . 24 24 . 39 27 16 . . . . . . . . Ignored by Resistances 134 | . . . . . . . 8 . . 59 67 . . . . . . . . . . Regen/Repaired (Parts) 559 | . . . 114 . . . . 31 . . . . . . . 163 251 . . . . Core Remaining (%) 73 | 100 . 36 . . . 79 99 . . . . 7 . 84 . . 95 . 87 . . Volleys Fired 339 | . 23 8 26 8 . 5 8 52 51 10 33 13 18 50 . 5 13 . 8 5 3 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 2 2 1 3 . 2 2 . 2 1 2 Hottest 189 | . 60 120 120 120 . 63 120 132 134 109 180 96 81 189 . 132 167 . 90 40 120 Shots Fired 550 | . 38 16 53 16 . 10 12 93 87 16 50 17 18 71 . 10 25 . 9 5 4 Gun 249 | . 29 . 18 . . 1 6 80 59 6 15 7 10 2 . . 12 . 3 1 . Cannon 190 | . . 16 31 16 . . 3 6 16 6 19 4 . 47 . 10 13 . 1 . 2 Launcher 62 | . 9 . 4 . . 9 3 6 11 . 14 2 . . . . . . 3 . 1 Special 49 | . . . . . . . . 1 1 4 2 4 8 22 . . . . 2 4 1 Kinetic 84 | . 22 . . . . . . . 5 6 11 . 2 32 . 5 . . 1 . . Thermal 253 | . . 16 31 16 . 1 2 68 65 4 19 7 8 . . . 12 . 3 1 . Explosive 48 | . 9 . 4 . . 9 3 6 11 . . 2 . . . . . . 3 . 1 Electromagnetic 116 | . 7 . 18 . . . 7 18 5 2 18 4 . 17 . 5 13 . . . 2 Robot Hit Streak 16 | . 9 3 8 5 . 7 8 9 11 10 7 4 7 11 . 6 16 . 5 2 2 Robot Miss Streak 7 | . 4 2 3 2 . 1 3 3 2 1 7 5 2 1 . 1 2 . 4 1 . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 352 | . 18 11 31 10 . 7 9 65 51 11 28 11 13 52 . 8 20 . 3 3 1 Core Hits 291 | . 15 4 24 4 . 16 9 73 43 5 41 13 2 14 . . 8 . 20 . . Critical Kills 6 | . . . . . . . . . . . . . . 6 . . . . . . . Critical Parts Destroyed 10 | . 1 . . . . . . . . . . . . 9 . . . . . . . Critical Strikes 24 | . 1 . . . . . . 1 2 . . . 1 17 . 2 . . . . . Burn 4 | . . . . . . . . 1 2 . . . 1 . . . . . . . . Destroy 20 | . 1 . . . . . . . . . . . . 17 . 2 . . . . . Melee Attacks 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13765 | . 685 193 699 191 . 629 660 2917 1715 358 2507 580 147 934 . 180 537 . 833 . . Guns 2928 | . 180 . 226 . . 16 97 1028 690 66 244 116 147 . . . 118 . . . . Cannons 2754 | . . 193 243 191 . . 7 39 276 81 267 8 . 850 . 180 419 . . . . Explosions 8021 | . 505 . 230 . . 613 556 1794 743 211 1996 456 . 84 . . . . 833 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 62 | . . . . . . . . 56 6 . . . . . . . . . . . . Kinetic 979 | . 113 . . . . . . . . 77 205 . . 528 . 56 . . . . . Thermal 3479 | . 85 193 289 191 . 16 . 911 920 66 343 116 147 84 . . 118 . . . . Explosive 3686 | . 420 . 184 . . 613 288 395 732 . 34 187 . . . . . . 833 . . Electromagnetic 5559 | . 67 . 226 . . . 372 1555 57 215 1925 277 . 322 . 124 419 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . 1 1 1 1 3 17 20 20 18 35 . 15 . . . . . . . Average Corruption 9 | . . . 1 1 1 1 3 10 19 11 13 30 . 5 . . . . . . . Corruption Purged 15 | . . . . . . . . . . 15 . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . 8 . . . . . . . . . . . . . Effects 198 | . . . 3 4 5 4 9 40 48 22 31 24 . 8 . . . . . . . Message Errors 42 | . . . . 1 1 1 1 9 12 5 6 5 . 1 . . . . . . . Matter Fused 57 | . . . 2 3 2 1 4 12 10 6 6 7 . 4 . . . . . . . Heat Flow Errors 19 | . . . . . . . 2 6 3 2 4 1 . 1 . . . . . . . Energy Discharges 18 | . . . . . 1 . . 3 4 3 5 2 . . . . . . . . . Parts Rejected 2 | . . . . . . . . 2 . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Data Loss (minor) 21 | . . . . . 1 . . 3 4 3 6 3 . 1 . . . . . . . Data Loss (major) 14 | . . . . . . 1 1 2 5 1 . 4 . . . . . . . . . Misfires 8 | . . . 1 . . 1 . 1 1 2 1 . . 1 . . . . . . . Alerts 5 | . . . . . . . 1 2 2 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 9 | . . . . . . . . . 6 . 2 1 . . . . . . . . . Overload Shots 6 | . . . . . . . . . . . 5 . . . . . . . . . 1 Overflow Damage 173 | . 22 . . . . 1 28 . 20 5 69 . . . . . 23 . 5 . . Projectiles 56 | . . . . . . . . . 17 . 16 . . . . . 23 . . . . Explosions 117 | . 22 . . . . 1 28 . 3 5 53 . . . . . . . 5 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 802 | . 38 . . . . . . 61 84 . 25 114 . 71 . . . . 409 . . Shots 35 | . 2 . . . . . . 3 4 . 2 6 . 1 . . . . 17 . . Rammed 6 | . . . . . . . . 4 2 . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . . 5 2 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Highest Temperature 474 | . 2 474 234 1 . 2 177 208 197 159 357 265 83 370 . 257 314 . 16 . 40 Average Temperature 112 | . 2 269 71 1 . 2 97 49 82 81 129 107 39 132 . 117 99 . 11 . 20 Received Heat Transfer 1574 | . 12 144 150 6 . 72 . 157 261 30 246 192 . 82 . . 9 . 60 . 153 Effects 13 | . . 5 1 . . . . . . . 4 . . 3 . . . . . . . Shutdowns 2 | . . 2 . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . 1 . . . . . . . . 3 . . . . . . . . . . Interference 4 | . . . 1 . . . . . . . . . . 3 . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 4 . . . . . 1 . . . . Combat Hostiles 5 | . . . . . . . . . . . 4 . . . . . 1 . . . . Parts Fried 34 | . . . . . . . 3 9 . 1 19 1 . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 18 | . . 2 . 1 . . . 5 9 . 1 . . . . . . . . . . Heat Transferred 6372 | . 50 407 518 407 . 37 . 1900 1776 148 450 . 296 50 . . 333 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 2 . . . . 1 . . 5 . . . . . . . . . . Latent Energy Used 2088 | . . . . . . . 200 909 148 400 202 229 . . . . . . . . . LE Corruption 37 | . . . . . . . 3 15 3 6 4 6 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Ext Fac Was Fac Res Gar Res Tes Peak Influence 1906 | . 411 195 403 78 . 209 206 723 1116 673 829 554 561 967 464 162 290 60 278 171 1906 Initial 585 | . . 160 76 78 . . 7 32 515 585 239 315 398 83 458 162 113 60 45 133 96 Average 375 | . 115 175 191 65 . 70 87 258 851 564 610 428 430 493 461 162 228 60 177 150 1700 Maximum Alert Level 5 | . 2 . 2 . . 1 1 3 4 2 3 2 2 3 2 . 1 . 1 . 5 Low Security (%) 43 | 100 75 100 67 100 . 69 99 53 . . . . 8 37 . 100 33 100 62 100 . Level 1 15 | . 7 . 31 . . 30 . 9 . . 25 50 30 16 . . 66 . 37 . . Level 2 26 | . 16 . 1 . . . . 32 34 100 19 49 61 11 100 . . . . . . Level 3 12 | . . . . . . . . 3 56 . 55 . . 34 . . . . . . . Level 4 . | . . . . . . . . . 8 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 38 | . . . . . . . 1 11 . 1 4 . 3 5 1 . 4 . . 1 7 Investigation 14 | . . . . . . . 1 3 . . . . 3 4 1 . 1 . . 1 . Extermination 4 | . . . . . . . . 2 . . 2 . . . . . . . . . . Reinforcement 7 | . . . . . . . . 2 . 1 . . . 1 . . 3 . . . . Assault 10 | . . . . . . . . 1 . . 2 . . . . . . . . . 7 Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Ext Fac Was Fac Res Gar Res Tes Distress Signals 9 | . . . 2 . . . . 1 . . 1 . . 2 1 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 222 | . 9 2 14 3 . 4 12 28 17 7 27 9 6 24 1 . 4 . 19 1 35 Peak Tracking Total 21 | . 3 2 5 3 . 4 5 4 6 2 9 6 3 9 3 . 2 . 15 1 21 Tactical Retreats 10 | . 1 . . . . . . 1 . . 1 3 . . . . 1 . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Ext Fac Was Fac Res Gar Res Tes Traps Triggered 8 | . . . . . . . . . 3 . . . . 1 1 . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . 2 . . . 2 . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 2 2 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Ext Fac Was Fac Res Gar Res Tes Machines Disabled 39 | . 5 2 . . . 1 1 12 3 2 4 . 3 3 . . 1 . 1 . 1 Max in Single Turn 3 | . 2 1 . . . 1 1 3 1 . 2 . 1 2 . . . . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Garrison Relay 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . Energy Cycler 2 | . . . . . . . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Ext Fac Was Fac Res Gar Res Tes Machines Accessed 41 | . 2 . 2 2 2 . 3 6 . 1 2 7 3 4 3 . 2 1 . 1 . Terminals 20 | . 1 . 1 1 . . 2 1 . 1 2 4 . 4 . . 2 . . 1 . Fabricators 4 | . . . . . . . . 1 . . . . 2 . 1 . . . . . . Repair Stations 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . . 1 . . . 3 . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . 1 . 1 . . 1 . . . Total Hacks 114 | . 5 . 9 4 2 . 10 13 . 3 4 27 11 10 9 . 3 1 . 3 . Successful 50 | . 4 . 7 2 2 . 3 5 . 1 1 13 5 . 5 . 1 1 . . . Failed 64 | . 1 . 2 2 . . 7 8 . 2 3 14 6 10 4 . 2 . . 3 . Catastrophic 14 | . . . . 1 . . . 3 . . . 1 . 5 . . 2 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 1 . . 3 1 . 2 4 . 1 2 10 3 . 5 . 1 . . 3 . Terminals 59 | . 3 . 2 3 . . 6 2 . 3 4 20 . 10 . . 3 . . 3 . Fabricators 13 | . . . . . . . . 2 . . . . 9 . 2 . . . . . . Repair Stations 14 | . . . 7 . . . 4 3 . . . . . . . . . . . . . Recycling Units 12 | . 2 . . . . . . 2 . . . 7 . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . 2 . . . . 2 . 6 . . 1 . . . Terminal Hacks 16 | . 1 . 1 2 2 . 2 . . 1 1 5 . . . . 1 . . . . Record 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . Robot Schematic 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 4 | . . . 1 1 . . . . . . . 2 . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . 3 . 2 . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . Build 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Repair Station Hacks 9 | . . . 6 . . . 1 2 . . . . . . . . . . . . . Scan Component 5 | . . . 3 . . . 1 1 . . . . . . . . . . . . . Repair 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . . . . . . 1 . . . 5 . . 1 . . . . . . Report Inventory 6 | . 1 . . . . . . 1 . . . 3 . . 1 . . . . . . Retrieve Components 3 | . 1 . . . . . . . . . . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . 1 . 1 . . 1 . . . Unlock Access 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . Coupler Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 7 | . 1 . . . . . . 1 . . . 3 1 . 1 . . . . . . Terminals 4 | . 1 . . . . . . 1 . . . 2 . . . . . . . . . Botnet 3 | . 1 . . . . . . . . . . 2 . . . . . . . . . Search 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . 1 . . . . . . Eject 1 | . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 . 2 1 . . 3 6 . 1 3 4 2 4 2 . 2 . . 1 . Full Trace Events 18 | . . . . 1 . . 2 2 . . . 4 2 4 1 . 1 . . 1 . Feedback Events 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . Corruption 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . . . . 67 . 134 . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . 12 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . Time 94 | . . . 78 . . . . 16 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 5 . . . . . . . . . . 5 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Ext Fac Was Fac Res Gar Res Tes Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 21 | . . . . . . . 1 1 1 3 1 . 4 6 . . . . 1 2 1 Non-combat 6 | . . . . . . . 1 . . 1 . . 2 1 . . . . . . 1 Combat 15 | . . . . . . . . 1 1 2 1 . 2 5 . . . . 1 2 . Robot Hacks Applied 24 | . . . . . . . 1 1 1 3 1 . 6 7 . . . . 1 2 1 parse_system 9 | . . . . . . . 1 1 1 1 . . 2 3 . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . 1 generate_anomaly 1 | . . . . . . . . . . . . . 1 . . . . . . . . generate_echo 1 | . . . . . . . . . . . . . . 1 . . . . . . . map_walls 1 | . . . . . . . . . . . . . 1 . . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . . 1 . . . . . . . amplify_resonance 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . reboot_system 1 | . . . . . . . . . . . . . 1 . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . 1 . . . . . . . formatsys_high 6 | . . . . . . . . . . 2 . . 1 . . . . . 1 2 . Relay Couplers Released 17 | . . . . . . . . . 8 . . . 4 . . . . . 3 . 2 Ejected 4 | . . . . . . . . . . . . . 4 . . . . . . . . Machine Destruction 13 | . . . . . . . . . 8 . . . . . . . . . 3 . 2 Attached 9 | . . . . . . . . . . 2 1 . 4 . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . 3 . . 1 . 11 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Ext Fac Was Fac Res Gar Res Tes Total Allies 52 | . . . . 2 . . . . 3 2 2 1 4 15 . 20 . . 1 2 . Largest Group 23 | . . . . 2 1 . . . 3 3 3 . 4 12 3 23 23 1 1 2 1 Highest-Rated Group 896 | . . . . 45 31 . . . 120 120 94 . 89 476 91 896 895 26 64 133 64 Highest-Rated Ally 159 | . . . . 31 31 . . . 40 40 32 . 29 159 39 50 50 26 64 69 64 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 294 | . . . . 6 . . . . 7 8 37 . 21 136 . . 64 . 3 4 8 Total Damage 6910 | . . . . 42 . . . . 117 553 712 . 502 3192 . . 1151 . 82 214 345 Kills 39 | . . . . 1 . . . . 2 3 6 . 2 18 . . 5 . . 1 1 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Ext Fac Was Fac Res Gar Res Tes Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Ext Fac Was Fac Res Gar Res Tes Turns Passed 9212 | 12 288 168 465 656 466 675 538 1371 859 605 744 441 439 390 199 197 236 15 188 73 187 Spaces Moved 5791 | 11 233 128 216 497 279 270 216 593 329 181 233 567 369 230 182 208 390 44 304 118 193 Core 580 | . . . . . . . . . . . . 430 53 . . . . . . . 97 Treads 1010 | . . 33 51 . . . 180 593 153 . . . . . . . . . . . . Legs 2010 | 11 38 . 162 497 279 222 . . 176 181 157 . 32 89 71 . . . . . 95 Wheels 572 | . 195 95 . . . 48 36 . . . 76 122 . . . . . . . . . Hover 499 | . . . 3 . . . . . . . . 15 284 141 56 . . . . . . Flight 1120 | . . . . . . . . . . . . . . . 55 208 390 44 304 118 1 Fastest Speed 34 | 120 80 80 120 120 120 110 110 161 161 190 160 50 50 56 40 40 34 34 34 40 40 Average Speed 120 | 120 86 100 130 120 147 233 216 176 186 240 241 62 73 93 93 40 34 34 36 40 83 Slowest Speed 470 | 120 120 160 190 120 260 260 241 241 330 260 470 185 300 190 120 40 40 34 40 40 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . . 12 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 35 42 18 88 61 78 26 16 49 6 46 95 7 39 6 77 12 2 39 3 30 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . Known Exits Taken 4 | . 1 . . . . . . 1 . . . 1 . . . . . 1 . . . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 1 . . 1 1 . 1 1 . . 1 . . 1 . Scrap Searched 5 | . . 2 . 2 . 1 . . . . . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Terrain Destroyed 666 | . 69 . 24 . . 48 32 218 44 34 56 59 . 29 . . . . 39 . 14 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . Projectile 11 | . . . . . . . . . . . 7 3 . . . . . . . . 1 AOE 654 | . 69 . 24 . . 48 32 218 44 34 48 56 . 29 . . . . 39 . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Ext Fac Was Fac Res Gar Res Tes Total 7498 | 10 283 153 347 545 336 304 276 817 479 336 360 640 522 348 211 314 455 44 363 137 218 Wait 847 | . . 6 79 15 47 19 15 118 29 125 30 30 114 23 20 93 55 . 17 6 6 Move 5757 | 10 232 127 215 496 278 269 215 593 328 180 232 566 368 229 182 207 374 44 302 117 193 Hop 3 | . . . . . . . . . . . . . . . . . 3 . . . . Pick Up 63 | . 8 3 5 6 5 2 7 4 8 4 5 2 . 2 . 1 1 . . . . Fast Attach 102 | . 5 1 6 3 . 3 8 12 3 4 17 3 12 8 3 1 3 . 2 3 5 Attach 37 | . . 4 3 . 1 . 3 . 3 2 6 6 2 3 1 . . . 2 . 1 Detach 53 | . . 2 1 2 1 4 4 1 1 1 8 10 4 3 2 1 . . 3 . 5 Swap 87 | . 4 . 5 3 1 2 6 17 12 7 13 . 1 3 1 1 1 . 6 4 . Drop 114 | . 11 2 7 10 3 . 9 13 6 3 15 10 3 4 2 5 5 . . 1 5 Fire 339 | . 23 8 26 8 . 5 8 52 51 10 33 13 18 50 . 5 13 . 8 5 3 Melee 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . 5 2 . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . 15 . . . . . . . . . 23 . . Rewire 45 | . . . . . . . . . 21 . . . . 23 . . . . . 1 . Trap 4 | . . . . 2 . . . 2 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -7/Recycling -5/Factory -5/Extension -4/Factory -4/Waste -4/Factory -3/Research -3/Garrison -2/Research -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Identified exit to Mines 275 | -10/Materials | Destroyed 7 combat bots 301 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 350 | -10/Mines | Discovered new exit (range 16) 391 | -10/Mines | Core integrity fell below 50% 469 | -10/Mines | Entered Materials 469 | -9/Materials | Evolved 2 slots: Utility x2 693 | -9/Materials | Repaired Beam Cannon 720 | -9/Materials | Repaired Beam Cannon 747 | -9/Materials | Repaired Aluminum Leg 915 | -9/Materials | Discovered new exit (range 9) 934 | -9/Materials | Entered Mines 1024 | -9/Mines | Found the Drone Emporium 1030 | -9/Mines | Found Prototype Device 1030 | -9/Mines | Identified Sensor Drone Bay 1086 | -9/Mines | Learned Materials stockpile data 1094 | -9/Mines | Discovered new exit (range 11) 1190 | -9/Mines | Found a hidden stash of uninstalled traps 1376 | -9/Mines | Discovered new exit (range 5) 1580 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1582 | -9/Mines | Discovered new exit (range 5) 1590 | -9/Mines | Entered Exiles 1590 | -9/Exiles | Accompanied by 1 ally 1619 | -9/Exiles | Met 8R-AWN 1620 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1641 | -9/Exiles | Met EX-HEX 1673 | -9/Exiles | Met EX-BIN 1688 | -9/Exiles | Aligned with FarCom system 1689 | -9/Exiles | Given EX-Vault access code 1716 | -9/Exiles | Opened EX-Vault 1738 | -9/Exiles | Found Latent Energy Streamer 1771 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1807 | -9/Exiles | Met EX-DEC 1818 | -9/Exiles | Learned location of Zion (-6) 1977 | -9/Exiles | Discovered new exit (range 10) 2056 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2056 | -9/Exiles | Entered Mines 2272 | -8/Mines | Destroyed 7 combat bots 2648 | -8/Mines | Discovered new exit (range 14) 2731 | -8/Mines | Entered Materials 2731 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3212 | -8/Materials | Discovered new exit (range 15) 3269 | -8/Materials | Entered Factory 3269 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4051 | -7/Factory | System corruption reached 10% 4079 | -7/Factory | Destroyed 7 combat bots 4114 | -7/Factory | Repaired Cooling System 4412 | -7/Factory | Cargo convoy interrupted 4469 | -7/Factory | First assault squad dispatched 4640 | -7/Factory | Identified exit to Garrison 4640 | -7/Factory | Entered Garrison 4664 | -7/Garrison | Triggered checkpoint 4800 | -7/Garrison | Garrison Relay disabled 4800 | -7/Garrison | Triggered checkpoint 4904 | -7/Garrison | Triggered checkpoint 4931 | -7/Garrison | Triggered checkpoint 5081 | -7/Garrison | Lost 5 parts (2n1u2w) 5130 | -7/Garrison | Triggered checkpoint 5174 | -7/Garrison | Discovered new exit (range 5) 5309 | -7/Garrison | Discovered new exit (range 12) 5327 | -7/Garrison | Installed Relay Interface Framework 5389 | -7/Garrison | Triggered checkpoint 5422 | -7/Garrison | Garrison Relay disabled 5499 | -7/Garrison | Entered Factory 5499 | -7/Factory | Accompanied by 3 allies 5737 | -7/Factory | Build established: Bothacker-Mutant 6032 | -7/Factory | Discovered new exit (range 5) 6104 | -7/Factory | Entered Storage 6104 | -7/Storage | Accompanied by 1 ally 6234 | -7/Storage | Met a pair of Derelict thieves 6314 | -7/Storage | Destroyed 7 combat bots 6496 | -7/Storage | Core integrity fell below 50% 6711 | -7/Storage | Found Prototype Launcher 6711 | -7/Storage | Identified Scatter Rocket Array 6844 | -7/Storage | Used back door to open Recycling access 6844 | -7/Storage | Discovered new exit (range 3) 6848 | -7/Storage | Entered Recycling 6850 | -7/Recycling | Found Scrap Engine 6935 | -7/Recycling | System corruption reached 30% 7049 | -7/Recycling | Core integrity fell below 20% 7074 | -7/Recycling | Lost 4 parts (4n) 7205 | -7/Recycling | Build established: Mutant 7282 | -7/Recycling | Discovered new exit (range 15) 7288 | -7/Recycling | Identified exit to Factory 7289 | -7/Recycling | Entered Factory 7289 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 7299 | -5/Factory | Found Prototype Processor 7299 | -5/Factory | Identified Exp. Targeting Computer 7388 | -5/Factory | Fabricated B-48 Gladiator? 7589 | -5/Factory | Search patrols dispatched 7660 | -5/Factory | Discovered new exit (range 10) 7728 | -5/Factory | Entered Extension 7728 | -5/Extension | Accompanied by 2 allies 7749 | -5/Extension | Disrupted transfer network 7792 | -5/Extension | Build established: Bothacker-Mutant 7873 | -5/Extension | Energy Cycler disabled 7874 | -5/Extension | Rescued a captive Derelict 7874 | -5/Extension | Rescued a captive Derelict 7875 | -5/Extension | Rescued a captive Derelict 7875 | -5/Extension | Rescued a captive Derelict 7876 | -5/Extension | Rescued a captive Derelict 7877 | -5/Extension | Rescued a captive Derelict 7880 | -5/Extension | Rescued A7 7888 | -5/Extension | Rescued a captive Derelict 7888 | -5/Extension | Rescued a captive Derelict 8036 | -5/Extension | Spotted B-75 Beast 8049 | -5/Extension | Spotted B-75 Beast 8070 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8071 | -5/Extension | Allies destroyed B-75 Beast 8081 | -5/Extension | Allies destroyed B-75 Beast 8086 | -5/Extension | Discovered new exit (range 15) 8095 | -5/Extension | System corruption reached 10% 8096 | -5/Extension | Lost 12 allies 8112 | -5/Extension | Lost 3 parts (2n1u) 8118 | -5/Extension | Entered Factory 8118 | -4/Factory | Accompanied by 3 allies 8118 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8317 | -4/Factory | Manually triggered Chute Trap 8317 | -4/Factory | Sucked down chute 8317 | -4/Factory | Entered Waste 8318 | -4/Waste | Joined by Warlord forces that had cleared the area 8382 | -4/Waste | 2 allies followed down the chute 8412 | -4/Waste | 1 allies followed down the chute 8461 | -4/Waste | Discovered new exit (range 10) 8514 | -4/Waste | Entered Factory 8514 | -4/Factory | Accompanied by 23 allies 8694 | -4/Factory | Discovered new exit (range 4) 8744 | -4/Factory | Lost 3 allies 8750 | -4/Factory | Entered Research 8750 | -3/Research | Accompanied by 1 ally 8750 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8765 | -3/Research | Spotted B-86 Titan 8765 | -3/Research | Identified exit to Garrison 8765 | -3/Research | Entered Garrison 8773 | -3/Garrison | Spotted B-90 Cyclops 8776 | -3/Garrison | Spotted B-90 Cyclops 8817 | -3/Garrison | Lost 3 parts (1p1n1w) 8849 | -3/Garrison | Triggered checkpoint 8874 | -3/Garrison | Build established: Scavenger-Mutant 8882 | -3/Garrison | Garrison Relay disabled 8931 | -3/Garrison | Spotted B-86 Titan 8935 | -3/Garrison | Triggered checkpoint 8937 | -3/Garrison | Triggered checkpoint 8948 | -3/Garrison | Discovered new exit (range 12) 8953 | -3/Garrison | Entered Research 8953 | -2/Research | Evolved 2 slots: Utility x2 8989 | -2/Research | Discovered new exit (range 5) 9026 | -2/Research | Entered Testing 9026 | -2/Testing | Accompanied by 2 allies 9027 | -2/Testing | Maximum security lockdown engaged 9112 | -2/Testing | Found Prototype Launcher 9112 | -2/Testing | Identified Point Singularity Launcher 9180 | -2/Testing | Build established: Bothacker-Mutant 9187 | -2/Testing | Spotted Striker 9212 | -2/Testing | Spotted Striker 9213 | -2/Testing | Self-destructed Last Messages --------------- 09165_ C-30 ARC bursts open, deploying its payload. 09165_ G-73 Enforcer unfolds itself. 09165_ M-36 Artificer unfolds itself. 09165_ C-30 ARC bursts open, deploying its payload. 09165_ G-73 Enforcer unfolds itself. 09165_ B-74 Champion unfolds itself. 09165_ G-73 Enforcer unfolds itself. 09165_ M-36 Artificer unfolds itself. 09166_ Biometal Leg destroyed. 09166_ Penetrated by Slug. 09188_ Adv. Gravity Neutralizer destroyed. 09200_ Slug penetrates Door. 09203_ Slug penetrates Wall. 09208_ Wall collapses. 09209_ Slug penetrates Wall. 09209_ Relay Coupler [Brawler] destroyed. 09212_ C-30 ARC bursts open, deploying its payload. 09212_ G-73 Enforcer unfolds itself. 09212_ I-47 Archangel unfolds itself. 09212_ Adv. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????7??????????????????????????? | | ???????????????++#?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????K K?????????????????????? | | ??????????????# #?????????????????????# | | ??????????????# #??????????????????#! " | | ??????????????# #???????????????###? " | | ??????????????# #???????????????""?? " | | ??????????????# #??????????##"""!!?# | | ??????????????# #???????????"! ??# "" | | ????########### #???????????" "??# "" | | ???# ## #???????????? ?????"" | | ???# """" ## ##??????????? ??????? | | ???# """" ! # @ #############+######## | | ???# """" + m gg | | ???# """" #Y gCg igg | | ???# " # b ###/######+#+######### | | ???# ## m##??g???????????????# | | ???# ## #???????????????????# | | ??######+###### g#???????Y???????????# | | ??#""" #h#????#Y #????????C?p????????# | | ??" " # ###### #???????????????????# " | | ??" "h g #?????????C?????????# " | | ??" " #???????????????????# " | | ??" " ## ##### #???????????????????# | | ??#""" ## #???# #???????????????????### | | ??####### #???# #??????????????????#### | | ????????# #???# #????????????#???#### | | ????????#+#???# #????????????# ### ## | | ??????????????# #????????????# | | ??????????????# #????????????# | | ?????????????? ????????????# | | ?????????????? ????????????# | | ?????????????? ????????????# | | ?????????????? #???????????# | | ??????????????## ##???????????# | | ???????????????? ?????????????# | | ??????????????????????????????# ####" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 38 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 16 Corruption Block 20 Armor Coverage 150 Resistance: KI 20 Power Shielding 33 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 14 Relay Coupler Types 5 Relay Coupler Value 101 Item Schematics ----------------- None Robot Schematics ------------------ B-48 Gladiator | -7/Recycling | Hacked L-61 Swordsman | -4/Factory | Hacked Fabricated ------------ B-48 Gladiator | x3 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalLightHammer Manual? 0 Play Time 01:23:40 Cumulative 788.2 hours Start 2024.07.08 @ 12:06:14 End 2024.07.08 @ 13:34:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 909 Rogue 631 Adventurer 124 Explorer 154 Win Type - Total 31 Types 25/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ed83297-01ef-4df9-8400-70000bac8f8d