Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.13 @ 22:38:16 Player: Olga Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (4) 20 Value Destroyed (65) 65 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (10831) 10831 TOTAL SCORE: 19216 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 15 Follower Combat Kills 891 Entered DSFs 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -75 Cogmind --------- Core Integrity 0/1450 Matter 181/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Target Analyzer Experimental ECM Suite Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Gamma Rifle Peak State ------------ > --- POWER ------------ Light Neutrino Core Improved Quantum Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Cooling System Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Target Analyzer Experimental ECM Suite Experimental ECM Suite Centrium Medium Armor Plating Antimissile System Advanced Dynamic Insulation System Advanced Dynamic Insulation System Advanced Corruption Screen > --- WEAPON ----------- Multirail Multirail > --- INVENTORY -------- Enhanced Gamma Rifle Gamma Bomb Array Heavy Missile Launcher [Rating: 180] Favorites ----------- Power Nuclear Core Power Core Nuclear Core Reactor Improved Quantum Reactor Propulsion VTOL Module Leg High-density Centrium Leg Flight Unit VTOL Module Utility Improved Light Armor Plating Device Advanced Coolant Injector Processor Experimental Target Analyzer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Multirail Energy Gun Enhanced Gamma Rifle Ballistic Gun Multirail Launcher EMP Blaster Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Upp War Pro Fac Res Res Qua Sec Slots Evolved 16 | . . 2 2 2 . 2 . . . . 2 . . . 2 2 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 2 . 2 . . . . . . . . . . . . . . . Utility 11 | . . . 2 . . 2 . . . . 2 . . . 2 1 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 57 | . 3 1 1 . 6 3 2 . 1 . 3 1 . . 5 1 1 1 28 Power 6 | . . . . . . 1 . . . . . . . . 1 1 . . 3 Engine . | . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . 1 . . . . . . . . . 1 . . 2 Reactor 2 | . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 18 | . 2 1 . . 6 . . . . . 1 . . . 1 . . . 7 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 14 | . 2 1 . . 6 . . . . . 1 . . . 1 . . . 3 Utility 25 | . . . 1 . . 1 2 . 1 . 2 1 . . 3 . 1 1 12 Device 13 | . . . . . . . 1 . 1 . 2 . . . 1 . 1 1 6 Storage . | . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . . . . . . . . . . . . . . . 5 Hackware 2 | . . . . . . . 1 . . . . 1 . . . . . . . Protection 5 | . . . 1 . . 1 . . . . . . . . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 8 | . 1 . . . . 1 . . . . . . . . . . . . 6 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . . . . . . . . . . . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 4 | . 1 . . . . 1 . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . . . . . . . . . . . 1 11 Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . . . . . System Corruption 4 | . 4 . . . . . . . . . . . . . . . . . . Parts Lost 38 | . 1 2 1 . . . . . . . 2 . . 1 5 1 2 3 20 Power 3 | . . . . . . . . . . . . . . . . . . . 3 Propulsion 14 | . 1 1 . . . . . . . . 1 . . 1 3 . . 1 6 Utility 16 | . . . 1 . . . . . . . 1 . . . 2 1 2 2 7 Weapon 5 | . . 1 . . . . . . . . . . . . . . . . 4 Highest Loss Streak 12 | . 1 2 1 . . . . . . . 2 . . 1 3 1 2 3 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 41 | . 14 16 7 . 20 49 57 66 68 73 58 68 70 69 62 41 33 22 41 Core 3 | . . . . . . 6 6 6 6 6 5 5 5 5 2 4 4 4 2 Leg 2 | . . . . . . . . . . . . . . . . . . . 7 Flight 16 | . 3 8 . . 20 40 40 40 40 40 33 35 35 34 25 9 8 7 4 Device 7 | . . . . . . . 2 6 8 13 6 11 11 11 10 9 13 10 10 Processor 2 | . . . . . . . . . . . . . . . . . . . 9 Hackware 2 | . . . . . . . 2 6 6 6 5 9 11 11 10 9 4 . . Protection 3 | . . . 7 . . 2 6 6 6 6 5 5 5 5 10 8 3 . 1 Naked Turns 78 | . 14 6 14 18 26 . . . . . . . . . . . . . . Heaviest Build 63 | . 4 4 3 . . 14 11 11 12 12 13 13 13 13 21 16 14 11 63 Greatest Support 128 | 3 4 4 3 3 20 20 20 20 24 20 27 27 20 27 32 17 17 17 128 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 5 5 4 4 4 4 5 5 5 5 5 5 5 5 4 3 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 4 4 5 5 5 5 5 5 5 5 5 5 4 5 5 5 1 Class Distribution -------------------- 41% | Mutant 21% | Sprinter 16% | Hacker-Sprinter 15% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Upp War Pro Fac Res Res Qua Sec Matter Collected 533 | 198 12 . . . 20 . . . 39 . . . . 6 . . . 9 249 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 56 | . 48 . . . . . . . . . . . . . . . . . 8 Parts 9 | . 7 . . . . . . . . . . . . . . . . . 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Upp War Pro Fac Res Res Qua Sec Combat Hostiles Destroyed 4 | . 3 . . . . . . . . . . . . . . . . . 1 AOE 4 | . 3 . . . . . . . . . . . . . . . . . 1 Classes Destroyed 2 | . 1 . . . . . . . . . . . . . . . . . 1 Swarmer 3 | . 3 . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 3 | . 3 . . . . . . . . . . . . . . . . . 1 Combat Bots Only 3 | . 3 . . . . . . . . . . . . . . . . . 1 Max Kills in Single Turn 3 | . 3 . . . . . . . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . . . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Upp War Pro Fac Res Res Qua Sec Damage Taken 6731 | . 158 99 312 . 393 46 . . 56 . 155 18 . 118 383 97 225 178 4493 Core 2268 | . 87 64 123 . 393 . . . 12 . 17 . . 45 72 . . 49 1406 Absorbed by Shields 42 | . . . . . . . . . . . 6 . . . . . . . 36 Core Remaining (%) 83 | 100 65 84 77 . 43 . . . . 98 . . . 93 93 100 . . . Volleys Fired 6 | . 1 . . . . . . . . . . . . . . . . . 5 Largest 2 | . 1 . . . . . . . . . . . . . . . . . 2 Hottest 119 | . 33 . . . . . . . . . . . . . . . . . 119 Shots Fired 11 | . 1 . . . . . . . . . . . . . . . . . 10 Gun 8 | . . . . . . . . . . . . . . . . . . . 8 Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 3 | . 1 . . . . . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . 8 Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 1 | . . . . . . . . . . . . . . . . . . . 1 Electromagnetic 2 | . 1 . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 5 | . . . . . . . . . . . . . . . . . . . 5 Robot Miss Streak 8 | . 1 . . . . . . . . . . . . . . . . . 8 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 2 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 6 | . . . . . . . . . . . . . . . . . . . 6 Core Hits 26 | . 3 . 1 . . . . . . . . . . . . . . . 22 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . 3 Destroy 3 | . . . . . . . . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 764 | . 41 . 4 . . . . . . . . . . . 3 . 2 . 714 Guns 233 | . . . . . . . . . . . . . . . . . . . 233 Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 522 | . 41 . . . . . . . . . . . . . . . . . 481 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 9 | . . . 4 . . . . . . . . . . . 3 . 2 . . Kinetic 233 | . . . . . . . . . . . . . . . . . . . 233 Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 243 | . . . . . . . . . . . . . . . . . . . 243 Electromagnetic 279 | . 41 . . . . . . . . . . . . . . . . . 238 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 4 . . . . . . . . . . . . . . . . 1 . Average Corruption 2 | . 4 . . . . . . . . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . 1 . . . . . . . . . . . 1 . 1 . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . 2 . . . . . . . . . . . 1 . 1 . . Targets Rammed 4 | . . . 2 . . . . . . . . . . . 1 . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 194 | . . . . . . 11 2 7 194 2 75 3 . 53 . . . . 16 Average Temperature 56 | . . . . . . 4 2 2 106 2 42 2 . 30 . . . . 16 Received Heat Transfer 912 | . 48 12 162 . . 12 . . 15 . 9 9 . 18 21 . 36 9 561 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Upp War Pro Fac Res Res Qua Sec Peak Influence 2223 | . 70 48 26 7 19 218 106 89 . . 159 . . . 302 188 119 77 2223 Initial 158 | . . 25 11 7 4 9 76 74 . . 42 . . . . 158 99 52 37 Average 462 | . 39 34 24 7 4 82 95 86 . . 106 . . . 105 168 88 58 1309 Maximum Alert Level 5 | . . . . . . 1 . . . . . . . . 1 . . . 5 Low Security (%) 72 | . 100 100 100 100 100 81 100 100 . . 100 . . . 81 100 100 100 21 Level 1 5 | . . . . . . 18 . . . . . . . . 18 . . . 8 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 22 | . . . . . . . . . . . . . . . . . . . 70 Squads Dispatched 30 | . 1 . 2 . . 1 . . . . . . . . 2 . 2 . 22 Investigation 3 | . . . . . . 1 . . . . . . . . 1 . 1 . . Extermination . | . . . . . . . . . . . . . . . . . . . . Reinforcement 7 | . 1 . 2 . . . . . . . . . . . 1 . 1 . 2 Assault 20 | . . . . . . . . . . . . . . . . . . . 20 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Upp War Pro Fac Res Res Qua Sec Distress Signals 5 | . . . . . . 1 . . . . . . . . 2 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 217 | . 6 6 9 . 1 11 4 1 10 . 9 4 . 4 35 4 9 4 100 Peak Tracking Total 47 | . 4 6 9 . 1 8 4 1 10 . 5 4 . 4 20 7 7 3 47 Tactical Retreats 22 | . . . . . 1 4 . . 1 . 1 . . . 4 . 1 . 10 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Upp War Pro Fac Res Res Qua Sec Traps Triggered 9 | . 1 1 . . 2 2 . . . . 1 . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Upp War Pro Fac Res Res Qua Sec Machines Disabled 2 | . . . . . . . . . . . . . . . . . . . 2 Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Upp War Pro Fac Res Res Qua Sec Machines Accessed 16 | . . 2 . 1 . 3 . 1 . . 1 . . . 2 . 1 3 2 Terminals 15 | . . 2 . 1 . 2 . 1 . . 1 . . . 2 . 1 3 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 31 | . . 4 . 1 . 8 . 1 . . 3 . . . 4 . 2 6 2 Successful 12 | . . 3 . 1 . 2 . . . . 2 . . . 1 . . 2 1 Failed 19 | . . 1 . . . 6 . 1 . . 1 . . . 3 . 2 4 1 Catastrophic 5 | . . 1 . . . 1 . 1 . . . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 19 | . . 4 . . . 7 . 1 . . 3 . . . 1 . 2 1 . Terminals 30 | . . 4 . 1 . 7 . 1 . . 3 . . . 4 . 2 6 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 8 | . . 1 . 1 . . . . . . 2 . . . 1 . . 2 1 Record 1 | . . . . . . . . . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . . Level Access Points 2 | . . 1 . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . 2 . . . 2 . . . . . . . . . . . . . Terminals 4 | . . 2 . . . 2 . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . Botnet 3 | . . 2 . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . 1 . . . 3 . 1 . . . . . . 2 . 1 1 1 Full Trace Events 3 | . . . . . . 1 . . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 4 Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Upp War Pro Fac Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Upp War Pro Fac Res Res Qua Sec Total Allies 5 | . . . . . . . 1 . . . . . . . . . 3 . 1 Largest Group 3 | . . . . . . . 1 . . . . . . . . . 3 . 1 Highest-Rated Group 1195 | . . . . . . . 31 . . . . . . . . . 138 . 1195 Highest-Rated Ally 1195 | . . . . . . . 31 . . . . . . . . . 46 . 1195 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 98 | . . . . . . . 4 . . . . . . . . . 10 . 84 Total Damage 10434 | . . . . . . . 62 . . . . . . . . . 384 . 9988 Kills 14 | . . . . . . . . . . . . . . . . . . . 14 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Upp War Pro Fac Res Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Upp War Pro Fac Res Res Qua Sec Turns Passed 1380 | . 39 45 64 18 55 93 26 32 58 30 45 40 9 72 82 71 82 151 368 Spaces Moved 3634 | 1 55 106 110 36 69 342 97 138 266 129 180 180 37 312 281 201 232 418 444 Core 272 | 1 39 14 110 36 48 . . . . . . . . . . . . . 24 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 108 | . . . . . . . . . . . . . . . . . . . 108 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 3254 | . 16 92 . . 21 342 97 138 266 129 180 180 37 312 281 201 232 418 312 Fastest Speed 20 | 50 40 40 50 50 23 23 23 23 20 23 21 21 23 21 25 34 34 34 34 Average Speed 32 | 50 58 41 50 50 43 23 23 23 21 23 22 21 23 22 26 34 34 34 58 Slowest Speed 120 | 50 100 50 50 50 50 23 23 23 23 23 23 23 23 25 34 34 34 40 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . 4 . . . 3 . 3 3 . 2 . . 1 6 3 3 3 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 2 17 19 16 1 78 15 73 6 47 16 8 39 9 61 13 9 10 55 39 Regions Visited 19 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 . 1 . . . . . . 1 . . 1 1 . . . . Unknown Exits Taken 11 | 1 1 . 1 . . . . 1 1 1 . 1 1 . . 1 1 1 . Scrap Searched 3 | . . . . . . . . . 1 . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Upp War Pro Fac Res Res Qua Sec Total 3750 | . 58 102 119 35 90 354 98 134 263 128 181 180 36 310 284 200 232 419 527 Wait 32 | . . . . . . . . . . . . . . . . . . . 32 Move 3548 | . 54 97 109 35 68 336 96 131 259 128 175 179 36 309 269 196 226 411 434 Hop 34 | . . 4 . . . 3 . 3 3 . 2 . . 1 6 1 3 3 5 Pick Up 11 | . . . 3 . 1 2 . . . . . . . . 1 2 1 1 . Fast Attach 47 | . 3 1 1 . 6 1 2 . 1 . 3 1 . . 2 . 1 2 23 Attach 9 | . . . . . . 2 . . . . . . . . 3 1 . . 3 Detach 4 | . . . . . . 1 . . . . . . . . 1 . . . 2 Swap 2 | . . . . . . . . . . . . . . . . . . . 2 Drop 14 | . . . 4 . . 1 . . . . 1 . . . 2 . 1 2 3 Fire 6 | . 1 . . . . . . . . . . . . . . . . . 5 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . 2 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . 14 8 . . . . . . . . . . . . 18 Rewire 1 | . . . . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / Arm) -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 12) 40 | -10/Materials | Entered another Materials area 40 | -9/Materials | Evolved 2 slots: Propulsion x2 71 | -9/Materials | Identified exit to Materials 85 | -9/Materials | Entered another Materials area 85 | -8/Materials | Evolved 2 slots: Utility x2 141 | -8/Materials | Discovered new exit (range 16) 149 | -8/Materials | Entered Factory 149 | -7/Factory | Evolved 2 slots: Propulsion x2 163 | -7/Factory | Discovered new exit (range 15) 167 | -7/Factory | Identified exit to DSF 167 | -7/Factory | Entered DSF 190 | -7/DSF | Additional patrols routed to DSF 205 | -7/DSF | Core integrity fell below 50% 205 | -7/DSF | Discovered new exit (range 14) 222 | -7/DSF | Entered Factory 222 | -6/Factory | Evolved 2 slots: Utility x2 315 | -6/Factory | Discovered new exit (range 9) 315 | -6/Factory | Sucked down chute 315 | -6/Factory | Entered Waste 316 | -6/Waste | Met a frightened Derelict 318 | -6/Waste | Spotted C-40 Crusher 319 | -6/Waste | Spotted C-40 Crusher 321 | -6/Waste | Spotted C-40 Crusher 321 | -6/Waste | Spotted C-40 Crusher 323 | -6/Waste | Spotted C-40 Crusher 332 | -6/Waste | Spotted C-40 Crusher 336 | -6/Waste | Discovered new exit (range 10) 341 | -6/Waste | Entered Factory 370 | -6/Factory | Discovered new exit (range 11) 373 | -6/Factory | Entered Lower Caves 388 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 392 | -6/Lower Caves | Encountered a Warlord checkpoint 402 | -6/Lower Caves | Learned 4 Factory zone layouts 430 | -6/Lower Caves | Discovered new exit (range 8) 431 | -6/Lower Caves | Entered another Lower Caves area 459 | -6/Lower Caves | Discovered new exit (range 10) 460 | -6/Lower Caves | Encountered a Warlord checkpoint 461 | -6/Lower Caves | Entered Factory 461 | -5/Factory | Evolved 2 slots: Utility x2 462 | -5/Factory | Identified exit to Factory 467 | -5/Factory | Identified exit to Upper Caves 467 | -5/Factory | Identified exit to Extension 506 | -5/Factory | Entered Upper Caves 546 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 546 | -5/Upper Caves | Entered Warlord 552 | -5/Warlord | Discovered new exit (range 12) 555 | -5/Warlord | Entered Proximity Caves 565 | -4/Proximity Caves | Learned Research interactive machine intel 616 | -4/Proximity Caves | Spotted B-86 Titan 627 | -4/Proximity Caves | Entered Factory 627 | -4/Factory | Evolved 2 slots: Utility x2 684 | -4/Factory | Lost 3 parts (1n2u) 694 | -4/Factory | Identified exit to Research 709 | -4/Factory | Entered Research 709 | -3/Research | Evolved 2 slots: Power x1, Utility x1 710 | -3/Research | Identified exit to Armory 711 | -3/Research | Loaded intel: 45 interactive machine locations 739 | -3/Research | Lost 3 parts (3n) 777 | -3/Research | Discovered new exit (range 10) 780 | -3/Research | Entered another Research area 780 | -2/Research | Evolved 2 slots: Utility x2 783 | -2/Research | Found Gamma Bomb Array 796 | -2/Research | Spotted B-90 Cyclops 812 | -2/Research | Spotted B-90 Cyclops 820 | -2/Research | Allied Derelicts emerged from ambush trap array 861 | -2/Research | Discovered new exit (range 7) 862 | -2/Research | Entered Quarantine 877 | -2/Quarantine | Found Alien Artifact 877 | -2/Quarantine | Identified Core Reset Matrix 877 | -2/Quarantine | Used Core Reset Matrix 881 | -2/Quarantine | Detected hypermatrix surge 881 | -2/Quarantine | Sensed 16 artifacts in vicinity 897 | -2/Quarantine | Lost 3 parts (3u) 919 | -2/Quarantine | Met incapacitated Sigix Warrior 919 | -2/Quarantine | Lockdown squad dispatched 920 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 921 | -2/Quarantine | Unlocked Sigix quarantine chamber 983 | -2/Quarantine | Spotted Fortress 1011 | -2/Quarantine | Discovered new exit (range 6) 1013 | -2/Quarantine | Entered Section 7 1014 | -2/Section 7 | Sensed 17 artifacts in vicinity 1020 | -2/Section 7 | Spotted S7 Guard 1062 | -2/Section 7 | Spotted B-90 Cyclops 1070 | -2/Section 7 | Spotted Alpha 7 1072 | -2/Section 7 | Spotted Alpha 7 1074 | -2/Section 7 | Build established: Mutant 1078 | -2/Section 7 | Spotted B-99 Colossus 1103 | -2/Section 7 | Lost 5 parts (1p2n2u) 1105 | -2/Section 7 | Activated Sigix Exoskeleton 1105 | -2/Section 7 | Received instructions from Sigix Warrior 1171 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 1187 | -2/Section 7 | Found Prototype Processor 1187 | -2/Section 7 | Identified Exp. Target Analyzer 1193 | -2/Section 7 | Allies destroyed Alpha 7 1199 | -2/Section 7 | Found Prototype Device 1199 | -2/Section 7 | Identified Exp. ECM Suite 1206 | -2/Section 7 | Found Prototype Energy Gun 1206 | -2/Section 7 | Identified Enh. Gamma Rifle 1210 | -2/Section 7 | Found Prototype Ballistic Gun 1210 | -2/Section 7 | Identified Multirail 1214 | -2/Section 7 | Found Prototype Processor 1214 | -2/Section 7 | Identified Exp. Targeting Computer 1230 | -2/Section 7 | Found Multirail 1231 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 1232 | -2/Section 7 | Found Exp. ECM Suite 1235 | -2/Section 7 | Found Exp. Target Analyzer 1241 | -2/Section 7 | Found Unknown Device 1241 | -2/Section 7 | Identified Antimissile System 1244 | -2/Section 7 | Found Exp. Targeting Computer 1263 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 40% 1298 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 20% 1328 | -2/Section 7 | Spotted Executioner 1328 | -2/Section 7 | Spotted Striker 1343 | -2/Section 7 | Spotted Investigator 1343 | -2/Section 7 | Scanned by Researcher 1355 | -2/Section 7 | Core integrity fell below 50% 1358 | -2/Section 7 | Spotted Striker 1358 | -2/Section 7 | Spotted Striker 1371 | -2/Section 7 | Spotted Executioner 1371 | -2/Section 7 | Spotted Executioner 1381 | -2/Section 7 | Core integrity fell below 20% 1381 | -2/Section 7 | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 01377_ Gamma Bomb Array destroyed. 01378_ P-80 Master resets P-80 Master, system corruption cleaned. 01378_ Slug penetrates Striker. 01378_ Penetrated by Slug. 01378_ Critical hit (Destroy). 01378_ Hdn. Centrium Leg destroyed. 01378_ Held in stasis. 01378_ Investigator is analyzing... 01379_ Critical hit (Burn: +37). 01380_ Executioner springs to life. 01381_ Hdn. Centrium Leg destroyed. 01381_ Penetrated by Slug. 01381_ Exp. ECM Suite destroyed. 01381_ Executioner springs to life. 01381_ Held in stasis. 01381_ Investigator is analyzing... 01381_ M-36 Artificer fits Unknown Power Core on H-88 Terminator. 01381_ Penetrated by Slug. 01381_ Slug penetrates I-47 Archangel. 01381_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##??????????????????????????????? | | ???????????####### #############??######????????? | | ??????????? EE """"""""""#??# T#????????] | | ?????????? """" ""#!!" "??!?*???? | | ?????????? /#### #????????? | | ?????????? @eKl!=%= % ########"" | | ?????????? "" bpp!%! T | | ?????????????????????"" % g=g! | | ??????????????????????"" /%% | | ???????????????????????"" g /% | | ????????????????????????"" ggi gg !%* | | ?????????????????????????"" c ihgi* !!== | | ??????????????????????????"" gghgmb[ =%|[% | | ???????????????????????????""gg h = | | ????????????????????????????"" g %g | | ???????????????????????????? " = | | ???????????????????????????"""""" | | ????????????????????????????????" | | ????????????????????????????????"" % """ | | ?????????????????????????????? %" "" | | ?????????????????????????????? " " | | ?????????????????????????????? " | | ?????????????????????????????? """ % | | ??????????????????????????????? " | | ??????????????????????????????? | | ??????????????? ?????????????"""" " " " | | ?? ??????? ?""""??????????" " " " | | ? ???? " ??????????"?"?" " """ | | ? ???? " ?????? """""""""? | | ? ??? """ ?? " " " " """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 43 Energy Capacity 420 Matter Stores 298 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 EM Shielding 8 Corruption Block 15 Armor Coverage 450 Point Defense Rating 240 Evasion (%) 71 Targeting Accuracy 24 Target Analysis 15 Offensive Hacking 22 Item Schematics ----------------- Spectral Analyzer | -2/Section 7 | Archive Hdn. Centrium Heavy Treads | -2/Section 7 | Archive Adv. Myomer Leg | -2/Section 7 | Archive Neutron Missile Launcher | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed MicroDamperNanovents Manual? 0 Play Time 00:41:04 Cumulative 255.8 hours Start 2022.05.13 @ 21:14:27 End 2022.05.13 @ 22:38:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 373 Adventurer 0 Explorer 3 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8476834-e1e2-41ae-a699-d6f54b206bdf