Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.28 @ 17:09:41 Player: BlobtheGreat Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1343) 1343 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3009 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 377/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Cooling System High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Flight Unit Large Storage Unit Experimental Sensor Array Medium Armor Plating Medium Armor Plating Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun Rocket Launcher Mini Grenade Launcher Blade Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Treads Cooling System Light Armor Plating Light Armor Plating Medium Laser Advanced Beam Cannon Advanced Beam Cannon Light Assault Rifle Botcube [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Cooling System Device Cooling System Storage Medium Storage Unit Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 29 | 7 7 2 13 . Power 2 | 1 1 . . . Engine 1 | 1 . . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 10 | 2 2 . 6 . Treads 5 | 2 . . 3 . Leg 4 | . 2 . 2 . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 9 | 2 2 1 4 . Device 3 | 1 1 1 . . Storage 4 | 1 1 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 8 | 2 2 1 3 . Energy Gun 2 | 2 . . . . Energy Cannon 3 | . 1 1 1 . Ballistic Gun 2 | . 1 . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . 1 1 2 . Parts Lost 2 | . 1 . 1 . Power . | . . . . . Propulsion 1 | . 1 . . . Utility 1 | . . . 1 . Weapon . | . . . . . Highest Loss Streak 1 | . 1 . 1 . To Critical Strikes . | . . . . . Average Backups 9 | 2 6 9 14 20 Power . | . 1 1 1 1 Propulsion 1 | 1 1 1 2 5 Utility 2 | . 2 3 3 4 Weapon 3 | . 1 4 7 10 Tool/Special . | . . . . . Unused Backups 17 | . 1 1 3 12 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 5 | . . 1 2 2 Weapon 9 | . 1 . 1 7 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 98 100 95 100 Engine 2 | . 5 . . . Core 11 | . 8 14 11 11 Treads 11 | . 19 . 12 33 Leg 17 | . 6 28 19 . Device 13 | . 14 14 11 11 Storage 13 | . 14 14 11 11 Protection 2 | . . . 7 11 Energy Gun 10 | . 23 3 . . Energy Cannon 15 | . 3 24 21 22 Peak Build Rating 23 | 8 14 23 23 21 Average Rating 14 | 6 10 16 19 21 On Entrance 12 | . 8 14 17 21 Avg Prop Armor Cover (%) 4 | . . . 4 . Naked Turns . | . . . . . Heaviest Build 62 | 12 23 25 62 58 Greatest Support 60 | 40 40 20 60 60 Greatest Overweight (x) 1 | . 1 1 1 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | 8 10 10 20 20 Average Capacity 11 | 6 9 10 16 20 Most Carried 20 | 5 10 10 20 20 Average Carried 10 | 3 7 9 15 20 Final Capacity 20 | 8 10 10 20 20 Final Carried 20 | 5 10 10 20 20 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 582 | 270 88 36 156 32 Remotely . | . . . . . Salvage Created 1907 | 144 648 94 983 38 Parts 101 | 8 32 3 57 1 Haulers Intercepted 5 | . 1 . 4 . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 39 | . 14 2 22 1 Guns 11 | . 11 . . . Cannons 24 | . 2 2 19 1 AOE 3 | . . . 3 . Classes Destroyed 10 | 2 5 . 3 . Worker 2 | . 1 . 1 . Builder 1 | . 1 . . . Tunneler 4 | 3 1 . . . Hauler 5 | . 1 . 4 . Recycler 3 | 1 1 . 1 . Watcher 1 | . . . 1 . Swarmer 12 | . 5 . 7 . Grunt 24 | . 9 2 12 1 Brawler 1 | . . . 1 . Sentry 2 | . . . 2 . Best Kill Streak 8 | 3 3 2 8 1 Combat Bots Only 7 | . 3 2 7 1 Max Kills in Single Turn 3 | 2 1 1 3 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 121 | . 65 11 42 3 Missed 31 | . 14 5 11 1 Hits 90 | . 51 6 31 2 Projectile 90 | . 51 6 31 2 Damage Taken 976 | . 560 74 318 24 Core 104 | . 81 . 11 12 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 127 | . 127 . . . Core Remaining (%) 83 | 100 . 67 . . Volleys Fired 132 | 7 68 8 45 4 Largest 2 | 2 2 2 2 2 Hottest 136 | 90 118 136 136 136 Shots Fired 250 | 14 125 16 87 8 Gun 137 | 14 118 5 . . Cannon 110 | . 7 11 84 8 Launcher 3 | . . . 3 . Special . | . . . . . Kinetic 3 | . 3 . . . Thermal 244 | 14 122 16 84 8 Explosive 3 | . . . 3 . Electromagnetic . | . . . . . Robot Hit Streak 20 | 6 20 4 10 2 Robot Miss Streak 4 | 1 4 3 4 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 155 | 11 78 8 55 3 Core Hits 75 | 5 34 4 31 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 2 2 . . . Burn 4 | 2 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2983 | 144 1006 182 1585 66 Guns 1066 | 144 897 25 . . Cannons 1515 | . 105 127 1217 66 Explosions 360 | . . . 360 . Melee . | . . . . . Ramming 42 | . 4 30 8 . Kinetic 8 | . 8 . . . Thermal 2573 | 144 994 152 1217 66 Explosive 360 | . . . 360 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . 6 7 . . Message Errors 1 | . 1 . . . Matter Fused 3 | . 1 2 . . Energy Discharges 3 | . 1 2 . . Parts Fused 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Misfires 1 | . . 1 . . Alerts 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 10 | . . . 10 . Projectiles . | . . . . . Explosions 10 | . . . 10 . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . . . 3 . Targets Rammed 13 | . 2 7 4 . Kicked 9 | . 1 7 1 . Crushed 1 | . 1 . . . Highest Temperature 372 | 120 372 57 81 57 Average Temperature 73 | 55 106 27 24 26 Received Heat Transfer 411 | . 258 42 99 12 Effects 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 12 | 2 4 . 6 . Heat Transferred 5712 | 520 2676 296 2109 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 2 | . . . 2 1 Low Security (%) 93 | 100 100 100 79 37 Level 1 5 | . . . 18 62 Level 2 . | . . . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 407 | 15 60 40 407 369 Initial 159 | . . 12 . 159 Average 38 | 1 23 2 97 279 Influence Increases 1331 | 20 416 50 635 210 Destroy 0b10 Robot/C 780 | . 280 40 440 20 Destroy 0b10 Robot/NC 80 | 20 25 . 35 . Destroy Leader 182 | . 62 10 100 10 Successful Hack 25 | . 19 . 6 . Disable Machine 75 | . 15 . 30 30 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 9 | . . . 9 . Lose Combat Pursuer 30 | . 15 . 15 . Influence Decreases 972 | 20 383 83 257 229 Entered New Map 240 | . . 21 . 219 Time Decay 712 | 20 373 62 247 10 Lost Part 20 | . 10 . 10 . Squads Dispatched 10 | . 3 . 4 3 Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 5 | . 2 . 2 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 4 | . 3 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 26 2 24 1 Peak Tracking Total 5 | . 4 2 5 1 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 6 | . 1 . 2 3 Max in Single Turn 2 | . 1 . 2 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 10 | . 6 1 3 . Terminals 8 | . 5 1 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 28 | . 19 2 7 . Successful 13 | . 9 . 4 . Failed 14 | . 9 2 3 . Catastrophic 3 | . . 2 1 . Database Lockouts 1 | . 1 . . . Manual 22 | . 16 2 4 . Terminals 22 | . 15 2 5 . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Robot Analysis 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 6 . 1 . Terminals 7 | . 6 . 1 . Botnet 2 | . 1 . 1 . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 5 1 2 . Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 991 | 33 956 2 . . Sensors 2 | . . 2 . . Seismic 989 | 33 956 . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 3446 | 117 1289 1059 954 27 Spaces Moved 1570 | 55 586 532 388 9 Core 5 | 5 . . . . Treads 644 | 50 445 . 140 9 Legs 921 | . 141 532 248 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 190 160 160 Average Speed 181 | 150 168 190 196 160 Slowest Speed 240 | 160 240 190 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 5 87 98 37 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . . 8 . Melee . | . . . . . Projectile . | . . . . . AOE 8 | . . . 8 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1899 | 72 766 558 490 13 Wait 105 | . 87 5 13 . Move 1566 | 54 585 531 387 9 Hop . | . . . . . Pick Up 24 | 4 7 2 11 . Fast Attach 19 | 7 4 . 8 . Attach 2 | . 1 . 1 . Detach 8 | . 3 . 5 . Swap 14 | . 3 3 8 . Drop 16 | . 6 2 8 . Fire 132 | 7 68 8 45 4 Melee . | . . . . . Ram . | . . . . . Kick 9 | . 1 7 1 . Crush 4 | . 1 . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 15) 519 | -10/Materials | Central database locked down 610 | -10/Materials | Discovered new exit (range 4) 775 | -10/Materials | Discovered new exit (range 5) 1111 | -10/Materials | Discovered new exit (range 15) 1145 | -10/Materials | Identified exit to Mines 1145 | -10/Materials | Identified exit to Subcaves 1174 | -10/Materials | Learned Storage stockpile data 1193 | -10/Materials | Learned location of 2 exits from Materials 1201 | -10/Materials | Learned location of 2 exits from Subcaves 1202 | -10/Materials | Learned 4 Subcaves zone layouts 1204 | -10/Materials | Learned 2 Mines zone layouts 1206 | -10/Materials | Learned Storage trap positions 1208 | -10/Materials | Learned 2 Storage zone layouts 1222 | -10/Materials | Learned location of 2 exits from Subcaves 1343 | -10/Materials | Repaired Lgt. Treads 1407 | -10/Materials | Entered Mines 1548 | -10/Mines | Discovered new exit (range 14) 1816 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1820 | -10/Mines | Found Prototype Device 1821 | -10/Mines | Identified Exp. Sensor Array 1847 | -10/Mines | Discovered new exit (range 15) 1929 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1931 | -10/Mines | Discovered new exit (range 5) 1959 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2219 | -10/Mines | Learned 4 Materials zone layouts 2270 | -10/Mines | Learned location of Storage (-9) 2466 | -10/Mines | Entered Materials 2466 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2467 | -9/Materials | Identified exit to Storage 2468 | -9/Materials | Identified exit to Materials 2968 | -9/Materials | Discovered new exit (range 12) 3344 | -9/Materials | Destroyed 7 combat bots 3420 | -9/Materials | Entered Storage 3422 | -9/Storage | Loaded intel: 11 trap records 3447 | -9/Storage | Self-destructed Last Messages --------------- Loading 2 Storage zones... 03421_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Loading Storage trap records (x11)... Loading Storage stockpile data (x1)... 03426_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S011. 03430_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 03430_ Garrison Access disabled. 03430_ Relay Coupler [Specialist] tumbles out of Garrison Access. 03430_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 03430_ Relay Coupler [NC] tumbles out of Garrison Access. 03430_ Transfer Shaft disabled. 03433_ Terminal disabled. 03436_ G-34 Mercenary destroyed. 03444_ Acquired 32 matter. 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Treads | 9% | -10/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperWeaponProcessor Manual? 0 Play Time 00:13:20 Cumulative 263.3 hours Start 2026.01.28 @ 16:54:18 End 2026.01.28 @ 17:09:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 257 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/2/0/0/0/0/0/0/1 Lore% 88 Gallery% 79 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54b756d2-efc4-495f-bfd7-617f4feb43e6