Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 15:06:49 Player: VC94 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1210) 1210 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 3029 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/550 Matter 33/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooling System Improved Signal Interpreter Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Weapon Shielding > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Advanced Treads Cooling System Medium Matter Pod Terrain Scanner EM Shotgun Rocket Launcher Rocket Launcher Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Cooling System Device Cooling System Storage Huge Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 30 | 5 2 12 11 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 5 3 Treads 5 | . . 3 2 Leg 2 | . . 2 . Wheel 2 | 2 . . . Hover 1 | . . . 1 Flight . | . . . . Utility 9 | . 2 3 4 Device 2 | . . 1 1 Storage 2 | . 1 1 . Processor 3 | . . 1 2 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 9 | 2 . 3 4 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 3 | . . 3 . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 1 1 15 Power 3 | . . 1 2 Propulsion 5 | . . . 5 Utility 3 | . 1 . 2 Weapon 6 | . . . 6 Highest Loss Streak 15 | . 1 1 15 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 90 90 90 Engine 15 | . 14 15 15 Treads 22 | . . 25 24 Leg 2 | . . 4 . Wheel 2 | . 28 . . Device 8 | . . 10 7 Storage 5 | . 13 2 8 Processor 8 | . . 8 9 Protection 2 | . 5 . 7 Energy Gun 2 | . 14 2 . Ballistic Gun 2 | . 14 2 . Ballistic Cannon 15 | . . 16 16 Naked Turns . | . . . . Heaviest Build 103 | 7 15 102 103 Greatest Support 66 | 20 20 66 66 Greatest Overweight (x) 32 | . . 1 32 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 5 8 25 25 Average Capacity 13 | 5 7 8 24 Most Carried 9 | 4 5 9 9 Average Carried 5 | 2 3 4 7 Final Capacity 25 | 5 8 25 5 Final Carried 9 | 3 4 9 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 839 | 256 60 355 168 Remotely . | . . . . Salvage Created 1094 | 42 116 571 365 Parts 84 | 3 8 43 30 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | 1 3 13 13 Guns 5 | 1 3 . 1 Cannons 20 | . . 13 7 AOE 5 | . . . 5 Classes Destroyed 8 | 1 2 3 2 Worker 1 | . . 1 . Builder 2 | . . . 2 Recycler 1 | . . 1 . Mechanic 1 | . . . 1 Watcher 8 | . 1 3 4 Swarmer 10 | . 1 3 6 Grunt 12 | 1 2 4 5 Sentry 8 | . . 6 2 Best Kill Streak 9 | 1 4 4 9 Combat Bots Only 6 | 1 2 4 6 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 270 | 2 46 47 175 Missed 92 | 1 19 18 54 Damage Taken 2469 | 10 294 478 1687 Core 614 | . 45 17 552 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . . 50 Core Remaining (%) 92 | 100 82 95 . Volleys Fired 81 | 2 17 26 36 Largest 2 | 2 2 2 2 Hottest 88 | 70 70 88 88 Shots Fired 154 | 4 34 52 64 Gun 40 | 4 34 . 2 Cannon 103 | . . 52 51 Launcher 11 | . . . 11 Special . | . . . . Kinetic 122 | 2 17 52 51 Thermal 19 | 2 17 . . Explosive 11 | . . . 11 Electromagnetic 2 | . . . 2 Robot Hit Streak 11 | 2 4 11 8 Robot Miss Streak 5 | 1 3 2 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 89 | 3 21 29 36 Core Hits 59 | 2 8 19 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 1 4 4 Burn 1 | . 1 . . Blast 8 | . . 4 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2760 | 38 290 879 1553 Guns 348 | 38 290 . 20 Cannons 1509 | . . 733 776 Explosions 903 | . . 146 757 Melee . | . . . . Ramming . | . . . . Kinetic 1689 | 26 154 733 776 Thermal 294 | 12 136 146 . Explosive 757 | . . . 757 Electromagnetic 20 | . . . 20 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 63 | . . 17 46 Projectiles . | . . . . Explosions 63 | . . 17 46 Melee . | . . . . Knockbacks 17 | . . 3 14 Impact . | . . . . Kinetic 14 | . . 3 11 Secondary 3 | . . . 3 Self-Inflicted Damage 281 | . . 100 181 Shots 7 | . . 1 6 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 329 | 24 329 246 267 Average Temperature 111 | 13 167 118 83 Received Heat Transfer 885 | 6 186 135 558 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 618 | 37 481 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 423 | 20 95 417 423 Initial 144 | . 13 39 144 Average 177 | 3 61 188 215 Maximum Alert Level 2 | . . 2 2 Low Security (%) 56 | 100 100 49 49 Level 1 43 | . . 50 48 Level 2 . | . . . 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | 1 8 18 32 Peak Tracking Total 8 | 1 5 4 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 4 3 Max in Single Turn 2 | . . 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 2 6 3 Terminals 8 | . 2 4 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 38 | . 3 20 15 Successful 23 | . 3 12 8 Failed 15 | . . 8 7 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 25 | . 3 12 10 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 5 | . . . 5 Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 12 | . 3 5 4 Record 7 | . 2 2 3 Robot Analysis 1 | . . 1 . Alert Level 2 | . 1 1 . Registered Components 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks 4 | . . . 4 Recycle Component 1 | . . . 1 Process 2 | . . . 2 Retrieve Components 1 | . . . 1 Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . 3 2 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . . 1 Recycled Matter 4 | . . . 4 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1909 | 93 154 1073 589 Spaces Moved 1074 | 100 123 634 217 Core 43 | 19 . . 24 Treads 644 | . . 452 192 Legs 162 | . . 162 . Wheels 224 | 81 123 20 . Hover 1 | . . . 1 Flight . | . . . . Fastest Speed 50 | 50 80 80 50 Average Speed 148 | 74 80 149 217 Slowest Speed 1650 | 80 80 225 1650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 9 25 44 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 122 | . . 39 83 Melee . | . . . . Projectile 19 | . . 10 9 AOE 103 | . . 29 74 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1246 | 114 144 717 271 Wait 11 | . . 11 . Move 1071 | 99 122 633 217 Hop . | . . . . Pick Up 37 | 8 3 22 4 Fast Attach . | . . . . Attach 28 | 5 2 11 10 Detach 1 | . . . 1 Swap 2 | . . 1 1 Drop 15 | . . 13 2 Fire 81 | 2 17 26 36 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Discovered new exit (range 8) 94 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 7) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 329 | -9/Materials | Build established: Mutant 1094 | -9/Materials | Discovered new exit (range 16) 1321 | -9/Materials | Entered another Materials area 1321 | -8/Materials | Evolved 2 slots: Utility x2 1880 | -8/Materials | Core integrity fell below 50% 1901 | -8/Materials | Core integrity fell below 20% 1910 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Destroyed Mni. Grenade Launcher. S-10 Pest destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Rocket Launcher destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????? ?# ! ?# | | ?????????????????? # ## | | ?????????????????? # ?# [! | | ?????????????????? ?# [ """ | | ???????????????????? ?? R" | | ????????????????????? ## ? """ | | ??????????????????????# ] # ??? | | ????????????? ####### ######+# | | ???????????? a % % | | ???????????? == % %% | | ???????????? ==%= % %!= | | ?????????????? ## ######/ !% "######## | | ??????????????????# #?# ! % ###?????? | | ??????????????????# #?# # ! #??##?#? | | ??????????????????# #?# # ##??????? | | ??????????#???????# #?#% # ##??#???# | | ??????????+ ??????# #?# #%! #?#??#?? | | ??????????# ?????# #?# # #??#???? | | ??????????# ""????# #?# !!! u# #???#??? | | ??????????# ""????# ### !!! # #????? ? | | ??????????+ "T ??## ## !!! ##??? ?? | | ??????????# "" ?# t ## ##????? | | ??????????# "" !#! g #? ???? | | ??????????# # s u ###??? ?? | | ??????????####### ## # ##?#???? | | ????????????????# @ k ##### ##??????? | | ????????????????# k ////**# ???? | | ????????????????# #=% ////**# ?? | | ????????????????### [k# % # | | ??????????????????# ## # ####### | | ?????????????????? ? #?????? | | ????????????????? #?????? | | ?????????????????#+####? ##### #?????? | | ???????????????????????? # ??? #?????? | | ???????????????????????? # ?? +?????? | | ???????????????????????? #? ? #?????? | | ????????????????????????? #? # #?????? | | ????????????????????????? #?? #? #?????? | | ????????????????????????? #?? ?? #?????? | | ????????????????????????? #???????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Let's See Who's Tougher One Hack Too Far Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed TerrainIonWings Manual? 0 Play Time 00:36:24 Cumulative 0.5 hours Start 2024.04.02 @ 14:30:20 End 2024.04.02 @ 15:06:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a2c5c1f2-b4c9-491c-a497-bfb9b23e7200