Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.18 @ 16:49:27 Player: Lolterzard Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (273) 1365 Value Destroyed (8646) 8646 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 15131 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 84/100 System Corruption 8% Temperature Cool (0) Movement Walking (90) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced VSS Leg > --- UTILITY (7) ------ Enhanced Optical Array Improved Power Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Kinecellerator Improved Weapon Cycler Improved Power Shielding Improved Power Shielding Improved Power Shielding Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Linear Gravjet Combat Gravmag System Improved Antigrav System > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Utility Shielding Layered Light Armor Plating Remote Force Field > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Angular Momentum Engine Antigrav System Matter Compressor Matter Compressor Gravity Neutralizer Improved Kinecellerator Improved Weapon Cycler Improved Power Shielding Improved Power Shielding Improved Power Shielding Improved Power Shielding Improved Utility Shielding Hardened Medium Armor Plating Remote Force Field High-powered Shotgun Coil Gun Coil Gun KE Penetrator KE Penetrator KE Penetrator [Rating: 114] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Medium Treads Leg VSS Leg Wheel Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 2 2 2 . . 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 4 | . . . . 1 2 . . . . 1 Utility 5 | . . . 2 . . 2 . . . 1 Weapon 2 | . . . . . . . . . 2 . Parts Attached 244 | 7 12 2 22 45 31 38 6 2 44 35 Power 30 | 1 2 . 1 8 4 2 1 . 7 4 Engine 20 | 1 2 . 1 6 3 2 . . 5 . Core 8 | . . . . 2 1 . 1 . 2 2 Reactor 2 | . . . . . . . . . . 2 Propulsion 87 | 2 8 1 8 19 10 17 1 1 10 10 Treads 13 | 2 3 . 1 . 1 2 1 1 1 1 Leg 4 | . . . . 3 . . . . . 1 Wheel 29 | . 5 1 1 2 4 12 . . . 4 Hover 41 | . . . 6 14 5 3 . . 9 4 Flight . | . . . . . . . . . . . Utility 73 | 2 1 1 6 8 12 12 3 1 16 11 Device 35 | 1 . 1 5 1 4 5 . 1 13 4 Storage 8 | 1 1 . 1 1 2 1 . . 1 . Processor 3 | . . . . . . . 2 . . 1 Hackware . | . . . . . . . . . . . Protection 27 | . . . . 6 6 6 1 . 2 6 Artifact . | . . . . . . . . . . . Weapon 54 | 2 1 . 7 10 5 7 1 . 11 10 Energy Gun 2 | . . . . . . 2 . . . . Energy Cannon 2 | . . . 2 . . . . . . . Ballistic Gun 43 | 2 1 . 5 7 3 4 . . 11 10 Ballistic Cannon 5 | . . . . 2 2 . 1 . . . Launcher 2 | . . . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . 1 1 . . . . 3 . Parts Lost 157 | . 3 2 6 21 23 27 13 4 13 45 Power 19 | . 1 . . 3 3 3 1 2 . 6 Propulsion 59 | . 2 1 4 10 9 8 6 1 5 13 Utility 44 | . . 1 2 4 6 10 4 1 3 13 Weapon 35 | . . . . 4 5 6 2 . 5 13 Highest Loss Streak 26 | . 1 1 2 8 13 9 10 4 3 26 To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | 3 11 14 14 14 16 16 16 15 18 17 Power 1 | . 1 2 1 . . . 1 1 2 . Propulsion 1 | 1 1 1 1 2 . 2 2 1 1 . Utility 6 | . . . . 3 7 11 9 11 12 11 Weapon 5 | . 7 10 10 8 7 2 2 2 2 4 Tool/Special . | . . . . . . . . . . . Unused Backups 35 | . 3 2 8 3 2 2 . . 7 8 Power 3 | . 1 . 1 . . . . . 1 . Propulsion 4 | . 1 . . 1 . 1 . . . 1 Utility 14 | . . . 1 . 1 . . . 5 7 Weapon 14 | . 1 2 6 2 1 1 . . 1 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 95 96 90 80 77 81 79 90 83 Engine 9 | . 13 14 11 13 9 6 9 5 6 2 Core 2 | . . . . 3 3 2 1 6 3 2 Treads 6 | . 20 . 1 . 4 3 4 10 11 1 Wheel 6 | . 5 24 2 . 9 18 17 6 . 1 Hover 10 | . . . 16 21 12 4 2 6 10 20 Device 13 | . 14 13 29 10 3 8 9 9 18 14 Storage 8 | . 14 14 12 9 7 6 6 6 5 4 Processor 2 | . . . . . . . 10 12 5 5 Protection 5 | . . . . 11 13 11 3 . 2 6 Energy Gun 1 | . . . . . . 1 6 13 4 . Ballistic Gun 16 | . 28 28 20 14 12 10 3 . 16 18 Peak Build Rating 114 | 7 10 11 23 36 42 52 57 56 94 114 Average Rating 40 | 6 8 10 19 29 29 38 47 51 76 88 On Entrance 31 | . 7 10 10 23 29 35 48 46 42 94 Avg Prop Armor Cover (%) 6 | 28 5 . 10 5 7 4 6 7 4 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 110 | 11 32 32 37 63 87 89 92 77 96 110 Greatest Support 88 | 40 40 20 29 36 48 68 62 60 88 80 Greatest Overweight (x) 32 | 3 9 3 3 20 17 8 2 2 2 32 Average Overweight (x) 1 | . . 1 1 1 2 2 1 1 . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Average Capacity 17 | 7 14 15 15 15 18 20 20 20 20 18 Most Carried 20 | 4 15 15 15 15 20 20 19 15 20 20 Average Carried 15 | 3 11 14 14 14 16 17 16 15 18 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 4 15 14 14 15 20 17 15 15 20 5 Class Distribution -------------------- 41% | Mutant 33% | Scavenger-Mutant 20% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Matter Collected 10965 | 340 419 126 746 1811 804 1214 660 43 2408 2394 Remotely 2196 | . . 40 33 36 . 769 546 . 572 200 Salvage Created 11921 | 179 846 301 1217 2143 725 1219 204 . 3268 1819 Parts 619 | 12 61 30 66 121 43 57 17 . 123 89 Haulers Intercepted 14 | . 1 . 5 5 . . . . 2 1 Recyclers Shooed 24 | . 3 . 1 3 1 1 . . 12 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 16 4 . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 166 | . 15 10 17 40 12 17 9 . 27 19 Guns 141 | . 15 10 17 25 9 12 7 . 27 19 Cannons 19 | . . . . 15 2 . 2 . . . AOE 5 | . . . . . . 5 . . . . Classes Destroyed 16 | 3 5 . 2 3 1 2 . . . . Worker 27 | 1 5 3 2 4 2 3 . . 4 3 Builder 23 | . 1 1 . 6 3 6 . . 2 4 Tunneler 7 | 4 2 . . . 1 . . . . . Hauler 14 | . 1 . 5 5 . . . . 2 1 Recycler 22 | 1 . . 2 3 1 3 . . 9 3 Mechanic 2 | . . . 1 . . . . . 1 . Operator 2 | . . . . 1 . . . . 1 . Watcher 10 | . 3 . 2 2 . 1 . . 2 . Swarmer 33 | . 3 8 3 10 . . 7 . . 2 Grunt 61 | . 12 2 7 16 5 7 . . 11 1 Brawler 2 | . . . . . . 1 . . . 1 Duelist 3 | . . . . 1 . 1 . . . 1 Sentry 25 | . . . 7 7 4 . . . 3 4 Specialist 8 | . . . . 6 . . . . 2 . Hunter 13 | . . . . . . 5 2 . 2 4 Programmer 21 | . . . . . 3 3 . . 9 6 Best Kill Streak 6 | 2 3 3 6 6 2 5 4 . 5 6 Combat Bots Only 4 | . 3 3 4 3 2 4 4 . 3 3 Max Kills in Single Turn 2 | 1 1 2 1 2 1 2 1 . 2 1 Gunslinging 1 | . . 1 . . . . . . 1 . Exploded 2 | . . . . . . 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 2058 | . 75 29 75 295 455 243 135 10 229 512 Missed 566 | . 18 4 23 79 134 48 35 2 52 171 Hits 1492 | . 57 25 52 216 321 195 100 8 177 341 Melee 29 | . . . . 3 . 17 . 3 . 6 Projectile 1463 | . 57 25 52 213 321 178 100 5 177 335 AOE 1 | . . . . . . 1 . . . . Critical Strikes 32 | . . . 1 3 3 8 2 . 4 11 Part Disruptions 2 | . . 1 . . . . . . . 1 Damage Taken 21157 | . 801 270 584 2704 2954 3691 1658 185 2749 5561 Core 3346 | . 147 34 129 313 427 349 203 69 520 1155 Absorbed by Shields 1751 | . . . 54 165 . . . . 952 580 Redirected to Shielding 475 | . . . . . . 67 . . . 408 Regen/Repaired (Parts) 623 | . . . . 64 93 206 . . 260 . Core Remaining (%) 50 | 100 . 27 67 43 39 . . 26 48 . Volleys Fired 885 | 35 107 24 77 189 108 83 31 . 148 83 Largest 4 | 2 2 2 2 2 2 2 2 . 4 4 Hottest 194 | 40 40 40 120 70 74 99 138 . 194 132 Shots Fired 2082 | 70 214 48 155 364 192 136 52 . 546 305 Gun 1889 | 70 214 48 149 242 154 132 29 . 546 305 Cannon 185 | . . . 6 118 38 . 23 . . . Launcher 8 | . . . . 4 . 4 . . . . Special . | . . . . . . . . . . . Kinetic 1917 | 70 214 48 149 360 192 115 42 . 422 305 Thermal 157 | . . . 6 . . 17 10 . 124 . Explosive 8 | . . . . 4 . 4 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | 14 13 5 9 16 14 9 6 . 17 16 Robot Miss Streak 8 | 3 6 3 4 8 4 7 7 . 6 6 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 17 | . 3 1 2 . 1 1 1 . 4 4 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 . 1 1 Shots Hit Robots 1329 | 44 137 29 97 246 129 96 36 . 332 183 Core Hits 636 | 15 54 20 43 101 38 118 29 . 132 86 Critical Kills 5 | . 1 . 1 . . . . . . 3 Critical Parts Destroyed 20 | 1 . . 1 2 . . . . 7 9 Critical Strikes 29 | 1 1 . 2 2 1 . . . 10 12 Burn 2 | . . . . . . . . . 2 . Destroy 26 | 1 1 . 2 2 . . . . 8 12 Blast 1 | . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 24461 | 339 1204 406 1429 4148 2322 2704 652 . 6587 4670 Guns 20719 | 339 1202 312 1377 2727 1622 1751 290 . 6548 4551 Cannons 2463 | . . . 52 1410 639 . 362 . . . Explosions 921 | . . . . . . 822 . . . 99 Melee . | . . . . . . . . . . . Ramming 358 | . 2 94 . 11 61 131 . . 39 20 Kinetic 21235 | 339 1202 312 1377 4137 2261 1565 598 . 4893 4551 Thermal 2434 | . . . 52 . . 574 54 . 1655 99 Explosive 434 | . . . . . . 434 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 37 | . . 7 2 2 3 25 25 37 3 8 Average Corruption 8 | . . 6 1 2 2 12 25 25 2 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 216 | . . 13 11 34 2 47 56 17 9 27 Message Errors 46 | . . 4 1 8 . 11 16 2 1 3 Matter Fused 57 | . . 3 2 7 . 12 14 6 4 9 Heat Flow Errors 21 | . . 2 1 1 1 3 3 2 1 7 Energy Discharges 21 | . . 2 2 2 1 3 3 3 . 5 Parts Rejected 1 | . . . . 1 . . . . . . Parts Fused 5 | . . 1 . 4 . . . . . . Data Loss (minor) 32 | . . . 4 6 . 8 9 . 2 3 Data Loss (major) 11 | . . 1 . 2 . 4 3 1 . . Misfires 7 | . . . 1 . . 2 3 . 1 . Alerts 6 | . . . . 1 . 1 3 1 . . Misdirections 3 | . . . . . . 1 . 2 . . Weapon Failures 6 | . . . . 2 . 2 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 13 | . . . . . 13 . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 13 | . . . . . 13 . . . . . Knockbacks 19 | . . . . 10 1 1 7 . . . Impact 1 | . . . . . . 1 . . . . Kinetic 14 | . . . . 7 1 . 6 . . . Secondary 4 | . . . . 3 . . 1 . . . Self-Inflicted Damage 183 | . . 43 . 5 28 79 . . 18 10 Shots 2 | . . . . . . 2 . . . . Rammed 41 | . 1 10 . 1 8 16 . . 3 2 Targets Rammed 42 | . 1 10 . 2 8 16 . . 3 2 Kicked 1 | . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 568 | . 16 277 163 509 425 167 218 219 568 537 Average Temperature 94 | . 4 38 15 119 115 59 57 103 108 83 Received Heat Transfer 4021 | . 303 67 228 704 963 810 . 45 477 424 Effects 57 | . . . . 18 12 . . . 18 9 Shutdowns 19 | . . . . 7 4 . . . 6 2 Energy Bleed 4 | . . . . 3 . . . . 1 . Interference 10 | . . . . 3 4 . . . . 3 Matter Decay 2 | . . . . 1 . . . . 1 . Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 6 | . . . . . 3 . . . 1 2 Damage (major) 14 | . . . . 4 . . . . 8 2 Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 2 | . . . . . 2 . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . . . . . 3 . . 5 . Heat Transferred 4148 | . . . 111 . . 533 111 . 3293 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Maximum Alert Level 1 | . . . . 1 . 1 . . 1 1 Low Security (%) 81 | 100 100 100 100 44 100 95 . . 64 92 Level 1 18 | . . . . 55 . 4 . . 35 7 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 394 | 5 99 155 115 365 140 215 . . 394 364 Initial 189 | . . 1 12 25 140 24 . . . 189 Average 104 | 1 25 70 56 209 31 82 . . 152 129 Influence Increases 5975 | 30 467 365 541 1228 370 783 215 30 950 996 Destroy 0b10 Robot/C 3320 | . 300 200 340 800 240 340 180 . 540 380 Destroy 0b10 Robot/NC 540 | 30 60 20 60 105 35 65 5 . 105 55 Destroy Leader 878 | . 78 40 114 184 90 82 30 . 138 122 Successful Hack 41 | . 28 . 6 3 . 4 . . . . Disable Machine 405 | . . . 15 30 . 225 . . 105 30 Anti-Garrison Action 150 | . . . . . . . . . . 150 Destroy Structure 251 | . 1 . 6 46 5 67 . . 32 94 Lose Combat Pursuer 390 | . . 105 . 60 . . . 30 30 165 Influence Decreases 5656 | 30 462 337 514 979 628 677 372 30 564 1063 Entered New Map 512 | . . 4 21 35 169 27 59 . . 197 Time Decay 3761 | 30 432 313 453 584 368 440 271 10 444 416 Lost Part 1233 | . 30 20 40 210 91 210 42 20 120 450 Purge Threat 150 | . . . . 150 . . . . . . Squads Dispatched 49 | . 4 . 3 6 9 6 . . 11 10 Investigation 5 | . 1 . . 1 1 1 . . 1 . Extermination 12 | . . . . . 3 3 . . 4 2 Reinforcement 21 | . 3 . 3 5 . 2 . . 6 2 Assault 2 | . . . . . . . . . . 2 Garrison 9 | . . . . . 5 . . . . 4 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . 1 Haulers Reinforced 3 | . . . . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Distress Signals 16 | . 2 . 2 4 . 1 . . 2 5 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 261 | . 28 18 24 54 15 21 10 3 44 44 Peak Tracking Total 14 | . 4 5 3 5 2 5 4 3 4 14 Tactical Retreats 13 | . . 5 . 3 . . . 1 2 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Traps Triggered 13 | . 3 . 5 1 . 3 . . 1 . Indirectly 2 | . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Machines Disabled 29 | . 1 . 1 2 . 15 . . 7 3 Max in Single Turn 6 | . 1 . 1 1 . 6 . . 1 3 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Machines Accessed 33 | . 5 . 4 10 4 3 . . 5 2 Terminals 19 | . 5 . 3 6 1 1 . . 2 1 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 6 | . . . . 2 2 1 . . 1 . Recycling Units 3 | . . . . 1 . 1 . . 1 . Scanalyzers 2 | . . . 1 . . . . . 1 . Garrison Access 2 | . . . . 1 1 . . . . . Total Hacks 64 | . 8 . 8 20 6 7 . . 13 2 Successful 34 | . 5 . 8 8 2 3 . . 7 1 Failed 30 | . 3 . . 12 4 4 . . 6 1 Catastrophic 4 | . 1 . . 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 26 | . 8 . 3 10 1 1 . . 2 1 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 21 | . . . . 6 4 3 . . 8 . Recycling Units 7 | . . . . 2 . 3 . . 2 . Scanalyzers 6 | . . . 5 . . . . . 1 . Garrison Access 3 | . . . . 2 1 . . . . . Terminal Hacks 12 | . 5 . 3 3 . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . Alert Level 3 | . 1 . 1 . . . . . . 1 Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Transport Status 2 | . . . . 2 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 13 | . . . . 4 2 2 . . 5 . Scan Component 7 | . . . . 2 1 1 . . 3 . Repair 6 | . . . . 2 1 1 . . 2 . Recycling Unit Hacks 4 | . . . . 1 . 1 . . 2 . Report Inventory 1 | . . . . . . 1 . . . . Retrieve Components 3 | . . . . 1 . . . . 2 . Scanalyzer 5 | . . . 5 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 18 | . 3 . 1 7 2 3 . . 2 . Full Trace Events 7 | . 1 . . 3 1 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . Parts Repaired 6 | . . . . 2 1 1 . . 2 . Time 228 | . . . . 70 26 38 . . 94 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 29 | . . . . 10 . . . . 19 . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Active Infowar (turns) 7415 | 13 1656 349 . . 96 366 895 313 2785 942 Optics 4935 | . . . . . . . 895 313 2785 942 Terrain 456 | . . . . . . . . . 456 . Seismic 2480 | 13 1656 349 . . 96 366 . . . . Cloaking 1565 | . . . . . . . . 180 1385 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Turns Passed 14616 | 284 1656 762 1309 2325 1698 1359 1110 313 2785 1015 Spaces Moved 7102 | 132 738 634 780 1088 862 659 644 118 984 463 Core 178 | 34 3 . 13 1 15 . . . . 112 Treads 1605 | 98 613 . . . . 37 157 118 566 16 Legs 73 | . . . . 66 . . . . . 7 Wheels 2568 | . 122 634 107 110 490 603 487 . . 15 Hover 2678 | . . . 660 911 357 19 . . 418 313 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 95 95 95 95 104 90 105 160 108 50 Average Speed 144 | 135 169 102 122 141 131 127 157 263 186 124 Slowest Speed 1650 | 200 500 125 200 1050 900 320 320 320 240 1650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 5 95 96 59 74 16 14 84 14 22 16 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 1 | . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . 1 . . . . 7 1 . . Spaces Dug 1 | . . . . . . . . . 1 . Terrain Destroyed 190 | . . . . 51 1 73 . . 12 53 Melee . | . . . . . . . . . . . Projectile 52 | . . . . 12 1 1 . . 12 26 AOE 137 | . . . . 39 . 72 . . . 26 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Total 9792 | 177 965 708 1002 1507 1248 1033 691 119 1640 702 Wait 1168 | . 76 34 83 128 203 208 . . 355 81 Move 7092 | 131 737 633 779 1087 861 658 643 117 983 463 Hop . | . . . . . . . . . . . Pick Up 144 | 4 19 3 15 23 16 12 6 . 35 11 Fast Attach 135 | 7 4 . 14 20 22 18 2 2 30 16 Attach 101 | . 3 2 5 17 10 17 8 . 16 23 Detach 8 | . . . . 2 1 2 . . 2 1 Swap 66 | . 5 . 9 15 7 10 1 . 11 8 Drop 138 | . 13 2 20 24 12 9 . . 44 14 Fire 885 | 35 107 24 77 189 108 83 31 . 148 83 Melee . | . . . . . . . . . . . Ram 39 | . . 10 . 1 8 16 . . 2 2 Kick 1 | . . . . 1 . . . . . . Crush 2 | . 1 . . . . . . . 1 . Escape Stasis 13 | . . . . . . . . . 13 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 13) 285 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 15) 599 | -10/Materials | Discovered new exit (range 14) 876 | -10/Materials | Discovered new exit (range 7) 1244 | -10/Materials | Discovered new exit (range 14) 1295 | -10/Materials | Core integrity fell below 50% 1518 | -10/Materials | Identified exit to Mines 1941 | -10/Materials | Entered Mines 2169 | -10/Mines | Learned Materials emergency access door positions 2197 | -10/Mines | Found a hidden stash of uninstalled traps 2238 | -10/Mines | Discovered new exit (range 11) 2244 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2310 | -10/Mines | Assembled infested the area 2315 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2471 | -10/Mines | Discovered new exit (range 7) 2703 | -10/Mines | Entered Materials 2703 | -9/Materials | Evolved 2 slots: Utility x2 3278 | -9/Materials | Discovered new exit (range 16) 3728 | -9/Materials | Discovered new exit (range 4) 4012 | -9/Materials | Entered another Materials area 4012 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4361 | -8/Materials | Repaired Shield Generator 4813 | -8/Materials | Lost 3 parts (1p1n1w) 4979 | -8/Materials | Lost 8 parts (1p4n2u1w) 5261 | -8/Materials | Repaired Airjet 5261 | -8/Materials | Build established: Scavenger-Mutant 5490 | -8/Materials | Discovered new exit (range 16) 5559 | -8/Materials | Core integrity fell below 50% 5974 | -8/Materials | Lost 4 parts (1p1n1u1w) 6007 | -8/Materials | Discovered new exit (range 14) 6337 | -8/Materials | Entered Factory 6337 | -7/Factory | Evolved 2 slots: Propulsion x2 6472 | -7/Factory | Discovered new exit (range 14) 6576 | -7/Factory | Garrison activated, responded to threat 6644 | -7/Factory | Lost 7 parts (1p3n3u) 6814 | -7/Factory | Garrison activated, responded to threat 6945 | -7/Factory | Core integrity fell below 50% 6954 | -7/Factory | Build established: Mutant 6968 | -7/Factory | Lost 13 parts (2p5n2u4w) 7158 | -7/Factory | Garrison activated, responded to threat 7288 | -7/Factory | Build established: Scavenger-Mutant 7650 | -7/Factory | Repaired Lgt. Treads+ 8035 | -7/Factory | Entered another Factory area 8035 | -6/Factory | Evolved 2 slots: Utility x2 8176 | -6/Factory | Lost 4 parts (1n2u1w) 8383 | -6/Factory | Lost 9 parts (4n4u1w) 8629 | -6/Factory | Discovered new exit (range 6) 8804 | -6/Factory | System corruption reached 10% 9031 | -6/Factory | Repaired Hvy. Armor Plating 9073 | -6/Factory | Lost 5 parts (2u3w) 9202 | -6/Factory | Lost 3 parts (1p1n1u) 9249 | -6/Factory | Build established: Mutant 9394 | -6/Factory | Entered Lower Caves 9395 | -6/Lower Caves | Encountered a Warlord checkpoint 9436 | -6/Lower Caves | Entered a destroyed Warlord outpost 9686 | -6/Lower Caves | Build established: Scavenger-Mutant 9876 | -6/Lower Caves | Learned location of Extension (-6) 9958 | -6/Lower Caves | Core integrity fell below 50% 10025 | -6/Lower Caves | Lost 10 parts (1p5n2u2w) 10378 | -6/Lower Caves | Discovered new exit (range 14) 10504 | -6/Lower Caves | Entered another Lower Caves area 10723 | -6/Lower Caves | Discovered new exit (range 12) 10794 | -6/Lower Caves | System corruption reached 30% 10817 | -6/Lower Caves | Entered Factory 10817 | -5/Factory | Evolved 2 slots: Weapon x2 10843 | -5/Factory | Lost 4 parts (2p1n1u) 11503 | -5/Factory | Repaired Imp. Medium Treads 11548 | -5/Factory | Repaired Hvy. Laser 11589 | -5/Factory | Build established: Scavenger-Tank 12879 | -5/Factory | Lost 3 parts (1n2u) 13303 | -5/Factory | Core integrity fell below 50% 13474 | -5/Factory | Discovered new exit (range 8) 13538 | -5/Factory | Spotted B-75 Beast 13602 | -5/Factory | Entered another Factory area 13602 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13681 | -4/Factory | Lost 4 parts (1p2n1u) 14097 | -4/Factory | Garrison activated, responded to threat 14295 | -4/Factory | Lost 8 parts (2p4n1u1w) 14424 | -4/Factory | Garrison activated, responded to threat 14547 | -4/Factory | Core integrity fell below 50% 14568 | -4/Factory | Core integrity fell below 20% 14576 | -4/Factory | Lost 26 parts (3p6n8u9w) 14617 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 14559_ Acquired 31 matter. 14560_ K-01 Serf collects debris. 14563_ Slug penetrates Wall. 14564_ R-10 Processor collects Flexi-carbon Leg. 14571_ Slammed into K-01 Serf. 14571_ Enh. Optical Array broken. 14571_ Destabilizing: Short circuit. 14578_ C-45 Heavy ARC bursts open, deploying its payload. 14578_ G-73 Enforcer unfolds itself. 14578_ G-67 Veteran unfolds itself. 14578_ M-36 Artificer unfolds itself. 14578_ K-01 Serf collects debris. 14589_ System corrupted: Energy discharge (-38). 14607_ Connecting with Terminal... 14609_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8X. 14609_ Acquired Unknown Leg. 14609_ Identified Adv. VSS Leg. [Achievement: Sprinter] 14616_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????###?????????????????????????????????????? | | ????????? #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ########## #?????????????????????????????????????? | | # #?????????????????????????????????????? | | "" # #?????????????????????????????????????? | | R"" # #?????????????????????????????????????? | | "" ! + #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | "" """ # #?????????????????????????????????????? | | "" """ # #?????????????????????????????????????? | | "" """ # ##################????????????????????? | | # + #????????????????????? | | ! # ## """ """ #????????????????????? | | # ## """ """ ! #????????????????????? | | ########## ## """ """ #????????????????????? | | ?????????#+## "" #????????????????????? | | ????????????# """ """ "" #????????????????????? | | ????????????# """ """ T" #????????????????????? | | ????????????# """ """ "" #????????????????????? | | ????????????# "" #????????????????????? | | ????????????# #????????????????????? | | ????????????#############/### #??????????????? | | ??????????????# @ #??????????????? | | ??????????????# h +??????????????? | | ??????????????# k h #??????????????? | | ???????????? #??????????????? | | ??????????? k #??????????????? | | ????????????+####+#######+#########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 44 Energy Capacity 515 Matter Stores 373 Matter Capacity 400 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 30 Additional Mass Support 12 Armor Coverage 825 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shield Generator | 16% | -8/Materials Airjet | 2% | -8/Materials Lgt. Treads | 33% | -7/Factory Hvy. Armor Plating | 31% | -6/Factory Imp. Medium Treads | 8% | -5/Factory Hvy. Laser | 10% | -5/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hover Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Fist Fight Respectable Loadout Sprinter Challenges ------------ None Game ------ Seed SuspensionGravjetCycler Manual? 0 Play Time 01:40:53 Cumulative 40.1 hours Start 2026.06.18 @ 15:09:14 End 2026.06.18 @ 16:49:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 760dc096-47a7-45e9-89dc-21c30203a46d