Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 18:48:07 Player: Qvest Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (215) 215 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1365 Bonus ------- None Cogmind --------- Core Integrity 372/400 Matter 220/300 Energy 160/160 System Corruption 0% Temperature Cool (3) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Propulsion Shielding > --- WEAPON (2) ------- Assault Rifle Grenade Launcher > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Improved Heat Sink Medium Matter Pod (16) Hardened Light Armor Plating Beam Rifle Particle Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Propulsion Shielding > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Heat Sink Medium Matter Pod Hardened Light Armor Plating Light Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 16 | 6 3 5 2 Power 2 | 1 . 1 . Engine 1 | 1 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads . | . . . . Leg 6 | 2 2 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 6 | 2 . 2 2 Energy Gun 2 | . . 1 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 7 | 2 7 8 6 Power . | . 1 1 1 Propulsion 3 | 1 4 3 1 Utility . | . . 1 2 Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 8 | . 3 2 3 Power 1 | . . . 1 Propulsion 5 | . 3 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 91 100 98 Engine 9 | . 14 4 . Core 4 | . . 9 11 Leg 29 | . 28 28 42 Storage 13 | . 14 14 11 Protection 9 | . 5 14 11 Energy Gun 4 | . . 9 9 Ballistic Gun 23 | . 28 18 11 Peak Build Rating 13 | 6 7 11 13 Average Rating 7 | 5 6 9 12 On Entrance 6 | . 6 7 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 16 | 14 15 16 16 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 2 7 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 8 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 486 | 243 125 118 . Remotely . | . . . . Salvage Created 278 | . 158 118 2 Parts 24 | . 8 12 4 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 4 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 9 | . 2 5 2 Guns 7 | . 2 5 . AOE 2 | . . . 2 Classes Destroyed 3 | . 2 1 . Recycler 1 | . 1 . . Swarmer 5 | . . 3 2 Grunt 4 | . 2 2 . Best Kill Streak 3 | . 2 3 2 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 52 | . 8 19 25 Missed 15 | . 1 3 11 Hits 37 | . 7 16 14 Projectile 37 | . 7 16 14 Damage Taken 366 | . 80 142 144 Core 56 | . 12 16 28 Absorbed by Shields . | . . . . Redirected to Shielding 34 | . 9 10 15 Core Remaining (%) 94 | 100 . 88 . Volleys Fired 27 | . 13 10 4 Largest 2 | . 2 2 1 Hottest 40 | . 40 40 30 Shots Fired 50 | . 26 20 4 Gun 46 | . 26 20 . Cannon . | . . . . Launcher 4 | . . . 4 Special . | . . . . Kinetic 46 | . 26 20 . Thermal . | . . . . Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 7 8 Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 34 | . 20 12 2 Core Hits 16 | . 6 8 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 609 | . 255 140 214 Guns 395 | . 255 140 . Cannons . | . . . . Explosions 214 | . . . 214 Melee . | . . . . Ramming . | . . . . Kinetic 395 | . 255 140 . Thermal 49 | . . . 49 Explosive 165 | . . . 165 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 18 | . . . 18 Projectiles . | . . . . Explosions 18 | . . . 18 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 9 | . . 9 3 Average Temperature 5 | . . 9 3 Received Heat Transfer 90 | . 42 30 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 91 | . 70 88 91 Initial 8 | . . 8 . Average 21 | . 13 43 8 Influence Increases 296 | . 85 120 91 Destroy 0b10 Robot/C 180 | . 40 100 40 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 40 | . 10 20 10 Disable Machine 15 | . . . 15 Destroy Structure 26 | . . . 26 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 205 | . 62 143 . Entered New Map 15 | . . 15 . Time Decay 190 | . 62 128 . Squads Dispatched 3 | . 3 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 13 | . 3 5 5 Peak Tracking Total 5 | . 2 3 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 906 | 69 467 294 76 Spaces Moved 424 | 47 136 190 51 Core 2 | 2 . . . Treads . | . . . . Legs 422 | 45 136 190 51 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 117 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 34 53 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 36 | . . . 36 Melee . | . . . . Projectile . | . . . . AOE 36 | . . . 36 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 772 | 58 415 239 60 Wait 285 | . 256 29 . Move 421 | 46 135 189 51 Hop . | . . . . Pick Up 12 | 6 4 1 1 Fast Attach 7 | 6 1 . . Attach 2 | . . . 2 Detach . | . . . . Swap 9 | . 2 5 2 Drop 9 | . 4 5 . Fire 27 | . 13 10 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 6) 537 | -10/Materials | Entered Mines 538 | -10/Mines | Met a Derelict bent on vengeance 827 | -10/Mines | Discovered new exit (range 5) 831 | -10/Mines | Entered Materials 831 | -9/Materials | Evolved 2 slots: Propulsion x2 835 | -9/Materials | Discovered new exit (range 13) 907 | -9/Materials | Self-destructed Last Messages --------------- 00635_ Dropped Aluminum Leg. 00637_ Acquired 41 matter. 00639_ T-07 Excavator is excavating. You have activated Keyboard Mode (toggled via F2 or the Options menu), which hides your mouse cursor and enables keyboard-controlled map look functionality. For hardcore keyboard-only players. 00827_ EXIT=FOUND PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE 00835_ EXIT=FOUND 00849_ Connecting with Terminal... 00849_ Current location identified: Materials 00875_ K-01 Serf collects debris. 00875_ Acquired Hrd. Light Armor Plating. 00899_ Fusion Modulator explodes. 00899_ S-10 Pest destroyed. 00905_ Destroyed Flight Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ###########??????????????????????????????????? | | # #????????????###???????????????????? | | # #+#####+### ???????????????????? | | # ! # #??????????????????? | | # """ + < +??????????????????? | | # "" """ # #??????????????????? | | # "T """ # ####### ???????????????????? | | # "" # #??????????????????????????????? | | # # #?????????######???????????????? | | ####+###### #???????? !!! #???????????????? | | ???# #?###;;;; #???????/ !! #???????????????? | | ???# #?# #??? !! #???????????????? | | ???# #?# ## #???????????????? | | ???# #?# %@ #???????????????? | | ???# #?# s s ## ! #???????????????? | | ???# ## [ #? #???????????????? | | ???# ### ; #?? Y #???????????????? | | ???# #?# #?? #???????????????? | | ???# #?# ##??###+##???????????????? | | ???# ###;; !! ?????????????????? | | ???# !!! ?????????????? | | ???# !!! ??????????????? | | ???# ########## ??????????????? | | ???# ! #????????????????????????? | | ???##################????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingSubatomicMonowheel Manual? 0 Play Time 00:18:30 Cumulative 22.6 hours Start 2026.01.02 @ 11:31:44 End 2026.01.02 @ 18:48:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e909205e-d1da-4538-93bd-f379b5afd62a