Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.23 @ 23:06:22 Player: most_lamentable Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (2181) 2181 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (210) 210 TOTAL SCORE: 4686 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 91 Cogmind --------- Core Integrity 0/550 Matter 107/300 Energy 222/300 System Corruption 0% Temperature Cool (45) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Battery Advanced Visual Processing Unit Hardlight Generator > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (5) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Signal Interpreter Splice Drone Bay > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Large Battery Terrain Scanner Hardlight Generator EMP Blaster Mini Grenade Launcher Mining Laser [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 143 | 4 47 57 9 26 Power 13 | 1 5 5 2 . Engine 10 | 1 3 4 2 . Core 3 | . 2 1 . . Reactor . | . . . . . Propulsion 36 | 2 14 11 2 7 Treads 5 | . 4 . 1 . Leg 17 | 2 10 5 . . Wheel . | . . . . . Hover 8 | . . 5 1 2 Flight 6 | . . 1 . 5 Utility 43 | 1 7 23 4 8 Device 25 | . 1 17 3 4 Storage 7 | 1 3 1 . 2 Processor 4 | . . 1 1 2 Hackware . | . . . . . Protection 7 | . 3 4 . . Artifact . | . . . . . Weapon 51 | . 21 18 1 11 Energy Gun 10 | . . 4 . 6 Energy Cannon 18 | . 13 5 . . Ballistic Gun 4 | . . 3 . 1 Ballistic Cannon 2 | . . 2 . . Launcher 8 | . 2 2 1 3 Special Weapon 8 | . 5 2 . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 1 2 Parts Lost 41 | . 4 18 1 18 Power 5 | . 1 3 . 1 Propulsion 15 | . 1 5 . 9 Utility 12 | . 1 7 . 4 Weapon 9 | . 1 3 1 4 Highest Loss Streak 9 | . 2 7 1 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 90 85 84 63 Engine 7 | . 7 7 8 3 Core 3 | . 5 2 . . Leg 12 | . 23 10 . . Hover 5 | . . 4 22 10 Flight 1 | . . 1 . 9 Device 13 | . 1 23 10 9 Storage 11 | . 14 11 11 9 Processor 3 | . . . 12 15 Protection 6 | . 8 5 9 . Energy Gun 3 | . . 6 . 1 Energy Cannon 10 | . 24 4 4 . Ballistic Gun 2 | . . 4 . . Ballistic Cannon 1 | . . 2 . . Launcher 1 | . . . 5 4 Naked Turns . | . . . . . Heaviest Build 26 | 8 19 26 22 20 Greatest Support 40 | 20 40 34 16 30 Greatest Overweight (x) 8 | . 1 8 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 30 | 8 30 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 8 8 8 8 8 Average Carried 7 | 4 7 6 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 8 8 8 7 1 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 2020 | 190 542 878 325 85 Remotely . | . . . . . Salvage Created 2151 | . 737 1148 19 247 Parts 143 | . 37 85 4 17 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 64 | . 14 34 3 13 Guns 17 | . . 15 . 2 Cannons 24 | . 13 11 . . AOE 22 | . 1 7 3 11 Classes Destroyed 12 | . 6 5 . 1 Worker 4 | . 1 3 . . Builder 3 | . 1 2 . . Hauler 1 | . . 1 . . Recycler 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 5 | . 2 3 . . Swarmer 18 | . . 8 3 7 Grunt 34 | . 14 17 . 3 Brawler 1 | . . 1 . . Protector 1 | . . 1 . . Sentry 9 | . . 7 . 2 Hunter 1 | . . . . 1 Best Kill Streak 10 | . 3 10 3 5 Combat Bots Only 5 | . 3 5 3 5 Max Kills in Single Turn 4 | . 3 3 3 4 Gunslinging . | . . . . . Exploded 4 | . 1 3 3 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 5219 | . 1106 2445 64 1604 Core 1102 | . 183 360 5 554 Absorbed by Shields 25 | . . 25 . . Redirected to Shielding 56 | . . 55 1 . Core Remaining (%) 44 | 100 26 . 8 . Volleys Fired 160 | . 48 91 1 20 Largest 2 | . 2 2 1 2 Hottest 200 | . 200 120 30 138 Shots Fired 267 | . 87 153 3 24 Gun 80 | . . 67 . 13 Cannon 149 | . 77 72 . . Launcher 22 | . 1 10 3 8 Special 16 | . 9 4 . 3 Kinetic 97 | . . 97 . . Thermal 148 | . 86 46 . 16 Explosive 20 | . 1 10 3 6 Electromagnetic 2 | . . . . 2 Robot Hit Streak 13 | . 5 13 2 8 Robot Miss Streak 5 | . 4 5 . 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 154 | . 39 99 1 15 Core Hits 109 | . 23 62 3 21 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Meltdown 1 | . . 1 . . Melee Attacks 1 | . 1 . . . Impact . | . . . . . Slashing 1 | . 1 . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5285 | . 1128 2869 148 1140 Guns 986 | . . 797 . 189 Cannons 1691 | . 717 974 . . Explosions 2599 | . 408 1092 148 951 Melee . | . . . . . Ramming 9 | . 3 6 . . Kinetic 1364 | . . 1364 . . Thermal 1653 | . 1057 407 . 189 Explosive 2133 | . 68 1092 148 825 Electromagnetic 126 | . . . . 126 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 18 | . 18 7 7 . Average Corruption 9 | . 15 7 7 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 114 | . 40 57 17 . Message Errors 37 | . 11 22 4 . Matter Fused 26 | . 6 15 5 . Heat Flow Errors 11 | . 4 4 3 . Energy Discharges 11 | . 5 4 2 . Parts Rejected 2 | . . 2 . . Data Loss (minor) 13 | . 7 6 . . Data Loss (major) 3 | . 2 . 1 . Misfires 3 | . . 1 2 . Alerts 2 | . . 2 . . Misdirections 2 | . 2 . . . Weapon Failures 4 | . 3 1 . . Overload Shots . | . . . . . Overflow Damage 158 | . 37 50 . 71 Projectiles . | . . . . . Explosions 158 | . 37 50 . 71 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 146 | . . 134 . 12 Shots 7 | . . 6 . 1 Rammed 3 | . 1 2 . . Targets Rammed 4 | . 1 3 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 447 | . 447 288 261 315 Average Temperature 101 | . 120 65 104 106 Received Heat Transfer 1840 | . 282 991 . 567 Effects 4 | . 3 1 . . Shutdowns 1 | . 1 . . . Energy Bleed 3 | . 2 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 9 | . 4 4 . 1 Heat Transferred 2938 | . 1717 851 . 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 935 | . 248 935 509 438 Initial 364 | . . 84 364 124 Average 252 | . 80 339 410 252 Maximum Alert Level 3 | . 1 3 2 2 Low Security (%) 54 | 100 95 45 . 25 Level 1 22 | . 4 20 43 63 Level 2 16 | . . 18 56 11 Level 3 7 | . . 15 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 3 6 . 5 Investigation 4 | . 2 1 . 1 Extermination . | . . . . . Reinforcement 5 | . 1 3 . 1 Assault 2 | . . 2 . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 10 | . 2 4 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 154 | . 28 71 13 42 Peak Tracking Total 9 | . 5 9 4 9 Tactical Retreats 17 | . 2 14 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 11 | . 3 4 1 3 Max in Single Turn 3 | . 3 2 1 2 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 21 | . 8 10 1 2 Terminals 15 | . 6 8 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 1 . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 44 | . 14 25 1 4 Successful 15 | . 3 9 1 2 Failed 29 | . 11 16 . 2 Catastrophic 7 | . 4 3 . . Database Lockouts . | . . . . . Manual 25 | . 7 16 . 2 Terminals 33 | . 12 19 . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 5 | . 1 4 . . Scanalyzers 4 | . . 2 . 2 Garrison Access . | . . . . . Terminal Hacks 8 | . 2 5 1 . Part Schematic 1 | . . 1 . . Open Door 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Emergency Access Points 2 | . 1 1 . . Alert Level 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 2 . . Process 1 | . . 1 . . Report Inventory 2 | . 1 1 . . Scanalyzer 4 | . . 2 . 2 Insert Component 2 | . . 1 . 1 Analyze 2 | . . 1 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 8 9 . 2 Full Trace Events 3 | . 1 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 2 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 157 | . . 157 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 . 1 Part Schematics Acquired 2 | . . 1 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies 5 | . . . 2 3 Largest Group 1 | . . . 1 1 Highest-Rated Group 18 | . . . 5 18 Highest-Rated Ally 18 | . . . 5 18 Total Orders . | . . . . . Ally Attacks 64 | . . . 13 51 Total Damage 451 | . . . 32 419 Kills 5 | . . . 3 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches 47 | . . . 10 37 Drone Recoveries 45 | . . . 9 36 Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 4770 | 63 1488 2185 523 511 Spaces Moved 3401 | 44 882 1354 700 421 Core 199 | 7 . 94 . 98 Treads 11 | . 11 . . . Legs 1522 | 37 871 614 . . Wheels . | . . . . . Hover 1555 | . . 646 700 209 Flight 114 | . . . . 114 Fastest Speed 31 | 50 120 46 46 31 Average Speed 109 | 108 129 127 69 79 Slowest Speed 450 | 120 190 450 106 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 3 | . 2 1 . . Exploration Rate (%) 70 | 4 99 90 99 61 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . 1 . Spaces Dug 17 | . 10 4 . 3 Terrain Destroyed 201 | . 36 85 31 49 Melee 1 | . 1 . . . Projectile 18 | . 9 6 . 3 AOE 182 | . 26 79 31 46 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 4162 | 59 1125 1674 736 568 Wait 264 | . 82 93 12 77 Move 3396 | 43 880 1353 699 421 Hop . | . . . . . Pick Up 98 | 12 28 39 4 15 Fast Attach 14 | . 4 9 . 1 Attach 64 | 4 6 29 6 19 Detach 13 | . . 7 3 3 Swap 65 | . 37 19 3 6 Drop 79 | . 37 31 5 6 Fire 160 | . 48 91 1 20 Melee 1 | . 1 . . . Ram 2 | . . 2 . . Kick 1 | . . 1 . . Crush 1 | . 1 . . . Escape Stasis 1 | . 1 . . . Rewire 3 | . . . 3 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 64 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 12) 578 | -10/Materials | Crushed by falling debris 578 | -10/Materials | System corruption reached 10% 655 | -10/Materials | Crushed by falling debris 656 | -10/Materials | Core integrity fell below 50% 868 | -10/Materials | Discovered new exit (range 8) 1174 | -10/Materials | Discovered new exit (range 16) 1430 | -10/Materials | Discovered new exit (range 14) 1552 | -10/Materials | Entered another Materials area 1552 | -9/Materials | Evolved 2 slots: Utility x2 2220 | -9/Materials | Discovered new exit (range 12) 3152 | -9/Materials | First assault squad dispatched 3233 | -9/Materials | Crushed by falling debris 3236 | -9/Materials | Core integrity fell below 50% 3280 | -9/Materials | Lost 7 parts (1p1n2u3w) 3358 | -9/Materials | Discovered new exit (range 8) 3402 | -9/Materials | Identified exit to Mines 3427 | -9/Materials | Discovered new exit (range 11) 3564 | -9/Materials | Discovered new exit (range 6) 3593 | -9/Materials | Core integrity fell below 20% 3737 | -9/Materials | Entered Mines 3868 | -9/Mines | Found the Drone Emporium 3870 | -9/Mines | Found Prototype Device 3872 | -9/Mines | Identified Splice Drone Bay 3930 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3934 | -9/Mines | Learned 4 Materials zone layouts 3994 | -9/Mines | Discovered new exit (range 11) 4190 | -9/Mines | Discovered new exit (range 8) 4204 | -9/Mines | Learned Materials trap positions 4259 | -9/Mines | Identified exit to Materials 4260 | -9/Mines | Entered Materials 4260 | -8/Materials | Evolved 2 slots: Propulsion x2 4262 | -8/Materials | Loaded intel: 26 trap records 4308 | -8/Materials | Garrison activated, responded to threat 4493 | -8/Materials | Discovered new exit (range 4) 4574 | -8/Materials | Lost 6 parts (1p3n1u1w) 4603 | -8/Materials | Core integrity fell below 50% 4674 | -8/Materials | Discovered new exit (range 17) 4733 | -8/Materials | Core integrity fell below 20% 4771 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04691_ Flight Unit destroyed. 04721_ Acquired Imp. Grenade Launcher. 04723_ Electrolysis Chamber disabled. 04723_ G-47 Trooper destroyed. 04723_ Terminal disabled. 04723_ G-47 Trooper destroyed. 04725_ Y-45 Defender destroyed. 04726_ Flight Unit destroyed. 04726_ Critical hit (Burn: +37). 04726_ Imp. Grenade Launcher destroyed. 04728_ Terrain Scanner destroyed. 04729_ Critical hit (Burn: +37). 04734_ G-47 Trooper misfires. 04738_ G-47 Trooper IFF system glitched. 04738_ EMP Blaster destroyed. 04739_ ECM Suite destroyed. 04744_ Electrolysis Chamber disabled. 04766_ Heat Sink melted. 04766_ Y-45 Defender destroyed. 04768_ Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?#?##########+????##### #?????# "" #?###?????# | | ##? ? ####### #?# ?????# | | ### ? + """" ### ?????# | | ??????????????????????????????# | | ## ??????????????????????????????? | | ## ??????????????????????????????? | | !# ??????????????????????????????? | | # ??????????????????????????????? | | # ######+### ??????????????????????????????? | | !# #?# ##+??????????????????????????????? | | # #?# # ??????????????????????????????? | | #^ ^^ #?# # ??????????????????????????????? | | ##^ ^ ^### # ??????????????????????????????? | | + # ??????????????????????????????? | | # # ??????????????????????????????? | | ######## ??????????????????????????????? | | ### #??# #?###??????????????????????????????? | | # #??# #??????????????????????????????????? | | # ##########??????????????????????????????? | | [ + + !! #???????????????????????????? | | # #### ! #???????????????????????????? | | # #?## % #???????????????????????????? | | # #?## #???????????????????????????? | | + #??# ??#######?????????????????????? | | " ###### #??# ??# #?????????????????????? | | " #????# #??# ??# @=#?????????????????????? | | " #????# #??# ??#g"""Y#?????????????????????? | | #?#### #### ? # """!#?????????????????????? | | ###?## #######+### """ #?????????????????????? | | ?????# # # ????????????????????? | | ?????# T ! """ #?????????????????????? | | ?????#[ "" #?????????????????????? | | ???#?# ###### """Y#??????????????????^??? | | ?????## ### / % #??^????????????????^?? | | ?? ???# #?# ! #??^??????????^???????? | | ??????+ #?# [! #?????????????????????? | | ??????# #?# =%* #####???????????????????^?? | | ??????# #?# % ##????? ???????????????????? | | ???"??# #?# ] #??????????????????????????? | | ??????# #?# #????????^?????????????????? | | ??????# ### "T #??????????????????????????? | | ?#????# < #?# """ ##?????^????????????????????? | | ??????# #?##########???????????????????????????? | | ??????#####??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Power Shielding 33 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Flight Unit | -9/Materials | Hacked Aerolev Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Error 47 Factory Defaults Maybe Next Time I'll Detach My Launcher Release The Drones! Troublemaker Challenges ------------ None Game ------ Seed RelayThrowingMicrothruster Manual? 0 Play Time 02:00:44 Cumulative 11.2 hours Start 2023.09.23 @ 21:01:38 End 2023.09.23 @ 23:06:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04b2119e-01d7-423a-842c-3b76cef6d7de