Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 20:33:45 Player: SunShine214 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1828) 1828 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (176) 176 TOTAL SCORE: 4034 Bonus ------- High Alert Combat Kills 176 Cogmind --------- Core Integrity 0/550 Matter 42/300 Energy 99/100 System Corruption 3% Temperature Cool (18) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Advanced Weight Redist. System > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Disposable Heat Sink Compact Battery (200) Terrain Scanner Terrain Scan Processor Light Armor Plating Medium Armor Plating Datajack Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Disposable Heat Sink Compact Battery Terrain Scanner Terrain Scan Processor Light Armor Plating Medium Armor Plating Assault Cannon [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Hackware System Shield Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 66 | 5 6 30 25 Power 7 | 1 . 4 2 Engine 7 | 1 . 4 2 Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 . 13 4 Treads 1 | . . . 1 Leg 16 | 2 . 12 2 Wheel 2 | . . 1 1 Hover . | . . . . Flight . | . . . . Utility 13 | . 3 3 7 Device 4 | . 1 . 3 Storage 3 | . 2 . 1 Processor . | . . . . Hackware 1 | . . . 1 Protection 5 | . . 3 2 Artifact . | . . . . Weapon 27 | 2 3 10 12 Energy Gun 9 | 2 1 6 . Energy Cannon 2 | . 1 1 . Ballistic Gun 6 | . . 2 4 Ballistic Cannon 6 | . . . 6 Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 38 | . . 20 18 Power 7 | . . 4 3 Propulsion 11 | . . 6 5 Utility 5 | . . 4 1 Weapon 15 | . . 6 9 Highest Loss Streak 11 | . . 11 4 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 87 90 76 Engine 14 | . 14 18 12 Treads 1 | . . . 2 Leg 16 | . 28 20 11 Device 7 | . 4 . 12 Storage 9 | . 11 11 9 Hackware 1 | . . . 2 Protection 4 | . . 7 2 Energy Gun 8 | . 11 19 . Energy Cannon 1 | . 4 2 . Ballistic Gun 7 | . . 1 12 Ballistic Cannon 4 | . . . 8 Launcher 4 | . 12 7 . Special Melee Weapon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 37 | 5 27 31 37 Greatest Support 39 | 20 20 20 39 Greatest Overweight (x) 8 | . 1 8 7 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 5 15 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 8 | 2 7 9 9 Final Capacity 10 | 5 10 10 10 Final Carried 10 | 3 10 10 9 Class Distribution -------------------- 29% | Scavenger-Mutant 18% | Scavenger-Tank 17% | Mutant 14% | Tank 13% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1500 | 250 41 649 560 Remotely 37 | . 29 8 . Salvage Created 1850 | 57 41 1126 626 Parts 137 | 3 4 93 37 Haulers Intercepted 3 | . . 1 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 47 | 1 3 33 10 Melee 1 | . . . 1 Guns 21 | 1 . 16 4 Cannons 8 | . 1 2 5 AOE 17 | . 2 15 . Classes Destroyed 13 | 2 2 7 2 Worker 4 | 1 . . 3 Builder 8 | . . 6 2 Tunneler 1 | . . . 1 Hauler 3 | . . 1 2 Mechanic 2 | . . 1 1 Operator 1 | . . 1 . Watcher 4 | . 1 1 2 Swarmer 9 | . 3 6 . Grunt 29 | 1 . 21 7 Brawler 3 | . . 3 . Protector 1 | . . 1 . Sentry 4 | . . 2 2 Hunter 1 | . . . 1 Best Kill Streak 6 | 2 3 6 5 Combat Bots Only 5 | 1 3 5 2 Max Kills in Single Turn 4 | 2 2 4 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 380 | 13 6 143 218 Missed 94 | 4 1 38 51 Damage Taken 4972 | 95 71 2125 2681 Core 955 | 31 8 358 558 Absorbed by Shields . | . . . . Core Remaining (%) 60 | 87 84 10 . Volleys Fired 151 | 6 5 67 73 Largest 3 | 2 2 3 3 Hottest 160 | 80 90 160 117 Shots Fired 353 | 12 8 147 186 Gun 231 | 12 2 105 112 Cannon 86 | . 3 11 72 Launcher 36 | . 3 31 2 Special . | . . . . Kinetic 197 | . . 13 184 Thermal 108 | 12 5 91 . Explosive 36 | . 3 31 2 Electromagnetic 12 | . . 12 . Robot Hit Streak 14 | 4 3 7 14 Robot Miss Streak 4 | 3 1 4 4 Penetration Max 1 | . . . 1 Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 176 | 6 3 55 112 Core Hits 114 | 3 4 67 40 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 3 | . . 1 2 Burn 1 | . . 1 . Destroy 2 | . . . 2 Melee Attacks 9 | . . . 9 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 8 | . . . 8 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4760 | 80 159 2491 2030 Guns 1853 | 80 . 715 1058 Cannons 975 | . 35 70 870 Explosions 1866 | . 124 1706 36 Melee . | . . . . Ramming 66 | . . . 66 Kinetic 2068 | . . 140 1928 Thermal 614 | 80 35 499 . Explosive 1866 | . 124 1706 36 Electromagnetic 146 | . . 146 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 18 | . . 18 3 Average Corruption 5 | . . 15 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 27 | . . 21 6 Message Errors 7 | . . 5 2 Matter Fused 8 | . . 5 3 Heat Flow Errors 2 | . . 2 . Energy Discharges 2 | . . 2 . Parts Fused 2 | . . 2 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 2 | . . 2 . Alerts 1 | . . 1 . Weapon Failures 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 172 | . . 122 50 Projectiles 36 | . . . 36 Explosions 136 | . . 122 14 Melee . | . . . . Knockbacks 12 | . . . 12 Impact . | . . . . Kinetic 12 | . . . 12 Secondary . | . . . . Self-Inflicted Damage 360 | . 31 260 69 Shots 11 | . 2 7 2 Rammed 6 | . . . 6 Targets Rammed 41 | 1 . . 40 Kicked 35 | 1 . . 34 Crushed . | . . . . Highest Temperature 376 | 48 70 376 250 Average Temperature 83 | 18 26 110 54 Received Heat Transfer 1923 | 54 . 510 1359 Effects 5 | . . 5 . Energy Bleed 2 | . . 2 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 5 . Heat Transferred 1569 | 175 74 1320 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 720 | 25 131 720 358 Initial 258 | . 16 55 258 Average 252 | 2 46 433 170 Maximum Alert Level 3 | . . 3 1 Low Security (%) 51 | 100 100 17 64 Level 1 28 | . . 27 35 Level 2 16 | . . 42 . Level 3 4 | . . 12 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 1 5 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 6 | . 1 4 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . 3 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | 1 4 39 26 Peak Tracking Total 5 | 1 3 5 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 6 1 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . . 2 3 Terminals 4 | . . 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 20 | . . 9 11 Successful 13 | . . 8 5 Failed 7 | . . 1 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . . 9 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 11 | . . 8 3 Record 6 | . . 4 2 Prototype ID Bank 2 | . . 2 . Alert Level 2 | . . 1 1 Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 2 2 Full Trace Events 2 | . . . 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 4 | . . . 4 Non-combat 4 | . . . 4 Combat . | . . . . Robot Hacks Applied 6 | . . . 6 parse_system 3 | . . . 3 no_distress 1 | . . . 1 find_recycling 1 | . . . 1 find_station 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3549 | 176 269 1339 1765 Spaces Moved 1608 | 151 197 548 712 Core 91 | 53 . 9 29 Treads 2 | . . . 2 Legs 1509 | 98 197 535 679 Wheels 6 | . . 4 2 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 110 80 Average Speed 174 | 95 121 195 189 Slowest Speed 450 | 120 190 450 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . 2 . Exploration Rate (%) 24 | 6 21 32 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . . 6 . Terrain Destroyed 278 | . 21 235 22 Melee . | . . . . Projectile 10 | . . . 10 AOE 268 | . 21 235 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2030 | 170 216 697 947 Wait 76 | . 1 9 66 Move 1603 | 150 196 545 712 Hop . | . . . . Pick Up 59 | 8 8 30 13 Fast Attach 14 | . 1 2 11 Attach 32 | 5 1 18 8 Detach 2 | . . 1 1 Swap 20 | . 4 10 6 Drop 21 | . . 13 8 Fire 151 | 6 5 67 73 Melee 9 | . . . 9 Ram 6 | . . . 6 Kick 35 | 1 . . 34 Crush . | . . . . Escape Stasis 2 | . . 2 . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 123 | -11/Scrapyard | Discovered new exit (range 8) 177 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 6) 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 789 | -9/Materials | Build established: Tank 1076 | -9/Materials | Discovered new exit (range 11) 1332 | -9/Materials | Crushed by falling debris 1338 | -9/Materials | Crushed by falling debris 1339 | -9/Materials | System corruption reached 10% 1369 | -9/Materials | Lost 4 parts (1p2n1w) 1646 | -9/Materials | First assault squad dispatched 1653 | -9/Materials | Core integrity fell below 50% 1688 | -9/Materials | Core integrity fell below 20% 1728 | -9/Materials | Lost 11 parts (2p4n1u4w) 1785 | -9/Materials | Entered another Materials area 1785 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2480 | -8/Materials | Lost 4 parts (2n2w) 2740 | -8/Materials | Build established: Scavenger-Mutant 3220 | -8/Materials | Discovered new exit (range 14) 3353 | -8/Materials | Lost 3 parts (1p2w) 3406 | -8/Materials | Core integrity fell below 50% 3466 | -8/Materials | Lost 4 parts (1p2n1u) 3533 | -8/Materials | Core integrity fell below 20% 3550 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf destroyed. M-13 Machinist destroyed. K-01 Serf cleans the Material Compactor. Imp. Light Cannon destroyed. Acquired 15 matter. K-01 Serf collects debris. Imp. Light Cannon destroyed. Acquired 13 matter. K-01 Serf collects debris. Acquired 4 matter. K-01 Serf collects debris. G-50 Soldier suffers critical hit (Burn). K-01 Serf collects debris. Acquired 15 matter. K-01 Serf collects debris. Acquired Wheel. K-01 Serf collects debris. Wheel destroyed. K-01 Serf collects debris. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????######### """ ###+###?????????????# | | ???????????????# + ! # #???????????? | | ???????????????# # """ # !#########???? | | ????? ##### % ""# """ + < | | ????? ^ ""# """ # #####?????????? | | ???? ######## ^ ! 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