Cogmind - Beta 11 --- EXPLORER MODE // 2022.03.23 @ 10:43:45 Player: GamerShanksi Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (86) 430 Value Destroyed (2776) 2776 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7286 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 150/150 System Corruption 16% Temperature Cool (9) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (8) ------ Heat Sink > --- WEAPON (2) ------- Heavy Laser Plasma Flamer > --- INVENTORY (5) ---- Medium Treads Microactuators Heavy Ion Cannon Battle Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Compact Battery Visual Processing Unit Improved Sensor Array Advanced Targeting Computer Hardened Light Armor Plating Improved Shield Generator Recalibrator > --- WEAPON ----------- Precision Shock Rifle Field Laser > --- INVENTORY -------- Light Deuterium Engine Microactuators Light Assault Rifle Rocket Launcher [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Cooled VTOL Module Utility Visual Processing Unit Device Heat Sink Storage Compact Battery Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Slots Evolved 7 | . 1 2 . . . 2 2 . . . . Power 1 | . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . 1 2 . . . 1 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 72 | 7 3 16 2 1 . 9 14 3 3 9 5 Power 16 | 1 1 4 . 1 . 2 2 1 . 3 1 Engine 12 | 1 . 4 . 1 . 1 1 1 . 2 1 Core 4 | . 1 . . . . 1 1 . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 16 | 2 . 5 . . . 2 2 1 2 2 . Treads . | . . . . . . . . . . . . Leg 15 | 2 . 5 . . . 2 2 1 1 2 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . Utility 19 | 2 1 4 1 . . 5 4 . 1 . 1 Device 10 | . . 3 . . . 3 3 . . . 1 Storage 2 | . . . . . . 1 1 . . . . Processor 3 | 1 1 . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 4 | 1 . 1 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 1 3 1 . . . 6 1 . 4 3 Energy Gun 11 | 2 1 1 . . . . 4 . . 2 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | . . 1 . . . . 1 . . 1 . Ballistic Cannon 2 | . . 1 1 . . . . . . . . Launcher 2 | . . . . . . . 1 1 . . . Special Weapon 3 | . . . . . . . . . . 1 2 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . 1 1 1 . . Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . 1 . Parts Lost 36 | . 1 7 . . . 3 7 8 3 5 2 Power 7 | . . 1 . . . . 2 1 1 1 1 Propulsion 4 | . . 1 . . . 1 . 2 . . . Utility 14 | . . 3 . . . 2 3 3 2 1 . Weapon 11 | . 1 2 . . . . 2 2 . 3 1 Highest Loss Streak 6 | . 1 3 . . . 1 5 6 3 5 1 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 82 | . 98 87 99 99 100 98 87 51 14 28 34 Engine 7 | . 3 5 10 9 10 12 6 5 5 2 5 Core 3 | . 8 3 . . . 3 5 3 . 2 1 Leg 16 | . 25 19 20 20 20 15 14 6 . 7 14 Device 12 | . . 14 20 20 20 19 21 5 . . . Storage 1 | . . . . . . 3 7 14 4 . . Processor 15 | . 23 20 20 20 20 16 14 9 4 . . Protection 7 | . 12 6 9 10 10 8 4 . . 5 . Energy Gun 5 | . 24 10 . . . . 5 5 . 1 4 Ballistic Gun 1 | . . 7 2 . . . 1 . . . 5 Ballistic Cannon 8 | . . . 17 20 20 16 6 . . . . Naked Turns 45 | . . . . . . . . . 45 . . Heaviest Build 36 | 10 11 18 25 25 25 34 36 24 12 33 20 Greatest Support 38 | 20 20 26 26 26 26 30 38 38 5 36 36 Greatest Overweight (x) 6 | . . . . . . 2 1 4 3 6 . Average Overweight (x) . | . . . . . . 1 . . 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 3 5 4 5 4 5 5 4 2 5 5 Average Carried 3 | 1 1 3 3 4 4 3 3 2 1 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | 1 2 3 4 4 4 4 2 1 1 3 4 Class Distribution -------------------- 71% | Hacker-Mutant 14% | Scavenger-Skirmisher 13% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Matter Collected 1714 | 191 109 213 128 . . 405 108 64 . 234 262 Remotely 376 | . . 116 128 . . 132 . . . . . Salvage Created 2508 | . 384 907 86 . . 432 367 . . 201 131 Parts 153 | . 25 49 13 . . 33 18 . . 8 7 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 77 | . 9 21 11 . . 17 13 . . 3 3 Guns 40 | . 8 20 1 . . . 6 . . 2 3 Cannons 29 | . . . 9 . . 17 3 . . . . AOE 6 | . 1 . 1 . . . 4 . . . . Classes Destroyed 10 | . 3 1 1 . . 1 2 . . 1 1 Builder 1 | . . . . . . . 1 . . . . Tunneler 1 | . . . 1 . . . . . . . . Watcher 7 | . 3 2 . . . 2 . . . . . Swarmer 29 | . 2 5 11 . . 8 3 . . . . Grunt 27 | . 7 9 . . . 4 4 . . 1 2 Brawler 2 | . . . . . . . . . . 2 . Sentry 15 | . . 7 . . . 4 4 . . . . Hunter 2 | . . . . . . 1 1 . . . . Programmer 1 | . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . 1 Best Kill Streak 8 | . 4 3 4 . . 4 8 . . 2 1 Combat Bots Only 4 | . 4 3 3 . . 3 4 . . 2 1 Max Kills in Single Turn 2 | . 1 1 2 . . 2 2 . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . 1 . 1 . . . 1 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Damage Taken 4270 | . 333 1066 112 . . 403 913 332 317 503 291 Core 1023 | . 59 207 7 . . 44 219 174 225 36 52 Absorbed by Shields 173 | . . . . . . . 153 . 20 . . Redirected to Shielding 51 | . 24 27 . . . . . . . . . Core Remaining (%) 78 | 100 76 . . . 46 92 . . . . . Volleys Fired 223 | 1 28 80 12 . . 33 38 1 . 14 16 Largest 2 | 1 2 2 2 . . 2 2 1 . 2 2 Hottest 169 | 50 115 115 88 . . 88 118 39 . 160 169 Shots Fired 380 | 1 49 128 24 . . 66 65 1 . 19 27 Gun 250 | 1 49 128 3 . . . 36 . . 13 20 Cannon 103 | . . . 21 . . 66 16 . . . . Launcher 14 | . . . . . . . 13 1 . . . Special 13 | . . . . . . . . . . 6 7 Kinetic 192 | . . 58 24 . . 66 31 . . . 13 Thermal 123 | 1 31 55 . . . . 16 . . 6 14 Explosive 13 | . . . . . . . 13 . . . . Electromagnetic 52 | . 18 15 . . . . 5 1 . 13 . Robot Hit Streak 41 | 1 15 31 10 . . 22 41 14 . 31 10 Robot Miss Streak 2 | . 2 2 2 . . 1 1 . . 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 310 | 1 40 107 14 . . 49 59 1 . 17 22 Core Hits 144 | . 17 38 10 . . 24 37 . . 9 9 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 10 | . 2 1 . . . 5 1 . . . 1 Burn 4 | . 1 1 . . . . 1 . . . 1 Blast 5 | . . . . . . 5 . . . . . Corrupt 1 | . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5947 | 12 729 1225 505 . . 1187 1617 2 2 321 347 Guns 2774 | 12 520 1225 17 . . . 458 . . 270 272 Cannons 1797 | . . . 312 . . 1187 298 . . . . Explosions 1248 | . 209 . 176 . . . 861 2 . . . Melee . | . . . . . . . . . . . . Ramming 2 | . . . . . . . . . 2 . . Kinetic 2494 | . . 381 329 . . 1187 423 . . . 174 Thermal 1843 | 12 545 644 176 . . . 242 . . 51 173 Explosive 861 | . . . . . . . 861 . . . . Electromagnetic 747 | . 184 200 . . . . 91 2 . 270 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . 1 11 15 16 16 Average Corruption 10 | . . . . . . . 1 8 12 15 16 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 71 | . . . . . . . 5 6 8 18 34 Message Errors 20 | . . . . . . . . 2 . 9 9 Matter Fused 14 | . . . . . . . 2 2 2 2 6 Heat Flow Errors 5 | . . . . . . . . . 1 1 3 Energy Discharges 10 | . . . . . . . . . 2 3 5 Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 13 | . . . . . . . 2 2 1 1 7 Data Loss (major) 2 | . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . 1 1 Misdirections 3 | . . . . . . . . . 2 1 . Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 147 | . 79 . 44 . . 17 7 . . . . Projectiles 27 | . . . 10 . . 17 . . . . . Explosions 120 | . 79 . 34 . . . 7 . . . . Melee . | . . . . . . . . . . . . Knockbacks 15 | . . . 2 . . 13 . . . . . Impact . | . . . . . . . . . . . . Kinetic 15 | . . . 2 . . 13 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 134 | . 53 . 12 . . . 67 1 1 . . Shots 7 | . 1 . 1 . . . 4 1 . . . Rammed 2 | . . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 519 | 10 270 21 32 . . 30 78 . 192 519 254 Average Temperature 78 | 7 91 6 10 . . 7 19 . 107 220 86 Received Heat Transfer 2174 | . 252 600 . . . 135 300 . 162 402 323 Effects 4 | . . . . . . . . . . 4 . Shutdowns 1 | . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Melted 12 | . 2 8 1 . . . 1 . . . . Heat Transferred 4999 | 37 1136 1739 350 . . . 592 . . 320 825 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Peak Influence 372 | . 372 292 229 . . 259 258 15 15 . . Initial 37 | . . . 37 . . . . . . . . Average 94 | . 128 124 112 . . 92 80 2 . . . Maximum Alert Level 1 | . 1 1 1 . . 1 1 . . . . Low Security (%) 82 | 100 79 76 78 . 100 82 81 100 100 . . Level 1 17 | . 20 23 21 . . 17 18 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . . 3 . . . 1 4 . . . . Investigation . | . . . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 4 | . . 3 . . . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Distress Signals 4 | . . 1 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 120 | . 14 33 11 . . 23 14 5 2 11 7 Peak Tracking Total 5 | . 4 4 3 . . 4 4 5 2 5 2 Tactical Retreats 7 | . 1 1 . . . . 1 . 1 2 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Traps Triggered 5 | . 1 . . . . . 2 . 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Machines Disabled 17 | . 3 . 9 . . 2 3 . . . . Max in Single Turn 6 | . 2 . 6 . . 1 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Machines Accessed 7 | . . . . 4 . 2 . . . 1 . Terminals 1 | . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 33 | . . . . 30 . 2 . . . 1 . Successful 33 | . . . . 30 . 2 . . . 1 . Failed . | . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 32 | . . . . 30 . 1 . . . 1 . Record 31 | . . . . 30 . 1 . . . . . Open Door 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Turns Passed 7445 | 86 912 994 997 590 145 1299 907 188 232 376 719 Spaces Moved 4970 | 62 659 533 657 489 118 580 493 179 162 487 551 Core 258 | 6 . . . . . . . 106 146 . . Treads . | . . . . . . . . . . . . Legs 4238 | 56 659 533 657 489 118 580 493 73 . 29 551 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 474 | . . . . . . . . . 16 458 . Fastest Speed 35 | 50 120 120 120 120 120 120 120 50 35 45 120 Average Speed 124 | 113 120 120 120 120 120 191 144 101 130 65 120 Slowest Speed 435 | 120 120 120 120 120 120 260 190 250 200 435 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 4 96 63 99 92 33 43 19 80 5 66 52 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 5 | . . . 3 . . . . . . 1 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 123 | . 45 . 29 . . 5 44 . . . . Melee . | . . . . . . . . . . . . Projectile 7 | . . . 2 . . 5 . . . . . AOE 116 | . 45 . 27 . . . 44 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Total 5839 | 77 732 774 842 492 121 705 629 184 182 523 578 Wait 465 | . 36 120 168 . 4 70 65 . . 2 . Move 4960 | 61 658 532 656 488 117 579 493 178 161 486 551 Hop . | . . . . . . . . . . . . Pick Up 73 | 8 5 17 3 1 . 10 9 2 3 10 5 Fast Attach 3 | . . . . 1 . . 2 . . . . Attach 64 | 7 3 14 2 . . 8 11 3 3 8 5 Detach 2 | . . 1 . . . . . . . . 1 Swap 5 | . . 2 . . . 1 1 . . 1 . Drop 24 | . 2 8 1 2 . 4 5 . . 2 . Fire 223 | 1 28 80 12 . . 33 38 1 . 14 16 Melee . | . . . . . . . . . . . . Ram 3 | . . . . . . . . . 3 . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . 5 . 12 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 16) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Utility x1 174 | -10/Materials | Identified exit to Mines 174 | -10/Materials | Discovered exit to Mines (range 17) 307 | -10/Materials | Build established: Hacker-Mutant 406 | -10/Materials | Identified exit to Materials 406 | -10/Materials | Discovered exit to Materials (range 12) 540 | -10/Materials | Discovered exit to Materials (range 15) 704 | -10/Materials | Discovered exit to Materials (range 15) 999 | -10/Materials | Entered another Materials area 999 | -9/Materials | Evolved 2 slots: Utility x2 1440 | -9/Materials | Lost 3 parts (1n1u1w) 1545 | -9/Materials | Identified exit to Materials 1545 | -9/Materials | Discovered exit to Materials (range 6) 1873 | -9/Materials | Identified exit to Mines 1873 | -9/Materials | Discovered exit to Mines (range 17) 1991 | -9/Materials | Core integrity fell below 50% 1993 | -9/Materials | Entered Mines 2208 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2209 | -9/Mines | Identified exit to Exiles 2209 | -9/Mines | Discovered exit to Exiles (range 5) 2513 | -9/Mines | Discovered exit to Materials (range 15) 2850 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2862 | -9/Mines | Discovered exit to Materials (range 5) 2990 | -9/Mines | Entered Exiles 3016 | -9/Exiles | Identified exit to Mines 3016 | -9/Exiles | Discovered exit to Mines (range 17) 3055 | -9/Exiles | Met 8R-AWN 3073 | -9/Exiles | Met EX-HEX 3128 | -9/Exiles | Met EX-BIN 3156 | -9/Exiles | Aligned with FarCom system 3157 | -9/Exiles | Given EX-Vault access code 3286 | -9/Exiles | Met EX-DEC 3299 | -9/Exiles | Learned location of Zion (-6) 3391 | -9/Exiles | Visited The Gauntlet 3560 | -9/Exiles | Discovered exit to Mines (range 17) 3580 | -9/Exiles | Entered Mines 3711 | -8/Mines | Discovered exit to Materials (range 9) 3725 | -8/Mines | Entered Materials 3725 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4169 | -8/Materials | Build established: Hacker-Skirmisher 4401 | -8/Materials | Identified exit to Factory 4401 | -8/Materials | Discovered exit to Factory (range 10) 4495 | -8/Materials | Build established: Scavenger-Skirmisher 5024 | -8/Materials | Entered Factory 5024 | -7/Factory | Evolved 2 slots: Utility x2 5363 | -7/Factory | Identified exit to Lower Caves 5363 | -7/Factory | Discovered exit to Lower Caves (range 6) 5487 | -7/Factory | Build established: Hacker-Skirmisher 5506 | -7/Factory | Identified exit to Factory 5506 | -7/Factory | Discovered exit to Factory (range 8) 5545 | -7/Factory | Garrison activated, responded to threat 5753 | -7/Factory | Lost 5 parts (3u2w) 5931 | -7/Factory | Sucked down chute 5931 | -7/Factory | Entered Waste 5946 | -7/Waste | EMP discharged 5965 | -7/Waste | Spotted C-40 Crusher 5968 | -7/Waste | Spotted C-40 Crusher 5990 | -7/Waste | Spotted C-40 Crusher 6000 | -7/Waste | Crushed by Compactor (1 part destroyed) 6003 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6003 | -7/Waste | Spotted C-40 Crusher 6013 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6016 | -7/Waste | Crushed by Compactor (1 part destroyed) 6046 | -7/Waste | EMP discharged 6046 | -7/Waste | System corruption reached 10% 6047 | -7/Waste | Lost 6 parts (1p1n2u2w) 6052 | -7/Waste | Spotted C-40 Crusher 6061 | -7/Waste | Core integrity fell below 50% 6086 | -7/Waste | Identified exit to Factory 6086 | -7/Waste | Discovered exit to Factory (range 15) 6099 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6116 | -7/Waste | Crushed by Compactor (1 part destroyed) 6119 | -7/Waste | Entered Factory 6306 | -7/Factory | Core integrity fell below 20% 6313 | -7/Factory | Build established: Hacker-Mutant 6327 | -7/Factory | Lost 3 parts (1p2u) 6335 | -7/Factory | Discovered exit to Lower Caves (range 11) 6351 | -7/Factory | Entered Lower Caves 6403 | -7/Lower Caves | Spotted B-75 Beast 6667 | -7/Lower Caves | Learned 8 Factory zone layouts 6683 | -7/Lower Caves | Lost 5 parts (1p1u3w) 6709 | -7/Lower Caves | Identified exit to Lower Caves 6709 | -7/Lower Caves | Discovered exit to Lower Caves (range 12) 6727 | -7/Lower Caves | Entered another Lower Caves area 7228 | -7/Lower Caves | Learned Factory emergency access door positions 7248 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7446 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07265_ System corrupted: Matter fused (-10). 07265_ S1-M2A(M) destroyed. 07270_ Acquired Heat Sink. 07272_ Acquired Battle Cannon. 07273_ Acquired 26 matter. 07278_ Acquired Unknown Energy Cannon. 07284_ System corrupted: Component data lost. 07303_ System corrupted: Matter fused (-8). 07318_ SD1LIWLMBMN7< 3LOYW9 1FK:J8 07342_ System corrupted: Heat flow error (+274). 07365_ System corrupted: Heat flow error (+214). 07383_ System corrupted: Substantial component data lost. 07398_ System corrupted: Heat flow error (+223). 07419_ System corrupted: IFF burst signal emitted. 07431_ Acquired 1 matter. 07432_ Acquired 2 matter. 07436_ Acquired 1 matter. 07437_ System corrupted: Matter fused (-8). 07437_ Acquired 1 matter. 07441_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#####????#####?? | | ?????????????????????????????????? ##??## ##? | | ??????????????????????????????????? #??# #? | | ???????????????????????????????????% #??# ## | | ???????????????????????????????????# ?????# | | ???????????????????????????????????# %#?????## | | ???????????????????????????????????#% #?????## | | ????????????????????????????######## #???### # | | ???????????????????????????##%% ##?## # | | ??????????????????????????## % ### | | ?????????????????????????## % #### | | ?????????????????????#??##% % ##??### ## | | ?????????????????????# # ##?????## #### | | ?????????????????????# @ ##???????## #??# | | ????????????????# %#?????????## #??## | | ???????????????# %%% ????????# #???## | | ??????????????# ##??????? #????# | | ??????????????### ##???????? ##?# | | ????????????????## #???????? ##?# | | ?????????????????# ## #???????? #???# | | ?????????????????# #### #??????? ????# ## | | ????????????????# ????##??????? ????# #? | | ????????????????# ???????????? ????# ## | | ????????????????g % ?????###???? ?????# = # | | ??????????????? ! ????## #????##????##%% % | | ???????????????? %g% % ?#### #??####????# | | ?????????????????? ### #### ##??## % | | ????????????????????? ?# #??# | | ???????????????????????%??# ##?# % % | | ??????????????????????????# ###% %% | | ??????????????????????????# % | | ??????????????????????????# ### %% % | | ??????????????????????????# ##?# % % %% | | ??????????????????????????# #??# % % % | | ??????????????????????????# #??# % | | ??????????????????????# ### #?## ####% | | ??????????????????????# ### ##??##% | | ??????????????????????##### ## #????# % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 23 Energy Capacity 540 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 61 Targeting Accuracy 8 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerGravitonCycler Manual? 0 Play Time 01:16:49 Cumulative 30.6 hours Start 2022.03.18 @ 09:54:44 End 2022.03.23 @ 10:43:45 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 38 Rogue 24 Adventurer 0 Explorer 14 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f513e456-dfd1-4c12-8666-60842690da29