Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 20:14:23 Player: RHAHI Result: Destroyed by B4-VCS(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (711) 711 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2511 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 158/300 Energy 265/265 System Corruption 0% Temperature Cool (12) Movement Rolling (120) Ox2 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Flak Gun Power Maul > --- INVENTORY (20) --- Ion Engine Armored Wheel Armored Wheel Deep Structural Scanner Advanced Sensor Array Improved Hacking Suite Trap Extractor (0/4) Mapping Drone Bay (3/3) Heavy Plasma Cannon Flak Gun Heavy Flak Cannon Mini Grenade Launcher System Spiker (6) Vortex Trap DRS Beacon (Ready) Botcube Large Botcube Large Botcube Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Flak Gun Power Maul > --- INVENTORY -------- Ion Engine Armored Wheel Armored Wheel Deep Structural Scanner Advanced Sensor Array Improved Hacking Suite Trap Extractor Mapping Drone Bay Heavy Plasma Cannon Flak Gun Heavy Flak Cannon Mini Grenade Launcher System Spiker Vortex Trap DRS Beacon Botcube Large Botcube Large Botcube [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Light Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 39 | 8 10 4 17 Power 6 | 1 3 1 1 Engine 6 | 1 3 1 1 Core . | . . . . Reactor . | . . . . Propulsion 14 | 3 4 1 6 Treads 4 | 1 2 1 . Leg 4 | . 2 . 2 Wheel 5 | 2 . . 3 Hover . | . . . . Flight 1 | . . . 1 Utility 10 | 2 2 1 5 Device 4 | 2 . . 2 Storage 3 | . . . 3 Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 9 | 2 1 1 5 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . 1 . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 4 1 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 3 | . 1 1 1 Weapon 1 | . . 1 . Highest Loss Streak 3 | . 1 3 1 To Critical Strikes . | . . . . Average Backups 10 | 3 4 4 13 Power . | . . . 1 Propulsion 1 | 1 . . 1 Utility 4 | . 1 2 6 Weapon 2 | 1 1 . 3 Tool/Special . | . . . . Unused Backups 31 | . 1 . 30 Power 3 | . . . 3 Propulsion 2 | . . . 2 Utility 14 | . . . 14 Weapon 10 | . 1 . 9 Tool/Special 2 | . . . 2 Average Slot Usage (%) 92 | . 99 95 90 Engine 11 | . 14 11 10 Treads 3 | . 10 2 1 Leg 8 | . 11 24 3 Wheel 13 | . 5 . 19 Device 11 | . 15 10 10 Storage 6 | . . . 9 Processor 1 | . 10 . . Protection 7 | . 2 17 7 Energy Cannon 1 | . . . 2 Ballistic Gun 10 | . 27 20 4 Impact Weapon 8 | . . 7 10 Special Melee Weapon 5 | . . . 8 Peak Build Rating 27 | 9 9 10 27 Average Rating 13 | 5 7 8 15 On Entrance 7 | . 9 9 10 Avg Prop Armor Cover (%) 12 | . 6 11 13 Naked Turns 37 | . . . 37 Heaviest Build 63 | 11 11 13 63 Greatest Support 40 | 26 40 26 33 Greatest Overweight (x) 5 | . 3 . 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 5 5 5 20 Average Capacity 11 | 5 5 5 15 Most Carried 20 | 5 5 5 20 Average Carried 10 | 3 4 4 13 Final Capacity 20 | 5 5 5 20 Final Carried 20 | 5 5 5 20 Class Distribution -------------------- 56% | Mutant 43% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Scr Matter Collected 1444 | 284 597 240 323 Remotely . | . . . . Salvage Created 1045 | 176 809 60 . Parts 69 | 15 53 1 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 20 | . 16 4 . Melee 1 | . . 1 . Guns 19 | . 16 3 . Classes Destroyed 10 | 2 7 1 . Worker 1 | . 1 . . Tunneler 4 | 4 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Mechanic 1 | . 1 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 5 | . 3 2 . Grunt 13 | . 13 . . Subdweller 2 | . . 2 . Best Kill Streak 5 | 5 4 2 . Combat Bots Only 4 | . 4 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 162 | . 119 38 5 Missed 52 | . 39 11 2 Hits 110 | . 80 27 3 Projectile 110 | . 80 27 3 Critical Strikes 4 | . 2 2 . Damage Taken 1391 | . 916 414 61 Core 257 | . 188 47 22 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 111 | . 111 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 113 | 7 91 15 . Largest 2 | 2 2 2 . Hottest 40 | 40 40 40 . Shots Fired 226 | 14 182 30 . Gun 226 | 14 182 30 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 226 | 14 182 30 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 7 12 7 . Robot Miss Streak 5 | 1 5 4 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 155 | 10 114 23 8 Core Hits 52 | 5 42 5 . Critical Kills 2 | . 2 . . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 4 | . 3 1 . Destroy 3 | . 3 . . Smash 1 | . . 1 . Melee Attacks 32 | . 3 17 12 Impact 24 | . 3 17 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 9 | . 1 . 8 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2046 | 127 1528 391 . Guns 1814 | 127 1454 233 . Cannons . | . . . . Explosions . | . . . . Melee 220 | . 66 154 . Ramming 12 | . 8 4 . Kinetic 1814 | 127 1454 233 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 220 | . 66 154 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 33 | . . 33 . Projectiles . | . . . . Explosions . | . . . . Melee 33 | . . 33 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . 2 1 . Kicked 3 | . 2 1 . Crushed . | . . . . Highest Temperature 20 | . 20 . . Average Temperature 3 | . 3 . . Received Heat Transfer 510 | . 474 . 36 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 165 | 10 165 . . Initial . | . . . . Average 69 | . 75 . . Influence Increases 672 | 25 592 55 . Destroy 0b10 Robot/C 360 | . 320 40 . Destroy 0b10 Robot/NC 60 | 25 35 . . Destroy Leader 78 | . 78 . . Successful Hack 5 | . 5 . . Select Force Hacks 60 | . 60 . . Destroy Structure 4 | . 4 . . Partial Spotted 15 | . 15 . . Lose Combat Pursuer 90 | . 75 15 . Influence Decreases 672 | 25 449 198 . Entered New Map 70 | . . 70 . Time Decay 585 | 25 439 121 . Lost Part 17 | . 10 7 . Squads Dispatched 5 | . 5 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Distress Signals 5 | . 5 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 34 5 3 Peak Tracking Total 8 | . 8 3 2 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 2 | . . . 2 Triggered . | . . . . Most Traps Carried 3 | . . . 3 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Scr Machines Disabled 4 | . . . 4 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Machines Accessed 19 | . 8 . 11 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 99 | . 18 . 81 Successful 92 | . 11 . 81 Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 19 | . 16 . 3 Terminals 14 | . 14 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 81 | . . . 81 Record 77 | . . . 77 Robot Analysis 3 | . . . 3 Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 9 . . Terminals 7 | . 7 . . Track 1 | . 1 . . Botnet 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked 7 | . . . 7 Non-combat 2 | . . . 2 Combat 5 | . . . 5 Robot Hacks Applied 8 | . . . 8 parse_system 8 | . . . 8 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 56 | . . . 56 Highest-Rated Ally 56 | . . . 56 Total Orders . | . . . . Ally Attacks 1 | . . . 1 Total Damage 26 | . . . 26 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 5 | . . . 5 Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 5514 | 58 1452 815 3189 Terrain 220 | 58 162 . . Structural 1922 | . . . 1922 Seismic 3564 | 30 1452 815 1267 Robot Analysis Total 3 | . . . 3 Derelict Logs Recovered 4 | . . 2 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Scr Turns Passed 8034 | 116 1460 1095 5363 Spaces Moved 6072 | 88 815 783 4386 Core 355 | 4 2 . 349 Treads 265 | . 265 . . Legs 2184 | . 350 783 1051 Wheels 2954 | 84 198 . 2672 Hover . | . . . . Flight 314 | . . . 314 Fastest Speed 45 | 50 90 120 45 Average Speed 113 | 88 126 120 110 Slowest Speed 250 | 100 200 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 4 98 36 92 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 10 | . 3 1 6 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 5 | . . . 5 Spaces Dug 5 | . 2 2 1 Terrain Destroyed 5 | . 2 2 1 Melee 5 | . 2 2 1 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Total 6960 | 109 1053 874 4924 Wait 464 | . 107 44 313 Move 6069 | 87 814 782 4386 Hop . | . . . . Pick Up 105 | 7 8 3 87 Fast Attach 22 | 5 7 1 9 Attach 17 | 2 4 3 8 Detach 7 | . . . 7 Swap 34 | 1 6 8 19 Drop 92 | . 11 . 81 Fire 113 | 7 91 15 . Melee 32 | . 3 17 12 Ram . | . . . . Kick 3 | . 2 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 2 | . . . 2 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: Mat x2 / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 8) 483 | -10/Materials | Discovered new exit (range 8) 550 | -10/Materials | Repaired Lgt. Treads 601 | -10/Materials | Discovered new exit (range 10) 620 | -10/Materials | Discovered new exit (range 14) 1141 | -10/Materials | Core integrity fell below 50% 1202 | -10/Materials | Discovered new exit (range 16) 1263 | -10/Materials | Learned location of Mines (-9) 1358 | -10/Materials | Learned location of 2 exits from Mines 1450 | -10/Materials | Learned Storage trap positions 1496 | -10/Materials | Learned Storage trap positions 1577 | -10/Materials | Entered Subcaves 1578 | -10/Subcaves | Approached by a straggling Scientist 1578 | -10/Subcaves | Identified exit to Materials 1587 | -10/Subcaves | Learned Materials terminal intel 1627 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1642 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1707 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1708 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1744 | -10/Subcaves | Learned location of Zion (-6) 2400 | -10/Subcaves | Core integrity fell below 20% 2464 | -10/Subcaves | Lost 3 parts (1n1u1w) 2672 | -10/Subcaves | Entered Scraptown 3140 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3142 | -9/Scraptown | Learned location of Armory (-4) 3143 | -9/Scraptown | Learned Research garrison access intel 3201 | -9/Scraptown | Visited CPS Storage 3228 | -9/Scraptown | Visited TADAMA 3257 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3269 | -9/Scraptown | Visited Spacefarers 3401 | -9/Scraptown | Visited UFD Registry 3401 | -9/Scraptown | Registered with UFD as "Plasmatorch" 3415 | -9/Scraptown | Visited IN-MT5's Study 3431 | -9/Scraptown | Visited Cave Peace 3611 | -9/Scraptown | Visited Cyclists 3621 | -9/Scraptown | Entered Cyclist Reading Room 3655 | -9/Scraptown | Visited Awakened 3855 | -9/Scraptown | Visited Cartography Club 3877 | -9/Scraptown | Released all parts (5) 3914 | -9/Scraptown | Found Deep Structural Scanner 3961 | -9/Scraptown | Learned location of Warlord (-4) 3961 | -9/Scraptown | Learned location of Extension (-5) 3961 | -9/Scraptown | Learned 8 Materials zone layouts 3961 | -9/Scraptown | Learned 12 Factory zone layouts 3961 | -9/Scraptown | Learned 16 Factory zone layouts 3961 | -9/Scraptown | Learned 4 Access zone layouts 3961 | -9/Scraptown | Learned 8 Lower Caves zone layouts 3961 | -9/Scraptown | Learned 8 Upper Caves zone layouts 3961 | -9/Scraptown | Learned 16 Upper Caves zone layouts 3961 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 3961 | -9/Scraptown | Learned location of 3 exits from Lower Caves 3961 | -9/Scraptown | Learned location of 2 exits from Upper Caves 3961 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 3961 | -9/Scraptown | Identified exit to Factory 3990 | -9/Scraptown | Visited Science Guys 4011 | -9/Scraptown | Visited Botcube Research 4020 | -9/Scraptown | Visited Junk Repository 4108 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4125 | -9/Scraptown | Found DCF Scrap (33 items) 4298 | -9/Scraptown | Visited Research Penetration Think Tank 4321 | -9/Scraptown | Visited Analyses Database 4371 | -9/Scraptown | Received an X-ray algorithm 4511 | -9/Scraptown | Ran an X-ray algorithm 4542 | -9/Scraptown | Build established: Derelict-Mutant 4549 | -9/Scraptown | Ran an X-ray algorithm 4575 | -9/Scraptown | Visited Junk Repository 4605 | -9/Scraptown | Visited Derelict Rescue Squad 4627 | -9/Scraptown | Found DRS Beacon 5624 | -9/Scraptown | Found Botcube 6321 | -9/Scraptown | Botcube activated 6345 | -9/Scraptown | Botcube completed mutation into legged form, armed with 1 gun, 1 cannon. 7570 | -9/Scraptown | Met Optimus 7570 | -9/Scraptown | Accepted into 0bPrime 7591 | -9/Scraptown | Ran an X-ray algorithm 7970 | -9/Scraptown | Civil war broke out across Scraptown 7975 | -9/Scraptown | Found System Spiker 8014 | -9/Scraptown | Found Lrg. Botcube 8021 | -9/Scraptown | Found Lrg. Botcube 8032 | -9/Scraptown | Found Botcube 8035 | -9/Scraptown | Destroyed by B4-VCS(j) with Overtuned Pulse Rifle Last Messages --------------- survey of Scraptown after this." 07974_ Optimus: "No holds barred, if they're hostile, they are an enemy of the people and we must shoot to kill. Collateral damage is to be expected!" 07975_ Acquired System Spiker. 07978_ Extracted 2 energy. 07988_ Acquired Vortex Trap. 07992_ Installed Vortex Trap. 08006_ Botcube Storage breached. 08011_ Dropped Targeting Computer. 08014_ Acquired Lrg. Botcube. 08020_ Dropped Autogun. 08021_ Dropped Seismic Detector. 08021_ Acquired Lrg. Botcube. 08029_ Dropped Vortex Trap. 08030_ Installed Vortex Trap. 08032_ Acquired Botcube. 08034_ Lgt. Armor Plating destroyed. 08034_ Machine disabled. 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