Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.13 @ 21:46:14 Player: Lazz Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (128) 640 Value Destroyed (5614) 5614 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3335) 3335 TOTAL SCORE: 18209 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 523 Follower Combat Kills 222 Entered DSFs 1000 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -210 Cogmind --------- Core Integrity 0/1450 Matter 100/300 Energy 22/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Biometal Leg Centrium Wheel Improved Remote Force Field Disintegrator Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Improved Fusion Compressor > --- PROPULSION ------- Biometal Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit Experimental Targeting Computer Advanced Reaction Control System Advanced Thermal Shield Hacking Suite > --- WEAPON ----------- Long-range Phase Cannon Long-range Phase Cannon Long-range Phase Cannon Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Centrium Heavy Treads Centrium Heavy Treads Thunder Leg Myomer Leg Myomer Leg Myomer Leg Centrium Wheel Centrium Wheel Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Energy Well Improved Particle Charger Improved Medium Armor Plating Advanced Focal Shield Improved Remote Force Field Disruptor Cannon Long-range Phase Cannon Gamma Bomb Array Gamma Bomb Array Tactical Quantum Warhead Power Maul [Rating: 165] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Combat Gravmag System Treads Centrium Heavy Treads Leg Potential Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Utility Experimental Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Long-range Phase Cannon Energy Gun Warp Gun Energy Cannon Long-range Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Gamma Bomb Array Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp Res Res Tes Slots Evolved 16 | . . . 2 . . . 2 2 . 2 . . 2 . 2 . . 2 2 . Power 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Propulsion 5 | . . . . . . . 1 1 . . . . 1 . 2 . . . . . Utility 7 | . . . 2 . . . 1 1 . 1 . . 1 . . . . . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 . Parts Attached 141 | 6 5 3 7 1 3 . 10 6 13 5 2 9 1 12 5 9 . 17 16 11 Power 18 | 1 . . 2 . . . 4 1 1 1 . . . 1 . 2 . 1 4 . Engine 6 | 1 . . 1 . . . 2 1 1 . . . . . . . . . . . Core 8 | . . . 1 . . . 2 . . 1 . . . 1 . 2 . . 1 . Reactor 4 | . . . . . . . . . . . . . . . . . . 1 3 . Propulsion 46 | 2 . 1 3 . 2 . 1 2 3 1 . 1 . 6 1 2 . 11 6 4 Treads 2 | . . . . . . . . . . . . . . . . . . . . 2 Leg 32 | 2 . 1 2 . 2 . 1 2 3 1 . 1 . . . 1 . 10 6 . Wheel 3 | . . . 1 . . . . . . . . . . . . . . . . 2 Hover 9 | . . . . . . . . . . . . . . 6 1 1 . 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 45 | 1 3 2 2 . 1 . 3 1 7 2 1 3 . 5 1 5 . 3 2 3 Device 23 | 1 2 . . . . . 1 . 3 1 1 1 . 3 1 3 . 3 1 2 Storage 6 | . . 1 1 . 1 . . . . . . 1 . 2 . . . . . . Processor 7 | . . . . . . . 1 1 3 . . . . . . 2 . . . . Hackware 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Protection 7 | . 1 1 1 . . . 1 . 1 . . 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 2 . . 1 . . 2 2 2 1 1 5 1 . 3 . . 2 4 4 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 18 | . . . . . . . 1 1 2 . 1 5 . . 3 . . 2 2 1 Ballistic Gun 4 | 2 1 . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 1 . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . 1 . . . . . 2 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . 1 . . 1 . . 1 . . 1 1 3 Parts Lost 68 | . 1 . . 1 . . 1 . 12 . 2 11 . 2 . 2 . 3 21 12 Power 11 | . . . . . . . 1 . . . 1 1 . . . 1 . . 5 2 Propulsion 17 | . . . . . . . . . 1 . . 4 . . . 1 . 1 7 3 Utility 22 | . . . . . . . . . 8 . . 5 . . . . . 1 5 3 Weapon 18 | . 1 . . 1 . . . . 3 . 1 1 . 2 . . . 1 4 4 Highest Loss Streak 12 | . 1 . . 1 . . 1 . 6 . 2 5 . 2 . 1 . 1 9 12 To Critical Strikes 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Average Backups 14 | 1 3 4 8 10 10 11 16 19 16 17 20 18 4 3 9 15 18 22 18 10 Power . | . . . 1 1 1 1 1 2 1 . . . . . . . . . 1 . Propulsion 2 | . . . 2 3 3 3 2 3 3 4 4 2 . . 1 . 1 5 5 3 Utility 6 | . . 2 1 1 2 3 7 9 7 7 10 9 2 1 5 8 9 9 7 4 Weapon 5 | . 2 2 3 4 4 4 5 4 3 5 5 6 2 1 2 6 8 7 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . . . . . 1 . 4 . 3 . . 14 . . . . . 10 1 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 10 | . . . . . 1 . 3 . 1 . . . . . . . . 5 . . Utility 14 | . . . . . . . . . . . . 8 . . . . . 3 1 2 Weapon 11 | . . . . . . . 1 . 2 . . 6 . . . . . 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 92 100 99 98 100 100 99 99 85 89 86 80 11 50 71 89 100 95 92 73 Engine 4 | . 14 14 9 11 11 11 8 5 7 6 4 . . . . . . . . . Core 3 | . . . 1 . . . . 1 . 4 3 3 . 1 5 8 10 9 7 . Leg 19 | . 28 28 14 22 22 22 27 30 29 22 19 19 . . . 4 5 23 28 12 Hover 5 | . . . . . . . . . . . . . . 24 31 30 31 7 . . Device 12 | . 19 14 11 11 11 11 9 7 8 12 13 7 . 2 11 8 15 21 21 19 Storage 6 | . . 2 11 11 11 11 9 7 7 6 6 7 . . 6 9 10 4 4 4 Processor 8 | . . . . . . . 8 14 12 20 20 19 5 5 5 9 10 5 2 . Hackware 2 | . . . . . . . . . . 1 6 6 5 5 5 5 5 4 4 7 Protection 6 | . 1 12 21 22 22 22 18 15 3 . . 1 . . . . . . 1 . Energy Cannon 7 | . . . . . . . 8 9 13 11 10 9 . 8 5 9 9 12 15 5 Ballistic Gun 4 | . 27 28 22 20 22 22 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 8 5 . . . . . . . . . . . . Peak Build Rating 165 | 6 9 9 19 19 33 34 48 56 69 75 76 74 14 75 80 113 113 151 165 161 Average Rating 71 | 4 8 7 16 18 24 33 45 55 57 69 68 65 11 49 76 98 111 137 151 140 On Entrance 50 | . 6 7 8 19 19 33 34 48 56 67 70 56 11 11 65 80 113 108 150 101 Avg Prop Armor Cover (%) 5 | . . . 4 . . . . . . . . . . 13 . 5 5 4 . 8 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 166 | 8 11 18 106 40 69 69 76 77 77 81 87 73 . 117 108 125 125 142 166 147 Greatest Support 200 | 20 20 20 30 30 60 60 75 95 100 100 80 80 3 70 99 90 84 195 200 160 Greatest Overweight (x) 8 | . . . 8 1 1 1 1 . . 1 2 1 . 1 1 1 1 3 1 1 Average Overweight (x) . | . . . 3 1 . 1 . . . . . . . . . 1 1 . . . Largest Inventory Capacity 25 | 5 5 10 25 10 20 20 20 20 20 20 20 20 5 25 25 25 25 25 25 25 Average Capacity 19 | 5 5 5 13 10 12 20 20 20 20 20 20 19 5 6 25 25 25 25 25 24 Most Carried 25 | 3 5 8 10 10 10 14 20 20 20 20 20 20 5 5 15 18 19 25 25 17 Average Carried 15 | 1 3 4 8 9 10 11 16 19 16 18 19 18 4 3 9 15 18 22 20 11 Final Capacity 25 | 5 5 10 10 10 20 20 20 20 20 20 20 5 5 25 25 25 25 25 25 5 Final Carried 24 | 3 4 8 10 10 10 14 20 18 18 20 20 5 5 4 15 18 19 24 16 5 Class Distribution -------------------- 63% | Mutant 17% | Scavenger-Mutant 8% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Tank | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Tank | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp Res Res Tes Matter Collected 3239 | 314 227 82 351 180 . 106 323 . 226 . . 289 . . . 330 101 290 420 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6557 | 168 381 34 276 50 . . 677 . 314 101 . 680 . 62 . 354 127 997 1712 624 Parts 290 | 10 23 1 13 3 . . 36 . 19 6 . 16 . 8 . 19 4 34 68 30 Haulers Intercepted 2 | . 1 . . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . . . . 13 2 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp Res Res Tes Combat Hostiles Destroyed 99 | . 8 1 8 3 . . 10 . 8 1 . 9 . 2 . 8 4 10 20 7 Guns 20 | . 8 1 8 3 . . . . . . . . . . . . . . . . Cannons 53 | . . . . . . . 9 . 7 1 . 5 . 2 . 4 . 7 18 . AOE 14 | . . . . . . . . . 1 . . . . . . 4 4 . 1 4 Classes Destroyed 20 | 2 6 . 1 . . . 2 . 2 1 . 1 . 1 . 1 . . . 3 Worker 5 | . 1 . . . . . 3 . . . . . . . . . . 1 . . Builder 5 | . . . . . . . . . . 1 . . . . . . . 1 3 . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . . . . . . . 1 . . . . . . . . Recycler 5 | 1 . . . . . . 2 . . . . 1 . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Watcher 5 | . 2 . . . . . 1 . . . . . . . . . . 1 1 . Swarmer 23 | . 3 . 3 3 . . . . 2 . . 2 . . . 5 4 . 1 . Cutter 2 | . . . . . . . . . . . . . . 2 . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 Grunt 36 | . 5 1 4 . . . 5 . 2 . . 4 . . . . . 2 9 4 Brawler 2 | . . . . . . . . . . . . . . . . . . . 2 . Duelist 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 Sentry 9 | . . . 1 . . . 2 . . 1 . 2 . . . . . 3 . . Specialist 3 | . . . . . . . . . 3 . . . . . . . . . . . Hunter 10 | . . . . . . . 2 . . . . . . . . 2 . 2 4 . Programmer 9 | . . . . . . . . . . . . 1 . . . 1 . 3 4 . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | 2 5 1 5 3 . . 5 . 3 1 . 3 . 2 . 7 4 3 8 8 Combat Bots Only 8 | . 5 1 5 3 . . 3 . 3 1 . 2 . 2 . 7 4 2 8 7 Max Kills in Single Turn 3 | 1 1 1 1 1 . . 2 . 1 1 . 1 . 1 . 2 3 2 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 1 . . . . . . 2 3 . 1 2 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp Res Res Tes Hostile Shots Fired 1220 | . 41 2 48 26 . . 66 . 193 18 2 248 . 48 . 72 5 64 189 198 Missed 382 | . 10 1 13 7 . . 14 . 75 8 . 73 . 17 . 17 2 20 59 66 Hits 838 | . 31 1 35 19 . . 52 . 118 10 2 175 . 31 . 55 3 44 130 132 Melee 18 | . . . . . . . 2 . . . 2 . . 8 . . . . 4 2 Projectile 820 | . 31 1 35 19 . . 50 . 118 10 . 175 . 23 . 55 3 44 126 130 AOE 1 | . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 30 | . 1 . . . . . . . 6 . 1 7 . 2 . . . 4 4 5 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 15392 | . 380 24 328 121 . . 668 . 2039 80 110 2728 . 503 . 901 52 980 3215 3263 Core 2788 | . 99 . 38 11 . . 28 . 332 . . 576 . 123 . 64 . 61 376 1080 Absorbed by Shields 72 | . . . . . . . . . . . . . . . . . . . . 72 Ignored by Resistances 303 | . . . 43 38 . . 54 . 30 . . . . . . . . 92 46 . Core Remaining (%) 77 | 100 . 60 . . . 87 94 . 52 . . 32 . 87 . . 94 95 . . Volleys Fired 330 | 9 48 4 27 11 . . 52 . 34 5 1 25 2 4 . 13 4 30 51 10 Largest 4 | 2 2 2 2 2 . . 2 . 2 2 2 2 1 2 . 2 2 3 4 2 Hottest 428 | 40 100 40 40 40 . . 108 . 155 138 159 180 36 180 . 210 210 323 428 160 Shots Fired 692 | 18 94 8 54 17 . . 92 . 58 10 2 46 2 5 . 23 5 80 164 14 Gun 191 | 18 93 8 54 17 . . . . . . . . . . . . . . . 1 Cannon 481 | . . . . . . . 92 . 58 10 2 46 . 5 . 20 3 80 163 2 Launcher 19 | . . . . . . . . . . . . . 2 . . 3 2 . 1 11 Special 1 | . 1 . . . . . . . . . . . . . . . . . . . Kinetic 253 | 18 93 8 54 17 . . 52 . 11 . . . . . . . . . . . Thermal 366 | . 1 . . . . . 40 . 33 . 1 46 . 5 . 20 3 80 134 3 Explosive 7 | . . . . . . . . . . . . . 2 . . 3 2 . . . Electromagnetic 66 | . . . . . . . . . 14 10 1 . . . . . . . 30 11 Robot Hit Streak 34 | 5 10 4 6 4 . . 17 . 17 13 15 28 . 33 . 34 14 12 22 8 Robot Miss Streak 6 | 2 3 1 3 4 . . 3 . 2 . . 1 . . . 1 . 5 2 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 487 | 11 59 5 33 10 . . 64 . 42 8 2 47 . 5 . 16 5 49 120 11 Core Hits 245 | 5 21 2 16 3 . . 26 . 11 4 . 9 . 2 . 12 6 25 51 52 Critical Kills 8 | . 1 . . . . . 1 . . . . 3 . . . . . 3 . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . . 1 . . . . . . . . Critical Strikes 12 | . 2 . . . . . 2 . 1 . . 4 . . . . . 3 . . Meltdown 6 | . . . . . . . 1 . . . . 2 . . . . . 3 . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . 2 . . . . . . . . Melee Attacks 20 | . . . . . . . . . . 2 . 16 . . . . . . . 2 Impact 20 | . . . . . . . . . . 2 . 16 . . . . . . . 2 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16649 | 131 758 62 461 132 . . 1510 . 1211 221 42 1788 . 159 . 885 347 1897 5221 1824 Guns 1570 | 131 758 62 461 132 . . . . . . . . . . . . . . . 26 Cannons 11427 | . . . . . . . 1510 . 1168 221 42 1325 . 159 . 511 108 1897 4450 36 Explosions 3172 | . . . . . . . . . 43 . . . . . . 374 239 . 754 1762 Melee 402 | . . . . . . . . . . . . 402 . . . . . . . . Ramming 78 | . . . . . . . . . . . . 61 . . . . . . 17 . Kinetic 2410 | 131 758 62 461 132 . . 681 . 185 . . . . . . . . . . . Thermal 10596 | . . . . . . . 829 . 762 . 39 1325 . 159 . 511 108 1897 4586 380 Explosive 613 | . . . . . . . . . . . . . . . . 374 239 . . . Electromagnetic 2550 | . . . . . . . . . 264 221 3 . . . . . . . 618 1444 Impact 402 | . . . . . . . . . . . . 402 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 1 . 2 . 6 12 . . . . . 4 4 8 Average Corruption 4 | . . . . . . . 1 . 1 . 6 6 . . . . . 3 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 82 | . . . . . . . 3 . . . 1 40 . . . . . 16 14 8 Message Errors 18 | . . . . . . . . . . . . 9 . . . . . 2 5 2 Matter Fused 20 | . . . . . . . . . . . . 9 . . . . . 8 2 1 Heat Flow Errors 6 | . . . . . . . . . . . . 3 . . . . . 1 1 1 Energy Discharges 12 | . . . . . . . 1 . . . . 9 . . . . . 1 1 . Parts Rejected 3 | . . . . . . . . . . . . 2 . . . . . . . 1 Parts Fused 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Data Loss (minor) 12 | . . . . . . . . . . . 1 5 . . . . . 3 2 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . 2 . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . 1 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 578 | . . . . . . . 37 . 1 8 . 143 . . . 10 25 27 172 155 Projectiles 285 | . . . . . . . 37 . 1 8 . 35 . . . 10 25 27 142 . Explosions 185 | . . . . . . . . . . . . . . . . . . . 30 155 Melee 108 | . . . . . . . . . . . . 108 . . . . . . . . Knockbacks 16 | . . . . . . . 12 . 2 . . 2 . . . . . . . . Impact 2 | . . . . . . . . . . . . 2 . . . . . . . . Kinetic 14 | . . . . . . . 12 . 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 389 | . . . . . . . . . . . . 17 . . . 59 . . 75 238 Shots 16 | . . . . . . . . . . . . . . . . 2 . . 2 12 Rammed 10 | . . . . . . . . . . . . 10 . . . . . . . . Targets Rammed 14 | . . . . . . . . . . . . 12 . . . . . . 2 . Kicked 4 | . . . . . . . . . . . . 2 . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 507 | . 32 2 33 18 . . 281 . 36 90 72 420 . 12 . 484 229 507 86 186 Average Temperature 110 | . 7 2 10 9 . . 104 . 15 36 41 143 . 6 . 206 103 187 39 58 Received Heat Transfer 2531 | . 144 12 111 . . . 243 . 360 24 . 684 . 138 . . . 195 171 449 Effects 12 | . . . . . . . 2 . . . . 3 . . . 2 . 5 . . Shutdowns 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Energy Bleed 5 | . . . . . . . 2 . . . . 1 . . . 1 . 1 . . Interference 1 | . . . . . . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . . . 1 . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 6 | . . . . . . . . . . . . 1 . . . . . . 1 4 Combat Hostiles 5 | . . . . . . . . . . . . 1 . . . . . . 1 3 Parts Fried 12 | . . . . . . . . . 1 1 . 2 . . . . . . 1 7 Impact Corruptions 3 | . . . . . . . . . . . . 3 . . . . . . . . Robots Melted 7 | . . . . . . . 1 . . . . 3 . . . . . 3 . . Combat Hostiles 7 | . . . . . . . 1 . . . . 3 . . . . . 3 . . Parts Melted 35 | . . 1 . . . . . . . . . 8 . . . 3 . 9 14 . Heat Transferred 11559 | . . . . . . . 1221 . 1272 . 50 1950 . 250 . 518 111 1850 4013 324 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 2 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . 1 . . . . . . . . . 2 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp Res Res Tes Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . . . 2 5 Low Security (%) 94 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 100 100 . . 100 50 . Level 1 . | . . . . . . . . . . . . . . . . . . . 11 . Level 2 1 | . . . . . . . . . . . . . . . . . . . 38 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . 99 Peak Influence 1898 | 10 101 24 141 50 . . 72 21 122 68 . 96 68 65 23 . . 127 518 1898 Initial 252 | . . 24 3 35 . . . 21 3 63 . . 46 15 23 . . 50 38 252 Average 90 | 1 37 9 51 16 . . 20 2 46 16 . 20 41 34 1 . . 46 246 1644 Influence Increases 3640 | 20 251 20 201 70 . . 350 5 207 42 . 466 56 50 . 190 95 409 810 398 Destroy 0b10 Robot/C 2040 | . 160 20 160 60 . . 200 . 160 20 . 180 . 40 . 160 80 200 400 200 Destroy 0b10 Robot/NC 140 | 20 20 . . . . . 35 . . 5 . 10 . . . . . 20 20 10 Destroy Leader 474 | . 46 . 40 10 . . 62 . 30 10 . 42 . 10 . 30 . 72 102 20 Allied During Kill 45 | . . . . . . . . . . . . . . . . . . . . 45 Successful Hack 67 | . 24 . . . . . 14 5 . 6 . 14 4 . . . . . . . Disable Machine 180 | . . . . . . . 15 . . . . 15 . . . . . 60 15 75 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 244 | . 1 . 1 . . . 9 . 2 1 . 10 22 . . . . 42 108 48 Lose Combat Pursuer 300 | . . . . . . . 15 . 15 . . 195 30 . . . 15 15 15 . Influence Decreases 3130 | 20 189 72 120 161 . . 301 49 90 164 . 370 130 27 45 190 20 416 430 336 Entered New Map 520 | . . 38 7 56 . . . 28 2 59 . . 50 7 22 . . 25 30 196 Time Decay 1979 | 20 179 34 113 95 . . 291 21 . 104 . 278 80 . 23 170 20 361 190 . Lost Part 610 | . 10 . . 10 . . 10 . 88 . . 92 . 20 . 20 . 30 210 120 Lost Ally 21 | . . . . . . . . . . 1 . . . . . . . . . 20 Squads Dispatched 50 | . 1 1 2 . . . 4 . 2 1 . 10 . 1 . . . 7 8 13 Investigation 11 | . . 1 1 . . . 3 . . 1 . 2 . . . . . 2 1 . Extermination 7 | . . . . . . . . . . . . 3 . . . . . 3 1 . Reinforcement 10 | . 1 . 1 . . . 1 . 2 . . 2 . 1 . . . 1 1 . Assault 16 | . . . . . . . . . . . . . . . . . . . 3 13 Garrison 6 | . . . . . . . . . . . . 3 . . . . . 1 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp Res Res Tes Distress Signals 9 | . 1 . 2 . . . 1 . . 1 . . . . . . . 1 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 243 | . 14 2 18 3 . . 15 . 16 1 6 32 2 4 . 8 5 15 36 66 Peak Tracking Total 41 | . 5 2 6 3 . . 3 1 8 1 6 9 2 2 . 4 5 3 7 41 Tactical Retreats 13 | . . . . . . . 1 . 1 . . 7 1 . . . 1 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp Res Res Tes Traps Triggered 15 | . 2 . 1 . . . . 1 . 3 . 2 . 1 . . . 4 . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp Res Res Tes Machines Disabled 13 | . . . . . . . 1 . . . . 1 . . . . . 4 2 5 Max in Single Turn 2 | . . . . . . . 1 . . . . 1 . . . . . 1 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp Res Res Tes Machines Accessed 31 | . 4 1 1 . 3 . 6 2 . 5 . 2 1 . 1 1 . 3 1 . Terminals 20 | . 4 . 1 . . . 4 2 . 3 . 2 1 . 1 . . 2 . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 2 . . 1 . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 78 | . 9 1 1 . 18 . 15 5 . 12 . 7 1 . 1 1 . 5 2 . Successful 45 | . 5 1 1 . 18 . 8 1 . 5 . 2 1 . 1 1 . 1 . . Failed 32 | . 4 . . . . . 7 4 . 6 . 5 . . . . . 4 2 . Catastrophic 8 | . . . . . . . 2 1 . 2 . 2 . . . . . 1 . . Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . . . Manual 25 | . 7 . 2 . 1 . 4 . . 2 . 7 . . . . . . 2 . Terminals 41 | . 9 . 1 . . . 10 5 . 4 . 7 1 . 1 . . 3 . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . 5 . . 6 . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 34 | . 3 1 1 . 18 . 3 1 . 1 . 2 1 . 1 1 . 1 . . Record 17 | . . . . . 17 . . . . . . . . . . . . . . . Robot Analysis 5 | . 2 . 1 . . . . . . . . 2 . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . 1 . . . . Open DSF 5 | . . . . . . . . 1 . 1 . . 1 . 1 . . 1 . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 4 . . 4 . . . . . . . . . . Insert Component 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Analyze 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Retrieve Study 4 | . . . . . . . 2 . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . 1 . . . . . . . . . . . . . Terminals 3 | . 2 . . . . . 1 . . . . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 . 1 . . . 6 2 . 4 . 2 . . 1 . . 3 1 . Full Trace Events 7 | . . . . . . . 3 . . 1 . 1 . . . . . 1 1 . Feedback Events 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Corruption 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 2 . . 2 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp Res Res Tes Total Allies 3 | . 1 . . . . . . . . . 1 . . . . . . . . 1 Largest Group 1 | . 1 . . . . . . . . . 1 . . . . . . . . 1 Highest-Rated Group 143 | . 10 . . . . . . . . . 31 . . . . . . . . 143 Highest-Rated Ally 143 | . 10 . . . . . . . . . 31 . . . . . . . . 143 Total Orders 2 | . . . . . . . . . . 2 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . . . 9 . . . . . . . . 12 Total Damage 1204 | . . . . . . . . . . . 105 . . . . . . . . 1099 Kills 4 | . . . . . . . . . . . . . . . . . . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp Res Res Tes Active Infowar (turns) 3132 | 60 514 134 332 272 389 244 178 . . 119 44 846 . . . . . . . . Terrain 471 | . 471 . . . . . . . . . . . . . . . . . . . Structural 2643 | . 85 134 332 272 389 244 178 . . 119 44 846 . . . . . . . . Seismic 222 | 60 162 . . . . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . 2 . 1 . . . . . . . . 2 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp Res Res Tes Turns Passed 9365 | 125 514 134 332 272 389 244 1209 235 332 380 100 1392 165 112 548 467 218 1526 396 275 Spaces Moved 4846 | 69 287 95 131 127 265 136 259 182 189 244 75 676 182 40 244 276 140 960 133 136 Core 285 | 4 . . . . . . . . . . . 86 182 5 . . . . . 8 Treads 121 | . . . . . . . . . . . . . . . . . . . . 121 Legs 3377 | 65 287 95 42 127 265 136 259 182 189 244 75 590 . . . . . 681 133 7 Wheels 89 | . . . 89 . . . . . . . . . . . . . . . . . Hover 974 | . . . . . . . . . . . . . . 35 244 276 140 279 . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 120 120 190 45 170 95 97 73 110 86 50 50 50 60 126 145 113 115 50 Average Speed 124 | 115 120 120 169 190 145 170 112 100 102 128 119 127 50 77 90 143 145 119 120 154 Slowest Speed 292 | 120 120 120 260 190 190 170 176 103 120 201 255 220 50 138 126 151 145 292 186 240 Overloaded Moves 100 | . . . . . 14 . . . 38 . 48 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 5 61 28 14 27 61 34 33 5 95 21 70 18 8 42 5 44 25 25 2 16 Regions Visited 20 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . 1 . 1 . . . . 1 . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 . 1 . 1 . . . . 1 . . 1 1 1 1 . . Scrap Searched 5 | . . . . 1 . 1 . . . . . . . . . 2 1 . . . Spaces Dug 21 | . 1 . . . . . . . . 1 . 6 11 . . . . 1 1 . Terrain Destroyed 156 | . 1 . . . . . 7 . 2 1 . 10 11 . . 16 21 25 44 18 Melee 7 | . . . . . . . . . . 1 . 6 . . . . . . . . Projectile 63 | . 1 . . . . . 7 . . . . 4 . . . 6 . 25 19 1 AOE 86 | . . . . . . . . . 2 . . . 11 . . 10 21 . 25 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp Res Res Tes Total 7531 | 93 358 107 188 141 270 149 1085 235 269 297 82 1132 254 110 571 318 149 1284 251 188 Wait 1926 | 7 11 . 14 1 . 10 742 39 18 25 2 367 67 50 309 9 4 211 35 5 Move 4827 | 68 286 94 130 126 264 135 258 181 188 244 74 675 181 39 243 275 139 959 132 136 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 113 | 3 4 4 3 1 . 4 12 2 8 9 . 10 . 2 9 6 1 23 7 5 Fast Attach 58 | 6 3 . 3 1 . . 1 2 6 3 . 2 . 11 4 7 . 8 . 1 Attach 75 | . 3 . 2 . . . 4 2 7 5 . 9 2 4 1 2 . 7 16 11 Detach 15 | . . . 1 . . . 1 . 1 . 1 2 2 . 4 . . 1 . 2 Swap 50 | . 2 3 4 . 3 . 7 3 2 1 3 5 . . . 4 1 6 5 1 Drop 84 | . 1 2 4 1 3 . 8 6 5 3 1 9 . . 1 2 . 26 3 9 Fire 330 | 9 48 4 27 11 . . 52 . 34 5 1 25 2 4 . 13 4 30 51 10 Melee 20 | . . . . . . . . . . 2 . 16 . . . . . . . 2 Ram 10 | . . . . . . . . . . . . 10 . . . . . . . . Kick 4 | . . . . . . . . . . . . 2 . . . . . . 2 . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . 13 . 2 Rewire 4 | . . . . . . . . . . . . . . . . . . . . 4 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / *Qua) -2/Research (discovered 2 exits: [*Acc] / *Tes) -2/Testing History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 17) 640 | -10/Materials | Entered Mines 646 | -10/Mines | Learned location of Mines (-8) 717 | -10/Mines | Discovered new exit (range 6) 728 | -10/Mines | Met a Derelict shopkeep closing up shop 774 | -10/Mines | Entered Materials 774 | -9/Materials | Evolved 2 slots: Utility x2 818 | -9/Materials | Discovered new exit (range 6) 908 | -9/Materials | Discovered new exit (range 16) 1106 | -9/Materials | Entered Mines 1122 | -9/Mines | Identified exit to Exiles 1144 | -9/Mines | Found a hidden stash of uninstalled traps 1165 | -9/Mines | Identified exit to Materials 1175 | -9/Mines | Found DCF Scrap (12 items) 1337 | -9/Mines | Build established: Scavenger-Mutant 1368 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1378 | -9/Mines | Entered Exiles 1424 | -9/Exiles | Met 8R-AWN 1458 | -9/Exiles | Met EX-HEX 1510 | -9/Exiles | Met EX-BIN 1544 | -9/Exiles | Aligned with FarCom system 1546 | -9/Exiles | Given EX-Vault access code 1589 | -9/Exiles | Opened EX-Vault 1601 | -9/Exiles | Found Potential Leg 1603 | -9/Exiles | Found Potential Leg 1641 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1665 | -9/Exiles | Met EX-DEC 1747 | -9/Exiles | Discovered new exit (range 14) 1767 | -9/Exiles | Left Exiles lab with Potential Leg 1767 | -9/Exiles | Entered Mines 1900 | -8/Mines | Build established: Mutant 1999 | -8/Mines | Discovered exit to Materials (range 8) 2011 | -8/Mines | Entered Materials 2011 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3204 | -8/Materials | Discovered new exit (range 16) 3220 | -8/Materials | Entered Factory 3220 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3455 | -7/Factory | Identified exit to DSF 3455 | -7/Factory | Entered DSF 3488 | -7/DSF | Additional patrols routed to DSF 3563 | -7/DSF | Lost 6 parts (5u1w) 3614 | -7/DSF | Lost 5 parts (1n2u2w) 3648 | -7/DSF | Found Prototype Processor 3648 | -7/DSF | Identified Exp. Targeting Computer 3650 | -7/DSF | Found Exp. Targeting Computer 3653 | -7/DSF | Found Exp. Targeting Computer 3656 | -7/DSF | Found Exp. Targeting Computer 3745 | -7/DSF | Discovered new exit (range 11) 3787 | -7/DSF | Entered Factory 3787 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3863 | -6/Factory | Discovered new exit (range 38) 4050 | -6/Factory | Central database locked down 4167 | -6/Factory | Sucked down chute 4167 | -6/Factory | Entered Waste 4168 | -6/Waste | Met a frightened Derelict 4182 | -6/Waste | EMP discharged 4183 | -6/Waste | Spotted C-40 Crusher 4197 | -6/Waste | Spotted C-40 Crusher 4221 | -6/Waste | Spotted C-40 Crusher 4223 | -6/Waste | Spotted C-40 Crusher 4229 | -6/Waste | Spotted C-40 Crusher 4240 | -6/Waste | Crushed by Compactor (1 part destroyed) 4242 | -6/Waste | Spotted C-40 Crusher 4248 | -6/Waste | Discovered new exit (range 14) 4258 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4267 | -6/Waste | Entered Factory 5181 | -6/Factory | Lost 5 parts (1p2n1u1w) 5613 | -6/Factory | Core integrity fell below 50% 5648 | -6/Factory | Lost 4 parts (2n2u) 5649 | -6/Factory | Discovered new exit (range 15) 5651 | -6/Factory | System corruption reached 10% 5659 | -6/Factory | Entered another Factory area 5659 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5824 | -5/Factory | Identified exit to DSF 5824 | -5/Factory | Entered DSF 5876 | -5/DSF | Additional patrols routed to DSF 5913 | -5/DSF | Discovered new exit (range 15) 5936 | -5/DSF | Entered Factory 5936 | -4/Factory | Evolved 2 slots: Propulsion x2 5959 | -4/Factory | Discovered new exit (range 4) 6484 | -4/Factory | Entered Upper Caves 6578 | -4/Upper Caves | Destroyed 7 combat bots 6811 | -4/Upper Caves | Build established: Scavenger-Mutant 6908 | -4/Upper Caves | Discovered new exit (range 5) 6951 | -4/Upper Caves | Entered another Upper Caves area 7150 | -4/Upper Caves | Discovered new exit (range 9) 7169 | -4/Upper Caves | Entered Research 7169 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 7281 | -3/Research | Found Gamma Bomb Array 7286 | -3/Research | Found Gamma Bomb Array 7472 | -3/Research | Found Prototype Launcher 7531 | -3/Research | Build established: Tank 7863 | -3/Research | Garrison activated, responded to threat 8260 | -3/Research | Build established: Scavenger-Mutant 8601 | -3/Research | Build established: Scavenger-Tank 8602 | -3/Research | Discovered new exit (range 12) 8626 | -3/Research | Identified exit to Quarantine 8649 | -3/Research | Discovered new exit (range 8) 8695 | -3/Research | Entered another Research area 8695 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8826 | -2/Research | Garrison activated, responded to threat 8853 | -2/Research | Identified Tactical Quantum Warhead 8915 | -2/Research | Destroyed 8 combat bots 8918 | -2/Research | Lost 9 parts (1p4n2u2w) 8945 | -2/Research | First assault squad dispatched 9026 | -2/Research | Lost 3 parts (1p2u) 9082 | -2/Research | Discovered new exit (range 6) 9091 | -2/Research | Identified exit to Testing 9091 | -2/Research | Discovered new exit (range 6) 9091 | -2/Research | Entered Testing 9092 | -2/Testing | Maximum security lockdown engaged 9122 | -2/Testing | Lost 8 parts (2p3n1u2w) 9154 | -2/Testing | Found Prototype Energy Cannon 9154 | -2/Testing | Identified Disintegrator 9213 | -2/Testing | Rewired PG-A2FOOW2DHN 9284 | -2/Testing | Found Prototype Energy Gun 9306 | -2/Testing | Identified Warp Gun 9359 | -2/Testing | Spotted Executioner 9359 | -2/Testing | Spotted Striker 9360 | -2/Testing | Core integrity fell below 50% 9361 | -2/Testing | Spotted Investigator 9362 | -2/Testing | Spotted Executioner 9364 | -2/Testing | Core integrity fell below 20% 9364 | -2/Testing | Scanned by Researcher 9366 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 09364_ G-73 Enforcer engulfed in stasis bubble. 09365_ Stasis bubble strength at 194. 09365_ C-45 Heavy ARC bursts open, deploying its payload. 09365_ G-73 Enforcer unfolds itself. 09365_ I-47 Archangel unfolds itself. 09365_ M-36 Artificer stasis bubble strength at 190. 09365_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 09365_ L-61 Swordsman stasis bubble strength at 185. 09365_ Striker stasis bubble strength at 194. 09365_ I-47 Archangel stasis bubble strength at 190. 09365_ Executioner stasis bubble strength at 175. 09366_ The unstable cave ceiling collapses. 09366_ Energy Well crushed. 09366_ Stasis bubble strength at 188. Map ----- +----------------------------------------------------+ | ??# = # #??????????????????????? | | ??########+###### #??????????????????????? | | ?????????#%#????# ##### ?????????????????? | | ?????????#*###### ????????????????? | | ?????????#!= ????????????????? | | ?????????#[= ????????????????? | | ???"""???# ????????????????? | | ???? ??# |""" """ """ ??????????????????? | | ????"" ?# !%""" """ """ #???????????????? | | ????"" # =""" """ """ #???????????????? | | # """ # %" #???????????????? | | ? / =p* b b"" "" ????????????????? | | ?? """ %!%= g""T""??????????????????? | | ???""" %m!%= """ ??????????????????? | | ? """ ==g#!= b#######??????????????????? | | # !=[%=g!m###############???????????? | | ? "" ; =%g*!g=% E g % m%p g ???????????? | | ?? """ # ![%=!ggg gK Ehhgi ???????????? | | ????"" ?# !/!% hgc gg ??????????? | | ???? ?# i ???????????? | | ???? ??# l #??????????????? | | ???###???## #??????????????? | | ??????????# % ######?????????? | | ??????????# ????????? | | ??????????# ????????? | | ??????????# @ ????????? | | ?????????#; l l ????????? | | ?????????#m#;;b;g########+###### ????????? | | ???????? g b ???????????????????????????? | | ???????# "%gg???????????????????????????? | | ??????#; "%" ???????????????????????????? | | ??????## w" ???????????????????????????? | | ???????# = ???????????????????????????? | | ???????# i ???????????????????????????? | | ???????# = ???????????????????????????? | | ???????? ????????????????????????????? | | ???????????###??????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Energy Generation 75 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 375 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 36 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 8 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hvy. Particle Cannon | -8/Materials | Scanalyzed Hvy. Plasma Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Particle Cannon | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Imp. EM Pulse Cannon | -6/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hornet's Nest Challenges ------------ None Game ------ Seed SmartWardroneForcewell Manual? 0 Play Time 01:38:53 Cumulative 196.0 hours Start 2026.05.13 @ 07:50:40 End 2026.05.13 @ 21:46:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba6350a2-6965-4346-a833-872ccbe1ac87