Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.27 @ 03:26:13 Player: Veon Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (484) 484 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3594 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 7/100 System Corruption 7% Temperature Cool (0) Movement Hovering (56) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gravmag Array Gravmag Array > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Signal Interpreter > --- WEAPON (2) ------- Power Maul > --- INVENTORY (4) ---- Visual Processing Unit Improved Signal Interpreter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Signal Interpreter Advanced Signal Interpreter > --- WEAPON ----------- Heavy Plasma Cannon Power Maul > --- INVENTORY -------- Visual Processing Unit Improved Signal Interpreter [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . 2 . . 1 Utility 4 | . . . 2 1 1 Weapon . | . . . . . . Parts Attached 37 | 8 9 1 6 . 13 Power 6 | 1 . . 2 . 3 Engine 6 | 1 . . 2 . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 4 . 2 . 2 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 5 | . 1 . 2 . 2 Flight 3 | . 3 . . . . Utility 9 | 2 2 1 1 . 3 Device 5 | 1 1 . . . 3 Storage 2 | 1 1 . . . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 3 3 . 1 . 5 Energy Gun 2 | 1 1 . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 2 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 16 | . 1 . 6 . 9 Power 3 | . . . 1 . 2 Propulsion 4 | . . . 3 . 1 Utility 4 | . . . . . 4 Weapon 5 | . 1 . 2 . 2 Highest Loss Streak 8 | . 1 . 4 . 8 Average Slot Usage (%) 65 | . 91 59 55 38 54 Engine 10 | . 14 11 8 7 8 Leg 5 | . 15 . . . . Hover 4 | . . . 8 7 6 Flight 5 | . 12 22 8 . . Device 12 | . 10 11 9 7 17 Storage 3 | . 11 . . . . Processor 8 | . . 4 13 15 13 Energy Gun 1 | . 5 . . . . Ballistic Gun 8 | . 21 11 7 . . Slashing Weapon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 23 | 12 15 6 9 6 23 Greatest Support 56 | 20 20 8 14 8 56 Greatest Overweight (x) 1 | 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 8 4 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 Most Carried 6 | 2 6 4 4 4 4 Average Carried 2 | . 2 3 2 2 3 Final Capacity 6 | 6 4 4 4 4 4 Final Carried 4 | 1 4 3 1 4 2 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 716 | 125 358 . 78 98 57 Remotely . | . . . . . . Salvage Created 477 | 128 157 . 105 . 87 Parts 34 | 9 11 . 9 . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 7 | . 5 . 1 . 1 Guns 3 | . 2 . 1 . . AOE 3 | . 3 . . . . Classes Destroyed 8 | 2 4 . 1 . 1 Tunneler 4 | 3 . . . . 1 Recycler 1 | 1 . . . . . Operator 2 | . 1 . . . 1 Watcher 4 | . 1 . 2 . 1 Swarmer 3 | . 3 . . . . Grunt 2 | . 2 . . . . Sentry 1 | . . . 1 . . Hunter 1 | . . . . . 1 Best Kill Streak 4 | 4 3 . 2 . 2 Combat Bots Only 3 | . 3 . 1 . 1 Max Kills in Single Turn 3 | 2 3 . 1 . 1 Gunslinging . | . . . . . . Exploded 3 | . 3 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 2398 | . 228 38 463 . 1669 Core 1042 | . 40 8 139 . 855 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 84 98 74 100 . Volleys Fired 54 | 10 15 . 29 . . Largest 2 | 2 2 . 1 . . Hottest 60 | 40 60 . 30 . . Shots Fired 79 | 20 30 . 29 . . Gun 71 | 20 29 . 22 . . Cannon . | . . . . . . Launcher 8 | . 1 . 7 . . Special . | . . . . . . Kinetic 58 | 20 16 . 22 . . Thermal . | . . . . . . Explosive 8 | . 1 . 7 . . Electromagnetic 13 | . 13 . . . . Robot Hit Streak 13 | 3 13 . 10 . . Robot Miss Streak 3 | 2 3 . 2 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 61 | 10 17 . 20 . 14 Core Hits 25 | 5 8 . 10 . 2 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 18 | . . . . . 18 Impact 14 | . . . . . 14 Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1638 | 132 435 . 507 . 564 Guns 621 | 132 235 . 254 . . Cannons . | . . . . . . Explosions 453 | . 200 . 253 . . Melee 564 | . . . . . 564 Ramming . | . . . . . . Kinetic 479 | 132 93 . 254 . . Thermal 127 | . 40 . 87 . . Explosive 326 | . 160 . 166 . . Electromagnetic 142 | . 142 . . . . Impact 419 | . . . . . 419 Slashing 145 | . . . . . 145 Piercing . | . . . . . . Highest Corruption 7 | . 2 . . . 7 Average Corruption 2 | . 2 . . . 3 Corruption Purged . | . . . . . . Effects 4 | . 3 . . . 1 Message Errors 1 | . . . . . 1 Data Loss (minor) 3 | . 3 . . . . Overload Shots . | . . . . . . Overflow Damage 199 | . 8 . . . 191 Projectiles . | . . . . . . Explosions 8 | . 8 . . . . Melee 191 | . . . . . 191 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 69 | . 56 . 13 . . Shots 3 | . 2 . 1 . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 42 | . 42 . . . . Average Temperature 13 | . 13 . . . . Received Heat Transfer 216 | . 60 . 108 . 48 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . 1 . . . 4 Impact Corruptions 8 | . . . . . 8 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . 50 . 50 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 265 | 20 133 33 265 139 67 Average Influence 59 | 5 49 26 81 119 53 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 98 | 100 100 100 86 100 100 Level 1 1 | . . . 13 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 1 1 1 2 Investigation 2 | . . 1 . 1 . Extermination 1 | . . . . . 1 Reinforcement 3 | . 2 . . . 1 Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 6 | . 1 1 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 12 6 6 3 6 Peak Tracking Total 6 | . 4 6 3 5 2 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 13 | . 1 . . . 12 Reused 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 2 | . . . 2 . . Max in Single Turn 2 | . . . 2 . . Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 8 | . 2 1 2 1 2 Terminals 8 | . 2 1 2 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 6 4 6 2 8 Successful 19 | . 4 3 3 2 7 Failed 7 | . 2 1 3 . 1 Catastrophic 2 | . . 1 1 . . Database Lockouts . | . . . . . . Manual 14 | . 2 3 5 1 3 Terminals 26 | . 6 4 6 2 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 4 2 3 2 5 Alert Level 3 | . 1 . . 1 1 Locate Traps 3 | . 1 1 . . 1 Reprogram Traps 3 | . 1 . . . 2 Security Status 1 | . . . 1 . . Zone Layout 6 | . 1 1 2 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . . 2 1 . 5 Terminals 3 | . . 1 . . 2 Botnet 3 | . . 1 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 1 1 1 . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . 1 . . Machine Destruction 1 | . . . 1 . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 1716 | 93 524 46 257 156 640 Spaces Moved 1795 | 42 519 115 234 229 656 Core 108 | 10 . . 1 . 97 Treads . | . . . . . . Legs 250 | 32 218 . . . . Wheels . | . . . . . . Hover 922 | . . . 134 229 559 Flight 515 | . 301 115 99 . . Fastest Speed 37 | 50 37 37 37 60 50 Average Speed 64 | 108 81 37 48 60 58 Slowest Speed 120 | 120 120 37 100 60 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 5 38 21 21 5 16 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 57 | . 9 . 48 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 57 | . 9 . 48 . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2253 | 69 588 118 347 247 884 Wait 294 | . 29 1 74 17 173 Move 1790 | 41 518 114 233 228 656 Hop . | . . . . . . Pick Up 39 | 9 9 1 4 2 14 Fast Attach . | . . . . . . Attach 29 | 7 4 1 5 . 12 Detach 6 | . 3 . . . 3 Swap 8 | 1 5 . 1 . 1 Drop 14 | 1 5 1 1 . 6 Fire 54 | 10 15 . 29 . . Melee 18 | . . . . . 18 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 15) 618 | -10/Materials | Entered another Materials area 618 | -9/Materials | Evolved 2 slots: Propulsion x2 658 | -9/Materials | Discovered new exit (range 16) 664 | -9/Materials | Identified exit to Materials 664 | -9/Materials | Entered another Materials area 664 | -8/Materials | Evolved 2 slots: Utility x2 912 | -8/Materials | Discovered new exit (range 16) 920 | -8/Materials | Identified exit to Factory 921 | -8/Materials | Entered Factory 921 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 937 | -7/Factory | Lost 4 parts (1p1n2w) 1050 | -7/Factory | Discovered new exit (range 15) 1077 | -7/Factory | Identified exit to Factory 1077 | -7/Factory | Entered another Factory area 1077 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1358 | -6/Factory | Discovered new exit (range 14) 1537 | -6/Factory | Core integrity fell below 50% 1547 | -6/Factory | Core integrity fell below 20% 1574 | -6/Factory | Lost 8 parts (2p1n4u1w) 1717 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- System Shield fried. System Backup Module fried. A derelict emerges from the shadows: "What are you doing here, didn't you get that announcement? It sounds like they're after you!" 49-ZJP(g): "I have no idea how they do it but extermination squads are basically impossible to shake, this is bad..." 49-ZJP(g): "Maybe since they're already in the area we're better off sticking together. Just don't get me killed when they show up, yeah?" Dropped Hvy. Plasma Cannon. Acquired Gravmag Array. Acquired Hvy. Plasma Cannon. K-01 Serf cleans the Nuclear Reactor. Destroyed Shock Rifle. P-60 Hacker system corrupted by crushing effect. K-01 Serf cleans the Nuclear Reactor. N5M J3IJ8VSJ2HH9#R<5TUKN2P Destroyed Target Analyzer. P-60 Hacker system corrupted by crushing effect. Hvy. Plasma Cannon destroyed. P-60 Hacker IFF system glitched. 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